| ▼Nfilters | |
| CSelfFilter | A filter to remove parts of the robot seen in a pointcloud |
| ▼Nrobot_self_filter | |
| ▼Nbodies | |
| ▼Ndetail | |
| Cintersc | |
| CinterscOrder | |
| CBody | A body is a shape + its pose. Point inclusion, ray intersection can be tested, volumes and bounding spheres can be computed |
| CBoundingSphere | Definition of a sphere that bounds another object |
| CBox | Definition of a box |
| CConvexMesh | Definition of a convex mesh. Convex hull is computed for a given shape::Mesh |
| CCylinder | Definition of a cylinder |
| CSphere | Definition of a sphere |
| ▼Nshapes | |
| ▼Ndetail | |
| CltVertexIndex | |
| CltVertexValue | |
| CmyVertex | |
| CBox | Definition of a box |
| CCylinder | Definition of a cylinder |
| CMesh | Definition of a mesh |
| CPlane | Definition of a plane with equation ax + by + cz + d = 0 |
| CResourceIOStream | |
| CResourceIOSystem | |
| CShape | A basic definition of a shape. Shapes are considered centered at origin |
| CSphere | Definition of a sphere |
| CStaticShape | A basic definition of a static shape. Static shapes do not have a pose |
| CLinkInfo | |
| CSelfFilter | |
| ▼CSelfMask | Computing a mask for a pointcloud that states which points are inside the robot |
| CSeeLink | |
| CSortBodies | |
| CTestSelfFilter |