00001 /* 00002 * Copyright (c) 2010, Willow Garage, Inc. 00003 * All rights reserved. 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * * Redistributions of source code must retain the above copyright 00009 * notice, this list of conditions and the following disclaimer. 00010 * * Redistributions in binary form must reproduce the above copyright 00011 * notice, this list of conditions and the following disclaimer in the 00012 * documentation and/or other materials provided with the distribution. 00013 * * Neither the name of the Willow Garage, Inc. nor the names of its 00014 * contributors may be used to endorse or promote products derived from 00015 * this software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 */ 00029 00030 #ifndef RVE_RENDER_SERVER_RENDER_WINDOW_H 00031 #define RVE_RENDER_SERVER_RENDER_WINDOW_H 00032 00033 #include "render_target.h" 00034 00035 #include <rve_common/uuid.h> 00036 00037 #include <rve_msgs/RenderTargetFrameStats.h> 00038 00039 namespace Ogre 00040 { 00041 class RenderWindow; 00042 class RenderTexture; 00043 class RenderTarget; 00044 class MultiRenderTarget; 00045 class Rectangle2D; 00046 class SceneNode; 00047 } 00048 00049 namespace rve_render_server 00050 { 00051 00052 class Camera; 00053 class Renderer; 00054 00055 class RenderWindow : public RenderTarget 00056 { 00057 public: 00058 RenderWindow(const rve_common::UUID& id, Renderer* rend, const std::string& parent_window_handle, uint32_t width, uint32_t height); 00059 ~RenderWindow(); 00060 00061 virtual void resize(uint32_t width, uint32_t height); 00062 Ogre::RenderWindow* getOgreRenderWindow() { return render_window_; } 00063 virtual Type getTargetType() { return Window; } 00064 00065 private: 00066 00067 Ogre::RenderWindow* render_window_; 00068 }; 00069 00070 } // namespace rve_render_server 00071 00072 #endif // RVE_RENDER_SERVER_RENDER_WINDOW_H