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Here is a list of all class members with links to the classes they belong to:
- s -
S :
GlCamera< CameraType >
,
vcg::GlPos< PosType >
,
vcg::GlVfIterator< VfIteType >
S1 :
vcg::Sampling< MetroMesh >
S2 :
vcg::Sampling< MetroMesh >
SafeHeapUpdate :
vcg::tri::TriEdgeCollapseQuadricParameter
SampleEdge() :
vcg::Sampling< MetroMesh >
Sampler2DTag() :
Collada::Tags::Sampler2DTag
samples :
OverlapEstimation< MESH_TYPE >::Parameters
SampleSHT :
vcg::tri::SurfaceSampling< MetroMesh, VertexSampler >
SampleSHTIterator :
vcg::tri::SurfaceSampling< MetroMesh, VertexSampler >
sampleVec :
OverlapEstimation< MESH_TYPE >::VertexPointerSampler
,
vcg::tri::TrivialSampler< MeshType >
SampleVertNormalEqualized() :
OverlapEstimation< MESH_TYPE >
SampleVertUniform() :
OverlapEstimation< MESH_TYPE >
Sampling() :
vcg::Sampling< MetroMesh >
SamplingRandomGenerator() :
vcg::tri::SurfaceSampling< MetroMesh, VertexSampler >
Save() :
vcg::tri::io::ExporterDXF< SaveMeshType >
,
vcg::tri::io::ExporterIDTF< SaveMeshType >
,
vcg::tri::io::ExporterOBJ< SaveMeshType >
,
vcg::tri::io::ExporterOFF< SaveMeshType >
save() :
GLArea
Save() :
vcg::tri::io::ExporterPLY< SaveMeshType >
,
vcg::BmtBuilder
,
vcg::tri::io::ExporterPLY< SaveMeshType >
,
vcg::tri::io::ExporterSMF< SaveMeshType >
,
vcg::edg::io::ExporterDXF< EdgeMeshType >
,
vcg::tri::io::ExporterSTL< SaveMeshType >
,
vcg::edg::io::ExporterDXF< EdgeMeshType >
,
vcg::tri::io::ExporterU3D< SaveMeshType >
,
vcg::tri::io::ExporterVMI< SaveMeshType >
,
vcg::edg::io::ExporterSVG< EdgeMeshType >
,
vcg::tri::io::ExporterWRL< SaveMeshType >
,
vcg::edg::io::ExporterSVG< EdgeMeshType >
,
vcg::tetra::io::ExporterPLY< SaveMeshType >
,
vcg::tetra::io::ExporterTS< MESHTYPE >
,
vcg::tri::io::Exporter< OpenMeshType >
,
vcg::tri::io::Exporter3DS< SaveMeshType >
,
vcg::tri::io::ExporterDAE< MESHMODEL >
SAVE_ERROR :
vcg::SamplingFlags
SaveBinary() :
vcg::tri::io::Exporter3DS< SaveMeshType >
savecolor :
vcg::tri::io::ImporterPTX< OpenMeshType >::Info
SaveError :
vcg::tri::io::Exporter3DS< SaveMeshType >
,
vcg::tri::io::ExporterOBJ< SaveMeshType >
SaveFaceOcf() :
vcg::tri::io::ExporterVMI< SaveMeshType >::SaveFaceOcf< MeshType, CONT >
,
vcg::tri::io::ExporterVMI< SaveMeshType >::SaveFaceOcf< MeshType, face::vector_ocf< typename MeshType::FaceType > >
SaveLatex() :
vcg::tri::io::ExporterU3D< SaveMeshType >
SaveMatrix() :
MyGLWidget
SavePPM() :
vcg::SimplePic< PixType >
SaveVertexOcf() :
vcg::tri::io::ExporterVMI< SaveMeshType >::SaveVertexOcf< OpenMeshType, CONT >
,
vcg::tri::io::ExporterVMI< SaveMeshType >::SaveVertexOcf< MeshType, vertex::vector_ocf< typename MeshType::VertexType > >
sca :
vcg::Similarity< S, RotationType >
Scalar :
CommaInitializer< MatrixType >
,
MatrixBase< Derived >::InnerIterator
,
ei_traits< DynamicSparseMatrix< _Scalar, _Flags > >
,
Cwise< ExpressionType >
,
RandomSetter< SparseMatrixType, MapTraits, OuterPacketBits >
,
ei_traits< SparseInnerVectorSet< MatrixType, Size > >
,
ei_traits< CwiseBinaryOp< BinaryOp, Lhs, Rhs > >
,
SparseCwise< ExpressionType >
,
ei_traits< SparseCwiseBinaryOp< BinaryOp, Lhs, Rhs > >
,
ei_traits< CwiseUnaryOp< UnaryOp, MatrixType > >
,
ei_sparse_cwise_binary_op_inner_iterator_selector< BinaryOp, Lhs, Rhs, Derived, IsSparse, IsSparse >
,
ei_sparse_cwise_binary_op_inner_iterator_selector< ei_scalar_product_op< T >, Lhs, Rhs, Derived, IsSparse, IsSparse >
,
ei_traits< DiagonalCoeffs< MatrixType > >
,
ei_sparse_cwise_binary_op_inner_iterator_selector< ei_scalar_product_op< T >, Lhs, Rhs, Derived, IsSparse, IsDense >
,
ei_sparse_cwise_binary_op_inner_iterator_selector< ei_scalar_product_op< T >, Lhs, Rhs, Derived, IsDense, IsSparse >
,
ei_traits< DiagonalMatrix< CoeffsVectorType > >
,
ei_traits< SparseCwiseUnaryOp< UnaryOp, MatrixType > >
,
SparseCwiseUnaryOp< UnaryOp, MatrixType >::InnerIterator
,
ei_traits< Product< LhsNested, RhsNested, DiagonalProduct > >
,
SparseLDLT< MatrixType, Backend >
,
SparseLLT< MatrixType, Backend >
,
ei_dot_traits< Derived1, Derived2 >
,
SparseLU< MatrixType, Backend >
,
ei_traits< SparseMatrix< _Scalar, _Flags > >
,
ei_dot_novec_unroller< Derived1, Derived2, Start, Length >
,
SparseMatrixBase< Derived >
,
SparseProductReturnType< Lhs, Rhs, SparseTimeSparseProduct >
,
ei_dot_novec_unroller< Derived1, Derived2, Start, 1 >
,
ei_traits< SparseProduct< LhsNested, RhsNested, ProductMode > >
,
ei_sparse_product_selector< Lhs, Rhs, ResultType, ColMajor, ColMajor, ColMajor >
,
ei_dot_vec_unroller< Derived1, Derived2, Index, Stop, LastPacket >
,
ei_traits< SparseVector< _Scalar, _Flags > >
,
SparseLU< MatrixType, SuperLU >
,
ei_dot_vec_unroller< Derived1, Derived2, Index, Stop, true >
,
SparseLLT< MatrixType, Taucs >
,
ei_solve_triangular_selector< Lhs, Rhs, LowerTriangular, RowMajor|IsSparse >
,
ei_dot_impl< Derived1, Derived2, NoVectorization, NoUnrolling >
,
ei_solve_triangular_selector< Lhs, Rhs, UpperTriangular, RowMajor|IsSparse >
,
ei_solve_triangular_selector< Lhs, Rhs, LowerTriangular, ColMajor|IsSparse >
,
ei_dot_impl< Derived1, Derived2, LinearVectorization, NoUnrolling >
,
ei_solve_triangular_selector< Lhs, Rhs, UpperTriangular, ColMajor|IsSparse >
,
SparseLU< MatrixType, UmfPack >
,
ei_dot_impl< Derived1, Derived2, LinearVectorization, CompleteUnrolling >
,
SVD< MatrixType >
,
MapBase< Derived >
,
ei_traits< Matrix< _Scalar, _Rows, _Cols, _Options, _MaxRows, _MaxCols > >
,
MatrixBase< Derived >
,
ei_traits< Minor< MatrixType > >
,
ei_traits< Product< LhsNested, RhsNested, ProductMode > >
,
ei_cache_friendly_product_selector< ProductType, LhsRows, ColMajor, HasDirectAccess, 1, RhsOrder, RhsAccess >
,
ei_cache_friendly_product_selector< ProductType, 1, LhsOrder, LhsAccess, RhsCols, RowMajor, HasDirectAccess >
,
ei_cache_friendly_product_selector< ProductType, LhsRows, RowMajor, HasDirectAccess, 1, RhsOrder, RhsAccess >
,
ei_cache_friendly_product_selector< ProductType, 1, LhsOrder, LhsAccess, RhsCols, ColMajor, HasDirectAccess >
,
ei_redux_impl< BinaryOp, Derived, Start, Length >
,
ei_redux_impl< BinaryOp, Derived, Start, 1 >
,
ei_redux_impl< BinaryOp, Derived, Start, Dynamic >
,
ei_solve_triangular_selector< Lhs, Rhs, UpLo, RowMajor|IsDense >
,
ei_solve_triangular_selector< Lhs, Rhs, UpLo, ColMajor|IsDense >
,
ei_sum_novec_unroller< Derived, Start, Length >
,
ei_sum_novec_unroller< Derived, Start, 1 >
,
ei_sum_vec_unroller< Derived, Start, Length >
,
ei_sum_vec_unroller< Derived, Start, 1 >
,
ei_sum_impl< Derived, NoVectorization, NoUnrolling >
,
ei_sum_impl< Derived, LinearVectorization, NoUnrolling >
,
ei_sum_impl< Derived, LinearVectorization, CompleteUnrolling >
,
ei_traits< SwapWrapper< ExpressionType > >
,
ei_traits< Transpose< MatrixType > >
,
AlignedBox< _Scalar, _AmbientDim >
,
ei_traits< AngleAxis< _Scalar > >
,
AngleAxis< _Scalar >
,
Hyperplane< _Scalar, _AmbientDim >
,
ei_unitOrthogonal_selector< Derived, Size >
,
ParametrizedLine< _Scalar, _AmbientDim >
,
ei_traits< Quaternion< _Scalar > >
,
Quaternion< _Scalar >
,
ei_quaternion_assign_impl< Other, 3, 3 >
,
ei_quaternion_assign_impl< Other, 4, 1 >
,
ei_traits< Rotation2D< _Scalar > >
,
Rotation2D< _Scalar >
,
RotationBase< Derived, _Dim >
,
Scaling< _Scalar, _Dim >
,
ei_traits< PartialReduxExpr< MatrixType, MemberOp, Direction > >
,
Transform< _Scalar, _Dim >
,
ei_transform_product_impl< Other, Dim, HDim, Dim, 1 >
,
PartialRedux< ExpressionType, Direction >
,
Translation< _Scalar, _Dim >
,
LU< MatrixType >
,
ei_traits< Select< ConditionMatrixType, ThenMatrixType, ElseMatrixType > >
,
EigenSolver< _MatrixType >
,
HessenbergDecomposition< _MatrixType >
,
LDLT< MatrixType >
,
QR< MatrixType >
,
SelfAdjointEigenSolver< _MatrixType >
,
LLT< MatrixType >
,
Tridiagonalization< _MatrixType >
,
AmbiVector< _Scalar >
,
ei_traits< Block< MatrixType, BlockRows, BlockCols, _PacketAccess, _DirectAccessStatus > >
,
AmbiVector< _Scalar >::Iterator
,
SparseLLT< MatrixType, Cholmod >
ScalarAddReturnType :
Cwise< ExpressionType >
,
SparseCwise< ExpressionType >
ScalarCoeffImpl :
Product< LhsNested, RhsNested, ProductMode >
ScalarLeft :
vcg::tri::Append< MeshLeft, MeshRight >
ScalarMultipleReturnType :
MatrixBase< Derived >
ScalarQuotient1ReturnType :
MatrixBase< Derived >
ScalarRight :
vcg::tri::Append< MeshLeft, MeshRight >
ScalarType :
vcg::vertex::CurvatureDirTypeOcc< S >
,
vcg::vertex::CurvatureDirOcc< A, TT >
,
vcg::vertex::RadiusOcc< A, TT >
,
vcg::vertex::CurvatureOcf< A, TT >
,
vcg::vertex::CurvatureDirTypeOcf< S >
,
vcg::vertex::CurvatureDirOcf< A, TT >
,
vcg::vertex::RadiusOcf< A, TT >
,
vcg::vertex::PointNormalDistanceFunctor< VERTYPE >
,
vcg::Box< N, S >
,
vcg::Box2< BoxScalarType >
,
vcg::Box3< BoxScalarType >
,
vcg::ndim::Point< N, S >
,
vcg::ndim::Point2< S >
,
vcg::ndim::Point3< S >
,
vcg::ndim::Point4< S >
,
vcg::Point2< P2ScalarType >
,
vcg::Point3< P3ScalarType >
,
vcg::Point4< T >
,
vcg::AABBBinaryTreeIndex< OBJTYPE, SCALARTYPE, NODEAUXDATA >
,
vcg::AABBBinaryTree< OBJTYPE, SCALARTYPE, NODEAUXDATATYPE >
,
vcg::AABBBinaryTreeClosest< TREETYPE >
,
vcg::AABBBinaryTreeFrustumCull< TREETYPE >
,
vcg::AABBBinaryTreeKClosest< TREETYPE >
,
vcg::AABBBinaryTreeRay< TREETYPE >
,
vcg::SpatialIndex< OBJTYPE, SCALARTYPE >
,
vcg::GridStaticPtr< OBJTYPE, FLT >
,
vcg::BasicGrid< SCALARTYPE >
,
vcg::Octree< OBJECT_TYPE, SCALAR_TYPE >
,
vcg::OctreeTemplate< VOXEL_TYPE, SCALAR_TYPE >
,
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >
,
vcg::RayIterator< Spatial_Idexing, INTFUNCTOR, TMARKER >
,
vcg::ClosestIterator< Spatial_Idexing, DISTFUNCTOR, TMARKER >
,
vcg::SpatialHashTable< ObjType, FLT >
,
vcg::Line2< LineScalarType, NORM >
,
vcg::Line3< LineScalarType, NORM >
,
vcg::NormalExtrapolation< VERTEX_CONTAINER >
,
vcg::Plane3< T, NORM >
,
vcg::Ray2< RayScalarType, NORM >
,
vcg::Ray3< RayScalarType, NORM >
,
vcg::Segment2< SegmentScalarType >
,
vcg::Segment3< SegmentScalarType >
,
vcg::Space< N, S >
,
vcg::Sphere3< T >
,
vcg::TexCoord2< T, NMAX >
,
vcg::TexCoord2Simple< T >
,
vcg::Triangle2< SCALAR_TYPE >
,
vcg::Triangle3< ScalarTriangleType >
,
GlCamera< CameraType >
,
GlShot< ShotType >
,
vcg::tetra::GlTetramesh< CONT_TETRA >
,
vcg::tetra::io::ExporterPLY< SaveMeshType >
,
vcg::tetra::io::ExporterTS< MESHTYPE >
,
vcg::tetra::io::ImporterPLY< OpenMeshType >
,
vcg::tetra::io::ImporterTS< MESHTYPE >
,
vcg::tri::io::ExporterIDTF< SaveMeshType >
,
vcg::tri::io::ExporterOFF< SaveMeshType >
,
vcg::tri::io::ExporterPLY< SaveMeshType >
,
vcg::tri::io::ExporterSMF< SaveMeshType >
,
vcg::tri::io::ExporterWRL< SaveMeshType >
,
vcg::tri::io::ImporterASC< MESH_TYPE >
,
vcg::tri::io::ImporterOBJ< OpenMeshType >
,
vcg::tri::io::ImporterOFF< MESH_TYPE >
,
vcg::tri::io::ImporterPLY< OpenMeshType >
,
vcg::tri::io::ImporterPTX< OpenMeshType >
,
vcg::tri::io::ImporterRAW< MESH_TYPE >
,
vcg::tri::io::ImporterSMF< OpenMeshType >
,
vcg::tri::io::ImporterSTL< OpenMeshType >
,
vcg::vert::OSGCoordCore< T >
,
vcg::vert::EmptyOSGCoord< T >
,
vcg::vert::OSGCoord< A, T >
,
vcg::vert::OSGNormalCore< T >
,
vcg::vert::EmptyOSGNormal< T >
,
vcg::Sampling< MetroMesh >
,
vcg::vert::OSGNormal< A, T >
,
vcg::vert::OSGColorCore< T >
,
vcg::VisShader< MESH_TYPE, MAXVIS >
,
vcg::vert::EmptyOSGColor< T >
,
vcg::vert::OSGColor< A, T >
,
vcg::edg::EdgeMesh< VertContainerType, EdgeContainerType >
,
vcg::Unify< EdgeMeshType >
,
vcg::Unify< EdgeMeshType >::PVertex
,
vcg::tetra::TetraEdgeCollapse< TETRA_MESH_TYPE >
,
vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE >
,
vcg::tri::TriEdgeCollapseQuadric< TriMeshType, MYTYPE, HelperType >
,
vcg::tri::PlanarEdgeFlip< TRIMESH_TYPE, MYTYPE, QualityFunc >
,
vcg::tri::TriEdgeFlip< TRIMESH_TYPE, MYTYPE >
,
vcg::tri::TopoEdgeFlip< TRIMESH_TYPE, MYTYPE >
,
vcg::LocalModification< MeshType >
,
vcg::LocalOptimization< MeshType >
,
vcg::tetra::Tetramesh< STL_VERT_CONT, STL_TETRA_CONT >
,
vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE >
,
vcg::tri::FourPCS< MeshType >
,
vcg::tri::BaseMeshTypeHolder< TYPESPOOL >
,
vcg::tri::MeshTypeHolder< T, CONT, AllTypes::AVertexType >
,
vcg::tri::TriMesh< Container0, Container1, Container2, Container3 >
,
vcg::tri::BitQuadCreation< _MeshType, Interpolator >
,
vcg::tri::BitQuadOptimization< BQ >
,
vcg::tri::GeometricInterpolator< VertexType >
,
vcg::tri::BitQuad< _MeshType, Interpolator >
,
vcg::tri::ConnectedIterator< ConnectedMeshType >
,
vcg::tri::Clean< CleanMeshType >
,
vcg::tri::GenericVertexInterpolator< MESH_TYPE >
,
vcg::tri::TriMeshClipper< TRIMESHTYPE >
,
vcg::tri::ClosestFaceIterator< GRID, MESH >
,
vcg::tri::TriRayIterator< GRID, MESH >
,
vcg::tri::NearestToCenter< MeshType >
,
vcg::tri::Clustering< MeshType, CellType >
,
vcg::tri::AdvancingFront< MESH >
,
vcg::tri::AdvancingTest< MESH >
,
vcg::tri::BallPivoting< MESH >
,
vcg::tri::ExtendedMarchingCubes< TRIMESH_TYPE, WALKER_TYPE >
,
vcg::tri::MarchingCubes< TRIMESH_TYPE, WALKER_TYPE >
,
vcg::tri::TrivialWalker< MeshType, VolumeType >
,
vcg::tri::EdgeCollapse< TRI_MESH_TYPE >
,
vcg::tri::EuclideanDistance< MeshType >
,
vcg::tri::Geo< MeshType, DistanceFunctor >
,
vcg::tri::TrivialEar< MESH >
,
vcg::tri::SelfIntersectionEar< MESH >
,
vcg::tri::Hole< MESH >
,
vcg::tri::Inertia< InertiaMeshType >
,
vcg::tri::Inside< FaceSpatialIndexing, TriMeshType >
,
OverlapEstimation< MESH_TYPE >
,
vcg::tri::SurfaceSampling< MetroMesh, VertexSampler >
,
vcg::tri::Smooth< SmoothMeshType >
,
vcg::tri::Stat< StatMeshType >
,
vcg::tri::TextureOptimizer< MESH_TYPE >
,
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
,
vcg::tri::UpdateCurvature< MeshType >
,
vcg::tri::UpdateCurvatureFitting< MeshType >
,
vcg::tri::UpdateEdges< ComputeMeshType >
,
vcg::tri::UpdateFlags< UpdateMeshType >
,
vcg::tri::UpdateNormals< ComputeMeshType >
,
vcg::tri::UpdatePosition< ComputeMeshType >
,
vcg::tri::UpdateQuality< UpdateMeshType >
,
vcg::tri::UpdateSelection< ComputeMeshType >
,
vcg::tri::UpdateTexture< ComputeMeshType >
,
vcg::DummyTypes
,
vcg::vrt::VertexMesh< VertContainerType >
,
vcg::vrt::UpdateBoundingBase< VERTEX_CONTAINER >
,
vcg::vertex::UpdateNormal< VERTEX_CONTAINER >
,
vcg::vrt::UpdatePositionBase< VERTEX_CONTAINER >
,
vcg::Camera< S >
,
vcg::ndim::Matrix< TYPE >
,
vcg::Matrix33
,
vcg::Matrix44< T >
,
vcg::Linear< T >
,
vcg::math::Quadric< Scalar >
,
vcg::Shot< S, RotationType >
,
vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
,
vcg::edge::PointDistanceFunctor< S >
,
vcg::FaceArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J >
,
vcg::face::VertexRef< T >
,
vcg::face::PEmptyFVAdj< T >
,
vcg::face::PFVAdj< T >
,
vcg::face::PointDistanceFunctor< S >
,
vcg::face::PointNormalDistanceFunctor< S >
,
vcg::face::PointDistanceBaseFunctor< S >
,
vcg::face::JumpingPos< FACE_TYPE >
,
vcg::face::Pos< FaceType >
,
vcg::face::VFIterator< FaceType >
,
vcg::TetraTypeHolder< BVT, BET, BFT, BTT >
,
vcg::vertex::CurvatureDirBaseType< S >
,
vcg::vertex::Curvature< A, TT >
,
vcg::vertex::EmptyCore< TT >
,
vcg::vertex::Coord< A, T >
,
vcg::vertex::CurvatureDir< A, TT >
,
vcg::vertex::CoordOcc< A, T >
,
vcg::vertex::CurvatureOcc< A, TT >
ScalarValue() :
vcg::AABBBinaryTree< OBJTYPE, SCALARTYPE, NODEAUXDATATYPE >::AABBBinaryTreeNode
scalarValue :
vcg::AABBBinaryTree< OBJTYPE, SCALARTYPE, NODEAUXDATATYPE >::AABBBinaryTreeNode::SharedDataUnion
ScalarWrapper() :
RandomSetter< SparseMatrixType, MapTraits, OuterPacketBits >::ScalarWrapper
Scale() :
vcg::ndim::Point< N, S >
,
vcg::ndim::Point2< S >
,
vcg::ndim::Point3< S >
,
vcg::ndim::Point4< S >
,
vcg::Point2< P2ScalarType >
,
vcg::Point3< P3ScalarType >
,
vcg::Trackball
scale :
vcg::edg::io::SVGProperties
,
Transform< _Scalar, _Dim >
ScaleFactor :
vcg::tri::TriEdgeCollapseQuadricParameter
ScaleIndependent :
vcg::tri::TriEdgeCollapseQuadricParameter
scalex :
vcg::tri::io::ImporterPLY< OpenMeshType >::LoadPly_Camera
scaley :
vcg::tri::io::ImporterPLY< OpenMeshType >::LoadPly_Camera
Scaling() :
Scaling< _Scalar, _Dim >
scaling_factor() :
vcg::math::SphericalHarmonics< ScalarType, MAX_BAND >
ScalingFactor() :
vcg::math::ScalingFactor< ScalarType, MAX_BAND >
ScalingType :
Transform< _Scalar, _Dim >
,
Translation< _Scalar, _Dim >
Scatter() :
vcg::Color4< T >
SceneTag() :
Collada::Tags::SceneTag
score :
vcg::tri::FourPCS< MeshType >::CandiType
scoreAln :
vcg::tri::FourPCS< MeshType >::Parameters
scoreFeet :
vcg::tri::FourPCS< MeshType >::Parameters
ScreenH :
GLWidget
ScreenW :
GLWidget
searchLowerIndex() :
CompressedStorage< Scalar >
second_coord_kept :
vcg::AreaMode
section :
vcg::tetra::GlTetramesh< CONT_TETRA >
SectionButton :
MainFrame
SectionMouseModality() :
MyGLWidget
seed() :
vcg::tri::Pivot< MESH >
Seed() :
vcg::tri::AdvancingFront< MESH >
,
vcg::tri::AdvancingTest< MESH >
,
vcg::tri::BallPivoting< MESH >
SeedFace() :
vcg::tri::AdvancingFront< MESH >
segment() :
MatrixBase< Derived >
Segment2() :
vcg::Segment2< SegmentScalarType >
Segment3() :
vcg::Segment3< SegmentScalarType >
SegmentType :
vcg::Segment2< SegmentScalarType >
,
vcg::Segment3< SegmentScalarType >
select() :
MatrixBase< Derived >
Select() :
Select< ConditionMatrixType, ThenMatrixType, ElseMatrixType >
selectBestDiag() :
vcg::tri::BitQuadCreation< _MeshType, Interpolator >
SelectCoplanarBase() :
vcg::tri::FourPCS< MeshType >
selectDrawMode() :
GLArea
SELECTED :
vcg::HEdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
,
vcg::EdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
,
vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
,
vcg::FaceArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J >
,
vcg::TetraArityMax< BVT, BET, BFT, BTT, A, B, C, D, E, F, G, H, I >
,
vcg::VertexArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K, L >
Selected() :
vcg::tri::Append< MeshLeft, MeshRight >
SelectPointSet() :
vcg::tri::Clustering< MeshType, CellType >
SelfAdjointEigenSolver() :
SelfAdjointEigenSolver< _MatrixType >
SelfIntersect :
MeshInfo
SelfIntersectionEar() :
vcg::tri::SelfIntersectionEar< MESH >
SelfIntersections() :
vcg::tri::Clean< CleanMeshType >
Semantic() :
FrameBufferSemantic
,
ColorTexture
,
DepthTexture
,
StencilTexture
,
ColorRenderTarget
,
DepthRenderTarget
,
StencilRenderTarget
Semiregular :
MeshInfo
set() :
vcg::gl_surface
,
vcg::tri::io::ImporterOBJ< OpenMeshType >::ObjIndexedFace
Set() :
vcg::edge::UpdateTopology< UpdateMeshType >::PVertex
,
vcg::tri::UpdateEdges< ComputeMeshType >
,
vcg::tri::UpdateFlags< UpdateMeshType >::EdgeSorter
,
vcg::tri::UpdateTopology< UpdateMeshType >::PEdge
,
vcg::tri::UpdateTopology< UpdateMeshType >::PEdgeTex
,
vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
,
vcg::edge::Pos< EDGETYPE >
,
vcg::face::Pos< FaceType >
,
vcg::Box< N, S >
,
vcg::Box2< BoxScalarType >
,
vcg::Box3< BoxScalarType >
,
vcg::AABBBinaryTreeIndex< OBJTYPE, SCALARTYPE, NODEAUXDATA >
,
vcg::AABBBinaryTree< OBJTYPE, SCALARTYPE, NODEAUXDATATYPE >
,
vcg::SpatialIndex< OBJTYPE, SCALARTYPE >
,
vcg::GridStaticPtr< OBJTYPE, FLT >
,
vcg::Octree< OBJECT_TYPE, SCALAR_TYPE >
,
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >
,
vcg::SpatialHashTable< ObjType, FLT >
,
vcg::Line2< LineScalarType, NORM >
,
vcg::Line3< LineScalarType, NORM >
,
vcg::Plane3< T, NORM >
,
vcg::Ray2< RayScalarType, NORM >
,
vcg::Ray3< RayScalarType, NORM >
,
vcg::Segment2< SegmentScalarType >
,
vcg::Segment3< SegmentScalarType >
,
Texture1D
,
Texture2D
,
Texture3D
,
BufferRenderTarget
,
TextureRenderTarget
set_color_only() :
vcg::gl_surface
set_color_pixels() :
vcg::gl_surface
set_depth_only() :
vcg::gl_surface
set_depth_pixels() :
vcg::gl_surface
set_simple() :
vcg::gl_surface
SetAction() :
vcg::TrackMode
,
vcg::PathMode
,
vcg::AreaMode
,
vcg::PolarMode
,
vcg::NavigatorWasdMode
SetAttachment() :
ColorRenderTarget
SetB() :
vcg::HEdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
,
vcg::EdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
,
vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
,
vcg::FaceArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J >
,
vcg::TetraArityMax< BVT, BET, BFT, BTT, A, B, C, D, E, F, G, H, I >
,
vcg::VertexArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K, L >
SetBBox() :
vcg::GridStaticPtr< OBJTYPE, FLT >
SetBorderAsFixed() :
vcg::tri::TextureOptimizer< MESH_TYPE >
setBounds() :
AmbiVector< _Scalar >
setBox() :
MyGLWidget
SetCavalieri() :
vcg::Camera< S >
setColorspace() :
img::ImgAttributes< ScalarType >
SetColumn() :
vcg::ndim::Matrix< TYPE >
,
vcg::Matrix33
,
vcg::Matrix44< T >
setConstant() :
Matrix< _Scalar, _Rows, _Cols, _Options, _MaxRows, _MaxCols >
,
MatrixBase< Derived >
SetCurElement() :
vcg::ply::PlyFile
SetCurrentAction() :
vcg::Trackball
SetD() :
vcg::HEdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
,
vcg::EdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
,
vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
,
vcg::FaceArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J >
,
vcg::TetraArityMax< BVT, BET, BFT, BTT, A, B, C, D, E, F, G, H, I >
,
vcg::VertexArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K, L >
,
vcg::tetra::GlTetramesh< CONT_TETRA >::ClipPlane
setDefaultMapping() :
vcg::Trackball
SetDefaultParams() :
vcg::tri::TriEdgeCollapseQuadric< TriMeshType, MYTYPE, HelperType >
SetDiagonal() :
vcg::ndim::Matrix< TYPE >
,
vcg::Matrix33
,
vcg::Matrix44< T >
SetDirection() :
vcg::Plane3< T, NORM >
,
vcg::Ray2< RayScalarType, NORM >
,
vcg::Ray3< RayScalarType, NORM >
,
vcg::Line2< LineScalarType, NORM >
,
vcg::Line3< LineScalarType, NORM >
SetEntry() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::HashTable
setEntry() :
EntryNode
setExternalVertices() :
vcg::tetra::UpdateTopologyBase< STL_VERT_CONT, STL_TETRA_CONT >
SetF() :
vcg::FaceArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J >
SetFix() :
OverlapEstimation< MESH_TYPE >
SetFixedTimesteps() :
vcg::Trackball
SetFlag() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::BinaryImage
setFlags() :
SparseLLT< MatrixType, Backend >
,
SparseLU< MatrixType, Backend >
SetFlags() :
vcg::Sampling< MetroMesh >
,
vcg::HEdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
,
vcg::EdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
,
vcg::FaceArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J >
,
vcg::TetraArityMax< BVT, BET, BFT, BTT, A, B, C, D, E, F, G, H, I >
,
vcg::VertexArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K, L >
setFlat() :
MyGLWidget
SetFlat() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::BinaryImage
setFlatWire() :
MyGLWidget
SetFromAscii() :
vcg::Trackball
setFromTwoVectors() :
Quaternion< _Scalar >
SetFrustum() :
vcg::Camera< S >
SetFullyVisible() :
vcg::AABBBinaryTreeFrustumCull< TREETYPE >
setGamma() :
img::ImgAttributes< ScalarType >
SetGLCavalieriProj() :
GlCamera< CameraType >
SetGLIsometricProj() :
GlCamera< CameraType >
SetGLParameters() :
vcg::Add_Ons
SetGrayShade() :
vcg::Color4< T >
setHeight() :
img::Image< Channels, ScalarType, Safe >
setHelp() :
GetOpt
setHidden() :
MyGLWidget
SetHint() :
vcg::tri::TriEdgeCollapseQuadric< TriMeshType, MYTYPE, HelperType >
,
vcg::tetra::GlTetramesh< CONT_TETRA >
,
vcg::GlTrimesh< MESH_TYPE, partial, FACE_POINTER_CONTAINER >
SetHintParamf() :
vcg::GlTrimesh< MESH_TYPE, partial, FACE_POINTER_CONTAINER >
SetHintParami() :
vcg::GlTrimesh< MESH_TYPE, partial, FACE_POINTER_CONTAINER >
SetHSVColor() :
vcg::Color4< T >
setIdentity() :
Matrix< _Scalar, _Rows, _Cols, _Options, _MaxRows, _MaxCols >
,
MatrixBase< Derived >
,
Quaternion< _Scalar >
,
Transform< _Scalar, _Dim >
SetIdentity() :
vcg::ndim::Matrix< TYPE >
,
vcg::Matrix33
,
vcg::Matrix44< T >
,
vcg::Quaternion< S >
,
vcg::Shot< S, RotationType >::ReferenceFrame< ScalarType, RotoType >
,
vcg::Similarity< S, RotationType >
,
vcg::Trackball
SetIndexStructure() :
vcg::RayIterator< Spatial_Idexing, INTFUNCTOR, TMARKER >
,
vcg::ClosestIterator< Spatial_Idexing, DISTFUNCTOR, TMARKER >
SetInvalid() :
vcg::math::Quadric< Scalar >
setInvalidKey() :
StdMapTraits< Scalar >
SetInvisible() :
vcg::AABBBinaryTreeFrustumCull< TREETYPE >
SetIsometric() :
vcg::Camera< S >
SetLevel() :
TextureRenderTarget
SetMarker() :
vcg::RayIterator< Spatial_Idexing, INTFUNCTOR, TMARKER >
,
vcg::ClosestIterator< Spatial_Idexing, DISTFUNCTOR, TMARKER >
SetMesh() :
vcg::edgemesh::Tmark< MESH_TYPE, OBJ_TYPE >
,
vcg::tri::Tmark< MESH_TYPE, OBJ_TYPE >
,
vcg::tri::VertTmark< MESH_TYPE >
,
vcg::tri::ClosestFaceIterator< GRID, MESH >
,
vcg::tri::ClosestVertexIterator< GRID, MESH >
,
vcg::tri::TriRayIterator< GRID, MESH >
,
vcg::vrt::Tmark< MESH_TYPE, OBJ_TYPE >
,
vcg::vrt::ClosestVertexIterator< GRID, MESH >
SetMove() :
OverlapEstimation< MESH_TYPE >
SetName() :
vcg::ply::PlyElement
setName() :
OwnSlotNode
,
XMLTree
SetNothingAsFixed() :
vcg::tri::TextureOptimizer< MESH_TYPE >
setNull() :
AlignedBox< _Scalar, _AmbientDim >
SetNull() :
vcg::tri::TrivialEar< MESH >
,
vcg::edge::Pos< EDGETYPE >
,
vcg::face::Pos< FaceType >
,
vcg::tetra::Pos< MTTYPE >
,
vcg::Box< N, S >
,
vcg::Box2< BoxScalarType >
,
vcg::Box3< BoxScalarType >
SetNumbert() :
vcg::ply::PlyElement
SetOffset() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::OffsetTable
,
vcg::Plane3< T, NORM >
setOnes() :
Matrix< _Scalar, _Rows, _Cols, _Options, _MaxRows, _MaxCols >
,
MatrixBase< Derived >
setOrderingMethod() :
SparseLU< MatrixType, Backend >
SetOrigin() :
vcg::Ray3< RayScalarType, NORM >
,
vcg::Line2< LineScalarType, NORM >
,
vcg::Line3< LineScalarType, NORM >
,
vcg::Ray2< RayScalarType, NORM >
SetOrtho() :
vcg::Camera< S >
SetP() :
vcg::tetra::GlTetramesh< CONT_TETRA >::ClipPlane
SetParam() :
vcg::Sampling< MetroMesh >
SetPerspective() :
vcg::Camera< S >
setPixel() :
img::Image< Channels, ScalarType, Safe >
SetPosition() :
vcg::ActiveCoordinateFrame
,
vcg::MovableCoordinateFrame
,
vcg::Trackball
setPrecision() :
SparseLDLT< MatrixType, Backend >
,
SparseLLT< MatrixType, Backend >
,
SparseLU< MatrixType, Backend >
SetR() :
vcg::VertexArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K, L >
,
vcg::HEdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
,
vcg::EdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
,
vcg::FaceArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J >
,
vcg::TetraArityMax< BVT, BET, BFT, BTT, A, B, C, D, E, F, G, H, I >
setRadius() :
GLArea
setRandom() :
MatrixBase< Derived >
,
Matrix< _Scalar, _Rows, _Cols, _Options, _MaxRows, _MaxCols >
SetRange() :
vcg::Histogram< ScalarType >
,
vcg::Voxel
setRange() :
img::ImgAttributes< ScalarType >
setRawValue() :
img::Image< Channels, ScalarType, Safe >
setReferenceWhite() :
img::ImgAttributes< ScalarType >
SetRelationsLoopFace() :
vcg::tri::UpdateHalfEdges< MeshType >
SetRGB() :
vcg::Color4< T >
SetRot() :
vcg::Shot< S, RotationType >::ReferenceFrame< ScalarType, RotoType >
SetRotate() :
vcg::Similarity< S, RotationType >
SetRotateDeg() :
vcg::Matrix33
,
vcg::Matrix44< T >
SetRotateRad() :
vcg::Matrix44< T >
,
vcg::Matrix33
SetRotation() :
vcg::ActiveCoordinateFrame
,
vcg::MovableCoordinateFrame
SetRow() :
vcg::ndim::Matrix< TYPE >
,
vcg::Matrix33
SetS() :
vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
,
vcg::HEdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
,
vcg::EdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
,
vcg::FaceArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J >
,
vcg::TetraArityMax< BVT, BET, BFT, BTT, A, B, C, D, E, F, G, H, I >
,
vcg::VertexArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K, L >
SetSamplesPerAreaUnit() :
vcg::Sampling< MetroMesh >
SetSamplesTarget() :
vcg::Sampling< MetroMesh >
setScalarType() :
SluMatrix
SetScale() :
vcg::Matrix44< T >
,
vcg::Similarity< S, RotationType >
,
vcg::Trackball
SetSensitivity() :
vcg::Trackball
SetShearXY() :
vcg::Matrix44< T >
SetShearXZ() :
vcg::Matrix44< T >
SetShearYZ() :
vcg::Matrix44< T >
setSmallTetra() :
MyGLWidget
setSmooth() :
MyGLWidget
SetSnap() :
vcg::ActiveCoordinateFrame
SetSource() :
Shader
SetSources() :
ProgramVF
SetSpeed() :
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
SetSpinnable() :
vcg::Trackball
SetSpinning() :
vcg::Trackball
SetStartNear() :
vcg::PathMode
,
vcg::AreaMode
setStatusBar() :
GLArea
SetStepOnWalk() :
vcg::NavigatorWasdMode
setStorageType() :
SluMatrix
SetSubView() :
GlCamera< CameraType >
,
GlShot< ShotType >
settagss() :
SparseLDLT< MatrixType, Backend >
SetTargetMetric() :
vcg::LocalOptimization< MeshType >
SetTargetOperations() :
vcg::LocalOptimization< MeshType >
SetTargetSimplices() :
vcg::LocalOptimization< MeshType >
SetTargetVertices() :
vcg::LocalOptimization< MeshType >
SetTerminationFlag() :
vcg::LocalOptimization< MeshType >
SetterRowMajor :
RandomSetter< SparseMatrixType, MapTraits, OuterPacketBits >
setTetrahedron() :
vcg::tetra::Facet< VERT_TYPE, TETRA_TYPE >
SetTetraInfo() :
TetraStats< TETRA_MESH_TYPE >
SetTetraMesh() :
TetraStats< TETRA_MESH_TYPE >
SetTheta() :
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
setThr() :
vcg::EdgeLen< MESH_TYPE, FLT >
SetTimeBudget() :
vcg::LocalOptimization< MeshType >
SetTopSpeedsAndAcc() :
vcg::NavigatorWasdMode
setTot() :
GLArea
SetTra() :
vcg::Shot< S, RotationType >::ReferenceFrame< ScalarType, RotoType >
SetTransform() :
vcg::Trackball
SetTranslate() :
vcg::Matrix44< T >
,
vcg::Similarity< S, RotationType >
,
vcg::Matrix44< T >
SetupGrid() :
OverlapEstimation< MESH_TYPE >
SetupOrthoViewMatrix() :
vcg::VisShader< MESH_TYPE, MAXVIS >
SetUserBit() :
vcg::EdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
,
vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
,
vcg::FaceArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J >
,
vcg::VertexArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K, L >
,
vcg::TetraArityMax< BVT, BET, BFT, BTT, A, B, C, D, E, F, G, H, I >
,
vcg::HEdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
SetV() :
vcg::HEdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
,
vcg::EdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
,
vcg::FaceArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J >
,
vcg::TetraArityMax< BVT, BET, BFT, BTT, A, B, C, D, E, F, G, H, I >
,
vcg::VertexArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K, L >
SetValency() :
vcg::tri::BitQuad< _MeshType, Interpolator >
setValue() :
ValueNode
,
img::Image< Channels, ScalarType, Safe >
,
EIGEN_EMPTY_STRUCT< Scalar >
,
ei_int_if_dynamic< Dynamic >
,
ValueNode
setValues() :
img::Image< Channels, ScalarType, Safe >
setVerboseMode() :
XMLTree
SetView() :
GlShot< ShotType >
,
vcg::View< T >
,
vcg::Frustum< T >
SetViewPoint() :
vcg::Shot< S, RotationType >
SetVN() :
vcg::face::EmptyPolyInfo< T >
,
vcg::face::PolyInfo< T >
SetW() :
vcg::HEdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
,
vcg::EdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
,
vcg::FaceArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J >
,
vcg::VertexArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K, L >
,
vcg::TetraArityMax< BVT, BET, BFT, BTT, A, B, C, D, E, F, G, H, I >
setWidth() :
img::Image< Channels, ScalarType, Safe >
setWire() :
MainFrame
,
MyGLWidget
SetZero() :
vcg::ndim::Matrix< TYPE >
,
vcg::Matrix33
,
vcg::Matrix44< T >
,
vcg::math::Quadric< Scalar >
,
vcg::ndim::Point< N, S >
,
vcg::Point2< P2ScalarType >
,
vcg::Point3< P3ScalarType >
,
vcg::Point4< T >
setZero() :
img::Image< Channels, ScalarType, Safe >
,
Matrix< _Scalar, _Rows, _Cols, _Options, _MaxRows, _MaxCols >
,
MatrixBase< Derived >
,
AmbiVector< _Scalar >
,
DynamicSparseMatrix< _Scalar, _Flags >
,
SparseVector< _Scalar, _Flags >
SetZero() :
vcg::Linear< T >
setZero() :
SparseMatrix< _Scalar, _Flags >
,
Matrix< _Scalar, _Rows, _Cols, _Options, _MaxRows, _MaxCols >
sf :
vcg::tri::ConnectedIterator< ConnectedMeshType >
,
vcg::math::ScalingFactor< ScalarType, MAX_BAND >
SH() :
vcg::vertex::Sph< A, T >
Shader() :
Shader
shaders :
Program
ShaderType :
Shader
sharedData :
vcg::AABBBinaryTree< OBJTYPE, SCALARTYPE, NODEAUXDATATYPE >::AABBBinaryTreeNode
shear() :
Transform< _Scalar, _Dim >
Shift() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >
ShininessTag() :
Collada::Tags::ShininessTag
SHORT :
vcg::RawVolumeImporter< VolumeType >
shot :
vcg::tri::TriMesh< Container0, Container1, Container2, Container3 >
Shot() :
vcg::Shot< S, RotationType >
Shot< ScalarType, RotoType > :
vcg::Shot< S, RotationType >::ReferenceFrame< ScalarType, RotoType >
show() :
vcg::Matrix33
ShowStats() :
vcg::GridStaticPtr< OBJTYPE, FLT >
showTextDetails :
vcg::edg::io::SVGProperties
ShowTextPhysics() :
MyGLWidget
ShowTextQuality() :
MyGLWidget
ShowTextSimplex() :
MyGLWidget
shrink_factor :
vcg::tetra::GlTetramesh< CONT_TETRA >
Si :
vcg::RayIterator< Spatial_Idexing, INTFUNCTOR, TMARKER >
,
vcg::ClosestIterator< Spatial_Idexing, DISTFUNCTOR, TMARKER >
side :
vcg::tri::FourPCS< MeshType >
sign :
vcg::AABBBinaryTreeRay< TREETYPE >::Ray3Ex
signature :
vcg::BmtBuilder
Signature :
vcg::StripMesh
,
vcg::StripMeshBuilder
signature :
vcg::Bmt
signedDistance() :
Hyperplane< _Scalar, _AmbientDim >
SIMILAR_SAMPLING :
vcg::SamplingFlags
SimilarFaceSampling() :
vcg::Sampling< MetroMesh >
Similarity() :
vcg::Similarity< S, RotationType >
SimilarTriangles() :
vcg::Sampling< MetroMesh >
SimpleTempData() :
vcg::SimpleTempData< STL_CONT, ATTR_TYPE >
SimpleTempDataBase() :
vcg::SimpleTempDataBase< STL_CONT >
SIMPLEX :
MyGLWidget
SimplexNumber() :
vcg::tri::TriMesh< Container0, Container1, Container2, Container3 >
,
vcg::tetra::Tetramesh< STL_VERT_CONT, STL_TETRA_CONT >
SimpTempDataType :
vcg::SimpleTempData< STL_CONT, ATTR_TYPE >
SingleFaceRaster() :
vcg::tri::SurfaceSampling< MetroMesh, VertexSampler >
SingleFaceSimilar() :
vcg::tri::SurfaceSampling< MetroMesh, VertexSampler >
SingleFaceSimilarDual() :
vcg::tri::SurfaceSampling< MetroMesh, VertexSampler >
SingleFaceSubdivision() :
vcg::tri::SurfaceSampling< MetroMesh, VertexSampler >
SingleFaceSubdivisionOld() :
vcg::tri::SurfaceSampling< MetroMesh, VertexSampler >
singlet_remove() :
vcg::tri::HalfEdgeTopology< MeshType >
singularValues() :
SVD< MatrixType >
SingularValuesType :
SVD< MatrixType >
siz :
vcg::BasicGrid< SCALARTYPE >
size :
vcg::tri::io::ImporterPLY< OpenMeshType >::LoadPly_FaceAux
,
vcg::tetra::io::ImporterPLY< OpenMeshType >::LoadPly_TetraAux
,
ei_unpacket_traits< __m128i >
,
vcg::CoordinateFrame
,
ei_packet_traits< double >
,
ei_unpacket_traits< v4i >
,
CompressedStorage< Scalar >
Size() :
Texture3D
,
vcg::Box< N, S >
,
Texture2D
size() :
SparseMatrixBase< Derived >
Size :
ei_sum_impl< Derived, LinearVectorization, CompleteUnrolling >
,
HessenbergDecomposition< _MatrixType >
,
vcg::StripMeshBuilder
,
ei_dot_impl< Derived1, Derived2, LinearVectorization, CompleteUnrolling >
,
Tridiagonalization< _MatrixType >
,
Texture1D
,
SystemLDL
size :
vcg::tri::Hole< MESH >::Info
,
ei_packet_traits< float >
,
ei_unpacket_traits< v4f >
,
ei_unpacket_traits< __m128d >
,
ei_packet_traits< T >
,
vcg::OctreeTemplate< VOXEL_TYPE, SCALAR_TYPE >
,
vcg::tri::io::ImporterPLY< OpenMeshType >::LoadPly_TristripAux
,
ring< T >
,
vcg::VectorNBW< bool >
,
AmbiVector< _Scalar >
Size :
SelfAdjointEigenSolver< _MatrixType >
,
Texture
,
SparseMatrix< _Scalar, _Flags >
size :
ei_packet_traits< int >
,
ei_unpacket_traits< __m128 >
,
ei_unpacket_traits< T >
,
MatrixBase< Derived >
,
vcg::GridStaticObj< ObjType, FLT >
size_t :
vcg::tri::MarchingCubes< TRIMESH_TYPE, WALKER_TYPE >
,
vcg::tri::ExtendedMarchingCubes< TRIMESH_TYPE, WALKER_TYPE >
size_type :
aligned_allocator< T >
SizeAtCompileTime :
SparseMatrixBase< Derived >
,
MatrixBase< Derived >
,
MapBase< Derived >
sizeCm :
vcg::edg::io::SVGProperties
sizeHint() :
GLWidget
SizeMinusOne :
HessenbergDecomposition< _MatrixType >
,
Tridiagonalization< _MatrixType >
SizeOf() :
vcg::SimpleTempDataBase< STL_CONT >
,
vcg::AttributeBase
,
vcg::SimpleTempData< STL_CONT, ATTR_TYPE >
,
vcg::Attribute< ATTR_TYPE >
SizeX() :
vcg::Box< N, S >
SizeY() :
vcg::Box< N, S >
SizeZ() :
vcg::Box< N, S >
Skipline() :
vcg::tri::io::ImporterRAW< MESH_TYPE >
skipmesh() :
vcg::tri::io::ImporterPTX< OpenMeshType >
slerp() :
Rotation2D< _Scalar >
,
Quaternion< _Scalar >
SliceSize :
vcg::tri::Resampler< OLD_MESH_TYPE, NEW_MESH_TYPE, FLT, DISTFUNCTOR >::Walker
slot :
SlotsNode
SlotNode() :
SlotNode
SlotsNode() :
SlotsNode
SluMatrix() :
SluMatrix
SmallTetraButton :
MainFrame
SMF_LABEL_SIZE :
vcg::tri::io::ImporterSMF< OpenMeshType >
SMFError :
vcg::tri::io::ImporterSMF< OpenMeshType >
SMOOTH :
GLArea
smooth :
GLArea
SmoothButton :
MainFrame
SmoothVisibility() :
vcg::VertexVisShader< MESH_TYPE >
SMPTE_C :
vcg::ColorSpace< T >
sn :
XMLTree
snap :
vcg::CylinderMode
SolidAngle() :
vcg::Tetra3< ScalarType >
solve() :
SparseLU< MatrixType, SuperLU >
,
SparseLU< MatrixType, Backend >
,
SVD< MatrixType >
,
LU< MatrixType >
,
SparseLU< MatrixType, UmfPack >
Solve() :
vcg::LinearSolve< T >
,
SystemLDL
solve() :
QR< MatrixType >
,
LDLT< MatrixType >
,
LLT< MatrixType >
solveInPlace() :
SparseLLT< MatrixType, Backend >
,
SparseLLT< MatrixType, Taucs >
,
LDLT< MatrixType >
,
SparseLDLT< MatrixType, Backend >
,
SparseLLT< MatrixType, Cholmod >
,
LLT< MatrixType >
solveTriangular() :
SparseMatrixBase< Derived >
,
MatrixBase< Derived >
solveTriangularInPlace() :
SparseMatrixBase< Derived >
,
MatrixBase< Derived >
Son() :
vcg::OctreeTemplate< VOXEL_TYPE, SCALAR_TYPE >
,
vcg::OctreeTemplate< VOXEL_TYPE, SCALAR_TYPE >::Leaf
son() :
XMLInteriorNode
Son() :
vcg::OctreeTemplate< VOXEL_TYPE, SCALAR_TYPE >::Node
,
vcg::OctreeTemplate< VOXEL_TYPE, SCALAR_TYPE >::InnerNode
sons() :
XMLInteriorNode
,
vcg::NormalExtrapolation< VERTEX_CONTAINER >::MSTNode
Sons :
NodeGroup
sons :
vcg::OctreeTemplate< VOXEL_TYPE, SCALAR_TYPE >::InnerNode
sort() :
vcg::tri::Clustering< MeshType, CellType >::SimpleTri
,
SVD< MatrixType >
sorted_dataset :
vcg::Octree< OBJECT_TYPE, SCALAR_TYPE >
SortedTriple() :
vcg::tri::Clean< CleanMeshType >::SortedTriple
sortOrient() :
vcg::tri::Clustering< MeshType, CellType >::SimpleTri
source :
vcg::tri::Geo< MeshType, DistanceFunctor >::TempData
,
Shader
SOURCE_DIRTY :
Shader
SourceTag() :
Collada::Tags::SourceTag
SparseBase :
SparseVector< _Scalar, _Flags >
SparseCwise() :
SparseCwise< ExpressionType >
SparseCwiseBinaryOp() :
SparseCwiseBinaryOp< BinaryOp, Lhs, Rhs >
SparseCwiseUnaryOp() :
SparseCwiseUnaryOp< UnaryOp, MatrixType >
SparseDiagonalProduct() :
SparseDiagonalProduct< LhsNested, RhsNested >
SparseFlagged() :
SparseFlagged< ExpressionType, Added, Removed >
SparseFlags :
ei_traits< SparseDiagonalProduct< Lhs, Rhs > >
SparseInnerVectorSet() :
SparseInnerVectorSet< MatrixType, Size >
,
SparseInnerVectorSet< DynamicSparseMatrix< _Scalar, _Options >, Size >
,
SparseInnerVectorSet< MatrixType, Size >
,
SparseInnerVectorSet< DynamicSparseMatrix< _Scalar, _Options >, Size >
SparseLDLT() :
SparseLDLT< MatrixType, Backend >
SparseLLT() :
SparseLLT< MatrixType, Cholmod >
,
SparseLLT< MatrixType, Taucs >
,
SparseLLT< MatrixType, Cholmod >
,
SparseLLT< MatrixType, Backend >
,
SparseLLT< MatrixType, Taucs >
,
SparseLLT< MatrixType, Backend >
SparseLU() :
SparseLU< MatrixType, SuperLU >
,
SparseLU< MatrixType, UmfPack >
,
SparseLU< MatrixType, SuperLU >
,
SparseLU< MatrixType, UmfPack >
,
SparseLU< MatrixType, Backend >
SparseMatrix() :
SparseMatrix< _Scalar, _Flags >
SparseMatrixBase() :
SparseMatrixBase< Derived >
SparseProduct() :
SparseProduct< LhsNested, RhsNested, ProductMode >
SparseTranspose() :
SparseTranspose< MatrixType >
SparseVector() :
SparseVector< _Scalar, _Flags >
SpatialHashType :
vcg::SpatialHashTable< ObjType, FLT >
SpecularTag() :
Collada::Tags::SpecularTag
speed :
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
sph :
vcg::MidPointSphere< MESH_TYPE >
,
vcg::EdgeSplSphere< FLT >
sphere :
vcg::Bmt::Cell
,
vcg::BmtBuilder
,
vcg::Bmt
Sphere3() :
vcg::Sphere3< T >
SphereDifference() :
SphereDifference
SphereOfSpheres() :
vcg::SmallestEnclosing
SphereOfTetra() :
vcg::SmallestEnclosing
SphereOfTriangle() :
vcg::SmallestEnclosing
SphereUnion() :
SphereUnion
SphType :
vcg::vertex::Sph< A, T >
spin :
vcg::Trackball
spinnable :
vcg::Trackball
spinning :
vcg::Trackball
splitAxis :
vcg::AABBBinaryTree< OBJTYPE, SCALARTYPE, NODEAUXDATATYPE >::AABBBinaryTreeNode
splitMeshInTexturedPatches() :
Collada::DocumentManager
SplitNum :
vcg::VisShader< MESH_TYPE, MAXVIS >
SplittedRendering() :
vcg::VisShader< MESH_TYPE, MAXVIS >
SplitToken() :
vcg::tri::io::ImporterOBJ< OpenMeshType >
SplitVertex() :
vcg::tri::AttributeSeam
SplitVToken() :
vcg::tri::io::ImporterOBJ< OpenMeshType >
SplitVVNToken() :
vcg::tri::io::ImporterOBJ< OpenMeshType >
SplitVVTToken() :
vcg::tri::io::ImporterOBJ< OpenMeshType >
SplitVVTVNToken() :
vcg::tri::io::ImporterOBJ< OpenMeshType >
SQR() :
vcg::tri::Inertia< InertiaMeshType >
sqrdAvg :
vcg::Distribution< ScalarType >
sqrdValSum :
vcg::Distribution< ScalarType >
SquaredDiag() :
vcg::Box3< BoxScalarType >
,
vcg::Box< N, S >
SquaredDistance() :
vcg::Point2< P2ScalarType >
squaredDistance() :
ParametrizedLine< _Scalar, _AmbientDim >
squaredExteriorDistance() :
AlignedBox< _Scalar, _AmbientDim >
SquaredLength() :
vcg::Segment3< SegmentScalarType >
,
vcg::Segment2< SegmentScalarType >
squaredNorm() :
Quaternion< _Scalar >
SquaredNorm() :
vcg::Point3< P3ScalarType >
,
vcg::ndim::Point3< S >
,
vcg::Point4< T >
,
vcg::ndim::Point3< S >
,
vcg::ndim::Point4< S >
,
vcg::ndim::Point2< S >
,
vcg::ndim::Point< N, S >
squaredNorm() :
MatrixBase< Derived >
SquaredNorm() :
vcg::ndim::Point4< S >
,
vcg::ndim::Point2< S >
squaredNorm() :
SparseMatrixBase< Derived >
SquaredNorm() :
vcg::ndim::Point< N, S >
,
vcg::Point2< P2ScalarType >
squaredNorm() :
PartialRedux< ExpressionType, Direction >
squaredThr :
vcg::EdgeLen< MESH_TYPE, FLT >
SquareMatrixType :
SparseMatrixBase< Derived >
,
MatrixBase< Derived >
squeeze() :
CompressedStorage< Scalar >
SrcAlignment :
ei_assign_innervec_CompleteUnrolling< Derived1, Derived2, Index, Stop >
,
ei_assign_traits< Derived, OtherDerived >
SrcIsAligned :
ei_assign_traits< Derived, OtherDerived >
SRGB :
vcg::ColorSpace< T >
StableDot() :
vcg::ndim::Point< N, S >
,
vcg::ndim::Point4< S >
,
vcg::ndim::Point2< S >
,
vcg::ndim::Point3< S >
,
vcg::Point4< T >
StandardDeviation() :
vcg::Histogram< ScalarType >
,
vcg::Distribution< ScalarType >
start :
vcg::tri::BitQuad< _MeshType, Interpolator >::Iterator
,
vcg::tri::ConnectedIterator< ConnectedMeshType >
,
vcg::LocalOptimization< MeshType >
,
vcg::Rubberband
,
MatrixBase< Derived >
Start() :
vcg::EntryCATBase< STL_CONT >
start() :
MatrixBase< Derived >
,
vcg::GLW::GLAElem
,
MatrixBase< Derived >
,
vcg::RayIterator< Spatial_Idexing, INTFUNCTOR, TMARKER >
startFill() :
DynamicSparseMatrix< _Scalar, _Flags >
,
SparseVector< _Scalar, _Flags >
,
SparseMatrix< _Scalar, _Flags >
StartPlaying() :
vcg::TrackRecorder
StartRecording() :
vcg::TrackRecorder
startTime :
vcg::TrackRecorder
static_n() :
vcg::TexCoord2Simple< T >
StaticGrid :
vcg::tri::Pivot< MESH >
,
vcg::tri::BallPivoting< MESH >
status :
vcg::tetra::io::PlyInfo
,
vcg::tri::io::PlyInfo
,
vcg::AreaMode
STDBf :
vcg::tri::io::ExporterVMI< SaveMeshType >
STDBv :
vcg::tri::io::ExporterVMI< SaveMeshType >
STENCIL :
FrameBufferSemantic
StencilRenderBuffer() :
StencilRenderBuffer
StencilRenderTarget() :
StencilRenderTarget
StencilRenderTexture() :
StencilRenderTexture
StencilTexture() :
StencilTexture
StencilTexture2D() :
StencilTexture2D
step_current :
vcg::NavigatorWasdMode
step_height :
vcg::NavigatorWasdMode
step_last :
vcg::NavigatorWasdMode
step_length :
vcg::NavigatorWasdMode
step_size :
vcg::ClosestIterator< Spatial_Idexing, DISTFUNCTOR, TMARKER >
step_x :
vcg::NavigatorWasdMode
stepbound :
LMDiff::lm_control_type
STL_LABEL_SIZE :
vcg::tri::io::ImporterSTL< OpenMeshType >
STLError :
vcg::tri::io::ImporterSTL< OpenMeshType >
stop :
LMDiff::lm_status_type
Stop() :
vcg::TrackRecorder
StopSpinning() :
vcg::Trackball
storage :
SluMatrix
storage_has_aligned_fixed_size :
ei_compute_matrix_flags< Scalar, Rows, Cols, Options, MaxRows, MaxCols >
storage_has_fixed_size :
ei_compute_matrix_flags< Scalar, Rows, Cols, Options, MaxRows, MaxCols >
StorageType() :
TextureRenderTarget
,
RenderTarget
,
BufferRenderTarget
Store() :
vcg::Trackball
stotype1 :
vcg::ply::PropDescriptor
stotype2 :
vcg::ply::PropDescriptor
stotypename() :
vcg::ply::PropDescriptor
stotypesize() :
vcg::ply::PropDescriptor
StratifiedMontecarlo() :
vcg::tri::SurfaceSampling< MetroMesh, VertexSampler >
stride() :
SwapWrapper< ExpressionType >
,
NestByValue< ExpressionType >
,
MapBase< Derived >
,
Map< MatrixType, PacketAccess >
,
Matrix< _Scalar, _Rows, _Cols, _Options, _MaxRows, _MaxCols >
,
Block< MatrixType, BlockRows, BlockCols, PacketAccess, HasDirectAccess >
,
Flagged< ExpressionType, Added, Removed >
,
Part< MatrixType, Mode >
,
vcg::tri::io::UtilDAE::WedgeAttribute
,
MatrixBase< Derived >
,
Transpose< MatrixType >
STRIP :
vcg::StripMesh
strip :
vcg::StripMeshBuilder
StripMesh() :
vcg::StripMesh
strokeColor :
vcg::edg::io::SVGProperties
strokeLineCap :
vcg::edg::io::SVGProperties
SubBox() :
vcg::OctreeTemplate< VOXEL_TYPE, SCALAR_TYPE >
SubBoxAndCenterInWorldCoordinates() :
vcg::OctreeTemplate< VOXEL_TYPE, SCALAR_TYPE >
subcols() :
SparseMatrixBase< Derived >
Subconfig13() :
vcg::tri::MCLookUpTable
subDiagonal() :
Tridiagonalization< _MatrixType >
SubDiagonalReturnType :
Tridiagonalization< _MatrixType >
,
HessenbergDecomposition< _MatrixType >
SubDiagonalType :
HessenbergDecomposition< _MatrixType >
,
Tridiagonalization< _MatrixType >
SubdivFaceSampling() :
vcg::Sampling< MetroMesh >
SubdivideAndSample() :
vcg::tri::SurfaceSampling< MetroMesh, VertexSampler >
SUBDIVISION_SAMPLING :
vcg::SamplingFlags
subrows() :
SparseMatrixBase< Derived >
subsetP :
vcg::tri::FourPCS< MeshType >
SubSetT() :
vcg::tetra::Allocator< TM_TYPE >
substituteChar() :
vcg::tri::io::ExporterU3D< SaveMeshType >
SubtractiveRingRNG() :
vcg::math::SubtractiveRingRNG
SubVectorType :
BlockReturnType< ExpressionType, RowsOrSize, Cols >
succeeded() :
SparseLLT< MatrixType, Backend >
,
SparseLU< MatrixType, Backend >
,
SparseLDLT< MatrixType, Backend >
SuggestConsistentOffsets() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::OffsetTable
sum() :
PartialRedux< ExpressionType, Direction >
,
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
Sum() :
vcg::ndim::Point3< S >
,
vcg::ndim::Point4< S >
sum() :
MatrixBase< Derived >
,
vcg::tri::Smooth< SmoothMeshType >::QualitySmoothInfo
,
vcg::tri::EvenParam< CoordType >
Sum() :
vcg::ndim::Point2< S >
sum :
vcg::tri::Smooth< SmoothMeshType >::LaplacianInfo
,
SparseMatrixBase< Derived >
Sum() :
vcg::ndim::Point< N, S >
sum :
vcg::tri::Smooth< SmoothMeshType >::HCSmoothInfo
Super :
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
SupernodalFactorIsDirty :
SparseLLT< MatrixType, Backend >
,
SparseLDLT< MatrixType, Backend >
SupportedAccessPatterns :
ei_traits< SparseMatrix< _Scalar, _Flags > >
,
ei_traits< SparseVector< _Scalar, _Flags > >
,
ei_traits< DynamicSparseMatrix< _Scalar, _Flags > >
SurfaceTag() :
Collada::Tags::SurfaceTag
svd() :
MatrixBase< Derived >
SVD() :
SVD< MatrixType >
SVGProperties() :
vcg::edg::io::SVGProperties
swap() :
ei_matrix_storage< T, Dynamic, Dynamic, Dynamic, _Options >
,
ei_matrix_storage< T, Size, _Rows, Dynamic, _Options >
,
ei_matrix_storage< T, Size, Dynamic, Dynamic, _Options >
,
MatrixBase< Derived >
,
Part< MatrixType, Mode >
,
ei_matrix_storage< T, Dynamic, Dynamic, _Cols, _Options >
,
vcg::Split
,
ei_matrix_storage< T, Dynamic, _Rows, Dynamic, _Options >
,
ei_matrix_storage< T, Size, Dynamic, _Cols, _Options >
,
CompressedStorage< Scalar >
,
ei_matrix_storage< T, Size, _Rows, _Cols, _Options >
,
SparseVector< _Scalar, _Flags >
,
Matrix< _Scalar, _Rows, _Cols, _Options, _MaxRows, _MaxCols >
,
DynamicSparseMatrix< _Scalar, _Flags >
,
SparseMatrix< _Scalar, _Flags >
SwapColumns() :
vcg::ndim::Matrix< TYPE >
SwapRows() :
vcg::ndim::Matrix< TYPE >
SwapStorage :
RandomSetter< SparseMatrixType, MapTraits, OuterPacketBits >
SwapWrapper() :
SwapWrapper< ExpressionType >
SWITCH :
GetOpt::Option
switchside :
vcg::tri::io::ImporterPTX< OpenMeshType >::Info
SwitchTextPhysics() :
MyGLWidget
SwitchTextQuality() :
MyGLWidget
SwitchTextSimplex() :
MyGLWidget
sx :
vcg::SimplePic< PixType >
sy :
vcg::SimplePic< PixType >
Sync() :
vcg::Trackball
sz :
vcg::SimpleVolume< VOX_TYPE >
,
vcg::GenNormal< ScalarType >::OctaLevel
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Friends
Defines
vcglib
Author(s): Christian Bersch
autogenerated on Fri Jan 11 09:21:30 2013