#include <rve_render_server/batching/points_renderer.h>
#include <rve_render_server/init.h>
#include <rve_render_server/renderer.h>
#include <rve_render_server/batching/points_material_generator.h>
#include <rve_render_server/convert.h>
#include <rve_msgs/Points.h>
#include <OGRE/OgreRoot.h>
#include <OGRE/OgreSceneNode.h>
#include <OGRE/OgreHardwareBufferManager.h>
#include <OGRE/OgreHardwareVertexBuffer.h>
Go to the source code of this file.
Namespaces | |
namespace | rve_render_server |
Defines | |
#define | POINTS_PER_VBO (1024 * 8) |
Variables | |
static float * | rve_render_server::g_billboard_sphere_vertices = g_billboard_vertices |
static float | rve_render_server::g_billboard_vertices [6 *3] |
static float | rve_render_server::g_box_normals [6 *6 *3] |
static float | rve_render_server::g_box_vertices [6 *6 *3] |
static float | rve_render_server::g_point_vertices [3] |
#define POINTS_PER_VBO (1024 * 8) |
Definition at line 43 of file points_renderer.cpp.