00001 /* 00002 * Copyright (c) 2010, Willow Garage, Inc. 00003 * All rights reserved. 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * * Redistributions of source code must retain the above copyright 00009 * notice, this list of conditions and the following disclaimer. 00010 * * Redistributions in binary form must reproduce the above copyright 00011 * notice, this list of conditions and the following disclaimer in the 00012 * documentation and/or other materials provided with the distribution. 00013 * * Neither the name of the Willow Garage, Inc. nor the names of its 00014 * contributors may be used to endorse or promote products derived from 00015 * this software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 */ 00029 00030 #include "rve_render_server/texture_resource.h" 00031 #include "rve_render_server/render_target.h" 00032 #include "rve_render_server/render_texture.h" 00033 #include "rve_render_server/texture.h" 00034 #include "rve_render_server/renderer.h" 00035 00036 #include <rve_common/parse_resource_uri.h> 00037 00038 namespace rve_render_server 00039 { 00040 00041 bool lookupTextureResource(const std::string& resource, std::string& out_ogre_resource) 00042 { 00043 bool handled = false; 00044 try 00045 { 00046 rve_common::ResourceURI uri; 00047 rve_common::parseResourceURI(resource, uri); 00048 00049 if (!uri.split_body.empty()) 00050 { 00051 rve_common::UUID id; 00052 id.fromString(uri.split_body[0]); 00053 if (!id.isNull()) 00054 { 00055 if (uri.scheme == "texture") 00056 { 00057 TexturePtr tex = getRenderer()->getTexture(id); 00058 if (tex) 00059 { 00060 out_ogre_resource = tex->getOgreTexture()->getName(); 00061 handled = true; 00062 } 00063 } 00064 else if (uri.scheme == "rtt") 00065 { 00066 RenderTarget* target = getRenderer()->getRenderTarget(id); 00067 if (target->getTargetType() == RenderTarget::Texture) 00068 { 00069 RenderTexture* rtt = static_cast<RenderTexture*>(target); 00070 out_ogre_resource = rtt->getOgreTexture()->getName(); 00071 handled = true; 00072 } 00073 else 00074 { 00075 ROS_ERROR("Render target [%s] is not a texture", id.toString().c_str()); 00076 } 00077 } 00078 } 00079 } 00080 } 00081 catch (rve_common::ResourceURIParseException&) 00082 { 00083 } 00084 00085 return handled; 00086 } 00087 00088 }