Class Handle
Defined in File SurfaceMesh.h
Inheritance Relationships
Derived Types
public lvr2::BaseOptionalHandle< ClusterHandle >(Template Class BaseOptionalHandle)public lvr2::BaseOptionalHandle< EdgeHandle >(Template Class BaseOptionalHandle)public lvr2::BaseOptionalHandle< FaceHandle >(Template Class BaseOptionalHandle)public lvr2::BaseOptionalHandle< HalfEdgeHandle >(Template Class BaseOptionalHandle)public lvr2::BaseOptionalHandle< VertexHandle >(Template Class BaseOptionalHandle)public lvr2::BaseOptionalHandle< NonOptionalT >(Template Class BaseOptionalHandle)public lvr2::ClusterHandle(Class ClusterHandle)public lvr2::HalfEdgeHandle(Class HalfEdgeHandle)public lvr2::TextureHandle(Class TextureHandle)
Class Documentation
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class Handle
Base class for all entity handles types.
internally it is basically an index.
Subclassed by lvr2::BaseOptionalHandle< ClusterHandle >, lvr2::BaseOptionalHandle< EdgeHandle >, lvr2::BaseOptionalHandle< FaceHandle >, lvr2::BaseOptionalHandle< HalfEdgeHandle >, lvr2::BaseOptionalHandle< VertexHandle >, lvr2::BaseOptionalHandle< NonOptionalT >, lvr2::ClusterHandle, lvr2::HalfEdgeHandle, lvr2::TextureHandle