Public Types | |
enum | State { e_unknown, e_above, e_below } |
Public Member Functions | |
Platformer () | |
void | PreSolve (b2Contact *contact, const b2Manifold *oldManifold) override |
void | Step (Settings &settings) override |
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virtual void | BeginContact (b2Contact *contact) override |
Called when two fixtures begin to touch. More... | |
void | CompleteBombSpawn (const b2Vec2 &p) |
void | DrawTitle (const char *string) |
virtual void | EndContact (b2Contact *contact) override |
Called when two fixtures cease to touch. More... | |
virtual void | JointDestroyed (b2Joint *joint) |
virtual void | Keyboard (int key) |
virtual void | KeyboardUp (int key) |
void | LaunchBomb () |
void | LaunchBomb (const b2Vec2 &position, const b2Vec2 &velocity) |
virtual void | MouseDown (const b2Vec2 &p) |
virtual void | MouseMove (const b2Vec2 &p) |
virtual void | MouseUp (const b2Vec2 &p) |
virtual void | PostSolve (b2Contact *contact, const b2ContactImpulse *impulse) override |
void | ShiftMouseDown (const b2Vec2 &p) |
void | ShiftOrigin (const b2Vec2 &newOrigin) |
void | SpawnBomb (const b2Vec2 &worldPt) |
Test () | |
virtual void | UpdateUI () |
virtual | ~Test () |
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virtual | ~b2ContactListener () |
Static Public Member Functions | |
static Test * | Create () |
Public Attributes | |
float | m_bottom |
b2Fixture * | m_character |
b2Fixture * | m_platform |
float | m_radius |
State | m_state |
float | m_top |
Additional Inherited Members | |
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b2Body * | m_bomb |
bool | m_bombSpawning |
b2Vec2 | m_bombSpawnPoint |
DestructionListener | m_destructionListener |
b2Body * | m_groundBody |
b2Profile | m_maxProfile |
b2MouseJoint * | m_mouseJoint |
b2Vec2 | m_mouseWorld |
int32 | m_pointCount |
ContactPoint | m_points [k_maxContactPoints] |
int32 | m_stepCount |
int32 | m_textIncrement |
int32 | m_textLine |
b2Profile | m_totalProfile |
b2World * | m_world |
b2AABB | m_worldAABB |
Definition at line 25 of file platformer.cpp.
enum Platformer::State |
Enumerator | |
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e_unknown | |
e_above | |
e_below |
Definition at line 29 of file platformer.cpp.
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inline |
Definition at line 36 of file platformer.cpp.
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inlinestatic |
Definition at line 122 of file platformer.cpp.
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inlineoverridevirtual |
This is called after a contact is updated. This allows you to inspect a contact before it goes to the solver. If you are careful, you can modify the contact manifold (e.g. disable contact). A copy of the old manifold is provided so that you can detect changes. Note: this is called only for awake bodies. Note: this is called even when the number of contact points is zero. Note: this is not called for sensors. Note: if you set the number of contact points to zero, you will not get an EndContact callback. However, you may get a BeginContact callback the next step.
Reimplemented from Test.
Definition at line 80 of file platformer.cpp.
Reimplemented from Test.
Definition at line 113 of file platformer.cpp.
float Platformer::m_bottom |
Definition at line 127 of file platformer.cpp.
b2Fixture* Platformer::m_character |
Definition at line 130 of file platformer.cpp.
b2Fixture* Platformer::m_platform |
Definition at line 129 of file platformer.cpp.
float Platformer::m_radius |
Definition at line 127 of file platformer.cpp.
State Platformer::m_state |
Definition at line 128 of file platformer.cpp.
float Platformer::m_top |
Definition at line 127 of file platformer.cpp.