Texture3D Class Reference
#include <fbo.h>
List of all members.
Public Member Functions |
GLsizei | Depth (void) const |
GLint | Dimensions (void) const |
GLsizei | Height (void) const |
bool | Set (GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
GLsizei | Size (const unsigned int i) const |
GLenum | Target (void) const |
| Texture3D (void) |
GLsizei | Width (void) const |
Protected Member Functions |
void | DoBind (void) |
void | DoUnbind (void) |
Protected Attributes |
GLsizei | dims [3] |
Detailed Description
Definition at line 296 of file fbo.h.
Constructor & Destructor Documentation
Texture3D::Texture3D |
( |
void |
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) |
[inline] |
Member Function Documentation
GLsizei Texture3D::Depth |
( |
void |
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) |
const [inline] |
GLint Texture3D::Dimensions |
( |
void |
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) |
const [inline, virtual] |
void Texture3D::DoBind |
( |
void |
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) |
[inline, protected, virtual] |
void Texture3D::DoUnbind |
( |
void |
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) |
[inline, protected, virtual] |
GLsizei Texture3D::Height |
( |
void |
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) |
const [inline] |
bool Texture3D::Set |
( |
GLint |
level, |
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GLint |
internalFormat, |
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GLsizei |
width, |
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GLsizei |
height, |
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GLsizei |
depth, |
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GLint |
border, |
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GLenum |
format, |
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GLenum |
type, |
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const GLvoid * |
pixels | |
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) |
| | [inline] |
GLsizei Texture3D::Size |
( |
const unsigned int |
i |
) |
const [inline, virtual] |
GLenum Texture3D::Target |
( |
void |
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) |
const [inline, virtual] |
GLsizei Texture3D::Width |
( |
void |
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) |
const [inline] |
Member Data Documentation
The documentation for this class was generated from the following file: