Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234]
 Ndoctest
 Ngoogle
 NImGuiStb
 Nmrpt
 Nmvsim
 Nrapidxml
 Nsajson
 C_GLFWcontext
 C_GLFWcontextEGL
 C_GLFWcontextGLX
 C_GLFWcontextNSGL
 C_GLFWcontextOSMesa
 C_GLFWcontextWGL
 C_GLFWctxconfig
 C_GLFWcursor
 C_GLFWcursorNS
 C_GLFWcursorWayland
 C_GLFWcursorWin32
 C_GLFWcursorX11
 C_GLFWdecorationWayland
 C_GLFWerror
 C_GLFWfbconfig
 C_GLFWinitconfig
 C_GLFWjoyobjectWin32
 C_GLFWjoystick
 C_GLFWjoystickLinux
 C_GLFWjoystickNS
 C_GLFWjoystickWin32
 C_GLFWlibrary
 C_GLFWlibraryEGL
 C_GLFWlibraryGLX
 C_GLFWlibraryLinux
 C_GLFWlibraryNS
 C_GLFWlibraryNSGL
 C_GLFWlibraryOSMesa
 C_GLFWlibraryWayland
 C_GLFWlibraryWGL
 C_GLFWlibraryWin32
 C_GLFWlibraryX11
 C_GLFWmapelement
 C_GLFWmapping
 C_GLFWmonitor
 C_GLFWmonitorNS
 C_GLFWmonitorWayland
 C_GLFWmonitorWin32
 C_GLFWmonitorX11
 C_GLFWmutex
 C_GLFWmutexPOSIX
 C_GLFWmutexWin32
 C_GLFWobjenumWin32
 C_GLFWtimerNS
 C_GLFWtimerPOSIX
 C_GLFWtimerWin32
 C_GLFWtls
 C_GLFWtlsPOSIX
 C_GLFWtlsWin32
 C_GLFWwindow
 C_GLFWwindowNS
 C_GLFWwindowNull
 C_GLFWwindowWayland
 C_GLFWwindowWin32
 C_GLFWwindowX11
 C_GLFWwndconfig
 CAddPair
 CApplyForce
 Cb2AABBAn axis aligned bounding box
 Cb2Block
 Cb2BlockAllocator
 Cb2BodyA rigid body. These are created via b2World::CreateBody
 Cb2BodyDef
 Cb2BodyUserDataYou can define this to inject whatever data you want in b2Body
 Cb2BroadPhase
 Cb2ChainAndCircleContact
 Cb2ChainAndPolygonContact
 Cb2ChainShape
 Cb2Chunk
 Cb2CircleContact
 Cb2CircleShapeA solid circle shape
 Cb2ClipVertexUsed for computing contact manifolds
 Cb2ColorColor for debug drawing. Each value has the range [0,1]
 Cb2Contact
 Cb2ContactEdge
 Cb2ContactFeature
 Cb2ContactFilter
 Cb2ContactIDContact ids to facilitate warm starting
 Cb2ContactImpulse
 Cb2ContactListener
 Cb2ContactManager
 Cb2ContactPositionConstraint
 Cb2ContactRegister
 Cb2ContactSolver
 Cb2ContactSolverDef
 Cb2ContactVelocityConstraint
 Cb2DestructionListener
 Cb2DistanceInput
 Cb2DistanceJoint
 Cb2DistanceJointDef
 Cb2DistanceOutputOutput for b2Distance
 Cb2DistanceProxy
 Cb2Draw
 Cb2DynamicTree
 Cb2EdgeAndCircleContact
 Cb2EdgeAndPolygonContact
 Cb2EdgeShape
 Cb2EPAxis
 Cb2FilterThis holds contact filtering data
 Cb2Fixture
 Cb2FixtureDef
 Cb2FixtureProxyThis proxy is used internally to connect fixtures to the broad-phase
 Cb2FixtureUserDataYou can define this to inject whatever data you want in b2Fixture
 Cb2FrictionJoint
 Cb2FrictionJointDefFriction joint definition
 Cb2GearJoint
 Cb2GearJointDef
 Cb2GrowableStack
 Cb2IslandThis is an internal class
 Cb2Jacobian
 Cb2Joint
 Cb2JointDefJoint definitions are used to construct joints
 Cb2JointEdge
 Cb2JointUserDataYou can define this to inject whatever data you want in b2Joint
 Cb2Manifold
 Cb2ManifoldPoint
 Cb2MassDataThis holds the mass data computed for a shape
 Cb2Mat22A 2-by-2 matrix. Stored in column-major order
 Cb2Mat33A 3-by-3 matrix. Stored in column-major order
 Cb2MotorJoint
 Cb2MotorJointDefMotor joint definition
 Cb2MouseJoint
 Cb2MouseJointDef
 Cb2Pair
 Cb2PolygonAndCircleContact
 Cb2PolygonContact
 Cb2PolygonShape
 Cb2PositionThis is an internal structure
 Cb2PositionSolverManifold
 Cb2PrismaticJoint
 Cb2PrismaticJointDef
 Cb2ProfileProfiling data. Times are in milliseconds
 Cb2PulleyJoint
 Cb2PulleyJointDef
 Cb2QueryCallback
 Cb2RayCastCallback
 Cb2RayCastInputRay-cast input data. The ray extends from p1 to p1 + maxFraction * (p2 - p1)
 Cb2RayCastOutput
 Cb2ReferenceFace
 Cb2RevoluteJoint
 Cb2RevoluteJointDef
 Cb2Rope
 Cb2RopeBend
 Cb2RopeDef
 Cb2RopeStretch
 Cb2RopeTuning
 Cb2RotRotation
 Cb2SeparationFunction
 Cb2Shape
 Cb2ShapeCastInputInput parameters for b2ShapeCast
 Cb2ShapeCastOutputOutput results for b2ShapeCast
 Cb2Simplex
 Cb2SimplexCache
 Cb2SimplexVertex
 Cb2SizeMap
 Cb2SolverDataSolver Data
 Cb2StackAllocator
 Cb2StackEntry
 Cb2Sweep
 Cb2TempPolygon
 Cb2Timer
 Cb2TimeStepThis is an internal structure
 Cb2TOIInputInput parameters for b2TimeOfImpact
 Cb2TOIOutputOutput parameters for b2TimeOfImpact
 Cb2Transform
 Cb2TreeNodeA node in the dynamic tree. The client does not interact with this directly
 Cb2Vec2A 2D column vector
 Cb2Vec3A 2D column vector with 3 elements
 Cb2VelocityThis is an internal structure
 Cb2VelocityConstraintPoint
 Cb2Version
 Cb2WeldJoint
 Cb2WeldJointDef
 Cb2WheelJoint
 Cb2WheelJointDef
 Cb2World
 Cb2WorldManifoldThis is used to compute the current state of a contact manifold
 Cb2WorldQueryWrapper
 Cb2WorldRayCastWrapper
 Cbasic_ostream
 CBodyTypes
 CBoxStack
 CBreakable
 CBridge
 CBulletTest
 CCamera
 CCantilever
 CCar
 CChain
 CChainProblem
 CCHANGEFILTERSTRUCT
 Cchar_traits
 CCharacterCollision
 CCircleStack
 Ccli_flags
 Ccodepair
 CCollisionFiltering
 CCollisionProcessing
 CCompoundShapes
 CConfined
 CContactPoint
 CContinuousTest
 CConvexHull
 CConveyorBelt
 CCSVLogger
 CDebugDraw
 CDestructionListener
 CDistanceJoint
 CDistanceTest
 CDominos
 CDumpLoader
 CDWM_BLURBEHIND
 CDynamicTree
 CEdgeShapes
 CEdgeShapesCallback
 CEdgeTest
 CExampleAppConsole
 CExampleAppDocuments
 CExampleAppLog
 CFriction
 CGearJoint
 CGLFWgamepadstateGamepad input state
 CGLFWgammarampGamma ramp
 CGLFWimageImage data
 CGLFWvidmodeVideo mode type
 CGLRenderLines
 CGLRenderPoints
 CGLRenderTriangles
 CHeavy1
 CHeavy2
 CImColor
 CImDrawChannel
 CImDrawCmd
 CImDrawData
 CImDrawDataBuilder
 CImDrawList
 CImDrawListSharedData
 CImDrawVert
 CImFont
 CImFontAtlas
 CImFontConfig
 CImFontGlyph
 CImFontGlyphRangesBuilder
 CImGuiColorMod
 CImGuiColumnData
 CImGuiColumnsSet
 CImGuiContext
 CImGuiDataTypeInfo
 CImGuiGroupData
 CImGuiInputTextCallbackData
 CImGuiInputTextState
 CImGuiIO
 CImGuiItemHoveredDataBackup
 CImGuiListClipper
 CImGuiMenuColumns
 CImGuiNavMoveResult
 CImGuiNextWindowData
 CImGuiOnceUponAFrame
 CImGuiPayload
 CImGuiPlotArrayGetterData
 CImGuiPopupRef
 CImGuiResizeGripDef
 CImGuiSettingsHandler
 CImGuiSizeCallbackData
 CImGuiStorage
 CImGuiStyle
 CImGuiStyleMod
 CImGuiStyleVarInfo
 CImGuiTabBar
 CImGuiTabBarSortItem
 CImGuiTabItem
 CImGuiTextBuffer
 CImGuiTextFilter
 CImGuiWindow
 CImGuiWindowSettings
 CImGuiWindowTempData
 CImNewDummy
 CImPool
 CImRect
 CImVec1
 CImVec2
 CImVec4
 CImVector
 CLaunchData
 CMobileBalanced
 CMobileUnbalanced
 CMotorJoint
 CMVSimNode
 CMyContactListener
 CMyDocument
 CPinball
 CPlatformer
 CPolygonCollision
 CPolygonShapes
 CPolygonShapesCallback
 CPrismaticJoint
 CPulleyJoint
 CPyCallBack_mvsim_UnexpectedMessageException
 CPyCallBack_std_exception
 CPyCallBack_std_runtime_error
 CPyramid
 CQueryCallback
 CRayCast
 CRayCastAnyCallback
 CRayCastClosestCallback
 CRayCastMultipleCallback
 CRestitution
 CRevoluteJoint
 CRope
 CSensors
 CSettings
 CShapeCast
 CShapeEditing
 CSkier
 CSliderCrank1
 CSliderCrank2
 CSTB_TexteditState
 Cstbrp_context
 Cstbrp_node
 Cstbrp_rect
 CStbTexteditRow
 Cstbtt__bitmap
 Cstbtt__buf
 Cstbtt_aligned_quad
 Cstbtt_bakedchar
 Cstbtt_fontinfo
 Cstbtt_pack_context
 Cstbtt_pack_range
 Cstbtt_packedchar
 Cstbtt_vertex
 CStbUndoRecord
 CStbUndoState
 CTest
 CTestEntry
 CTheoJansen
 CTiles
 CTimeOfImpact
 CTThreadParams
 CTumbler
 Ctuple
 CVkExtensionProperties
 CVkMacOSSurfaceCreateInfoMVK
 CVkWaylandSurfaceCreateInfoKHR
 CVkWin32SurfaceCreateInfoKHR
 CVkXcbSurfaceCreateInfoKHR
 CVkXlibSurfaceCreateInfoKHR
 CWallProperties
 CWeb
 CWheelJoint
 Cwl_cursor
 Cwl_cursor_image
 CWreckingBall


mvsim
Author(s):
autogenerated on Tue Jul 4 2023 03:08:23