Program Listing for File Tiles3dIO.hpp
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#pragma once
#ifdef LVR2_USE_3DTILES
#include "lvr2/algorithm/HLODTree.hpp"
#include <Cesium3DTiles/Tile.h>
namespace lvr2
{
template<typename BaseVecT>
class Tiles3dIO
{
public:
using TreePtr = typename HLODTree<BaseVecT>::Ptr;
using TreeConstPtr = const typename HLODTree<BaseVecT>::Ptr;
Tiles3dIO(const std::string& directory);
~Tiles3dIO() = default;
void write(TreeConstPtr& tree, bool compress = false, float scale = 1.0f);
void read(TreePtr& tree)
{
throw std::runtime_error("Not implemented yet");
}
private:
void writeTiles(Cesium3DTiles::Tile& tile,
TreeConstPtr& tree,
bool compress,
const std::string& outputDir,
const std::string& prefix,
lvr2::Monitor& progress);
std::string m_rootDir;
};
} // namespace lvr2
#include "Tiles3dIO.tcc"
#endif // LVR2_USE_3DTILES