#include <rve_render_server/batching/triangles_renderer.h>
#include <rve_render_server/init.h>
#include <rve_render_server/renderer.h>
#include <rve_render_server/batching/triangles_material_generator.h>
#include <rve_render_server/convert.h>
#include <rve_msgs/Triangles.h>
#include <OGRE/OgreRoot.h>
#include <OGRE/OgreSceneNode.h>
#include <OGRE/OgreHardwareBufferManager.h>
#include <OGRE/OgreHardwareVertexBuffer.h>
Go to the source code of this file.
Namespaces | |
namespace | rve_render_server |
Defines | |
#define | TRIANGLES_PER_VBO (1024 * 8) |
#define TRIANGLES_PER_VBO (1024 * 8) |
Definition at line 43 of file triangles_renderer.cpp.