GUI stuff
Definition at line 573 of file World.h.
◆ GUI()
mvsim::World::GUI::GUI |
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World & |
parent | ) |
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inline |
◆ handle_mouse_operations()
void World::GUI::handle_mouse_operations |
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◆ prepare_control_window()
void World::GUI::prepare_control_window |
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◆ prepare_editor_window()
void World::GUI::prepare_editor_window |
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◆ prepare_status_window()
void World::GUI::prepare_status_window |
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◆ btnReplaceObject
nanogui::Button* mvsim::World::GUI::btnReplaceObject = nullptr |
◆ btns_selectedOps
std::vector<nanogui::Widget*> mvsim::World::GUI::btns_selectedOps |
◆ clickedPt
mrpt::math::TPoint3D mvsim::World::GUI::clickedPt {0, 0, 0} |
◆ gui_cbObjects
◆ gui_selectedObject
◆ gui_win
mrpt::gui::CDisplayWindowGUI::Ptr mvsim::World::GUI::gui_win |
◆ lbCpuUsage
nanogui::Label* mvsim::World::GUI::lbCpuUsage = nullptr |
◆ lbStatuses
std::vector<nanogui::Label*> mvsim::World::GUI::lbStatuses |
◆ parent_
World& mvsim::World::GUI::parent_ |
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private |
The documentation for this struct was generated from the following files: