Namespaces | Functions
mesh_loader.cpp File Reference
#include <rve_render_server/mesh_loader.h>
#include <rve_render_server/mesh.h>
#include <rve_render_server/submesh.h>
#include <rve_render_server/material.h>
#include <rve_render_server/init.h>
#include <rve_render_server/renderer.h>
#include <rve_mesh_loader/loader.h>
#include <rve_msgs/Mesh.h>
#include <rve_common/uuid.h>
#include <resource_retriever/retriever.h>
#include <OGRE/OgreMeshManager.h>
#include <OGRE/OgreMeshSerializer.h>
#include <OGRE/OgreSubMesh.h>
#include <OGRE/OgreHardwareBufferManager.h>
#include <OGRE/OgreRoot.h>
#include <boost/filesystem.hpp>
Include dependency graph for mesh_loader.cpp:

Go to the source code of this file.

Namespaces

namespace  rve_render_server

Functions

MeshPtr rve_render_server::convertMesh (const rve_common::UUID &id, const rve_msgs::Mesh &mesh)
MaterialPtr rve_render_server::createMaterial (const rve_msgs::Material &mat)
void rve_render_server::createMaterialsForMesh (const rve_msgs::Mesh &input_mesh)
MeshPtr rve_render_server::loadMesh (const std::string &resource_path)


rve_render_server
Author(s): Josh Faust
autogenerated on Wed Dec 11 2013 14:31:15