Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level
1
2
3
4
]
►
N
doctest
►
N
detail
►
N
has_insertion_operator_impl
C
any_t
C
has_insertion_operator
C
ContextScope
C
ContextScopeBase
C
deferred_false
C
ExceptionTranslator
OCLINT destructor of virtual class
C
ExpressionDecomposer
C
has_insertion_operator
C
IExceptionTranslator
C
MessageBuilder
C
RelationalComparator
C
remove_const
C
remove_const< const T >
C
remove_reference
C
remove_reference< T & >
C
remove_reference< T && >
C
Result
C
ResultBuilder
C
StringMakerBase
C
StringMakerBase< true >
C
StringStream
C
StringStreamBase
C
StringStreamBase< true >
C
Subcase
C
TestCase
C
TestFailureException
C
TestSuite
C
Approx
C
AssertData
C
Context
C
ContextOptions
OCLINT too many fields
C
CurrentTestCaseStats
C
IContextScope
C
IReporter
C
MessageData
C
QueryData
►
C
String
C
view
OCLINT avoid private static members
C
StringMaker
C
StringMaker< R C::* >
C
StringMaker< T * >
C
SubcaseSignature
C
TestCaseData
C
TestCaseException
C
TestRunStats
►
N
google
►
N
ImGuiStb
C
STB_TexteditState
C
StbFindState
C
StbTexteditRow
C
StbUndoRecord
C
StbUndoState
►
N
mrpt
►
N
mvsim
C
Block
C
CameraSensor
►
C
ClassFactory
C
TClassData
►
C
Client
C
InfoPerNode
C
InfoPerTopic
C
ZMQImpl
►
C
CollisionShapeCache
C
Entry
►
C
ControllerBaseInterface
C
TeleopInput
C
TeleopOutput
C
ControllerBaseTempl
C
DefaultFriction
C
DepthCameraSensor
C
DummyInvisibleBlock
►
C
DynamicsAckermann
C
ControllerFrontSteerPID
C
ControllerRawForces
C
ControllerTwistFrontSteerPID
C
TControllerInput
C
TControllerOutput
►
C
DynamicsAckermannDrivetrain
C
ControllerFrontSteerPID
C
ControllerRawForces
C
ControllerTwistFrontSteerPID
C
TControllerInput
C
TControllerOutput
►
C
DynamicsDifferential
C
ConfigPerWheel
C
ControllerRawForces
C
ControllerTwistIdeal
C
ControllerTwistPID
C
TControllerInput
C
TControllerOutput
C
DynamicsDifferential_3_wheels
C
DynamicsDifferential_4_wheels
C
ElevationMap
►
C
FrictionBase
C
TFrictionInput
C
GroundGrid
C
HorizontalPlane
C
IMU
An Inertial Measurement Unit (
IMU
) sensor
►
C
JointXMLnode
C
iterator
C
LaserScanner
A 2D lidar scanner, with FOV up to 360 degrees
►
C
Lidar3D
A 3D LiDAR sensor, with 360 degrees horizontal fielf-of-view, and a configurable vertical FOV. The number of rays in the vertical FOV and the number of samples in each horizontal row are configurable
C
PerHorzAngleLUT
C
PerRayLUT
►
C
ModelsCache
C
Options
►
C
OccupancyGridMap
C
TFixturePtr
C
TInfoPerCollidableobj
C
ParseSimulableParams
C
PID_Controller
C
PointCloud
C
RemoteResourcesManager
C
SensorBase
►
C
Server
C
InfoPerNode
C
InfoPerPublisher
C
InfoPerService
C
InfoPerSubscriber
C
InfoPerTopic
►
C
Shape2p5
C
RemovalCandidate
C
SimpleOccGrid
C
Simulable
C
SkyBox
C
TParamEntry
C
TSimulContext
C
VehicleBase
C
VerticalPlane
C
VisualObject
C
WardIagnemmaFriction
C
Wheel
►
C
World
►
C
GUI
C
InfoPerObject
C
LightOptions
C
TGUI_Options
C
TGUIKeyEvent
C
TUpdateGUIParams
C
XmlParserContext
C
WorldElementBase
C
XML_Doc_Data
►
C
XmlClassesRegistry
C
TXMLData
►
N
rapidxml
C
attribute_iterator
Iterator of child attributes of
xml_node
C
file
Represents data loaded from a file
►
C
memory_pool
C
header
C
node_iterator
Iterator of child nodes of
xml_node
C
parse_error
C
xml_attribute
C
xml_base
►
C
xml_document
C
attribute_name_pred
C
attribute_value_pred
C
attribute_value_pure_pred
C
node_name_pred
C
text_pred
C
text_pure_no_ws_pred
C
text_pure_with_ws_pred
C
whitespace_pred
C
xml_node
►
N
sajson
►
N
internal
►
C
allocated_buffer
C
layout
C
globals_struct
C
object_key_comparator
C
object_key_record
C
ownership
C
bounded_allocation
C
document
C
dynamic_allocation
C
literal
C
mutable_string_view
C
single_allocation
C
string
C
value
C
_GLFWcontext
C
_GLFWcontextEGL
C
_GLFWcontextGLX
C
_GLFWcontextNSGL
C
_GLFWcontextOSMesa
C
_GLFWcontextWGL
C
_GLFWctxconfig
C
_GLFWcursor
C
_GLFWcursorNS
C
_GLFWcursorWayland
C
_GLFWcursorWin32
C
_GLFWcursorX11
C
_GLFWdecorationWayland
C
_GLFWerror
C
_GLFWfbconfig
C
_GLFWinitconfig
C
_GLFWjoyobjectWin32
C
_GLFWjoystick
C
_GLFWjoystickLinux
C
_GLFWjoystickNS
C
_GLFWjoystickWin32
C
_GLFWlibrary
C
_GLFWlibraryEGL
C
_GLFWlibraryGLX
C
_GLFWlibraryLinux
C
_GLFWlibraryNS
C
_GLFWlibraryNSGL
C
_GLFWlibraryOSMesa
C
_GLFWlibraryWayland
C
_GLFWlibraryWGL
C
_GLFWlibraryWin32
C
_GLFWlibraryX11
C
_GLFWmapelement
C
_GLFWmapping
C
_GLFWmonitor
C
_GLFWmonitorNS
C
_GLFWmonitorWayland
C
_GLFWmonitorWin32
C
_GLFWmonitorX11
C
_GLFWmutex
C
_GLFWmutexPOSIX
C
_GLFWmutexWin32
C
_GLFWobjenumWin32
C
_GLFWtimerNS
C
_GLFWtimerPOSIX
C
_GLFWtimerWin32
C
_GLFWtls
C
_GLFWtlsPOSIX
C
_GLFWtlsWin32
C
_GLFWwindow
C
_GLFWwindowNS
C
_GLFWwindowNull
C
_GLFWwindowWayland
C
_GLFWwindowWin32
C
_GLFWwindowX11
C
_GLFWwndconfig
C
AddPair
C
ApplyForce
C
b2AABB
An axis aligned bounding box
C
b2Block
C
b2BlockAllocator
C
b2Body
A rigid body. These are created via
b2World::CreateBody
C
b2BodyDef
C
b2BodyUserData
You can define this to inject whatever data you want in
b2Body
C
b2BroadPhase
C
b2ChainAndCircleContact
C
b2ChainAndPolygonContact
C
b2ChainShape
C
b2Chunk
C
b2CircleContact
C
b2CircleShape
A solid circle shape
C
b2ClipVertex
Used for computing contact manifolds
C
b2Color
Color for debug drawing. Each value has the range [0,1]
C
b2Contact
C
b2ContactEdge
C
b2ContactFeature
C
b2ContactFilter
C
b2ContactID
Contact ids to facilitate warm starting
C
b2ContactImpulse
C
b2ContactListener
C
b2ContactManager
C
b2ContactPositionConstraint
C
b2ContactRegister
C
b2ContactSolver
C
b2ContactSolverDef
C
b2ContactVelocityConstraint
C
b2DestructionListener
C
b2DistanceInput
C
b2DistanceJoint
C
b2DistanceJointDef
C
b2DistanceOutput
Output for b2Distance
C
b2DistanceProxy
C
b2Draw
C
b2DynamicTree
C
b2EdgeAndCircleContact
C
b2EdgeAndPolygonContact
C
b2EdgeShape
C
b2EPAxis
C
b2Filter
This holds contact filtering data
C
b2Fixture
C
b2FixtureDef
C
b2FixtureProxy
This proxy is used internally to connect fixtures to the broad-phase
C
b2FixtureUserData
You can define this to inject whatever data you want in
b2Fixture
C
b2FrictionJoint
C
b2FrictionJointDef
Friction
joint definition
C
b2GearJoint
C
b2GearJointDef
C
b2GrowableStack
C
b2Island
This is an internal class
C
b2Jacobian
C
b2Joint
C
b2JointDef
Joint definitions are used to construct joints
C
b2JointEdge
C
b2JointUserData
You can define this to inject whatever data you want in
b2Joint
C
b2Manifold
C
b2ManifoldPoint
C
b2MassData
This holds the mass data computed for a shape
C
b2Mat22
A 2-by-2 matrix. Stored in column-major order
C
b2Mat33
A 3-by-3 matrix. Stored in column-major order
C
b2MotorJoint
C
b2MotorJointDef
Motor joint definition
C
b2MouseJoint
C
b2MouseJointDef
C
b2Pair
C
b2PolygonAndCircleContact
C
b2PolygonContact
C
b2PolygonShape
C
b2Position
This is an internal structure
C
b2PositionSolverManifold
C
b2PrismaticJoint
C
b2PrismaticJointDef
C
b2Profile
Profiling data. Times are in milliseconds
C
b2PulleyJoint
C
b2PulleyJointDef
C
b2QueryCallback
C
b2RayCastCallback
C
b2RayCastInput
Ray-cast input data. The ray extends from p1 to p1 + maxFraction * (p2 - p1)
C
b2RayCastOutput
C
b2ReferenceFace
C
b2RevoluteJoint
C
b2RevoluteJointDef
C
b2Rope
C
b2RopeBend
C
b2RopeDef
C
b2RopeStretch
C
b2RopeTuning
C
b2Rot
Rotation
C
b2SeparationFunction
C
b2Shape
C
b2ShapeCastInput
Input parameters for b2ShapeCast
C
b2ShapeCastOutput
Output results for b2ShapeCast
C
b2Simplex
C
b2SimplexCache
C
b2SimplexVertex
C
b2SizeMap
C
b2SolverData
Solver Data
C
b2StackAllocator
C
b2StackEntry
C
b2Sweep
C
b2TempPolygon
C
b2Timer
C
b2TimeStep
This is an internal structure
C
b2TOIInput
Input parameters for b2TimeOfImpact
C
b2TOIOutput
Output parameters for b2TimeOfImpact
C
b2Transform
C
b2TreeNode
A node in the dynamic tree. The client does not interact with this directly
C
b2Vec2
A 2D column vector
C
b2Vec3
A 2D column vector with 3 elements
C
b2Velocity
This is an internal structure
C
b2VelocityConstraintPoint
C
b2Version
C
b2WeldJoint
C
b2WeldJointDef
C
b2WheelJoint
C
b2WheelJointDef
C
b2World
C
b2WorldManifold
This is used to compute the current state of a contact manifold
C
b2WorldQueryWrapper
C
b2WorldRayCastWrapper
C
basic_ostream
C
BodyTypes
C
BoxStack
C
Breakable
C
Bridge
C
BulletTest
C
Camera
C
Cantilever
C
Car
C
Chain
C
ChainProblem
C
CHANGEFILTERSTRUCT
C
char_traits
C
CharacterCollision
C
CircleStack
C
cli_flags
C
codepair
C
CollisionFiltering
C
CollisionProcessing
C
CompoundShapes
C
Confined
C
ContactPoint
C
ContinuousTest
C
ConvexHull
C
ConveyorBelt
C
CSVLogger
C
DebugDraw
C
DestructionListener
C
DistanceJoint
C
DistanceTest
C
Dominos
C
DumpLoader
C
DWM_BLURBEHIND
►
C
DynamicTree
C
Actor
C
EdgeShapes
C
EdgeShapesCallback
C
EdgeTest
C
ExampleAppConsole
C
ExampleAppDocuments
C
ExampleAppLog
C
Friction
C
GearJoint
C
GLFWgamepadstate
Gamepad input state
C
GLFWgammaramp
Gamma ramp
C
GLFWimage
Image data
C
GLFWvidmode
Video mode type
C
GLRenderLines
C
GLRenderPoints
C
GLRenderTriangles
C
Heavy1
C
Heavy2
C
ImColor
C
ImDrawChannel
C
ImDrawCmd
C
ImDrawData
C
ImDrawDataBuilder
C
ImDrawList
C
ImDrawListSharedData
C
ImDrawVert
C
ImFont
►
C
ImFontAtlas
C
CustomRect
C
ImFontConfig
C
ImFontGlyph
C
ImFontGlyphRangesBuilder
C
ImGuiColorMod
C
ImGuiColumnData
C
ImGuiColumnsSet
C
ImGuiContext
C
ImGuiDataTypeInfo
C
ImGuiGroupData
C
ImGuiInputTextCallbackData
C
ImGuiInputTextState
C
ImGuiIO
C
ImGuiItemHoveredDataBackup
C
ImGuiListClipper
C
ImGuiMenuColumns
C
ImGuiNavMoveResult
C
ImGuiNextWindowData
C
ImGuiOnceUponAFrame
C
ImGuiPayload
C
ImGuiPlotArrayGetterData
C
ImGuiPopupRef
C
ImGuiResizeGripDef
C
ImGuiSettingsHandler
C
ImGuiSizeCallbackData
►
C
ImGuiStorage
C
Pair
C
ImGuiStyle
C
ImGuiStyleMod
C
ImGuiStyleVarInfo
C
ImGuiTabBar
C
ImGuiTabBarSortItem
C
ImGuiTabItem
C
ImGuiTextBuffer
►
C
ImGuiTextFilter
C
TextRange
C
ImGuiWindow
C
ImGuiWindowSettings
C
ImGuiWindowTempData
C
ImNewDummy
C
ImPool
C
ImRect
C
ImVec1
C
ImVec2
C
ImVec4
C
ImVector
C
LaunchData
C
MobileBalanced
C
MobileUnbalanced
C
MotorJoint
►
C
MVSimNode
C
TPubSubPerVehicle
C
TThreadParams
C
MyContactListener
C
MyDocument
C
Pinball
C
Platformer
C
PolygonCollision
C
PolygonShapes
C
PolygonShapesCallback
C
PrismaticJoint
C
PulleyJoint
C
PyCallBack_mvsim_UnexpectedMessageException
C
PyCallBack_std_exception
C
PyCallBack_std_runtime_error
C
Pyramid
C
QueryCallback
C
RayCast
C
RayCastAnyCallback
C
RayCastClosestCallback
C
RayCastMultipleCallback
C
Restitution
C
RevoluteJoint
C
Rope
C
Sensors
C
Settings
C
ShapeCast
C
ShapeEditing
C
Skier
C
SliderCrank1
C
SliderCrank2
C
STB_TexteditState
C
stbrp_context
C
stbrp_node
C
stbrp_rect
C
StbTexteditRow
C
stbtt__bitmap
C
stbtt__buf
C
stbtt_aligned_quad
C
stbtt_bakedchar
C
stbtt_fontinfo
C
stbtt_pack_context
C
stbtt_pack_range
C
stbtt_packedchar
C
stbtt_vertex
C
StbUndoRecord
C
StbUndoState
C
Test
C
TestEntry
C
TheoJansen
C
Tiles
C
TimeOfImpact
C
TThreadParams
C
Tumbler
C
tuple
C
VkExtensionProperties
C
VkMacOSSurfaceCreateInfoMVK
C
VkWaylandSurfaceCreateInfoKHR
C
VkWin32SurfaceCreateInfoKHR
C
VkXcbSurfaceCreateInfoKHR
C
VkXlibSurfaceCreateInfoKHR
C
WallProperties
C
Web
C
WheelJoint
C
wl_cursor
C
wl_cursor_image
C
WreckingBall
mvsim
Author(s):
autogenerated on Tue Jul 4 2023 03:08:23