Program Listing for File flat_arrows_array.hpp
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/*
* Copyright (c) 2012, Willow Garage, Inc.
* Copyright (c) 2018, Bosch Software Innovations GmbH.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the Willow Garage, Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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*/
#ifndef RVIZ_DEFAULT_PLUGINS__DISPLAYS__POSE_ARRAY__FLAT_ARROWS_ARRAY_HPP_
#define RVIZ_DEFAULT_PLUGINS__DISPLAYS__POSE_ARRAY__FLAT_ARROWS_ARRAY_HPP_
#include <vector>
#include <OgreManualObject.h>
#include <OgreMaterialManager.h>
#include <OgreSceneNode.h>
#include <OgreVector3.h>
#include <OgreQuaternion.h>
#include "rviz_default_plugins/displays/pose_array/pose_array_display.hpp"
#include "rviz_default_plugins/visibility_control.hpp"
namespace rviz_default_plugins
{
namespace displays
{
struct OgrePose;
class RVIZ_DEFAULT_PLUGINS_PUBLIC FlatArrowsArray
{
public:
explicit FlatArrowsArray(Ogre::SceneManager * scene_manager_);
~FlatArrowsArray();
void createAndAttachManualObject(Ogre::SceneNode * scene_node);
void updateManualObject(
Ogre::ColourValue color,
float alpha,
float length,
const std::vector<rviz_default_plugins::displays::OgrePose> & poses);
void clear();
private:
void setManualObjectMaterial();
void setManualObjectVertices(
const Ogre::ColourValue & color,
float length,
const std::vector<rviz_default_plugins::displays::OgrePose> & poses);
Ogre::SceneManager * scene_manager_;
Ogre::ManualObject * manual_object_;
Ogre::MaterialPtr material_;
};
} // namespace displays
} // namespace rviz_default_plugins
#endif // RVIZ_DEFAULT_PLUGINS__DISPLAYS__POSE_ARRAY__FLAT_ARROWS_ARRAY_HPP_