▼Nfilters | |
CSelfFilter | A filter to remove parts of the robot seen in a pointcloud |
▼Nrobot_self_filter | |
▼Nbodies | |
▼Ndetail | |
Cintersc | |
CinterscOrder | |
CBody | A body is a shape + its pose. Point inclusion, ray intersection can be tested, volumes and bounding spheres can be computed |
CBoundingSphere | Definition of a sphere that bounds another object |
CBox | Definition of a box |
CConvexMesh | Definition of a convex mesh. Convex hull is computed for a given shape::Mesh |
CCylinder | Definition of a cylinder |
CSphere | Definition of a sphere |
▼Nshapes | |
▼Ndetail | |
CltVertexIndex | |
CltVertexValue | |
CmyVertex | |
CBox | Definition of a box |
CCylinder | Definition of a cylinder |
CMesh | Definition of a mesh |
CPlane | Definition of a plane with equation ax + by + cz + d = 0 |
CResourceIOStream | |
CResourceIOSystem | |
CShape | A basic definition of a shape. Shapes are considered centered at origin |
CSphere | Definition of a sphere |
CStaticShape | A basic definition of a static shape. Static shapes do not have a pose |
CLinkInfo | |
CSelfFilter | |
▼CSelfMask | Computing a mask for a pointcloud that states which points are inside the robot |
CSeeLink | |
CSortBodies | |
CTestSelfFilter |