#include <CameraAREngine.h>
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| CameraAREngine (void *env, void *context, void *activity, bool smoothing=false) |
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virtual void | close () |
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virtual std::string | getSerial () const |
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virtual bool | init (const std::string &calibrationFolder=".", const std::string &cameraName="") |
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virtual void | setScreenRotationAndSize (ScreenRotation colorCameraToDisplayRotation, int width, int height) |
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virtual | ~CameraAREngine () |
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void | addEnvSensor (int type, float value) |
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| CameraMobile (bool smoothing=false) |
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const CameraModel & | getCameraModel () const |
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const Transform & | getDeviceTColorCamera () const |
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const cv::Mat & | getOcclusionImage (CameraModel *model=0) const |
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const Transform & | getOriginOffset () const |
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virtual bool | getPose (double epochStamp, Transform &pose, cv::Mat &covariance, double maxWaitTime=0.06) |
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ScreenRotation | getScreenRotation () const |
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double | getStampEpochOffset () const |
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GLuint | getTextureId () |
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void | getVPMatrices (glm::mat4 &view, glm::mat4 &projection) const |
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virtual bool | isCalibrated () const |
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virtual bool | odomProvided () const |
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void | poseReceived (const Transform &pose, double deviceStamp) |
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void | resetOrigin () |
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void | setGPS (const GPS &gps) |
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void | setOcclusionImage (const cv::Mat &image, const CameraModel &model) |
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void | setSmoothing (bool enabled) |
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void | update (const SensorData &data, const Transform &pose, const glm::mat4 &viewMatrix, const glm::mat4 &projectionMatrix, const float *texCoord) |
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void | updateOnRender () |
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bool | uvsInitialized () const |
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const float * | uvsTransformed () const |
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virtual | ~CameraMobile () |
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float | getImageRate () const |
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bool | initFromFile (const std::string &calibrationPath) |
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bool | isInterIMUPublishing () const |
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void | setImageRate (float imageRate) |
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void | setInterIMUPublishing (bool enabled, IMUFilter *filter=0) |
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SensorData | takeImage (SensorCaptureInfo *info=0) |
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virtual | ~Camera () |
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float | getFrameRate () const |
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const Transform & | getLocalTransform () const |
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void | resetTimer () |
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void | setFrameRate (float frameRate) |
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void | setLocalTransform (const Transform &localTransform) |
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SensorData | takeData (SensorCaptureInfo *info=0) |
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virtual | ~SensorCapture () |
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| UEventsSender () |
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virtual | ~UEventsSender () |
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Definition at line 47 of file CameraAREngine.h.
◆ CameraAREngine()
rtabmap::CameraAREngine::CameraAREngine |
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void * |
env, |
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void * |
context, |
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void * |
activity, |
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bool |
smoothing = false |
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) |
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◆ ~CameraAREngine()
rtabmap::CameraAREngine::~CameraAREngine |
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◆ close()
void rtabmap::CameraAREngine::close |
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◆ getPoseAtTimestamp()
◆ getSerial()
std::string rtabmap::CameraAREngine::getSerial |
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const |
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◆ init()
bool rtabmap::CameraAREngine::init |
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const std::string & |
calibrationFolder = "." , |
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const std::string & |
cameraName = "" |
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) |
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◆ setScreenRotationAndSize()
void rtabmap::CameraAREngine::setScreenRotationAndSize |
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ScreenRotation |
colorCameraToDisplayRotation, |
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int |
width, |
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int |
height |
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virtual |
◆ updateDataOnRender()
◆ activity_
void* rtabmap::CameraAREngine::activity_ |
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private |
◆ arCameraIntrinsics_
HwArCameraIntrinsics* rtabmap::CameraAREngine::arCameraIntrinsics_ = nullptr |
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◆ arConfig_
HwArConfig* rtabmap::CameraAREngine::arConfig_ = nullptr |
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◆ arFrame_
HwArFrame* rtabmap::CameraAREngine::arFrame_ = nullptr |
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◆ arInstallRequested_
bool rtabmap::CameraAREngine::arInstallRequested_ |
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◆ arPose_
HwArPose* rtabmap::CameraAREngine::arPose_ = nullptr |
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◆ arSession_
HwArSession* rtabmap::CameraAREngine::arSession_ = nullptr |
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◆ arSessionMutex_
UMutex rtabmap::CameraAREngine::arSessionMutex_ |
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◆ context_
void* rtabmap::CameraAREngine::context_ |
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◆ env_
void* rtabmap::CameraAREngine::env_ |
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private |
The documentation for this class was generated from the following files: