#include <draw.h>
Public Member Functions | |
void | BuildProjectionMatrix (float *m, float zBias) |
Camera () | |
b2Vec2 | ConvertScreenToWorld (const b2Vec2 &screenPoint) |
b2Vec2 | ConvertWorldToScreen (const b2Vec2 &worldPoint) |
Public Attributes | |
b2Vec2 | m_center |
int32 | m_height |
int32 | m_width |
float | m_zoom |
void Camera::BuildProjectionMatrix | ( | float * | m, |
float | zBias | ||
) |