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Here is a list of all files with brief descriptions:
batch_manager.h
[code]
batch_renderable.h
[code]
batch_renderer.h
[code]
billboard_text.cpp
[code]
billboard_text.h
[code]
camera.cpp
[code]
camera.h
[code]
convert.cpp
[code]
convert.h
[code]
create_3d_stipple.cpp
[code]
disable_rendering_scheme_listener.cpp
[code]
disable_rendering_scheme_listener.h
[code]
generate_gaussian_1d.cpp
[code]
init.cpp
[code]
init.h
[code]
lines_manager.cpp
[code]
lines_manager.h
[code]
lines_material_generator.cpp
[code]
lines_material_generator.h
[code]
lines_renderer.cpp
[code]
lines_renderer.h
[code]
lines_renderer_desc.h
[code]
material.cpp
[code]
material.h
[code]
material_definition.h
[code]
mesh.cpp
[code]
mesh.h
[code]
mesh_instance.cpp
[code]
mesh_instance.h
[code]
mesh_loader.cpp
[code]
mesh_loader.h
[code]
NVPerfSDK.h
[code]
ogre_material_generator.cpp
[code]
ogre_material_generator.h
[code]
pickable.h
[code]
points_manager.cpp
[code]
points_manager.h
[code]
points_material_generator.cpp
[code]
points_material_generator.h
[code]
points_renderer.cpp
[code]
points_renderer.h
[code]
points_renderer_desc.h
[code]
render_target.cpp
[code]
render_target.h
[code]
render_texture.cpp
[code]
render_texture.h
[code]
render_window.cpp
[code]
render_window.h
[code]
renderable.h
[code]
renderer.cpp
[code]
renderer.h
[code]
scene.cpp
[code]
scene.h
[code]
screen_rect.cpp
[code]
screen_rect.h
[code]
server.cpp
[code]
server.h
[code]
shader_definition.h
[code]
submesh.cpp
[code]
submesh.h
[code]
test_depth_peeling.cpp
[code]
texture.cpp
[code]
texture.h
[code]
texture_resource.cpp
[code]
texture_resource.h
[code]
triangles_manager.cpp
[code]
triangles_manager.h
[code]
triangles_material_generator.cpp
[code]
triangles_material_generator.h
[code]
triangles_renderer.cpp
[code]
triangles_renderer.h
[code]
triangles_renderer_desc.h
[code]
rve_render_server
Author(s): Josh Faust
autogenerated on Wed Dec 11 2013 14:31:15