Here is a list of all class members with links to the classes they belong to:
- B
: vcg::tri::FourPCS< MeshType >
, vcg::tri::Inertia< InertiaMeshType >
, vcg::vert::OSGColorCore< T >
- b
: vcg::tetra::io::ImporterPLY< OpenMeshType >::LoadPly_TetraAux
, vcg::tetra::io::ImporterPLY< OpenMeshType >::LoadPly_VertAux< S >
, vcg::tri::Smooth< SmoothMeshType >::ColorSmoothInfo
, vcg::tri::io::ImporterPLY< OpenMeshType >::LoadPly_FaceAux
, vcg::tri::io::ImporterPLY< OpenMeshType >::LoadPly_VertAux< S >
- B()
: SystemLDL
- b
: vcg::tri::UpdateColor< UpdateMeshType >::ColorAvgInfo
, GetOpt::Option
, vcg::tri::UpdateCurvatureFitting< MeshType >::Quadric
, vcg::math::Quadric< Scalar >
- Back()
: vcg::Trackball
- BalanceMedian()
: vcg::AABBBinaryTree< OBJTYPE, SCALARTYPE, NODEAUXDATATYPE >
- BallPivoting()
: vcg::tri::BallPivoting< MESH >
- Bangle
: vcg::tri::FourPCS< MeshType >
- baricenter
: vcg::tri::BallPivoting< MESH >
- Barycenter()
: vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
- Base
: ei_sparse_diagonal_product_inner_iterator_selector< Lhs, Rhs, SparseDiagonalProductType, SDP_IsSparseColMajor, SDP_IsDiagonal >
, ei_sparse_diagonal_product_inner_iterator_selector< Lhs, Rhs, SparseDiagonalProductType, SDP_IsSparseRowMajor, SDP_IsDiagonal >
, ei_traits< SparseProduct< LhsNested, RhsNested, ProductMode > >
, SparseLU< MatrixType, SuperLU >
, SparseLLT< MatrixType, Taucs >
, SparseLU< MatrixType, UmfPack >
, vcg::Color4< T >
, vcg::face::InfoOcf< T >
- base
: vcg::tri::FourPCS< MeshType >::CandiType
- Base()
: vcg::vertex::InfoOcf< T >
- base()
: Matrix< _Scalar, _Rows, _Cols, _Options, _MaxRows, _MaxCols >
- Base
: MapBase< Derived >
, AngleAxis< _Scalar >
, Quaternion< _Scalar >
, Rotation2D< _Scalar >
, SparseLLT< MatrixType, Cholmod >
, DynamicSparseMatrix< _Scalar, _Flags >::InnerIterator
, SparseCwiseBinaryOp< BinaryOp, Lhs, Rhs >::InnerIterator
, ei_sparse_diagonal_product_inner_iterator_selector< Lhs, Rhs, SparseDiagonalProductType, SDP_IsDiagonal, SDP_IsSparseRowMajor >
, ei_sparse_diagonal_product_inner_iterator_selector< Lhs, Rhs, SparseDiagonalProductType, SDP_IsDiagonal, SDP_IsSparseColMajor >
- basecolor
: vcg::CoordinateFrame
- BaseEdgeType
: vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
- BasePosType
: vcg::tetra::Pos< MTTYPE >
- bases
: vcg::tri::FourPCS< MeshType >
- BaseType
: vcg::face::vector_ocf< VALUE_TYPE >
, vcg::vertex::vector_ocf< VALUE_TYPE >
- BaseVertexType
: vcg::tri::io::UtilDAE::MyPolygon< VERTEX_TYPE >
- BasisReturnType
: MatrixBase< Derived >
- bb
: vcg::tri::Hole< MESH >::Info
- BBox()
: vcg::Segment2< SegmentScalarType >
, vcg::Segment3< SegmentScalarType >
, vcg::Space< N, S >
- bbox
: vcg::edg::EdgeMesh< VertContainerType, EdgeContainerType >
, vcg::tetra::Tetramesh< STL_VERT_CONT, STL_TETRA_CONT >
, vcg::tri::TriMesh< Container0, Container1, Container2, Container3 >
, vcg::vrt::VertexMesh< VertContainerType >
, vcg::BasicGrid< SCALARTYPE >
, vcg::tri::io::UtilDAE::PolygonalMesh< POLYGONAL_TYPE >
- bbox_factor
: vcg::Sampling< MetroMesh >
- BEdges
: MeshInfo
- Begin()
: vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::UniformGrid
- begin
: vcg::Voxel
, ring< T >
, vcg::VectorNBW< bool >
- Begin()
: Walker
, vcg::tri::TrivialWalker< MeshType, VolumeType >
, vcg::tri::Resampler< OLD_MESH_TYPE, NEW_MESH_TYPE, FLT, DISTFUNCTOR >::Walker
- begin_action
: vcg::AreaMode
- begin_cb()
: vcg::glu_tesselator
- begin_read_color()
: vcg::gl_surface
- begin_read_depth()
: vcg::gl_surface
- begin_write()
: vcg::gl_surface
- BEST_RGB
: vcg::ColorSpace< T >
- bestDist
: vcg::tri::NearestToCenter< MeshType >
- BestMatchingNormal()
: vcg::GenNormal< ScalarType >
- bestN
: vcg::tri::NearestToCenter< MeshType >
- bestored
: vcg::ply::PlyProperty
- bestPos
: vcg::tri::NearestToCenter< MeshType >
- bestScore
: OverlapEstimation< MESH_TYPE >::Parameters
- beta
: vcg::PolarMode
, vcg::NavigatorWasdMode
- Beta()
: vcg::face::PointNormalDistanceFunctor< S >
, vcg::vertex::PointNormalDistanceFunctor< VERTYPE >
- BETA_RGB
: vcg::ColorSpace< T >
- binaryExpr()
: MatrixBase< Derived >
- BinaryFunc
: ei_sparse_cwise_binary_op_inner_iterator_selector< ei_scalar_product_op< T >, Lhs, Rhs, Derived, IsSparse, IsSparse >
, ei_sparse_cwise_binary_op_inner_iterator_selector< ei_scalar_product_op< T >, Lhs, Rhs, Derived, IsSparse, IsDense >
, ei_sparse_cwise_binary_op_inner_iterator_selector< ei_scalar_product_op< T >, Lhs, Rhs, Derived, IsDense, IsSparse >
- BinaryImage()
: vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::BinaryImage
- BinCount()
: vcg::Histogram< ScalarType >
- BinCountInd()
: vcg::Histogram< ScalarType >
- Bind()
: Bindable
- Bindable()
: Bindable
- BindAttribute()
: Program
- BindersIterator
: vcg::tri::Allocator< AllocateMeshType >
- BindMaterialTag()
: Collada::Tags::BindMaterialTag
- BindToFB()
: RenderTarget
, BufferRenderTarget
, TextureRenderTarget
- BindVertexInputTag()
: Collada::Tags::BindVertexInputTag
- BinIndex()
: vcg::Histogram< ScalarType >
- BinLowerBound()
: vcg::Histogram< ScalarType >
- BinUpperBound()
: vcg::Histogram< ScalarType >
- BinWidth()
: vcg::Histogram< ScalarType >
- BitFlags()
: vcg::hedge::BitFlags< T >
, vcg::edge::BitFlags< T >
, vcg::face::BitFlags< T >
, vcg::tetra::BitFlags< T >
, vcg::vertex::BitFlags< T >
- bits
: vcg::tri::io::TGA_Exporter::TGAHeader
- BitVector
: vcg::tri::UpdateHalfEdges< MeshType >
- Black
: vcg::Color4< T >
- BlinnTag()
: Collada::Tags::BlinnTag
- block()
: MatrixBase< Derived >
- Block()
: Block< MatrixType, BlockRows, BlockCols, PacketAccess, HasDirectAccess >
, Block< MatrixType, BlockRows, BlockCols, PacketAccess, _DirectAccessStatus >
, Block< MatrixType, BlockRows, BlockCols, PacketAccess, HasDirectAccess >
- block()
: MatrixBase< Derived >
- Block< MatrixType, BlockRows, BlockCols, PacketAccess==int(AsRequested)?ForceAligned:AsRequested, HasDirectAccess >
: Block< MatrixType, BlockRows, BlockCols, PacketAccess, HasDirectAccess >
- Blue
: vcg::Color4< T >
- BLUE_CHANNEL
: vcg::tri::UpdateColor< UpdateMeshType >
- Bmt()
: vcg::Bmt
- BmtBuilder()
: vcg::BmtBuilder
- BOR()
: FAIL
- border
: vcg::tri::EvenParam< CoordType >
- BORDER
: vcg::HEdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
, vcg::EdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
- Border()
: vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE >::FailStat
- BORDER
: vcg::VertexArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K, L >
- BORDER0
: vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
, vcg::FaceArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J >
, vcg::TetraArityMax< BVT, BET, BFT, BTT, A, B, C, D, E, F, G, H, I >
- BORDER012
: vcg::FaceArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J >
- BORDER1
: vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
, vcg::FaceArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J >
, vcg::TetraArityMax< BVT, BET, BFT, BTT, A, B, C, D, E, F, G, H, I >
- BORDER2
: vcg::FaceArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J >
, vcg::TetraArityMax< BVT, BET, BFT, BTT, A, B, C, D, E, F, G, H, I >
- BORDER3
: vcg::TetraArityMax< BVT, BET, BFT, BTT, A, B, C, D, E, F, G, H, I >
- BOTH_MATRICES_MUST_HAVE_THE_SAME_STORAGE_ORDER
: ei_static_assert< true >
- bound
: Bindable
- boundary_e
: MeshInfo
- BoundaryWeight
: vcg::tri::TriEdgeCollapseQuadricParameter
- boundingBox
: vcg::OctreeTemplate< VOXEL_TYPE, SCALAR_TYPE >
- BoundingBox()
: vcg::OctreeTemplate< VOXEL_TYPE, SCALAR_TYPE >
- BoundingBoxInWorldCoordinates()
: vcg::OctreeTemplate< VOXEL_TYPE, SCALAR_TYPE >
- BoundingBoxType
: vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >
, vcg::OctreeTemplate< VOXEL_TYPE, SCALAR_TYPE >
, vcg::NormalExtrapolation< VERTEX_CONTAINER >
, vcg::Octree< OBJECT_TYPE, SCALAR_TYPE >
- BoundObjects()
: vcg::AABBBinaryTree< OBJTYPE, SCALARTYPE, NODEAUXDATATYPE >
- box
: vcg::tri::Pivot< MESH >
- Box()
: vcg::tri::TriMeshClipper< TRIMESHTYPE >
, vcg::vrt::UpdateBoundingBase< VERTEX_CONTAINER >
, vcg::tri::TriMeshClipper< TRIMESHTYPE >
, vcg::edg::UpdateBounding< ComputeMeshType >
, vcg::tetra::UpdateBounding< ComputeMeshType >
, vcg::tri::TriMeshClipper< TRIMESHTYPE >
, vcg::Box< N, S >
- box
: GLArea
- Box()
: vcg::Box< N, S >
, vcg::tri::UpdateBounding< ComputeMeshType >
, vcg::vrt::UpdateBounding< VMType >
- Box2()
: vcg::Box2< BoxScalarType >
- Box3()
: vcg::Box3< BoxScalarType >
- Box3Type
: vcg::tri::Clean< CleanMeshType >
, vcg::tri::Smooth< SmoothMeshType >
, vcg::tri::Hole< MESH >
, vcg::tri::UpdateSelection< ComputeMeshType >
, vcg::tri::Stat< StatMeshType >
- Box3x
: vcg::GridStaticPtr< OBJTYPE, FLT >
, vcg::SpatialHashTable< ObjType, FLT >
, vcg::VisShader< MESH_TYPE, MAXVIS >
, vcg::BasicGrid< SCALARTYPE >
, vcg::DynamicSpatialHashTable< ContainerType, FLT >
- BoxButton
: MainFrame
- boxCenter
: vcg::AABBBinaryTree< OBJTYPE, SCALARTYPE, NODEAUXDATATYPE >::AABBBinaryTreeNode
- BoxClipCode()
: vcg::tri::TriMeshClipper< TRIMESHTYPE >
- boxHalfDims
: vcg::AABBBinaryTree< OBJTYPE, SCALARTYPE, NODEAUXDATATYPE >::AABBBinaryTreeNode
- BoxToIBox()
: vcg::BasicGrid< SCALARTYPE >
- BoxType
: vcg::SpatialIndex< OBJTYPE, SCALARTYPE >
, vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
, vcg::vrt::VertexMesh< VertContainerType >
, vcg::Triangle3< ScalarTriangleType >
, vcg::edg::EdgeMesh< VertContainerType, EdgeContainerType >
, vcg::tri::TriMesh< Container0, Container1, Container2, Container3 >
- BQ
: vcg::tri::BitQuadCreation< _MeshType, Interpolator >
- BRADFORD
: vcg::ColorSpace< T >
- Brighting()
: vcg::tri::UpdateColor< UpdateMeshType >
- BrightnessContrast()
: vcg::tri::UpdateColor< UpdateMeshType >
- BRUCE_RGB
: vcg::ColorSpace< T >
- BT
: vcg::GridStaticPtr< OBJTYPE, FLT >
- bucket_size
: vcg::HashFunctor
- BucketVertexNormal()
: OverlapEstimation< MESH_TYPE >
- BUFFER
: RenderTarget
- BufferRenderTarget()
: BufferRenderTarget
- BuildFreeEntryList()
: vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::HashTable
- BuildH1PreImage()
: vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::OffsetTable
- BuildMesh()
: vcg::tri::AdvancingFront< MESH >
, vcg::tri::TrivialWalker< MeshType, VolumeType >
, Walker
, vcg::tri::Resampler< OLD_MESH_TYPE, NEW_MESH_TYPE, FLT, DISTFUNCTOR >::Walker
- BuildRoute()
: vcg::OctreeTemplate< VOXEL_TYPE, SCALAR_TYPE >
- Button
: vcg::Trackball
- BUTTON_LEFT
: vcg::Trackball
- button_mask
: vcg::Trackball
- BUTTON_MIDDLE
: vcg::Trackball
- BUTTON_NONE
: vcg::Trackball
- BUTTON_RIGHT
: vcg::Trackball
- ButtonDown()
: vcg::Trackball
, vcg::ActiveCoordinateFrame
- buttonGroup1
: MainFrame
- buttonGroup2
: MainFrame
- ButtonUp()
: vcg::ActiveCoordinateFrame
, vcg::Trackball
- ByLine()
: vcg::math::Quadric< Scalar >
- ByPlane()
: vcg::math::Quadric< Scalar >
- BYTE
: vcg::RawVolumeImporter< VolumeType >