Template Class Tesselator

Class Documentation

template<typename BaseVecT>
class Tesselator

Tesslation algorithm, utilizing the OpenGL tesselator to ease the reconstructed mesh. This algorithm is destryoing the mesh correlation between clusters, faces and vertices thus it is currently not suitable to run any algorithms requiring an coherent mesh.

Public Static Functions

static void apply(BaseMesh<BaseVecT> &mesh, ClusterBiMap<FaceHandle> &clusters, DenseFaceMap<Normal<typename BaseVecT::CoordType>> &faceNormals, float lineFusionThreshold)

Retesselates the current mesh cluster by cluster.