Here is a list of all class members with links to the classes they belong to:
- d
: vcg::tri::Geo< MeshType, DistanceFunctor >::VertDist
, vcg::tri::Geo< MeshType, DistanceFunctor >::TempData
, vcg::tri::io::Material
, vcg::tri::UpdateCurvatureFitting< MeshType >::Quadric
, vcg::LinearSolve< T >
- D
: vcg::tetra::GlTetramesh< CONT_TETRA >::ClipPlane
, SystemLDL
- D0
: vcg::tetra::GlTetramesh< CONT_TETRA >::ClipPlane
- DAEError
: vcg::tri::io::UtilDAE
- DarkBlue
: vcg::Color4< T >
- DarkGray
: vcg::Color4< T >
- DarkGreen
: vcg::Color4< T >
- DarkRed
: vcg::Color4< T >
- data
: vcg::EntryCAT< STL_CONT, ATTR_TYPE >
, ei_matrix_storage< T, Size, Dynamic, _Cols, _Options >
, ei_matrix_storage< T, Size, _Rows, Dynamic, _Options >
, vcg::VectorNBW< bool >
, ei_matrix_storage< T, Size, _Rows, Dynamic, _Options >
, ei_matrix_storage< T, Dynamic, Dynamic, Dynamic, _Options >
, vcg::SimpleTempData< STL_CONT, ATTR_TYPE >
, ei_matrix_storage< T, Dynamic, Dynamic, Dynamic, _Options >
, ei_matrix_storage< T, Dynamic, _Rows, Dynamic, _Options >
, vcg::tetra::io::ImporterPLY< OpenMeshType >::LoadPly_TetraAux
, ei_matrix_storage< T, Dynamic, _Rows, Dynamic, _Options >
, ei_matrix_storage< T, Dynamic, Dynamic, _Cols, _Options >
, vcg::tetra::io::ImporterPLY< OpenMeshType >::LoadPly_VertAux< S >
, ei_matrix_storage< T, Dynamic, Dynamic, _Cols, _Options >
, Transform< _Scalar, _Dim >
, vcg::tri::io::ImporterPLY< OpenMeshType >::LoadPly_FaceAux
, Transform< _Scalar, _Dim >
- Data()
: vcg::EntryCAT< STL_CONT, ATTR_TYPE >
- data
: vcg::tri::io::ImporterPLY< OpenMeshType >::LoadPly_TristripAux
- Data()
: vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::HashTable::Data
- data
: vcg::tri::io::ImporterPLY< OpenMeshType >::LoadPly_VertAux< S >
, MapBase< Derived >
, Matrix< _Scalar, _Rows, _Cols, _Options, _MaxRows, _MaxCols >
, ei_matrix_storage< T, Size, _Rows, _Cols, _Options >
, vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
, ei_matrix_storage< T, Size, _Rows, _Cols, _Options >
, ei_matrix_storage< T, Size, Dynamic, Dynamic, _Options >
, vcg::tri::UpdateCurvatureFitting< MeshType >::Quadric
, ei_matrix_storage< T, Size, Dynamic, Dynamic, _Options >
, ei_matrix_storage< T, Size, Dynamic, _Cols, _Options >
- DataBegin()
: vcg::SimpleTempDataBase< STL_CONT >
, vcg::SimpleTempData< STL_CONT, ATTR_TYPE >
, vcg::AttributeBase
, vcg::Attribute< ATTR_TYPE >
- datareserve
: vcg::VectorNBW< bool >
- datasize
: vcg::VectorNBW< bool >
- DataType
: vcg::RawVolumeImporter< VolumeType >
- dataValues()
: img::Image< Channels, ScalarType, Safe >
- dataValuesSize()
: img::Image< Channels, ScalarType, Safe >
- db
: vcg::tri::FourPCS< MeshType >
- DEADS
: vcg::tri::AdvancingFront< MESH >
- deads
: vcg::tri::Pivot< MESH >
, vcg::tri::AdvancingFront< MESH >
- Dealloc()
: vcg::face::WedgeNormal< T >
, vcg::face::WedgeRealNormal< A, T >
, vcg::face::EmptyWedgeTexCoord< T >
, vcg::face::WedgeTexCoord< A, T >
, vcg::face::EmptyBitFlags< T >
, vcg::face::BitFlags< T >
, vcg::face::EmptyColorMarkQuality< T >
, vcg::face::Color< A, T >
, vcg::face::Quality< A, T >
, vcg::face::EmptyAdj< T >
, vcg::face::VFAdj< T >
, vcg::face::FFAdj< T >
, vcg::face::FEAdj< T >
, vcg::face::FHAdj< T >
, vcg::face::EmptyPolyInfo< T >
, vcg::face::PolyInfo< T >
, vcg::face::PEmptyFVAdj< T >
, vcg::face::PFVAdj< T >
, vcg::face::EmptyPVFAdj< T >
, vcg::face::PVFAdj< T >
, vcg::face::PFFAdj< T >
, vcg::face::PFEAdj< T >
, vcg::face::PFHAdj< T >
, vcg::FaceTypeHolder< UserTypes >
, vcg::face::EmptyVertexRef< T >
, vcg::face::VertexRef< T >
, vcg::face::NormalFromVert< T >
, vcg::face::NormalAbs< A, T >
- deallocate()
: aligned_allocator< T >
- Decompose()
: vcg::LinearSolve< T >
- decomposeInPlace()
: Tridiagonalization< _MatrixType >
- DecreaseValency()
: vcg::tri::BitQuad< _MeshType, Interpolator >
- DecreaseValencyNoSingletTest()
: vcg::tri::BitQuad< _MeshType, Interpolator >
- DecreaseValencySimple()
: vcg::tri::BitQuad< _MeshType, Interpolator >
- DeepestNode()
: vcg::OctreeTemplate< VOXEL_TYPE, SCALAR_TYPE >
- Default()
: vcg::tri::FourPCS< MeshType >::Parameters
- DEFAULT_NAME
: XMLTree
- DeInterize()
: vcg::OctreeTemplate< VOXEL_TYPE, SCALAR_TYPE >
- Del()
: Texture
, BufferRenderTarget
, TextureRenderTarget
, FrameBuffer
, GLObject
, Shader
, Program
- DeleteBitFlag()
: vcg::HEdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
, vcg::EdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
, vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
, vcg::FaceArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J >
, vcg::TetraArityMax< BVT, BET, BFT, BTT, A, B, C, D, E, F, G, H, I >
, vcg::VertexArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K, L >
- DELETED
: vcg::HEdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
, vcg::EdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
, vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
, vcg::FaceArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J >
, vcg::TetraArityMax< BVT, BET, BFT, BTT, A, B, C, D, E, F, G, H, I >
, vcg::VertexArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K, L >
- deleteData()
: img::Image< Channels, ScalarType, Safe >
- DeleteEdge()
: vcg::tri::Allocator< AllocateMeshType >
- DeleteFace()
: vcg::tri::Allocator< AllocateMeshType >
- DeleteHEdge()
: vcg::tri::Allocator< AllocateMeshType >
- DeletePerEdgeAttribute()
: vcg::tri::Allocator< AllocateMeshType >
- DeletePerFaceAttribute()
: vcg::tri::Allocator< AllocateMeshType >
- DeletePerMeshAttribute()
: vcg::tri::Allocator< AllocateMeshType >
- DeletePerVertexAttribute()
: vcg::tri::Allocator< AllocateMeshType >
- DeleteVertex()
: vcg::tri::Allocator< AllocateMeshType >
- deletion
: vcg::BmtBuilder
- delta
: vcg::tri::FourPCS< MeshType >::Parameters
- delta_mouse
: vcg::AreaMode
- Depth()
: vcg::Shot< S, RotationType >
, Texture3D
- DEPTH
: FrameBufferSemantic
- depth_format
: vcg::gl_surface
- depth_tex
: vcg::gl_surface
- DepthFirstCollect()
: vcg::AABBBinaryTreeKClosest< TREETYPE >
- DepthFirstRayIsect()
: vcg::AABBBinaryTreeRay< TREETYPE >
- DepthRenderBuffer()
: DepthRenderBuffer
- DepthRenderTarget()
: DepthRenderTarget
- DepthRenderTexture()
: DepthRenderTexture
- DepthTexture()
: DepthTexture
- DepthTexture2D()
: DepthTexture2D
- derived()
: MatrixBase< Derived >
, RotationBase< Derived, _Dim >
, SparseMatrixBase< Derived >
- Desaturation()
: vcg::tri::UpdateColor< UpdateMeshType >
- DesaturationMethods
: vcg::tri::UpdateColor< UpdateMeshType >
- desc
: vcg::ply::PlyProperty
- description
: GetOpt::Option
- descriptor
: vcg::tri::io::TGA_Exporter::TGAHeader
- Destroy()
: vcg::ply::PlyFile
- destroy()
: aligned_allocator< T >
- destroyColladaDocument()
: Collada::DocumentManager
- Detach()
: vcg::tri::AdvancingFront< MESH >
, RenderTarget
, Program
- DetachAll()
: FrameBuffer
- DetachTTTopology()
: vcg::tetra::UpdateTopologyBase< STL_VERT_CONT, STL_TETRA_CONT >
- DetachVTTopology()
: vcg::tetra::UpdateTopologyBase< STL_VERT_CONT, STL_TETRA_CONT >
- determinant()
: MatrixBase< Derived >
, LU< MatrixType >
, SparseLU< MatrixType, SuperLU >
, SparseLU< MatrixType, UmfPack >
- Determinant()
: vcg::ndim::Matrix< TYPE >
, vcg::Matrix33
, vcg::Matrix44< T >
, vcg::LinearSolve< T >
- Diag()
: vcg::tri::BitQuad< _MeshType, Interpolator >
, vcg::Box< N, S >
, vcg::Box2< BoxScalarType >
, vcg::Box3< BoxScalarType >
- diagonal()
: DiagonalMatrix< CoeffsVectorType >
, MatrixBase< Derived >
, Tridiagonalization< _MatrixType >
- diagonal_collapse()
: vcg::tri::HalfEdgeTopology< MeshType >
- DiagonalCoeffs()
: DiagonalCoeffs< MatrixType >
- DiagonalMatrix()
: DiagonalMatrix< CoeffsVectorType >
- DiagonalReturnType
: HessenbergDecomposition< _MatrixType >
, Tridiagonalization< _MatrixType >
- DiagonalType
: HessenbergDecomposition< _MatrixType >
, Tridiagonalization< _MatrixType >
- Diamond()
: vcg::Add_Ons
- DiedralAngle()
: vcg::Tetra3< ScalarType >
- DiedralWeight()
: vcg::tri::MinimumWeightEar< MESH >
- dif
: vcg::tri::Smooth< SmoothMeshType >::HCSmoothInfo
- difference_type
: aligned_allocator< T >
- DiffuseTag()
: Collada::Tags::DiffuseTag
- dihedralRad
: vcg::tri::MinimumWeightEar< MESH >
- Dim
: AngleAxis< _Scalar >
, Rotation2D< _Scalar >
, RotationBase< Derived, _Dim >
, Scaling< _Scalar, _Dim >
, Translation< _Scalar, _Dim >
, vcg::Box2< BoxScalarType >
, vcg::Box3< BoxScalarType >
- dim
: vcg::BasicGrid< SCALARTYPE >
, AlignedBox< _Scalar, _AmbientDim >
, Hyperplane< _Scalar, _AmbientDim >
, ParametrizedLine< _Scalar, _AmbientDim >
- Dimension
: vcg::tri::MarchingCubes< TRIMESH_TYPE, WALKER_TYPE >
, vcg::ndim::MatrixDiagBase
, vcg::Box< N, S >
, vcg::ndim::Point< N, S >
, vcg::Point2< P2ScalarType >
, vcg::Point3< P3ScalarType >
, vcg::Point4< T >
, vcg::Space< N, S >
, vcg::ndim::MatrixDiag< N, S >
- dimensionOfKernel()
: LU< MatrixType >
, QR< MatrixType >
- Dimensions()
: Texture
, Texture1D
, Texture2D
, Texture3D
- dims
: Texture1D
, Texture2D
, Texture3D
- DimX()
: vcg::Box2< BoxScalarType >
, vcg::Box3< BoxScalarType >
- DimY()
: vcg::Box2< BoxScalarType >
, vcg::Box3< BoxScalarType >
- DimZ()
: vcg::Box3< BoxScalarType >
- DiracPolicy()
: vcg::DiracPolicy< C >
- DirectedDistance()
: ImplicitSphere
, SphereDifference
, SphereUnion
- Direction()
: vcg::Line2< LineScalarType, NORM >
, vcg::Ray3< RayScalarType, NORM >
, vcg::Line3< LineScalarType, NORM >
, vcg::Plane3< T, NORM >
, vcg::Ray2< RayScalarType, NORM >
- direction
: vcg::hedge::Pos< MeshType >
, ParametrizedLine< _Scalar, _AmbientDim >
- DirectionalLightingEnvironment()
: vcg::VisShader< MESH_TYPE, MAXVIS >
- dirty
: vcg::Distribution< ScalarType >
- DirtyCheck()
: vcg::Distribution< ScalarType >
- Disable()
: vcg::vector_occ< VALUE_TYPE >
- DisableColor()
: vcg::face::vector_ocf< VALUE_TYPE >
, vcg::vertex::vector_ocf< VALUE_TYPE >
- DisableCurvature()
: vcg::vertex::vector_ocf< VALUE_TYPE >
- DisableCurvatureDir()
: vcg::vertex::vector_ocf< VALUE_TYPE >
- DisableFFAdjacency()
: vcg::face::vector_ocf< VALUE_TYPE >
- DisableMark()
: vcg::face::vector_ocf< VALUE_TYPE >
, vcg::vertex::vector_ocf< VALUE_TYPE >
- DisableNormal()
: vcg::vertex::vector_ocf< VALUE_TYPE >
, vcg::face::vector_ocf< VALUE_TYPE >
- DisableQuality()
: vcg::face::vector_ocf< VALUE_TYPE >
, vcg::vertex::vector_ocf< VALUE_TYPE >
- DisableRadius()
: vcg::vertex::vector_ocf< VALUE_TYPE >
- DisableTexCoord()
: vcg::vertex::vector_ocf< VALUE_TYPE >
- DisableVFAdjacency()
: vcg::face::vector_ocf< VALUE_TYPE >
, vcg::vertex::vector_ocf< VALUE_TYPE >
- DisableWedgeColor()
: vcg::face::vector_ocf< VALUE_TYPE >
- DisableWedgeNormal()
: vcg::face::vector_ocf< VALUE_TYPE >
- DisableWedgeTex()
: vcg::face::vector_ocf< VALUE_TYPE >
- DiscretizeFlag
: vcg::tri::Resampler< OLD_MESH_TYPE, NEW_MESH_TYPE, FLT, DISTFUNCTOR >::Walker
- DisjointSet()
: vcg::DisjointSet< OBJECT_TYPE >
- DisjointSetNode()
: vcg::DisjointSet< OBJECT_TYPE >::DisjointSetNode
- dist
: vcg::tri::FourPCS< MeshType >::Couple
, vcg::RayIterator< Spatial_Idexing, INTFUNCTOR, TMARKER >::Entry_Type
, vcg::RayIterator< Spatial_Idexing, INTFUNCTOR, TMARKER >
- Dist()
: vcg::RayIterator< Spatial_Idexing, INTFUNCTOR, TMARKER >
, vcg::ClosestIterator< Spatial_Idexing, DISTFUNCTOR, TMARKER >
- dist
: vcg::ClosestIterator< Spatial_Idexing, DISTFUNCTOR, TMARKER >::Entry_Type
- dist_funct
: vcg::ClosestIterator< Spatial_Idexing, DISTFUNCTOR, TMARKER >
- dist_upper_bound
: vcg::Sampling< MetroMesh >
- Distance()
: vcg::tri::Geo< MeshType, DistanceFunctor >
, vcg::Point2< P2ScalarType >
, vcg::Frustum< T >
- distance
: vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::Neighbor
, vcg::tri::Pivot< MESH >
, ParametrizedLine< _Scalar, _AmbientDim >
, vcg::Octree< OBJECT_TYPE, SCALAR_TYPE >::Neighbour
- DistanceFromBorder()
: vcg::tri::Geo< MeshType, DistanceFunctor >
- DistanceFromMesh()
: vcg::tri::Resampler< OLD_MESH_TYPE, NEW_MESH_TYPE, FLT, DISTFUNCTOR >::Walker
- DistorCenterPx
: vcg::Camera< S >
- DistortedToUndistorted()
: vcg::Camera< S >
- Distribution()
: vcg::Distribution< ScalarType >
- dl
: vcg::GlTrimesh< MESH_TYPE, partial, FACE_POINTER_CONTAINER >
- DMBox
: vcg::GLW
- DMFlat
: vcg::tetra::GLW
, vcg::GLW
- DMFlatWire
: vcg::GLW
, vcg::tetra::GLW
- DMHidden
: vcg::tetra::GLW
, vcg::GLW
- DMLast
: vcg::GLW
- DMNone
: vcg::GLW
, vcg::tetra::GLW
- DMPoints
: vcg::GLW
- DMRadar
: vcg::GLW
- DMSmallTetra
: vcg::tetra::GLW
- DMSmooth
: vcg::GLW
- DMSolid
: vcg::Add_Ons
- DMTransparent
: vcg::tetra::GLW
- DMUser
: vcg::Add_Ons
- DMWire
: vcg::Add_Ons
, vcg::GLW
, vcg::tetra::GLW
- do_tesselation()
: vcg::glu_tesselator
- DoBind()
: Texture3D
, TextureRenderTarget
, Bindable
, Texture
, BufferRenderTarget
, Shader
, Program
, FrameBuffer
, ProgramVF
, Texture2D
- doc
: vcg::tri::io::InfoDAE
- DoCollapse()
: vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE >
, vcg::tri::EdgeCollapse< TRI_MESH_TYPE >
- domain_data
: vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::HashTable::Data
- DomainToHashTable()
: vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::HashTable
- DomainToOffsetTable()
: vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::OffsetTable
- DON_RGB4
: vcg::ColorSpace< T >
- DoOptimization()
: vcg::LocalOptimization< MeshType >
- doPickPos
: GLWidget
- doPickVfIte
: GLWidget
- DoRay()
: vcg::AABBBinaryTreeIndex< OBJTYPE, SCALARTYPE, NODEAUXDATA >
, vcg::GridStaticPtr< OBJTYPE, FLT >
, vcg::SpatialIndex< OBJTYPE, SCALARTYPE >
, vcg::SpatialHashTable< ObjType, FLT >
- DoSplit()
: vcg::tetra::EdgeSplit< TETRA_MESH_TYPE >
- dot()
: Quaternion< _Scalar >
, SparseMatrixBase< Derived >
, vcg::Point3< P3ScalarType >
, vcg::Point4< T >
, MatrixBase< Derived >
, vcg::Point2< P2ScalarType >
, SparseMatrixBase< Derived >
- DotProduct()
: vcg::ndim::Matrix< TYPE >
- doubleArea
: vcg::tri::UpdateCurvature< MeshType >::AdjVertex
- doublet_remove()
: vcg::tri::HalfEdgeTopology< MeshType >
- DoUnbind()
: Bindable
, ProgramVF
, Program
, Texture2D
, Shader
, Texture
, BufferRenderTarget
, FrameBuffer
, TextureRenderTarget
, Texture3D
- Drag()
: vcg::Rubberband
- dragging
: vcg::Trackball
- Draw()
: vcg::TrackMode
, vcg::ScaleMode
, vcg::GlTrimesh< MESH_TYPE, partial, FACE_POINTER_CONTAINER >
- draw()
: GLArea
- Draw()
: vcg::PolarMode
, vcg::GlTrimesh< MESH_TYPE, partial, FACE_POINTER_CONTAINER >
, vcg::CylinderMode
, vcg::PanMode
, vcg::GlTrimesh< MESH_TYPE, partial, FACE_POINTER_CONTAINER >
, vcg::PlaneMode
, vcg::AreaMode
, vcg::PathMode
, vcg::GlPos< PosType >
, vcg::AxisMode
, vcg::InactiveMode
, vcg::SphereMode
, vcg::ZMode
, vcg::GlVfIterator< VfIteType >
, vcg::tetra::GlTetramesh< CONT_TETRA >
- draw_color_attachment()
: vcg::gl_surface
- draw_depth_attachment()
: vcg::gl_surface
- drawaxis
: vcg::CoordinateFrame
- DrawBBox()
: vcg::GlTrimesh< MESH_TYPE, partial, FACE_POINTER_CONTAINER >
- DrawBox()
: MyGLWidget
- DrawFill()
: vcg::GlTrimesh< MESH_TYPE, partial, FACE_POINTER_CONTAINER >
, vcg::VertexVisShader< MESH_TYPE >
- DrawFlatWire()
: vcg::GlTrimesh< MESH_TYPE, partial, FACE_POINTER_CONTAINER >
- DrawHidden()
: vcg::GlTrimesh< MESH_TYPE, partial, FACE_POINTER_CONTAINER >
- DrawingHint()
: vcg::trackutils::DrawingHint
- drawlabels
: vcg::CoordinateFrame
- DrawMode
: vcg::GLW
- drawmode
: GLArea
- DrawMode
: vcg::Add_Ons
, GLArea
, vcg::tetra::GLW
- drawmoves
: vcg::ActiveCoordinateFrame
- DrawPoints()
: vcg::GlTrimesh< MESH_TYPE, partial, FACE_POINTER_CONTAINER >
- DrawPointsBase()
: vcg::GlTrimesh< MESH_TYPE, partial, FACE_POINTER_CONTAINER >
- DrawPostApply()
: vcg::Trackball
- DrawRadar()
: vcg::GlTrimesh< MESH_TYPE, partial, FACE_POINTER_CONTAINER >
- drawrotations
: vcg::ActiveCoordinateFrame
- DrawTetraMesh()
: MyGLWidget
- DrawTextInfo()
: MyGLWidget
- drawTickedLine()
: vcg::CoordinateFrame
- DrawTrack
: vcg::trackutils::DrawingHint
- drawvalues
: vcg::CoordinateFrame
- DrawWire()
: vcg::GlTrimesh< MESH_TYPE, partial, FACE_POINTER_CONTAINER >
- DrawWirePolygonal()
: vcg::GlTrimesh< MESH_TYPE, partial, FACE_POINTER_CONTAINER >
- DstIsAligned
: ei_assign_traits< Derived, OtherDerived >
- du()
: vcg::tri::UpdateCurvatureFitting< MeshType >::Quadric
- Dump()
: vcg::ndim::Matrix< TYPE >
, vcg::tri::TrivialEar< MESH >
, vcg::tri::MinimumWeightEar< MESH >
- dumping
: vcg::NavigatorWasdMode
- DuplicateFaceParam
: vcg::tri::Clustering< MeshType, CellType >
- duu()
: vcg::tri::UpdateCurvatureFitting< MeshType >::Quadric
- duv()
: vcg::tri::UpdateCurvatureFitting< MeshType >::Quadric
- dv
: MeshInfo
, vcg::tri::UpdateCurvatureFitting< MeshType >::Quadric
- dvv()
: vcg::tri::UpdateCurvatureFitting< MeshType >::Quadric
- DynamicLegendre()
: vcg::math::DynamicLegendre< ScalarType, MAX_L >
- DynamicSparseMatrix()
: DynamicSparseMatrix< _Scalar, _Flags >