Program Listing for File interaction_tool.hpp
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/*
* Copyright (c) 2008, Willow Garage, Inc.
* Copyright (c) 2019, Open Source Robotics Foundation, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the Willow Garage, Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef RVIZ_DEFAULT_PLUGINS__TOOLS__INTERACTION__INTERACTION_TOOL_HPP_
#define RVIZ_DEFAULT_PLUGINS__TOOLS__INTERACTION__INTERACTION_TOOL_HPP_
#include <cstdint>
#include <memory>
#include "rviz_common/interactive_object.hpp"
#include "rviz_common/tool.hpp"
#include "rviz_default_plugins/tools/move/move_tool.hpp"
#include "rviz_default_plugins/visibility_control.hpp"
namespace rviz_common
{
class RenderPanel;
class ViewportMouseEvent;
namespace properties
{
class BoolProperty;
}
}
namespace rviz_default_plugins
{
namespace tools
{
class RVIZ_DEFAULT_PLUGINS_PUBLIC InteractionTool : public rviz_common::Tool
{
Q_OBJECT
public:
InteractionTool();
virtual ~InteractionTool();
void onInitialize() override;
void activate() override;
void deactivate() override;
int processMouseEvent(rviz_common::ViewportMouseEvent & event) override;
int processKeyEvent(QKeyEvent * event, rviz_common::RenderPanel * panel) override;
public Q_SLOTS:
void hideInactivePropertyChanged() {}
protected:
inline bool isMouseEventDragging(const rviz_common::ViewportMouseEvent & event)
{
// We are dragging if a button was down and is still down
Qt::MouseButtons buttons = event.buttons_down &
(Qt::LeftButton | Qt::RightButton | Qt::MiddleButton);
if (event.type == QEvent::MouseButtonPress) {
buttons &= ~event.acting_button;
}
return buttons != 0;
}
void updateFocus(const rviz_common::ViewportMouseEvent & event);
void processInteraction(rviz_common::ViewportMouseEvent & event, const bool dragging);
rviz_common::InteractiveObjectWPtr focused_object_;
uint64_t last_selection_frame_count_;
MoveTool move_tool_;
std::unique_ptr<rviz_common::properties::BoolProperty> hide_inactive_property_;
};
} // namespace tools
} // namespace rviz_default_plugins
#endif // RVIZ_DEFAULT_PLUGINS__TOOLS__INTERACTION__INTERACTION_TOOL_HPP_