Program Listing for File CameraBoardSocket.hpp
↰ Return to documentation for file (include/depthai/common/CameraBoardSocket.hpp)
#pragma once
#include <cstdint>
#include <iostream>
#include <string>
namespace dai {
enum class CameraBoardSocket : int32_t {
AUTO = -1,
CAM_A,
CAM_B,
CAM_C,
CAM_D,
VERTICAL = CAM_D,
CAM_E,
CAM_F,
CAM_G,
CAM_H,
CAM_I,
CAM_J,
// Deprecated naming
RGB [[deprecated]] = CAM_A,
CENTER [[deprecated]] = CAM_A,
LEFT [[deprecated]] = CAM_B,
RIGHT [[deprecated]] = CAM_C,
};
inline std::string toString(CameraBoardSocket socket) {
switch(socket) {
case CameraBoardSocket::AUTO:
return "AUTO";
case CameraBoardSocket::CAM_A:
return "CAM_A";
case CameraBoardSocket::CAM_B:
return "CAM_B";
case CameraBoardSocket::CAM_C:
return "CAM_C";
case CameraBoardSocket::CAM_D:
return "CAM_D";
case CameraBoardSocket::CAM_E:
return "CAM_E";
case CameraBoardSocket::CAM_F:
return "CAM_F";
case CameraBoardSocket::CAM_G:
return "CAM_G";
case CameraBoardSocket::CAM_H:
return "CAM_H";
case CameraBoardSocket::CAM_I:
return "CAM_I";
case CameraBoardSocket::CAM_J:
return "CAM_J";
default:
return "UNKNOWN";
}
}
} // namespace dai
// Global namespace
inline std::ostream& operator<<(std::ostream& out, const dai::CameraBoardSocket& socket) {
return out << dai::toString(socket);
}