Class CSetOfLines
Defined in File CSetOfLines.h
Inheritance Relationships
Base Types
public mrpt::viz::CVisualObject(Class CVisualObject)public mrpt::viz::VisualObjectParams_Points(Class VisualObjectParams_Points)public mrpt::viz::VisualObjectParams_Lines(Class VisualObjectParams_Lines)
Class Documentation
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class CSetOfLines : public virtual mrpt::viz::CVisualObject, public mrpt::viz::VisualObjectParams_Points, public mrpt::viz::VisualObjectParams_Lines
A set of independent lines (or segments), one line with its own start and end positions (X,Y,Z). Optionally, the vertices can be also shown as dots.

See also
opengl::Scene
Public Types
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using iterator = std::vector<mrpt::math::TSegment3D>::iterator
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using reverse_iterator = std::vector<mrpt::math::TSegment3D>::reverse_iterator
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using const_iterator = std::vector<mrpt::math::TSegment3D>::const_iterator
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using const_reverse_iterator = std::vector<mrpt::math::TSegment3D>::const_reverse_iterator
Public Functions
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inline void clear()
Clear the list of segments
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inline float getVerticesPointSize() const
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inline void setVerticesPointSize(const float size_points)
Enable showing vertices as dots if size_points>0
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inline void appendLine(const mrpt::math::TSegment3D &sgm)
Appends a line to the set.
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inline void appendLine(double x0, double y0, double z0, double x1, double y1, double z1)
Appends a line to the set, given the coordinates of its bounds.
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inline void appendLineStrip(float x, float y, float z)
Appends a line whose starting point is the end point of the last line (similar to OpenGL’s GL_LINE_STRIP)
- Throws:
std::exception – If there is no previous segment
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template<class U>
inline void appendLineStrip(const U &point) This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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template<class T>
inline void appendLines(const T &sgms) Appends any iterable collection of lines to the set. Note that this includes another CSetOfLines.
See also
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template<class T_it>
inline void appendLines(const T_it &begin, const T_it &end) Appends certain amount of lines, located between two iterators, into the set.
See also
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inline void reserve(size_t r)
Reserves an amount of lines to the set. This method should be used when some known amount of lines is going to be inserted, so that only a memory allocation is needed.
See also
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template<class T, class U>
inline void appendLine(T p0, U p1) Inserts a line, given its bounds. Works with any pair of objects with access to x, y and z members.
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inline size_t size() const
Returns the total count of lines in this set.
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inline bool empty() const
Returns true if there are no line segments.
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void setLineByIndex(size_t index, const mrpt::math::TSegment3D &segm)
Sets a specific line in the set, given its index.
See also
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inline void setLineByIndex(size_t index, double x0, double y0, double z0, double x1, double y1, double z1)
Sets a specific line in the set, given its index.
See also
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void getLineByIndex(size_t index, double &x0, double &y0, double &z0, double &x1, double &y1, double &z1) const
Gets a specific line in the set, given its index.
See also
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inline const_iterator begin() const
Beginning const iterator.
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inline const_iterator end() const
Ending const iterator.
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inline const_reverse_iterator rbegin() const
Beginning const reverse iterator (actually, accesses the end of the set).
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inline const_reverse_iterator rend() const
Ending const reverse iterator (actually, refers to the starting point of the set).
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virtual mrpt::math::TBoundingBoxf internalBoundingBoxLocal() const override
Evaluates the bounding box of this object (including possible children) in the coordinate frame of the object parent.
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CSetOfLines()
Constructor
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CSetOfLines(const std::vector<mrpt::math::TSegment3D> &sgms, bool antiAliasing = true)
Constructor with a initial set of lines.
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~CSetOfLines() override = default
Private, virtual destructor: only can be deleted from smart pointers.
Protected Attributes
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std::vector<mrpt::math::TSegment3D> m_Segments
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using iterator = std::vector<mrpt::math::TSegment3D>::iterator