Function rs2_gl_frame_get_texture_id
Defined in File rs_processing_gl.h
Function Documentation
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unsigned int rs2_gl_frame_get_texture_id(const rs2_frame *f, unsigned int id, rs2_error **error)
Assuming frame is extendable to RS2_GL_EXTENSION_VIDEO_FRAME, this method will fetch one of frames texture IDs Each GPU frame can hold one or more OpenGL textures
- Parameters:
f – [in] Frame pointer
id – [in] Index of texture within the frame
error – [out] if non-null, receives any error that occurs during this call, otherwise, errors are ignored
- Returns:
OpenGL texture