geometry Directory Reference
Directory dependency graph for geometry:
geometry

Directories

directory  tests
 

Files

file  BearingRange.h [code]
 Bearing-Range product.
 
file  Cal3.cpp [code]
 Common code for all calibration models.
 
file  Cal3.h [code]
 Common code for all Calibration models.
 
file  Cal3_S2.cpp [code]
 The most common 5DOF 3D->2D calibration.
 
file  Cal3_S2.h [code]
 The most common 5DOF 3D->2D calibration.
 
file  Cal3_S2Stereo.cpp [code]
 The most common 5DOF 3D->2D calibration + Stereo baseline.
 
file  Cal3_S2Stereo.h [code]
 The most common 5DOF 3D->2D calibration + Stereo baseline.
 
file  Cal3Bundler.cpp [code]
 
file  Cal3Bundler.h [code]
 Calibration used by Bundler.
 
file  Cal3DS2.cpp [code]
 
file  Cal3DS2.h [code]
 Calibration of a camera with radial distortion, calculations in base class Cal3DS2_Base.
 
file  Cal3DS2_Base.cpp [code]
 
file  Cal3DS2_Base.h [code]
 
file  Cal3f.cpp [code]
 Implementation file for Cal3f class.
 
file  Cal3f.h [code]
 Calibration model with a single focal length and zero skew.
 
file  Cal3Fisheye.cpp [code]
 
file  Cal3Fisheye.h [code]
 Calibration of a fisheye camera.
 
file  Cal3Unified.cpp [code]
 
file  Cal3Unified.h [code]
 Unified Calibration Model, see Mei07icra for details.
 
file  CalibratedCamera.cpp [code]
 Calibrated camera for which only pose is unknown.
 
file  CalibratedCamera.h [code]
 Calibrated camera for which only pose is unknown.
 
file  CameraSet.h [code]
 Base class to create smart factors on poses or cameras.
 
file  geometry/concepts.h [code]
 Concept-checking macros for geometric objects Each macro instantiates a concept check structure, which includes a static function that will fail to compile if the concept does not pass. Functions are made static to ensure they get instantiated.
 
file  Cyclic.cpp [code]
 Cyclic group implementation.
 
file  Cyclic.h [code]
 Cyclic group, i.e., the integers modulo N.
 
file  EssentialMatrix.cpp [code]
 
file  EssentialMatrix.h [code]
 
file  FundamentalMatrix.cpp [code]
 
file  FundamentalMatrix.h [code]
 
file  Line3.cpp [code]
 
file  Line3.h [code]
 4 dimensional manifold of 3D lines
 
file  OrientedPlane3.cpp [code]
 
file  OrientedPlane3.h [code]
 
file  PinholeCamera.h [code]
 Base class for all pinhole cameras.
 
file  PinholePose.h [code]
 Pinhole camera with known calibration.
 
file  PinholeSet.h [code]
 A CameraSet of either CalibratedCamera, PinholePose, or PinholeCamera.
 
file  Point2.cpp [code]
 2D Point
 
file  Point2.h [code]
 2D Point
 
file  Point3.cpp [code]
 3D Point
 
file  Point3.h [code]
 3D Point
 
file  Pose2.cpp [code]
 2D Pose
 
file  Pose2.h [code]
 2D Pose
 
file  Pose3.cpp [code]
 3D Pose
 
file  Pose3.h [code]
 3D Pose
 
file  geometry/Quaternion.h [code]
 Lie Group wrapper for Eigen Quaternions.
 
file  Rot2.cpp [code]
 2D Rotations
 
file  Rot2.h [code]
 2D rotation
 
file  Rot3.cpp [code]
 Rotation, common code between Rotation matrix and Quaternion.
 
file  Rot3.h [code]
 3D rotation represented as a rotation matrix or quaternion
 
file  Rot3M.cpp [code]
 Rotation (internal: 3*3 matrix representation*)
 
file  Rot3Q.cpp [code]
 Rotation (internal: quaternion representation*)
 
file  Similarity2.cpp [code]
 Implementation of Similarity2 transform.
 
file  Similarity2.h [code]
 Implementation of Similarity2 transform.
 
file  Similarity3.cpp [code]
 Implementation of Similarity3 transform.
 
file  Similarity3.h [code]
 Implementation of Similarity3 transform.
 
file  SimpleCamera.h [code]
 A simple camera class with a Cal3_S2 calibration.
 
file  SO3.cpp [code]
 3*3 matrix representation of SO(3)
 
file  SO3.h [code]
 3*3 matrix representation of SO(3)
 
file  SO4.cpp [code]
 4*4 matrix representation of SO(4)
 
file  SO4.h [code]
 4*4 matrix representation of SO(4)
 
file  SOn-inl.h [code]
 Template implementations for SO(n)
 
file  SOn.cpp [code]
 Definitions of dynamic specializations of SO(n)
 
file  SOn.h [code]
 N*N matrix representation of SO(N). N can be Eigen::Dynamic.
 
file  SphericalCamera.cpp [code]
 
file  SphericalCamera.h [code]
 Calibrated camera with spherical projection.
 
file  StereoCamera.cpp [code]
 
file  StereoCamera.h [code]
 A Stereo Camera based on two Simple Cameras.
 
file  StereoPoint2.cpp [code]
 
file  StereoPoint2.h [code]
 A 2D stereo point (uL,uR,v)
 
file  triangulation.cpp [code]
 
file  triangulation.h [code]
 Functions for triangulation.
 
file  Unit3.cpp [code]
 
file  Unit3.h [code]
 


gtsam
Author(s):
autogenerated on Sat Nov 16 2024 04:16:53