#include <FrictionBase.h>
Public Member Functions | |
TFrictionInput (const TSimulContext &_context, Wheel &_wheel) | |
Public Attributes | |
const TSimulContext & | context |
double | motorTorque = 0 |
double | weight = 0 |
Wheel & | wheel |
mrpt::math::TVector2D | wheelCogLocalVel {0, 0} |
Definition at line 33 of file FrictionBase.h.
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inline |
Definition at line 51 of file FrictionBase.h.
const TSimulContext& mvsim::FrictionBase::TFrictionInput::context |
Definition at line 35 of file FrictionBase.h.
double mvsim::FrictionBase::TFrictionInput::motorTorque = 0 |
The force applied by the motor to the wheel (Nm). Negative means backwards, which makes the vehicle go forwards.
Definition at line 45 of file FrictionBase.h.
double mvsim::FrictionBase::TFrictionInput::weight = 0 |
Weight on this wheel from the car chassis (Newtons), excluding the weight of the wheel itself.
Definition at line 41 of file FrictionBase.h.
Wheel& mvsim::FrictionBase::TFrictionInput::wheel |
Definition at line 36 of file FrictionBase.h.
mrpt::math::TVector2D mvsim::FrictionBase::TFrictionInput::wheelCogLocalVel {0, 0} |
Instantaneous velocity vector (in local coordinates) of the wheel center of gravity (cog) point.
Definition at line 49 of file FrictionBase.h.