Class CEllipsoid3D
Defined in File CEllipsoid3D.h
Inheritance Relationships
Base Type
public mrpt::viz::CGeneralizedEllipsoidTemplate< 3 >(Template Class CGeneralizedEllipsoidTemplate)
Class Documentation
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class CEllipsoid3D : public mrpt::viz::CGeneralizedEllipsoidTemplate<3>
A 3D ellipsoid, centered at zero with respect to this object pose. The color is determined by the RGBA fields in the class “CRenderizable”. Note that a transparent ellipsoid can be drawn for “0<alpha<1” values. If any of the eigen values of the covariance matrix of the ellipsoid is zero, nothing will be rendered.
Please read the documentation of CGeneralizedEllipsoidTemplate::setQuantiles() for learning the mathematical details about setting the desired confidence interval.

See also
opengl::Scene
Public Functions
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CEllipsoid3D() = default
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virtual ~CEllipsoid3D() override = default
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inline void set3DsegmentsCount(unsigned int N)
The number of segments of a 3D ellipse (in both “axes”) (default=20)
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virtual bool traceRay(const mrpt::poses::CPose3D &o, double &dist) const override
Ray tracing
Protected Functions
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void transformFromParameterSpace(const std::vector<BASE::array_parameter_t> &in_pts, std::vector<BASE::array_point_t> &out_pts) const override
To be implemented by derived classes: maps, using some arbitrary space transformation, a list of points defining an ellipsoid in parameter space into their corresponding points in 2D/3D space.
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CEllipsoid3D() = default