Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
mvsim::DepthCameraSensor Class Reference

#include <DepthCameraSensor.h>

Inheritance diagram for mvsim::DepthCameraSensor:
Inheritance graph
[legend]

Public Member Functions

 DepthCameraSensor (Simulable &parent, const rapidxml::xml_node< char > *root)
 
void freeOpenGLResources () override
 
virtual void loadConfigFrom (const rapidxml::xml_node< char > *root) override
 
virtual void simul_post_timestep (const TSimulContext &context) override
 
virtual void simul_pre_timestep (const TSimulContext &context) override
 
void simulateOn3DScene (mrpt::opengl::COpenGLScene &gl_scene) override
 
virtual ~DepthCameraSensor ()
 
- Public Member Functions inherited from mvsim::SensorBase
void registerOnServer (mvsim::Client &c) override
 
double sensor_period () const
 
 SensorBase (Simulable &vehicle)
 
virtual void simulateOn3DScene ([[maybe_unused]] mrpt::opengl::COpenGLScene &gl_scene)
 
virtual ~SensorBase ()
 
- Public Member Functions inherited from mvsim::VisualObject
const std::optional< Shape2p5 > & collisionShape () const
 
void customVisualVisible (const bool visible)
 
bool customVisualVisible () const
 
virtual void guiUpdate (const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &viz, const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &physical)
 
Worldparent ()
 
const Worldparent () const
 
void showCollisionShape (bool show)
 
 VisualObject (World *parent, bool insertCustomVizIntoViz=true, bool insertCustomVizIntoPhysical=true)
 
virtual ~VisualObject ()
 
- Public Member Functions inherited from mvsim::Simulable
virtual void apply_force (const mrpt::math::TVector2D &force, const mrpt::math::TPoint2D &applyPoint=mrpt::math::TPoint2D(0, 0))
 
const b2Bodyb2d_body () const
 
b2Bodyb2d_body ()
 
mrpt::poses::CPose2D getCPose2D () const
 Alternative to getPose() More...
 
mrpt::poses::CPose3D getCPose3D () const
 Alternative to getPose() More...
 
mrpt::math::TVector3D getLinearAcceleration () const
 
const std::string & getName () const
 
mrpt::math::TPose3D getPose () const
 
mrpt::math::TPose3D getPoseNoLock () const
 No thread-safe version. Used internally only. More...
 
WorldgetSimulableWorldObject ()
 
const WorldgetSimulableWorldObject () const
 
mrpt::math::TTwist2D getTwist () const
 
mrpt::math::TTwist2D getVelocityLocal () const
 
bool hadCollision () const
 
bool isInCollision () const
 
virtual VisualObjectmeAsVisualObject ()
 
void resetCollisionFlag ()
 
void setName (const std::string &s)
 
void setPose (const mrpt::math::TPose3D &p) const
 
void setTwist (const mrpt::math::TTwist2D &dq) const
 
 Simulable (World *parent)
 

Protected Member Functions

virtual void internalGuiUpdate (const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &viz, const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &physical, bool childrenOnly) override
 
- Protected Member Functions inherited from mvsim::SensorBase
void make_sure_we_have_a_name (const std::string &prefix)
 Assign a sensible default name/sensor label if none is provided: More...
 
bool parseSensorPublish (const rapidxml::xml_node< char > *node, const std::map< std::string, std::string > &varValues)
 
void reportNewObservation (const std::shared_ptr< mrpt::obs::CObservation > &obs, const TSimulContext &context)
 
void reportNewObservation_lidar_2d (const std::shared_ptr< mrpt::obs::CObservation2DRangeScan > &obs, const TSimulContext &context)
 
bool should_simulate_sensor (const TSimulContext &context)
 
Worldworld ()
 
const Worldworld () const
 
- Protected Member Functions inherited from mvsim::VisualObject
void addCustomVisualization (const mrpt::opengl::CRenderizable::Ptr &glModel, const mrpt::poses::CPose3D &modelPose={}, const float modelScale=1.0f, const std::string &modelName="group", const std::optional< std::string > &modelURI=std::nullopt, const bool initialShowBoundingBox=false)
 
bool parseVisual (const rapidxml::xml_node< char > &rootNode)
 Returns true if there is at least one <visual>...</visual> entry. More...
 
bool parseVisual (const JointXMLnode<> &rootNode)
 
void setCollisionShape (const Shape2p5 &cs)
 

Protected Attributes

float depth_clip_max_ = 15.0
 
float depth_clip_min_ = 0.1
 
float depth_noise_sigma_ = 1e-3
 
float depth_resolution_ = 1e-3
 
mrpt::math::CMatrixFloat depthImage_
 
std::shared_ptr< mrpt::opengl::CFBORender > fbo_renderer_depth_
 
std::shared_ptr< mrpt::opengl::CFBORender > fbo_renderer_rgb_
 
mrpt::opengl::CPointCloudColoured::Ptr gl_obs_
 
mrpt::opengl::CSetOfObjects::Ptr gl_sensor_fov_
 
mrpt::opengl::CSetOfObjects::Ptr gl_sensor_frustum_
 
mrpt::opengl::CSetOfObjects::Ptr gl_sensor_origin_
 
mrpt::opengl::CSetOfObjects::Ptr gl_sensor_origin_corner_
 
bool gui_uptodate_ = false
 
std::optional< TSimulContexthas_to_render_
 
std::mutex has_to_render_mtx_
 
mrpt::obs::CObservation3DRangeScan::Ptr last_obs2gui_
 
mrpt::obs::CObservation3DRangeScan::Ptr last_obs_
 
std::mutex last_obs_cs_
 
float rgbClipMax_ = 1e+4
 
float rgbClipMin_ = 1e-2
 
bool sense_depth_ = true
 Simulate the DEPTH sensor part. More...
 
bool sense_rgb_ = true
 Simulate the RGB sensor part. More...
 
mrpt::obs::CObservation3DRangeScan sensor_params_
 
bool show_3d_pointcloud_ = false
 
- Protected Attributes inherited from mvsim::SensorBase
std::string publishTopic_
 
std::shared_ptr< mrpt::io::CFileGZOutputStream > rawlog_io_
 
std::string save_to_rawlog_
 
double sensor_last_timestamp_ = 0
 
double sensor_period_ = 0.1
 
std::map< std::string, std::string > varValues_
 Filled in by SensorBase::loadConfigFrom() More...
 
Simulablevehicle_
 The vehicle this sensor is attached to. More...
 
- Protected Attributes inherited from mvsim::VisualObject
std::shared_ptr< mrpt::opengl::CSetOfObjects > glCollision_
 
std::shared_ptr< mrpt::opengl::CSetOfObjects > glCustomVisual_
 
int32_t glCustomVisualId_ = -1
 
const bool insertCustomVizIntoPhysical_ = true
 
const bool insertCustomVizIntoViz_ = true
 
Worldworld_
 
- Protected Attributes inherited from mvsim::Simulable
std::string name_
 

Additional Inherited Members

- Public Types inherited from mvsim::SensorBase
using Ptr = std::shared_ptr< SensorBase >
 
- Public Types inherited from mvsim::Simulable
using Ptr = std::shared_ptr< Simulable >
 
- Static Public Member Functions inherited from mvsim::SensorBase
static SensorBase::Ptr factory (Simulable &parent, const rapidxml::xml_node< char > *xml_node)
 
static std::shared_ptr< mrpt::opengl::CSetOfObjects > GetAllSensorsFOVViz ()
 
static std::shared_ptr< mrpt::opengl::CSetOfObjects > GetAllSensorsOriginViz ()
 
static void RegisterSensorFOVViz (const std::shared_ptr< mrpt::opengl::CSetOfObjects > &o)
 
static void RegisterSensorOriginViz (const std::shared_ptr< mrpt::opengl::CSetOfObjects > &o)
 
- Static Public Member Functions inherited from mvsim::VisualObject
static void FreeOpenGLResources ()
 
- Static Public Attributes inherited from mvsim::VisualObject
static double GeometryEpsilon = 1e-3
 

Detailed Description

"RGB+D" or just "D" (depth without RGB) camera sensor on board a vehicle.

Use the XML parameters:

<sense_depth>true</sense_depth>
<sense_rgb>true</sense_rgb>

to optionally disable the simulation of either the RGB or Depth part of the outcoming mrpt::obs::CObservation3DRangeScan observations.

Definition at line 33 of file DepthCameraSensor.h.

Constructor & Destructor Documentation

◆ DepthCameraSensor()

DepthCameraSensor::DepthCameraSensor ( Simulable parent,
const rapidxml::xml_node< char > *  root 
)

Definition at line 25 of file DepthCameraSensor.cpp.

◆ ~DepthCameraSensor()

DepthCameraSensor::~DepthCameraSensor ( )
virtual

Definition at line 32 of file DepthCameraSensor.cpp.

Member Function Documentation

◆ freeOpenGLResources()

void DepthCameraSensor::freeOpenGLResources ( )
overridevirtual

Reimplemented from mvsim::Simulable.

Definition at line 446 of file DepthCameraSensor.cpp.

◆ internalGuiUpdate()

void DepthCameraSensor::internalGuiUpdate ( const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &  viz,
const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &  physical,
bool  childrenOnly 
)
overrideprotectedvirtual

Implements mvsim::VisualObject.

Definition at line 114 of file DepthCameraSensor.cpp.

◆ loadConfigFrom()

void DepthCameraSensor::loadConfigFrom ( const rapidxml::xml_node< char > *  root)
overridevirtual

Loads the parameters common to all sensors. Should be overriden, and they call to this base method.

Reimplemented from mvsim::SensorBase.

Definition at line 34 of file DepthCameraSensor.cpp.

◆ simul_post_timestep()

void DepthCameraSensor::simul_post_timestep ( const TSimulContext context)
overridevirtual

Override to do any required process right after the integration of dynamic equations for each timestep. IMPORTANT: Reimplementations MUST also call this base method, since it is in charge of important tasks (e.g. update q_, dq_)

Reimplemented from mvsim::Simulable.

Definition at line 435 of file DepthCameraSensor.cpp.

◆ simul_pre_timestep()

void DepthCameraSensor::simul_pre_timestep ( const TSimulContext context)
overridevirtual

Process right before the integration of dynamic equations for each timestep: set action forces from motors, update friction models, etc.

Reimplemented from mvsim::Simulable.

Definition at line 208 of file DepthCameraSensor.cpp.

◆ simulateOn3DScene()

void DepthCameraSensor::simulateOn3DScene ( mrpt::opengl::COpenGLScene &  gl_scene)
override

Definition at line 213 of file DepthCameraSensor.cpp.

Member Data Documentation

◆ depth_clip_max_

float mvsim::DepthCameraSensor::depth_clip_max_ = 15.0
protected

Definition at line 79 of file DepthCameraSensor.h.

◆ depth_clip_min_

float mvsim::DepthCameraSensor::depth_clip_min_ = 0.1
protected

Definition at line 79 of file DepthCameraSensor.h.

◆ depth_noise_sigma_

float mvsim::DepthCameraSensor::depth_noise_sigma_ = 1e-3
protected

Definition at line 85 of file DepthCameraSensor.h.

◆ depth_resolution_

float mvsim::DepthCameraSensor::depth_resolution_ = 1e-3
protected

Definition at line 80 of file DepthCameraSensor.h.

◆ depthImage_

mrpt::math::CMatrixFloat mvsim::DepthCameraSensor::depthImage_
protected

Definition at line 92 of file DepthCameraSensor.h.

◆ fbo_renderer_depth_

std::shared_ptr<mrpt::opengl::CFBORender> mvsim::DepthCameraSensor::fbo_renderer_depth_
protected

Definition at line 67 of file DepthCameraSensor.h.

◆ fbo_renderer_rgb_

std::shared_ptr<mrpt::opengl::CFBORender> mvsim::DepthCameraSensor::fbo_renderer_rgb_
protected

Definition at line 67 of file DepthCameraSensor.h.

◆ gl_obs_

mrpt::opengl::CPointCloudColoured::Ptr mvsim::DepthCameraSensor::gl_obs_
protected

Definition at line 73 of file DepthCameraSensor.h.

◆ gl_sensor_fov_

mrpt::opengl::CSetOfObjects::Ptr mvsim::DepthCameraSensor::gl_sensor_fov_
protected

Definition at line 90 of file DepthCameraSensor.h.

◆ gl_sensor_frustum_

mrpt::opengl::CSetOfObjects::Ptr mvsim::DepthCameraSensor::gl_sensor_frustum_
protected

Definition at line 90 of file DepthCameraSensor.h.

◆ gl_sensor_origin_

mrpt::opengl::CSetOfObjects::Ptr mvsim::DepthCameraSensor::gl_sensor_origin_
protected

Definition at line 88 of file DepthCameraSensor.h.

◆ gl_sensor_origin_corner_

mrpt::opengl::CSetOfObjects::Ptr mvsim::DepthCameraSensor::gl_sensor_origin_corner_
protected

Definition at line 88 of file DepthCameraSensor.h.

◆ gui_uptodate_

bool mvsim::DepthCameraSensor::gui_uptodate_ = false
protected

Whether gl_scan_ has to be updated upon next call of internalGuiUpdate() from last_scan2gui_

Definition at line 72 of file DepthCameraSensor.h.

◆ has_to_render_

std::optional<TSimulContext> mvsim::DepthCameraSensor::has_to_render_
protected

Definition at line 75 of file DepthCameraSensor.h.

◆ has_to_render_mtx_

std::mutex mvsim::DepthCameraSensor::has_to_render_mtx_
protected

Definition at line 76 of file DepthCameraSensor.h.

◆ last_obs2gui_

mrpt::obs::CObservation3DRangeScan::Ptr mvsim::DepthCameraSensor::last_obs2gui_
protected

Definition at line 64 of file DepthCameraSensor.h.

◆ last_obs_

mrpt::obs::CObservation3DRangeScan::Ptr mvsim::DepthCameraSensor::last_obs_
protected

Last simulated scan

Definition at line 63 of file DepthCameraSensor.h.

◆ last_obs_cs_

std::mutex mvsim::DepthCameraSensor::last_obs_cs_
protected

Definition at line 61 of file DepthCameraSensor.h.

◆ rgbClipMax_

float mvsim::DepthCameraSensor::rgbClipMax_ = 1e+4
protected

Definition at line 78 of file DepthCameraSensor.h.

◆ rgbClipMin_

float mvsim::DepthCameraSensor::rgbClipMin_ = 1e-2
protected

Definition at line 78 of file DepthCameraSensor.h.

◆ sense_depth_

bool mvsim::DepthCameraSensor::sense_depth_ = true
protected

Simulate the DEPTH sensor part.

Definition at line 82 of file DepthCameraSensor.h.

◆ sense_rgb_

bool mvsim::DepthCameraSensor::sense_rgb_ = true
protected

Simulate the RGB sensor part.

Definition at line 83 of file DepthCameraSensor.h.

◆ sensor_params_

mrpt::obs::CObservation3DRangeScan mvsim::DepthCameraSensor::sensor_params_
protected

Definition at line 59 of file DepthCameraSensor.h.

◆ show_3d_pointcloud_

bool mvsim::DepthCameraSensor::show_3d_pointcloud_ = false
protected

Definition at line 86 of file DepthCameraSensor.h.


The documentation for this class was generated from the following files:


mvsim
Author(s):
autogenerated on Tue Jul 4 2023 03:08:23