#include <b2_world_callbacks.h>
Public Attributes | |
int32 | count |
float | normalImpulses [b2_maxManifoldPoints] |
float | tangentImpulses [b2_maxManifoldPoints] |
Contact impulses for reporting. Impulses are used instead of forces because sub-step forces may approach infinity for rigid body collisions. These match up one-to-one with the contact points in b2Manifold.
Definition at line 70 of file b2_world_callbacks.h.
int32 b2ContactImpulse::count |
Definition at line 74 of file b2_world_callbacks.h.
float b2ContactImpulse::normalImpulses[b2_maxManifoldPoints] |
Definition at line 72 of file b2_world_callbacks.h.
float b2ContactImpulse::tangentImpulses[b2_maxManifoldPoints] |
Definition at line 73 of file b2_world_callbacks.h.