Function rs2_gl_set_matrix

Function Documentation

void rs2_gl_set_matrix(rs2_processing_block *block, rs2_gl_matrix_type type, float *m4x4, rs2_error **error)

Sets new value to one of processing blocks matrices

Parameters:
  • block[in] Processing block object

  • type[in] Matrix type

  • m4x4[in] Pointer to 16 floating point values encoding 4x4 matrix

  • error[out] if non-null, receives any error that occurs during this call, otherwise, errors are ignored