Here is a list of all class members with links to the classes they belong to:
- A
: vcg::tri::Inertia< InertiaMeshType >
, vcg::tri::UpdateCurvature< MeshType >::AreaData
, SparseMatrix< _Scalar, _Flags >
- a
: ei_has_none
, ei_has_std_result_type
- A()
: SystemLDL
- a
: ei_has_tr1_result
, vcg::Matrix33
- A
: vcg::tri::io::PlaceHolderType< N >
- a
: vcg::tri::Smooth< SmoothMeshType >::ColorSmoothInfo
, vcg::math::Quadric< Scalar >
, vcg::tri::UpdateCurvatureFitting< MeshType >::Quadric
, vcg::tri::UpdateColor< UpdateMeshType >::ColorAvgInfo
- AABBBinaryTree()
: vcg::AABBBinaryTree< OBJTYPE, SCALARTYPE, NODEAUXDATATYPE >
- AABBBinaryTreeNode()
: vcg::AABBBinaryTree< OBJTYPE, SCALARTYPE, NODEAUXDATATYPE >::AABBBinaryTreeNode
- absDistance()
: Hyperplane< _Scalar, _AmbientDim >
- AbsDistFlag
: vcg::tri::Resampler< OLD_MESH_TYPE, NEW_MESH_TYPE, FLT, DISTFUNCTOR >::Walker
- AccessorTag()
: Collada::Tags::AccessorTag
- AccumulateLaplacianInfo()
: vcg::tri::Smooth< SmoothMeshType >
- accX
: vcg::NavigatorWasdMode
- accY
: vcg::NavigatorWasdMode
- accZ
: vcg::NavigatorWasdMode
- active
: vcg::tri::FrontEdge
, vcg::tetra::GlTetramesh< CONT_TETRA >::ClipPlane
- ActiveCoordinateFrame()
: vcg::ActiveCoordinateFrame
- adaptiveRadiusFlag
: vcg::tri::SurfaceSampling< MetroMesh, VertexSampler >::PoissonDiskParam
- Add()
: vcg::Box2< BoxScalarType >
, vcg::Box3< BoxScalarType >
, vcg::SpatialHashTable< ObjType, FLT >
, vcg::Sphere3< T >
, vcg::Distribution< ScalarType >
, vcg::Histogram< ScalarType >
, vcg::Box< N, S >
, vcg::Box2< BoxScalarType >
- add1000Faces()
: GLArea
- add100Faces()
: GLArea
- add10Faces()
: GLArea
- add_face()
: vcg::tri::HalfEdgeTopology< MeshType >
- add_face_unsafe()
: vcg::tri::HalfEdgeTopology< MeshType >
- addAll()
: GLArea
- addArgument()
: GetOpt
- AddAttrib()
: vcg::tri::io::Der< MeshType, A, T >
, vcg::tri::io::DerK< MeshType, A, T >
, vcg::tri::io::K< MeshType >
- AddCell()
: vcg::BmtBuilder
- addClass()
: ClassesNode
- addClasses()
: XMLTree
- AddClipSection()
: vcg::tetra::GlTetramesh< CONT_TETRA >
- AddCost
: Eigen::NumTraits< T >
, ei_functor_traits< ei_scalar_cast_op< Scalar, NewType > >
, NumTraits< int >
, NumTraits< float >
, NumTraits< double >
, NumTraits< std::complex< _Real > >
, NumTraits< long long int >
, NumTraits< long double >
, NumTraits< bool >
, Eigen::NumTraits< unsigned char >
, Eigen::NumTraits< short int >
- AddDataElem()
: vcg::CATBase< STL_CONT >
, vcg::CATEntry< STL_CONT, ENTRY_TYPE >
- AddDuplexVertexCoord()
: vcg::tri::io::Exporter3DS< SaveMeshType >
- AddEdges()
: vcg::edg::Allocator< AllocateMeshType >
, vcg::tri::Allocator< AllocateMeshType >
- AddElement()
: vcg::ply::PlyFile
- addEntry()
: OwnSlotNode
- addFace()
: GLArea
, vcg::tri::Pivot< MESH >
- AddFace()
: vcg::tri::AdvancingFront< MESH >
, OverlapEstimation< MESH_TYPE >::VertexPointerSampler
, vcg::tri::TrivialSampler< MeshType >
- AddFaces()
: vcg::tri::Allocator< AllocateMeshType >
- AddFaceVertex()
: vcg::tri::NearestToCenter< MeshType >
, vcg::tri::AverageColorCell< MeshType >
- addHeaders()
: MainNode
, XMLTree
- AddHEdge()
: vcg::tri::UpdateHalfEdges< MeshType >
- AddHEdges()
: vcg::tri::Allocator< AllocateMeshType >
- addInstance()
: InstancesNode
- addInstances()
: XMLTree
- AdditionalInfo()
: AdditionalInfo
- AddMesh()
: vcg::tri::Clustering< MeshType, CellType >
- AddNameTypeBound()
: vcg::tri::Allocator< AllocateMeshType >
- AddNewNormalVertex()
: vcg::tri::io::ExporterOBJ< SaveMeshType >
- AddNewTextureCoord()
: vcg::tri::io::ExporterOBJ< SaveMeshType >
- AddNode()
: vcg::OctreeTemplate< VOXEL_TYPE, SCALAR_TYPE >
- addNode()
: NodeGroup
, XMLTree
- AddNodeToMesh()
: vcg::tri::io::ImporterDAE< OpenMeshType >
- addOption()
: GetOpt
- addOptionalArgument()
: GetOpt
- addOwnSlot()
: OwnSlotsNode
, SlotNode
- addOwnSlots()
: ClassNode
, InstanceNode
- AddPerEdgeAttribute()
: vcg::tri::Allocator< AllocateMeshType >
, vcg::tri::Allocator< AllocateMeshType >::NameTypeBound_Base
, vcg::tri::Allocator< AllocateMeshType >::NameTypeBound< TYPE >
, vcg::tri::Allocator< AllocateMeshType >
- AddPerFaceAttribute()
: vcg::tri::Allocator< AllocateMeshType >
, vcg::tri::Allocator< AllocateMeshType >::NameTypeBound_Base
, vcg::tri::Allocator< AllocateMeshType >::NameTypeBound< TYPE >
, vcg::tri::Allocator< AllocateMeshType >
- AddPerMeshAttribute()
: vcg::tri::Allocator< AllocateMeshType >
, vcg::tri::Allocator< AllocateMeshType >::NameTypeBound_Base
, vcg::tri::Allocator< AllocateMeshType >::NameTypeBound< TYPE >
, vcg::tri::Allocator< AllocateMeshType >
- AddPerVertexAttribute()
: vcg::tri::Allocator< AllocateMeshType >::NameTypeBound< TYPE >
, vcg::tri::Allocator< AllocateMeshType >
, vcg::tri::Allocator< AllocateMeshType >::NameTypeBound_Base
- AddPixelCount()
: vcg::VisShader< MESH_TYPE, MAXVIS >
- AddPointSet()
: vcg::tri::Clustering< MeshType, CellType >
- AddPolygonToMesh()
: vcg::tri::io::ImporterDAE< OpenMeshType >
- AddProp()
: vcg::ply::PlyElement
- AddRandomSample()
: vcg::Sampling< MetroMesh >
- AddRange()
: vcg::Voxel
- address()
: aligned_allocator< T >
- AddRT()
: FrameBuffer
- AddSample()
: vcg::Sampling< MetroMesh >
- addSlot()
: SlotsNode
- addSlots()
: XMLTree
- addSwitch()
: GetOpt
- AddTetra()
: vcg::tetra::Allocator< TM_TYPE >
- AddTextureSample()
: OverlapEstimation< MESH_TYPE >::VertexPointerSampler
, vcg::tri::TrivialSampler< MeshType >
- AddToRead()
: vcg::ply::PlyElement
, vcg::ply::PlyFile
- addTot()
: GLArea
- AddTriangles()
: vcg::tri::MarchingCubes< TRIMESH_TYPE, WALKER_TYPE >
- AddUpdate()
: vcg::BmtBuilder
- addValue()
: EntryNode
- AddVert()
: OverlapEstimation< MESH_TYPE >::VertexPointerSampler
, vcg::tri::TrivialSampler< MeshType >
- AddVertex()
: vcg::tri::NearestToCenter< MeshType >
, vcg::tri::AverageColorCell< MeshType >
, vcg::tri::AdvancingFront< MESH >
- AddVertices()
: vcg::edg::Allocator< AllocateMeshType >
, vcg::tetra::Allocator< TM_TYPE >
, vcg::tri::Allocator< AllocateMeshType >
, vcg::vrt::Allocator< AllocateMeshType >
- AdjacencyRing()
: vcg::tri::SelfIntersectionEar< MESH >
- adjoint()
: MatrixBase< Derived >
, SparseMatrixBase< Derived >
- AdjointReturnType
: MatrixBase< Derived >
, SparseMatrixBase< Derived >
- AdjTypePack()
: vcg::face::vector_ocf< VALUE_TYPE >::AdjTypePack
- AdjustBoundingBox()
: vcg::Octree< OBJECT_TYPE, SCALAR_TYPE >
- ADOBE_RGB
: vcg::ColorSpace< T >
- AdvancingFront()
: vcg::tri::AdvancingFront< MESH >
- AdvancingTest()
: vcg::tri::AdvancingTest< MESH >
- AF
: vcg::face::vector_ocf< VALUE_TYPE >
- Align()
: vcg::tri::FourPCS< MeshType >
- aligned_allocator()
: aligned_allocator< T >
- aligned_bit
: ei_compute_matrix_flags< Scalar, Rows, Cols, Options, MaxRows, MaxCols >
- AlignedBox()
: AlignedBox< _Scalar, _AmbientDim >
- AlignedDerivedType
: ei_traits< Block< MatrixType, BlockRows, BlockCols, _PacketAccess, _DirectAccessStatus > >
, Block< MatrixType, BlockRows, BlockCols, PacketAccess, HasDirectAccess >
, ei_traits< Map< MatrixType, _PacketAccess > >
, Map< MatrixType, PacketAccess >
, MapBase< Derived >
- AlignedMapType
: Matrix< _Scalar, _Rows, _Cols, _Options, _MaxRows, _MaxCols >
- alignment
: ei_sum_vec_unroller< Derived, Start, 1 >
- alignment1
: ei_dot_vec_unroller< Derived1, Derived2, Index, Stop, true >
- alignment2
: ei_dot_vec_unroller< Derived1, Derived2, Index, Stop, true >
- AlignmentMask
: LLT< MatrixType >
, SVD< MatrixType >
- AlignWith()
: vcg::ActiveCoordinateFrame
, vcg::MovableCoordinateFrame
- all()
: PartialRedux< ExpressionType, Direction >
, MatrixBase< Derived >
- ALL_CHANNELS
: vcg::tri::UpdateColor< UpdateMeshType >
- AllEdge()
: vcg::tri::SurfaceSampling< MetroMesh, VertexSampler >
- AllFace()
: vcg::tri::SurfaceSampling< MetroMesh, VertexSampler >
, vcg::tri::UpdateSelection< ComputeMeshType >
- Alloc()
: vcg::face::FFAdj< T >
, vcg::face::PVFAdj< T >
, vcg::FaceTypeHolder< UserTypes >
, vcg::face::Color< A, T >
, vcg::face::WedgeTexCoord< A, T >
, vcg::face::EmptyVertexRef< T >
, vcg::face::VertexRef< T >
, vcg::face::NormalFromVert< T >
, vcg::face::NormalAbs< A, T >
, vcg::face::WedgeNormal< T >
, vcg::face::WedgeRealNormal< A, T >
, vcg::face::EmptyWedgeTexCoord< T >
, vcg::face::EmptyBitFlags< T >
, vcg::face::BitFlags< T >
, vcg::face::EmptyColorMarkQuality< T >
, vcg::face::Quality< A, T >
, vcg::face::EmptyAdj< T >
, vcg::face::VFAdj< T >
, vcg::face::FEAdj< T >
, vcg::face::FHAdj< T >
, vcg::face::EmptyPolyInfo< T >
, vcg::face::PolyInfo< T >
, vcg::face::PEmptyFVAdj< T >
, vcg::face::PFVAdj< T >
, vcg::face::EmptyPVFAdj< T >
, vcg::face::PFFAdj< T >
, vcg::face::PFEAdj< T >
, vcg::face::PFHAdj< T >
- allocate()
: aligned_allocator< T >
- Allocate()
: vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::UniformGrid
, vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::HashTable
, vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::OffsetTable
, vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::BinaryImage
- AllocatedCells
: vcg::SpatialHashTable< ObjType, FLT >
- allocatedSize()
: CompressedStorage< Scalar >
- AllocatorType
: vcg::tri::ExtendedMarchingCubes< TRIMESH_TYPE, WALKER_TYPE >
, vcg::tri::MarchingCubes< TRIMESH_TYPE, WALKER_TYPE >
- alloclist
: vcg::ply::PropDescriptor
- allowUnlimitedArguments()
: GetOpt
- allTr
: vcg::tri::FourPCS< MeshType >
- AllVertex()
: vcg::tri::SurfaceSampling< MetroMesh, VertexSampler >
, vcg::tri::UpdateSelection< ComputeMeshType >
- Alpha()
: vcg::face::PointNormalDistanceFunctor< S >
- alpha
: vcg::PolarMode
, vcg::NavigatorWasdMode
- Alpha()
: vcg::vertex::PointNormalDistanceFunctor< VERTYPE >
- AmbientDimAtCompileTime
: ParametrizedLine< _Scalar, _AmbientDim >
, AlignedBox< _Scalar, _AmbientDim >
, Hyperplane< _Scalar, _AmbientDim >
- AmbientTag()
: Collada::Tags::AmbientTag
- AmbiVector()
: AmbiVector< _Scalar >
- ang
: vcg::tri::Hole< MESH >::Weight
- angle
: vcg::tri::TrivialEar< MESH >
- Angle()
: vcg::Point2< P2ScalarType >
- angle
: vcg::tri::io::ImporterPTX< OpenMeshType >::Info
, vcg::tri::Pivot< MESH >
, AngleAxis< _Scalar >
, Rotation2D< _Scalar >
- Angle()
: vcg::tri::BallPivoting< MESH >
- angle()
: vcg::tri::Hole< MESH >::Weight
- Angle()
: vcg::ndim::Point2< S >
- angle()
: Rotation2D< _Scalar >
- AngleAxis()
: AngleAxis< _Scalar >
- AngleAxisType
: Quaternion< _Scalar >
- anglecull
: vcg::tri::io::ImporterPTX< OpenMeshType >::Info
- angularDistance()
: Quaternion< _Scalar >
- Animate()
: vcg::TrackMode
, vcg::NavigatorWasdMode
, vcg::Trackball
- any()
: PartialRedux< ExpressionType, Direction >
, MatrixBase< Derived >
- append()
: CompressedStorage< Scalar >
- APPLE_RGB
: vcg::ColorSpace< T >
- applicationName()
: GetOpt
- Apply()
: vcg::PanMode
, vcg::PlaneMode
, vcg::math::Quadric< Scalar >
, vcg::Trackball
, vcg::TrackMode
, vcg::ZMode
, vcg::ScaleMode
, vcg::AxisMode
, vcg::PathMode
, vcg::NavigatorWasdMode
, vcg::ScaleMode
, vcg::CylinderMode
, vcg::NavigatorWasdMode
, vcg::PolarMode
, vcg::SphereMode
, vcg::tri::GeometricInterpolator< VertexType >
, vcg::ZMode
, vcg::AxisMode
, vcg::TrackMode
, vcg::AreaMode
, vcg::PathMode
- ApplyInverse()
: vcg::Trackball
- applyProcedure()
: XMLInteriorNode
, XMLNode
, XMLLeafNode
- appname
: GetOpt
- ar
: vcg::tri::Hole< MESH >::Weight
- area()
: vcg::tri::Hole< MESH >::Weight
- Area()
: vcg::Box< N, S >
, vcg::Box2< BoxScalarType >
- area_S1
: vcg::Sampling< MetroMesh >
- AreaMode()
: vcg::AreaMode
- AreaNormalizeFace()
: vcg::tri::UpdateNormals< ComputeMeshType >
- AreaPreservingTextureOptimizer()
: vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
- args
: GetOpt
- ARGUMENT
: GetOpt::Option
- arguments
: GetOpt
- AROUND
: vcg::tri::BitQuad< _MeshType, Interpolator >::Pos
- array
: ei_matrix_array< T, Size, MatrixOptions, Align >
, ei_matrix_array< T, Size, MatrixOptions, false >
- array_buffers
: vcg::GlTrimesh< MESH_TYPE, partial, FACE_POINTER_CONTAINER >
- ARRAYSEMANTIC
: Collada::Tags::FloatArrayTag
- ArraySourceTag()
: Collada::Tags::ArraySourceTag
- ASCompare()
: vcg::tri::AttributeSeam::ASCompare< dst_trimesh_t >
- asDiagonal()
: MatrixBase< Derived >
- ASExtract()
: vcg::tri::AttributeSeam::ASExtract< src_trimesh_t, dst_trimesh_t >
- ASMask
: vcg::tri::AttributeSeam
- aspectRatio
: vcg::tri::MinimumWeightEar< MESH >
- AspectRatioCollapsed()
: vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE >
- Assert()
: vcg::edge::Pos< EDGETYPE >
, vcg::tetra::Pos< MTTYPE >
, vcg::face::Pos< FaceType >
- AssetTag()
: Collada::Tags::AssetTag
- assignGeneric()
: SparseMatrixBase< Derived >
- AssociatedPolynomial()
: vcg::math::DynamicLegendre< ScalarType, MAX_L >
, vcg::math::Legendre< ScalarType >
, vcg::math::DynamicLegendre< ScalarType, MAX_L >
- at()
: CompressedStorage< Scalar >
- AT()
: vcg::CATEntry< STL_CONT, ENTRY_TYPE >
- atInRange()
: CompressedStorage< Scalar >
- Attach()
: Program
, RenderTarget
- AttachedShader()
: Program
- AttachedShaders()
: Program
- attachment
: ColorRenderTarget
- Attachment()
: StencilRenderTarget
, DepthRenderTarget
, RenderTarget
, ColorRenderTarget
- attr_type
: vcg::EntryCAT< STL_CONT, ATTR_TYPE >
- AttrConstIterator
: vcg::tri::Allocator< AllocateMeshType >
- Attribute()
: Program
- attribute
: vcg::Attribute< ATTR_TYPE >
- Attribute()
: vcg::Attribute< ATTR_TYPE >
- AttributeBase()
: vcg::AttributeBase
- AttributeHandle()
: vcg::tri::TriMesh< Container0, Container1, Container2, Container3 >::AttributeHandle< ATTR_TYPE, CONT >
- attributes
: vcg::vector_occ< VALUE_TYPE >
, img::Image< Channels, ScalarType, Safe >
- attributeSourcePerSimplex()
: vcg::tri::io::UtilDAE
- AttrIterator
: vcg::tri::Allocator< AllocateMeshType >
- attrn
: vcg::tri::TriMesh< Container0, Container1, Container2, Container3 >
- AttrType
: vcg::Attribute< ATTR_TYPE >
, vcg::SimpleTempData< STL_CONT, ATTR_TYPE >
- atWithInsertion()
: CompressedStorage< Scalar >
- AuthoringToolTag()
: Collada::Tags::AuthoringToolTag
- AuthorTag()
: Collada::Tags::AuthorTag
- auxData
: vcg::AABBBinaryTree< OBJTYPE, SCALARTYPE, NODEAUXDATATYPE >::AABBBinaryTreeNode
- AV
: vcg::face::vector_ocf< VALUE_TYPE >
, vcg::vertex::vector_ocf< VALUE_TYPE >
- AV0()
: vcg::tri::EdgeCollapse< TRI_MESH_TYPE >
- AV01()
: vcg::tri::EdgeCollapse< TRI_MESH_TYPE >
- AV1()
: vcg::tri::EdgeCollapse< TRI_MESH_TYPE >
- AverageColorCell()
: vcg::tri::AverageColorCell< MeshType >
- avg
: vcg::Distribution< ScalarType >
, vcg::Histogram< ScalarType >
- Avg()
: vcg::Histogram< ScalarType >
, vcg::Distribution< ScalarType >
- axis
: vcg::AxisMode
, AngleAxis< _Scalar >
- Axis()
: vcg::Shot< S, RotationType >
- axis()
: AngleAxis< _Scalar >
, vcg::CylinderMode
- AxisMode()
: vcg::AxisMode