Class Decomposition
Defined in File Decomposition.h
Inheritance Relationships
Derived Types
public ompl::control::GridDecomposition
(Class GridDecomposition)public ompl::control::PropositionalDecomposition
(Class PropositionalDecomposition)public ompl::control::TriangularDecomposition
(Class TriangularDecomposition)
Class Documentation
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class Decomposition
A Decomposition is a partition of a bounded Euclidean space into a fixed number of regions which are denoted by integers.
Subclassed by ompl::control::GridDecomposition, ompl::control::PropositionalDecomposition, ompl::control::TriangularDecomposition
Public Functions
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inline Decomposition(int dim, const base::RealVectorBounds &b)
Constructor. Creates a Decomposition with a given dimension and a given set of bounds. Accepts as an optional argument a given number of regions.
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virtual ~Decomposition() = default
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virtual int getNumRegions() const = 0
Returns the number of regions in this Decomposition.
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inline virtual int getDimension() const
Returns the dimension of this Decomposition.
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inline virtual const base::RealVectorBounds &getBounds() const
Returns the bounds of this Decomposition.
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virtual double getRegionVolume(int rid) = 0
Returns the volume of a given region in this Decomposition.
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virtual int locateRegion(const base::State *s) const = 0
Returns the index of the region containing a given State. Most often, this is obtained by first calling project(). Returns -1 if no region contains the State.
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virtual void project(const base::State *s, std::vector<double> &coord) const = 0
Project a given State to a set of coordinates in R^k, where k is the dimension of this Decomposition.
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virtual void getNeighbors(int rid, std::vector<int> &neighbors) const = 0
Stores a given region’s neighbors into a given vector.
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virtual void sampleFromRegion(int rid, RNG &rng, std::vector<double> &coord) const = 0
Samples a projected coordinate from a given region.
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virtual void sampleFullState(const base::StateSamplerPtr &sampler, const std::vector<double> &coord, base::State *s) const = 0
Samples a State using a projected coordinate and a StateSampler.
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inline Decomposition(int dim, const base::RealVectorBounds &b)