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00037 #include <boost/algorithm/string.hpp>
00038 #include <moveit/planning_scene/planning_scene.h>
00039 #include <moveit/collision_detection_fcl/collision_detector_allocator_fcl.h>
00040 #include <geometric_shapes/shape_operations.h>
00041 #include <moveit/collision_detection/collision_tools.h>
00042 #include <moveit/trajectory_processing/trajectory_tools.h>
00043 #include <moveit/robot_state/conversions.h>
00044 #include <moveit/exceptions/exceptions.h>
00045 #include <octomap_msgs/conversions.h>
00046 #include <eigen_conversions/eigen_msg.h>
00047 #include <set>
00048
00049 namespace planning_scene
00050 {
00051 const std::string PlanningScene::OCTOMAP_NS = "<octomap>";
00052 const std::string PlanningScene::DEFAULT_SCENE_NAME = "(noname)";
00053
00054 class SceneTransforms : public robot_state::Transforms
00055 {
00056 public:
00057 SceneTransforms(const PlanningScene* scene) : Transforms(scene->getRobotModel()->getModelFrame()), scene_(scene)
00058 {
00059 }
00060
00061 virtual bool canTransform(const std::string& from_frame) const
00062 {
00063 return scene_->knowsFrameTransform(from_frame);
00064 }
00065
00066 virtual bool isFixedFrame(const std::string& frame) const
00067 {
00068 if (frame.empty())
00069 return false;
00070 if (Transforms::isFixedFrame(frame))
00071 return true;
00072 if (frame[0] == '/')
00073 return knowsObject(frame.substr(1));
00074 else
00075 return knowsObject(frame);
00076 }
00077
00078 virtual const Eigen::Affine3d& getTransform(const std::string& from_frame) const
00079 {
00080 return scene_->getFrameTransform(from_frame);
00081 }
00082
00083 private:
00084 bool knowsObject(const std::string& id) const
00085 {
00086 if (scene_->getWorld()->hasObject(id))
00087 {
00088 collision_detection::World::ObjectConstPtr obj = scene_->getWorld()->getObject(id);
00089 return obj->shape_poses_.size() == 1;
00090 }
00091 return false;
00092 }
00093
00094 const PlanningScene* scene_;
00095 };
00096 }
00097
00098 bool planning_scene::PlanningScene::isEmpty(const moveit_msgs::PlanningScene& msg)
00099 {
00100 return msg.name.empty() && msg.fixed_frame_transforms.empty() && msg.allowed_collision_matrix.entry_names.empty() &&
00101 msg.link_padding.empty() && msg.link_scale.empty() && isEmpty(msg.robot_state) && isEmpty(msg.world);
00102 }
00103
00104 bool planning_scene::PlanningScene::isEmpty(const moveit_msgs::RobotState& msg)
00105 {
00106
00107
00108
00109 return msg.is_diff == true && msg.multi_dof_joint_state.joint_names.empty() && msg.joint_state.name.empty() &&
00110 msg.attached_collision_objects.empty() && msg.joint_state.position.empty() &&
00111 msg.joint_state.velocity.empty() && msg.joint_state.effort.empty() &&
00112 msg.multi_dof_joint_state.transforms.empty() && msg.multi_dof_joint_state.twist.empty() &&
00113 msg.multi_dof_joint_state.wrench.empty();
00114 }
00115
00116 bool planning_scene::PlanningScene::isEmpty(const moveit_msgs::PlanningSceneWorld& msg)
00117 {
00118 return msg.collision_objects.empty() && msg.octomap.octomap.data.empty();
00119 }
00120
00121 planning_scene::PlanningScene::PlanningScene(const robot_model::RobotModelConstPtr& robot_model,
00122 collision_detection::WorldPtr world)
00123 : kmodel_(robot_model), world_(world), world_const_(world)
00124 {
00125 initialize();
00126 }
00127
00128 planning_scene::PlanningScene::PlanningScene(const boost::shared_ptr<const urdf::ModelInterface>& urdf_model,
00129 const boost::shared_ptr<const srdf::Model>& srdf_model,
00130 collision_detection::WorldPtr world)
00131 : world_(world), world_const_(world)
00132 {
00133 if (!urdf_model)
00134 throw moveit::ConstructException("The URDF model cannot be NULL");
00135
00136 if (!srdf_model)
00137 throw moveit::ConstructException("The SRDF model cannot be NULL");
00138
00139 kmodel_ = createRobotModel(urdf_model, srdf_model);
00140 if (!kmodel_)
00141 throw moveit::ConstructException("Could not create RobotModel");
00142
00143 initialize();
00144 }
00145
00146 planning_scene::PlanningScene::~PlanningScene()
00147 {
00148 if (current_world_object_update_callback_)
00149 world_->removeObserver(current_world_object_update_observer_handle_);
00150 }
00151
00152 void planning_scene::PlanningScene::initialize()
00153 {
00154 name_ = DEFAULT_SCENE_NAME;
00155
00156 ftf_.reset(new SceneTransforms(this));
00157
00158 kstate_.reset(new robot_state::RobotState(kmodel_));
00159 kstate_->setToDefaultValues();
00160
00161 acm_.reset(new collision_detection::AllowedCollisionMatrix());
00162
00163 const std::vector<std::string>& collision_links = kmodel_->getLinkModelNamesWithCollisionGeometry();
00164 acm_->setEntry(collision_links, collision_links, false);
00165
00166
00167 const std::vector<srdf::Model::DisabledCollision>& dc = getRobotModel()->getSRDF()->getDisabledCollisionPairs();
00168 for (std::vector<srdf::Model::DisabledCollision>::const_iterator it = dc.begin(); it != dc.end(); ++it)
00169 acm_->setEntry(it->link1_, it->link2_, true);
00170
00171 setActiveCollisionDetector(collision_detection::CollisionDetectorAllocatorFCL::create());
00172 }
00173
00174
00175 robot_model::RobotModelPtr
00176 planning_scene::PlanningScene::createRobotModel(const boost::shared_ptr<const urdf::ModelInterface>& urdf_model,
00177 const boost::shared_ptr<const srdf::Model>& srdf_model)
00178 {
00179 robot_model::RobotModelPtr robot_model(new robot_model::RobotModel(urdf_model, srdf_model));
00180 if (!robot_model || !robot_model->getRootJoint())
00181 return robot_model::RobotModelPtr();
00182
00183 return robot_model;
00184 }
00185
00186 planning_scene::PlanningScene::PlanningScene(const PlanningSceneConstPtr& parent) : parent_(parent)
00187 {
00188 if (!parent_)
00189 throw moveit::ConstructException("NULL parent pointer for planning scene");
00190
00191 if (!parent_->getName().empty())
00192 name_ = parent_->getName() + "+";
00193
00194 kmodel_ = parent_->kmodel_;
00195
00196
00197
00198 world_.reset(new collision_detection::World(*parent_->world_));
00199 world_const_ = world_;
00200
00201
00202 world_diff_.reset(new collision_detection::WorldDiff(world_));
00203
00204
00205 for (CollisionDetectorConstIterator it = parent_->collision_.begin(); it != parent_->collision_.end(); ++it)
00206 {
00207 const CollisionDetectorPtr& parent_detector = it->second;
00208 CollisionDetectorPtr& detector = collision_[it->first];
00209 detector.reset(new CollisionDetector());
00210 detector->alloc_ = parent_detector->alloc_;
00211 detector->parent_ = parent_detector;
00212
00213 detector->cworld_ = detector->alloc_->allocateWorld(parent_detector->cworld_, world_);
00214 detector->cworld_const_ = detector->cworld_;
00215
00216
00217
00218 detector->crobot_.reset();
00219 detector->crobot_const_.reset();
00220 detector->crobot_unpadded_.reset();
00221 detector->crobot_unpadded_const_.reset();
00222 }
00223 setActiveCollisionDetector(parent_->getActiveCollisionDetectorName());
00224 }
00225
00226 planning_scene::PlanningScenePtr
00227 planning_scene::PlanningScene::clone(const planning_scene::PlanningSceneConstPtr& scene)
00228 {
00229 PlanningScenePtr result = scene->diff();
00230 result->decoupleParent();
00231 result->setName(scene->getName());
00232 return result;
00233 }
00234
00235 planning_scene::PlanningScenePtr planning_scene::PlanningScene::diff() const
00236 {
00237 return PlanningScenePtr(new PlanningScene(shared_from_this()));
00238 }
00239
00240 planning_scene::PlanningScenePtr planning_scene::PlanningScene::diff(const moveit_msgs::PlanningScene& msg) const
00241 {
00242 planning_scene::PlanningScenePtr result = diff();
00243 result->setPlanningSceneDiffMsg(msg);
00244 return result;
00245 }
00246
00247 void planning_scene::PlanningScene::CollisionDetector::copyPadding(
00248 const planning_scene::PlanningScene::CollisionDetector& src)
00249 {
00250 if (!crobot_)
00251 {
00252 alloc_->allocateRobot(parent_->getCollisionRobot());
00253 crobot_const_ = crobot_;
00254 }
00255
00256 crobot_->setLinkPadding(src.getCollisionRobot()->getLinkPadding());
00257 crobot_->setLinkScale(src.getCollisionRobot()->getLinkScale());
00258 }
00259
00260 void planning_scene::PlanningScene::propogateRobotPadding()
00261 {
00262 if (!active_collision_->crobot_)
00263 return;
00264
00265 for (CollisionDetectorIterator it = collision_.begin(); it != collision_.end(); ++it)
00266 {
00267 if (it->second != active_collision_)
00268 it->second->copyPadding(*active_collision_);
00269 }
00270 }
00271
00272 void planning_scene::PlanningScene::CollisionDetector::findParent(const PlanningScene& scene)
00273 {
00274 if (parent_ || !scene.parent_)
00275 return;
00276
00277 CollisionDetectorConstIterator it = scene.parent_->collision_.find(alloc_->getName());
00278 if (it != scene.parent_->collision_.end())
00279 parent_ = it->second->parent_;
00280 }
00281
00282 void planning_scene::PlanningScene::addCollisionDetector(
00283 const collision_detection::CollisionDetectorAllocatorPtr& allocator)
00284 {
00285 const std::string& name = allocator->getName();
00286 CollisionDetectorPtr& detector = collision_[name];
00287
00288 if (detector)
00289 return;
00290
00291 detector.reset(new CollisionDetector());
00292
00293 detector->alloc_ = allocator;
00294
00295 if (!active_collision_)
00296 active_collision_ = detector;
00297
00298 detector->findParent(*this);
00299
00300 detector->cworld_ = detector->alloc_->allocateWorld(world_);
00301 detector->cworld_const_ = detector->cworld_;
00302
00303
00304
00305 if (!detector->parent_ || active_collision_->crobot_)
00306 {
00307 detector->crobot_ = detector->alloc_->allocateRobot(getRobotModel());
00308 detector->crobot_const_ = detector->crobot_;
00309
00310 if (detector != active_collision_)
00311 detector->copyPadding(*active_collision_);
00312 }
00313
00314
00315 if (!detector->parent_)
00316 {
00317 detector->crobot_unpadded_ = detector->alloc_->allocateRobot(getRobotModel());
00318 detector->crobot_unpadded_const_ = detector->crobot_unpadded_;
00319 }
00320 }
00321
00322 void planning_scene::PlanningScene::setActiveCollisionDetector(
00323 const collision_detection::CollisionDetectorAllocatorPtr& allocator, bool exclusive)
00324 {
00325 if (exclusive)
00326 {
00327 CollisionDetectorPtr p;
00328 CollisionDetectorIterator it = collision_.find(allocator->getName());
00329 if (it != collision_.end())
00330 p = it->second;
00331
00332 collision_.clear();
00333 active_collision_.reset();
00334
00335 if (p)
00336 {
00337 collision_[allocator->getName()] = p;
00338 active_collision_ = p;
00339 return;
00340 }
00341 }
00342
00343 addCollisionDetector(allocator);
00344 setActiveCollisionDetector(allocator->getName());
00345 }
00346
00347 bool planning_scene::PlanningScene::setActiveCollisionDetector(const std::string& collision_detector_name)
00348 {
00349 CollisionDetectorIterator it = collision_.find(collision_detector_name);
00350 if (it != collision_.end())
00351 {
00352 active_collision_ = it->second;
00353 return true;
00354 }
00355 else
00356 {
00357 logError("Cannot setActiveCollisionDetector to '%s' -- it has been added to PlanningScene. Keeping existing "
00358 "active collision detector '%s'",
00359 collision_detector_name.c_str(), active_collision_->alloc_->getName().c_str());
00360 return false;
00361 }
00362 }
00363
00364 void planning_scene::PlanningScene::getCollisionDetectorNames(std::vector<std::string>& names) const
00365 {
00366 names.clear();
00367 names.reserve(collision_.size());
00368 for (CollisionDetectorConstIterator it = collision_.begin(); it != collision_.end(); ++it)
00369 names.push_back(it->first);
00370 }
00371
00372 const collision_detection::CollisionWorldConstPtr&
00373 planning_scene::PlanningScene::getCollisionWorld(const std::string& collision_detector_name) const
00374 {
00375 CollisionDetectorConstIterator it = collision_.find(collision_detector_name);
00376 if (it == collision_.end())
00377 {
00378 logError("Could not get CollisionWorld named '%s'. Returning active CollisionWorld '%s' instead",
00379 collision_detector_name.c_str(), active_collision_->alloc_->getName().c_str());
00380 return active_collision_->cworld_const_;
00381 }
00382
00383 return it->second->cworld_const_;
00384 }
00385
00386 const collision_detection::CollisionRobotConstPtr&
00387 planning_scene::PlanningScene::getCollisionRobot(const std::string& collision_detector_name) const
00388 {
00389 CollisionDetectorConstIterator it = collision_.find(collision_detector_name);
00390 if (it == collision_.end())
00391 {
00392 logError("Could not get CollisionRobot named '%s'. Returning active CollisionRobot '%s' instead",
00393 collision_detector_name.c_str(), active_collision_->alloc_->getName().c_str());
00394 return active_collision_->getCollisionRobot();
00395 }
00396
00397 return it->second->getCollisionRobot();
00398 }
00399
00400 const collision_detection::CollisionRobotConstPtr&
00401 planning_scene::PlanningScene::getCollisionRobotUnpadded(const std::string& collision_detector_name) const
00402 {
00403 CollisionDetectorConstIterator it = collision_.find(collision_detector_name);
00404 if (it == collision_.end())
00405 {
00406 logError("Could not get CollisionRobotUnpadded named '%s'. Returning active CollisionRobotUnpadded '%s' instead",
00407 collision_detector_name.c_str(), active_collision_->alloc_->getName().c_str());
00408 return active_collision_->getCollisionRobotUnpadded();
00409 }
00410
00411 return it->second->getCollisionRobotUnpadded();
00412 }
00413
00414 void planning_scene::PlanningScene::clearDiffs()
00415 {
00416 if (!parent_)
00417 return;
00418
00419
00420 world_.reset(new collision_detection::World(*parent_->world_));
00421 world_const_ = world_;
00422 world_diff_.reset(new collision_detection::WorldDiff(world_));
00423 if (current_world_object_update_callback_)
00424 current_world_object_update_observer_handle_ = world_->addObserver(current_world_object_update_callback_);
00425
00426
00427 for (CollisionDetectorIterator it = collision_.begin(); it != collision_.end(); ++it)
00428 {
00429 if (!it->second->parent_)
00430 it->second->findParent(*this);
00431
00432 if (it->second->parent_)
00433 {
00434 it->second->crobot_.reset();
00435 it->second->crobot_const_.reset();
00436 it->second->crobot_unpadded_.reset();
00437 it->second->crobot_unpadded_const_.reset();
00438
00439 it->second->cworld_ = it->second->alloc_->allocateWorld(it->second->parent_->cworld_, world_);
00440 it->second->cworld_const_ = it->second->cworld_;
00441 }
00442 else
00443 {
00444 it->second->copyPadding(*parent_->active_collision_);
00445
00446 it->second->cworld_ = it->second->alloc_->allocateWorld(world_);
00447 it->second->cworld_const_ = it->second->cworld_;
00448 }
00449 }
00450
00451 ftf_.reset();
00452 kstate_.reset();
00453 acm_.reset();
00454 object_colors_.reset();
00455 object_types_.reset();
00456 }
00457
00458 void planning_scene::PlanningScene::pushDiffs(const PlanningScenePtr& scene)
00459 {
00460 if (!parent_)
00461 return;
00462
00463 if (ftf_)
00464 scene->getTransformsNonConst().setAllTransforms(ftf_->getAllTransforms());
00465
00466 if (kstate_)
00467 {
00468 scene->getCurrentStateNonConst() = *kstate_;
00469
00470 std::vector<const moveit::core::AttachedBody*> attached_objs;
00471 kstate_->getAttachedBodies(attached_objs);
00472 for (std::vector<const moveit::core::AttachedBody*>::const_iterator it = attached_objs.begin();
00473 it != attached_objs.end(); ++it)
00474 {
00475 if (hasObjectType((*it)->getName()))
00476 scene->setObjectType((*it)->getName(), getObjectType((*it)->getName()));
00477 if (hasObjectColor((*it)->getName()))
00478 scene->setObjectColor((*it)->getName(), getObjectColor((*it)->getName()));
00479 }
00480 }
00481
00482 if (acm_)
00483 scene->getAllowedCollisionMatrixNonConst() = *acm_;
00484
00485 if (active_collision_->crobot_)
00486 {
00487 collision_detection::CollisionRobotPtr active_crobot = scene->getCollisionRobotNonConst();
00488 active_crobot->setLinkPadding(active_collision_->crobot_->getLinkPadding());
00489 active_crobot->setLinkScale(active_collision_->crobot_->getLinkScale());
00490 scene->propogateRobotPadding();
00491 }
00492
00493 if (world_diff_)
00494 {
00495 for (collision_detection::WorldDiff::const_iterator it = world_diff_->begin(); it != world_diff_->end(); ++it)
00496 {
00497 if (it->second == collision_detection::World::DESTROY)
00498 {
00499 scene->world_->removeObject(it->first);
00500 scene->removeObjectColor(it->first);
00501 }
00502 else
00503 {
00504 const collision_detection::World::Object& obj = *world_->getObject(it->first);
00505 scene->world_->removeObject(obj.id_);
00506 scene->world_->addToObject(obj.id_, obj.shapes_, obj.shape_poses_);
00507 if (hasObjectColor(it->first))
00508 scene->setObjectColor(it->first, getObjectColor(it->first));
00509 if (hasObjectType(it->first))
00510 scene->setObjectType(it->first, getObjectType(it->first));
00511 }
00512 }
00513 }
00514 }
00515
00516 void planning_scene::PlanningScene::checkCollision(const collision_detection::CollisionRequest& req,
00517 collision_detection::CollisionResult& res)
00518 {
00519 if (getCurrentState().dirtyCollisionBodyTransforms())
00520 checkCollision(req, res, getCurrentStateNonConst());
00521 else
00522 checkCollision(req, res, getCurrentState());
00523 }
00524
00525 void planning_scene::PlanningScene::checkCollision(const collision_detection::CollisionRequest& req,
00526 collision_detection::CollisionResult& res,
00527 const robot_state::RobotState& kstate) const
00528 {
00529
00530 getCollisionWorld()->checkRobotCollision(req, res, *getCollisionRobot(), kstate, getAllowedCollisionMatrix());
00531
00532 if (!res.collision || (req.contacts && res.contacts.size() < req.max_contacts))
00533 {
00534
00535 getCollisionRobotUnpadded()->checkSelfCollision(req, res, kstate, getAllowedCollisionMatrix());
00536 }
00537 }
00538
00539 void planning_scene::PlanningScene::checkSelfCollision(const collision_detection::CollisionRequest& req,
00540 collision_detection::CollisionResult& res)
00541 {
00542 if (getCurrentState().dirtyCollisionBodyTransforms())
00543 checkSelfCollision(req, res, getCurrentStateNonConst());
00544 else
00545 checkSelfCollision(req, res, getCurrentState());
00546 }
00547
00548 void planning_scene::PlanningScene::checkCollision(const collision_detection::CollisionRequest& req,
00549 collision_detection::CollisionResult& res,
00550 const robot_state::RobotState& kstate,
00551 const collision_detection::AllowedCollisionMatrix& acm) const
00552 {
00553
00554 getCollisionWorld()->checkRobotCollision(req, res, *getCollisionRobot(), kstate, acm);
00555
00556
00557 if (!res.collision || (req.contacts && res.contacts.size() < req.max_contacts))
00558 getCollisionRobotUnpadded()->checkSelfCollision(req, res, kstate, acm);
00559 }
00560
00561 void planning_scene::PlanningScene::checkCollisionUnpadded(const collision_detection::CollisionRequest& req,
00562 collision_detection::CollisionResult& res)
00563 {
00564 if (getCurrentState().dirtyCollisionBodyTransforms())
00565 checkCollisionUnpadded(req, res, getCurrentStateNonConst(), getAllowedCollisionMatrix());
00566 else
00567 checkCollisionUnpadded(req, res, getCurrentState(), getAllowedCollisionMatrix());
00568 }
00569
00570 void planning_scene::PlanningScene::checkCollisionUnpadded(const collision_detection::CollisionRequest& req,
00571 collision_detection::CollisionResult& res,
00572 const robot_state::RobotState& kstate,
00573 const collision_detection::AllowedCollisionMatrix& acm) const
00574 {
00575
00576 getCollisionWorld()->checkRobotCollision(req, res, *getCollisionRobotUnpadded(), kstate, acm);
00577
00578
00579 if (!res.collision || (req.contacts && res.contacts.size() < req.max_contacts))
00580 {
00581 getCollisionRobotUnpadded()->checkSelfCollision(req, res, kstate, acm);
00582 }
00583 }
00584
00585 void planning_scene::PlanningScene::getCollidingPairs(collision_detection::CollisionResult::ContactMap& contacts)
00586 {
00587 if (getCurrentState().dirtyCollisionBodyTransforms())
00588 getCollidingPairs(contacts, getCurrentStateNonConst(), getAllowedCollisionMatrix());
00589 else
00590 getCollidingPairs(contacts, getCurrentState(), getAllowedCollisionMatrix());
00591 }
00592
00593 void planning_scene::PlanningScene::getCollidingPairs(collision_detection::CollisionResult::ContactMap& contacts,
00594 const robot_state::RobotState& kstate,
00595 const collision_detection::AllowedCollisionMatrix& acm) const
00596 {
00597 collision_detection::CollisionRequest req;
00598 req.contacts = true;
00599 req.max_contacts = getRobotModel()->getLinkModelsWithCollisionGeometry().size() + 1;
00600 req.max_contacts_per_pair = 1;
00601 collision_detection::CollisionResult res;
00602 checkCollision(req, res, kstate, acm);
00603 res.contacts.swap(contacts);
00604 }
00605
00606 void planning_scene::PlanningScene::getCollidingLinks(std::vector<std::string>& links)
00607 {
00608 if (getCurrentState().dirtyCollisionBodyTransforms())
00609 getCollidingLinks(links, getCurrentStateNonConst(), getAllowedCollisionMatrix());
00610 else
00611 getCollidingLinks(links, getCurrentState(), getAllowedCollisionMatrix());
00612 }
00613
00614 void planning_scene::PlanningScene::getCollidingLinks(std::vector<std::string>& links,
00615 const robot_state::RobotState& kstate,
00616 const collision_detection::AllowedCollisionMatrix& acm) const
00617 {
00618 collision_detection::CollisionResult::ContactMap contacts;
00619 getCollidingPairs(contacts, kstate, acm);
00620 links.clear();
00621 for (collision_detection::CollisionResult::ContactMap::const_iterator it = contacts.begin(); it != contacts.end();
00622 ++it)
00623 for (std::size_t j = 0; j < it->second.size(); ++j)
00624 {
00625 if (it->second[j].body_type_1 == collision_detection::BodyTypes::ROBOT_LINK)
00626 links.push_back(it->second[j].body_name_1);
00627 if (it->second[j].body_type_2 == collision_detection::BodyTypes::ROBOT_LINK)
00628 links.push_back(it->second[j].body_name_2);
00629 }
00630 }
00631
00632 const collision_detection::CollisionRobotPtr& planning_scene::PlanningScene::getCollisionRobotNonConst()
00633 {
00634 if (!active_collision_->crobot_)
00635 {
00636 active_collision_->crobot_ =
00637 active_collision_->alloc_->allocateRobot(active_collision_->parent_->getCollisionRobot());
00638 active_collision_->crobot_const_ = active_collision_->crobot_;
00639 }
00640 return active_collision_->crobot_;
00641 }
00642
00643 robot_state::RobotState& planning_scene::PlanningScene::getCurrentStateNonConst()
00644 {
00645 if (!kstate_)
00646 {
00647 kstate_.reset(new robot_state::RobotState(parent_->getCurrentState()));
00648 kstate_->setAttachedBodyUpdateCallback(current_state_attached_body_callback_);
00649 }
00650 kstate_->update();
00651 return *kstate_;
00652 }
00653
00654 robot_state::RobotStatePtr
00655 planning_scene::PlanningScene::getCurrentStateUpdated(const moveit_msgs::RobotState& update) const
00656 {
00657 robot_state::RobotStatePtr state(new robot_state::RobotState(getCurrentState()));
00658 robot_state::robotStateMsgToRobotState(getTransforms(), update, *state);
00659 return state;
00660 }
00661
00662 void planning_scene::PlanningScene::setAttachedBodyUpdateCallback(const robot_state::AttachedBodyCallback& callback)
00663 {
00664 current_state_attached_body_callback_ = callback;
00665 if (kstate_)
00666 kstate_->setAttachedBodyUpdateCallback(callback);
00667 }
00668
00669 void planning_scene::PlanningScene::setCollisionObjectUpdateCallback(
00670 const collision_detection::World::ObserverCallbackFn& callback)
00671 {
00672 if (current_world_object_update_callback_)
00673 world_->removeObserver(current_world_object_update_observer_handle_);
00674 if (callback)
00675 current_world_object_update_observer_handle_ = world_->addObserver(callback);
00676 current_world_object_update_callback_ = callback;
00677 }
00678
00679 collision_detection::AllowedCollisionMatrix& planning_scene::PlanningScene::getAllowedCollisionMatrixNonConst()
00680 {
00681 if (!acm_)
00682 acm_.reset(new collision_detection::AllowedCollisionMatrix(parent_->getAllowedCollisionMatrix()));
00683 return *acm_;
00684 }
00685
00686 const robot_state::Transforms& planning_scene::PlanningScene::getTransforms()
00687 {
00688 getCurrentStateNonConst().update();
00689 return static_cast<const PlanningScene*>(this)->getTransforms();
00690 }
00691
00692 robot_state::Transforms& planning_scene::PlanningScene::getTransformsNonConst()
00693 {
00694 getCurrentStateNonConst().update();
00695 if (!ftf_)
00696 {
00697 ftf_.reset(new SceneTransforms(this));
00698 ftf_->setAllTransforms(parent_->getTransforms().getAllTransforms());
00699 }
00700 return *ftf_;
00701 }
00702
00703 void planning_scene::PlanningScene::getPlanningSceneDiffMsg(moveit_msgs::PlanningScene& scene_msg) const
00704 {
00705 scene_msg.name = name_;
00706 scene_msg.robot_model_name = getRobotModel()->getName();
00707 scene_msg.is_diff = true;
00708
00709 if (ftf_)
00710 ftf_->copyTransforms(scene_msg.fixed_frame_transforms);
00711 else
00712 scene_msg.fixed_frame_transforms.clear();
00713
00714 if (kstate_)
00715 robot_state::robotStateToRobotStateMsg(*kstate_, scene_msg.robot_state);
00716 else
00717 scene_msg.robot_state = moveit_msgs::RobotState();
00718
00719 if (acm_)
00720 acm_->getMessage(scene_msg.allowed_collision_matrix);
00721 else
00722 scene_msg.allowed_collision_matrix = moveit_msgs::AllowedCollisionMatrix();
00723
00724 if (active_collision_->crobot_)
00725 {
00726 active_collision_->crobot_->getPadding(scene_msg.link_padding);
00727 active_collision_->crobot_->getScale(scene_msg.link_scale);
00728 }
00729 else
00730 {
00731 scene_msg.link_padding.clear();
00732 scene_msg.link_scale.clear();
00733 }
00734
00735 scene_msg.object_colors.clear();
00736 if (object_colors_)
00737 {
00738 unsigned int i = 0;
00739 scene_msg.object_colors.resize(object_colors_->size());
00740 for (ObjectColorMap::const_iterator it = object_colors_->begin(); it != object_colors_->end(); ++it, ++i)
00741 {
00742 scene_msg.object_colors[i].id = it->first;
00743 scene_msg.object_colors[i].color = it->second;
00744 }
00745 }
00746
00747 scene_msg.world.collision_objects.clear();
00748 scene_msg.world.octomap = octomap_msgs::OctomapWithPose();
00749
00750 if (world_diff_)
00751 {
00752 bool do_omap = false;
00753 for (collision_detection::WorldDiff::const_iterator it = world_diff_->begin(); it != world_diff_->end(); ++it)
00754 {
00755 if (it->first == OCTOMAP_NS)
00756 do_omap = true;
00757 else if (it->second == collision_detection::World::DESTROY)
00758 {
00759 moveit_msgs::CollisionObject co;
00760 co.header.frame_id = getPlanningFrame();
00761 co.id = it->first;
00762 co.operation = moveit_msgs::CollisionObject::REMOVE;
00763 scene_msg.world.collision_objects.push_back(co);
00764 }
00765 else
00766 getPlanningSceneMsgCollisionObject(scene_msg, it->first);
00767 }
00768 if (do_omap)
00769 getPlanningSceneMsgOctomap(scene_msg);
00770 }
00771 }
00772
00773 namespace planning_scene
00774 {
00775 namespace
00776 {
00777 class ShapeVisitorAddToCollisionObject : public boost::static_visitor<void>
00778 {
00779 public:
00780 ShapeVisitorAddToCollisionObject(moveit_msgs::CollisionObject* obj) : boost::static_visitor<void>(), obj_(obj)
00781 {
00782 }
00783
00784 void setPoseMessage(const geometry_msgs::Pose* pose)
00785 {
00786 pose_ = pose;
00787 }
00788
00789 void operator()(const shape_msgs::Plane& shape_msg) const
00790 {
00791 obj_->planes.push_back(shape_msg);
00792 obj_->plane_poses.push_back(*pose_);
00793 }
00794
00795 void operator()(const shape_msgs::Mesh& shape_msg) const
00796 {
00797 obj_->meshes.push_back(shape_msg);
00798 obj_->mesh_poses.push_back(*pose_);
00799 }
00800
00801 void operator()(const shape_msgs::SolidPrimitive& shape_msg) const
00802 {
00803 obj_->primitives.push_back(shape_msg);
00804 obj_->primitive_poses.push_back(*pose_);
00805 }
00806
00807 private:
00808 moveit_msgs::CollisionObject* obj_;
00809 const geometry_msgs::Pose* pose_;
00810 };
00811 }
00812 }
00813
00814 void planning_scene::PlanningScene::getPlanningSceneMsgCollisionObject(moveit_msgs::PlanningScene& scene_msg,
00815 const std::string& ns) const
00816 {
00817 moveit_msgs::CollisionObject co;
00818 co.header.frame_id = getPlanningFrame();
00819 co.id = ns;
00820 co.operation = moveit_msgs::CollisionObject::ADD;
00821 collision_detection::CollisionWorld::ObjectConstPtr obj = world_->getObject(ns);
00822 if (!obj)
00823 return;
00824 ShapeVisitorAddToCollisionObject sv(&co);
00825 for (std::size_t j = 0; j < obj->shapes_.size(); ++j)
00826 {
00827 shapes::ShapeMsg sm;
00828 if (constructMsgFromShape(obj->shapes_[j].get(), sm))
00829 {
00830 geometry_msgs::Pose p;
00831 tf::poseEigenToMsg(obj->shape_poses_[j], p);
00832
00833 sv.setPoseMessage(&p);
00834 boost::apply_visitor(sv, sm);
00835 }
00836 }
00837
00838 if (!co.primitives.empty() || !co.meshes.empty() || !co.planes.empty())
00839 {
00840 if (hasObjectType(co.id))
00841 co.type = getObjectType(co.id);
00842 scene_msg.world.collision_objects.push_back(co);
00843 }
00844 }
00845
00846 void planning_scene::PlanningScene::getPlanningSceneMsgCollisionObjects(moveit_msgs::PlanningScene& scene_msg) const
00847 {
00848 scene_msg.world.collision_objects.clear();
00849 const std::vector<std::string>& ns = world_->getObjectIds();
00850 for (std::size_t i = 0; i < ns.size(); ++i)
00851 if (ns[i] != OCTOMAP_NS)
00852 getPlanningSceneMsgCollisionObject(scene_msg, ns[i]);
00853 }
00854
00855 void planning_scene::PlanningScene::getPlanningSceneMsgOctomap(moveit_msgs::PlanningScene& scene_msg) const
00856 {
00857 scene_msg.world.octomap.header.frame_id = getPlanningFrame();
00858 scene_msg.world.octomap.octomap = octomap_msgs::Octomap();
00859
00860 collision_detection::CollisionWorld::ObjectConstPtr map = world_->getObject(OCTOMAP_NS);
00861 if (map)
00862 {
00863 if (map->shapes_.size() == 1)
00864 {
00865 const shapes::OcTree* o = static_cast<const shapes::OcTree*>(map->shapes_[0].get());
00866 octomap_msgs::fullMapToMsg(*o->octree, scene_msg.world.octomap.octomap);
00867 tf::poseEigenToMsg(map->shape_poses_[0], scene_msg.world.octomap.origin);
00868 }
00869 else
00870 logError("Unexpected number of shapes in octomap collision object. Not including '%s' object",
00871 OCTOMAP_NS.c_str());
00872 }
00873 }
00874
00875 void planning_scene::PlanningScene::getPlanningSceneMsg(moveit_msgs::PlanningScene& scene_msg) const
00876 {
00877 scene_msg.name = name_;
00878 scene_msg.is_diff = false;
00879 scene_msg.robot_model_name = getRobotModel()->getName();
00880 getTransforms().copyTransforms(scene_msg.fixed_frame_transforms);
00881
00882 robot_state::robotStateToRobotStateMsg(getCurrentState(), scene_msg.robot_state);
00883 getAllowedCollisionMatrix().getMessage(scene_msg.allowed_collision_matrix);
00884 getCollisionRobot()->getPadding(scene_msg.link_padding);
00885 getCollisionRobot()->getScale(scene_msg.link_scale);
00886
00887 getPlanningSceneMsgObjectColors(scene_msg);
00888
00889
00890 getPlanningSceneMsgCollisionObjects(scene_msg);
00891
00892
00893 getPlanningSceneMsgOctomap(scene_msg);
00894 }
00895
00896 void planning_scene::PlanningScene::getPlanningSceneMsgObjectColors(moveit_msgs::PlanningScene& scene_msg) const
00897 {
00898 scene_msg.object_colors.clear();
00899
00900 unsigned int i = 0;
00901 ObjectColorMap cmap;
00902 getKnownObjectColors(cmap);
00903 scene_msg.object_colors.resize(cmap.size());
00904 for (ObjectColorMap::const_iterator it = cmap.begin(); it != cmap.end(); ++it, ++i)
00905 {
00906 scene_msg.object_colors[i].id = it->first;
00907 scene_msg.object_colors[i].color = it->second;
00908 }
00909 }
00910
00911 void planning_scene::PlanningScene::getPlanningSceneMsg(moveit_msgs::PlanningScene& scene_msg,
00912 const moveit_msgs::PlanningSceneComponents& comp) const
00913 {
00914 scene_msg.is_diff = false;
00915 if (comp.components & moveit_msgs::PlanningSceneComponents::SCENE_SETTINGS)
00916 {
00917 scene_msg.name = name_;
00918 scene_msg.robot_model_name = getRobotModel()->getName();
00919 }
00920
00921 if (comp.components & moveit_msgs::PlanningSceneComponents::TRANSFORMS)
00922 getTransforms().copyTransforms(scene_msg.fixed_frame_transforms);
00923
00924 if (comp.components & moveit_msgs::PlanningSceneComponents::ROBOT_STATE_ATTACHED_OBJECTS)
00925 {
00926 robot_state::robotStateToRobotStateMsg(getCurrentState(), scene_msg.robot_state, true);
00927 for (std::vector<moveit_msgs::AttachedCollisionObject>::iterator it =
00928 scene_msg.robot_state.attached_collision_objects.begin();
00929 it != scene_msg.robot_state.attached_collision_objects.end(); ++it)
00930 {
00931 if (hasObjectType(it->object.id))
00932 {
00933 it->object.type = getObjectType(it->object.id);
00934 }
00935 }
00936 }
00937 else if (comp.components & moveit_msgs::PlanningSceneComponents::ROBOT_STATE)
00938 {
00939 robot_state::robotStateToRobotStateMsg(getCurrentState(), scene_msg.robot_state, false);
00940 }
00941
00942 if (comp.components & moveit_msgs::PlanningSceneComponents::ALLOWED_COLLISION_MATRIX)
00943 getAllowedCollisionMatrix().getMessage(scene_msg.allowed_collision_matrix);
00944
00945 if (comp.components & moveit_msgs::PlanningSceneComponents::LINK_PADDING_AND_SCALING)
00946 {
00947 getCollisionRobot()->getPadding(scene_msg.link_padding);
00948 getCollisionRobot()->getScale(scene_msg.link_scale);
00949 }
00950
00951 if (comp.components & moveit_msgs::PlanningSceneComponents::OBJECT_COLORS)
00952 getPlanningSceneMsgObjectColors(scene_msg);
00953
00954
00955 if (comp.components & moveit_msgs::PlanningSceneComponents::WORLD_OBJECT_GEOMETRY)
00956 getPlanningSceneMsgCollisionObjects(scene_msg);
00957 else if (comp.components & moveit_msgs::PlanningSceneComponents::WORLD_OBJECT_NAMES)
00958 {
00959 const std::vector<std::string>& ns = world_->getObjectIds();
00960 scene_msg.world.collision_objects.clear();
00961 scene_msg.world.collision_objects.reserve(ns.size());
00962 for (std::size_t i = 0; i < ns.size(); ++i)
00963 if (ns[i] != OCTOMAP_NS)
00964 {
00965 moveit_msgs::CollisionObject co;
00966 co.id = ns[i];
00967 if (hasObjectType(co.id))
00968 co.type = getObjectType(co.id);
00969 scene_msg.world.collision_objects.push_back(co);
00970 }
00971 }
00972
00973
00974 if (comp.components & moveit_msgs::PlanningSceneComponents::OCTOMAP)
00975 getPlanningSceneMsgOctomap(scene_msg);
00976 }
00977
00978 void planning_scene::PlanningScene::saveGeometryToStream(std::ostream& out) const
00979 {
00980 out << name_ << std::endl;
00981 const std::vector<std::string>& ns = world_->getObjectIds();
00982 for (std::size_t i = 0; i < ns.size(); ++i)
00983 if (ns[i] != OCTOMAP_NS)
00984 {
00985 collision_detection::CollisionWorld::ObjectConstPtr obj = world_->getObject(ns[i]);
00986 if (obj)
00987 {
00988 out << "* " << ns[i] << std::endl;
00989 out << obj->shapes_.size() << std::endl;
00990 for (std::size_t j = 0; j < obj->shapes_.size(); ++j)
00991 {
00992 shapes::saveAsText(obj->shapes_[j].get(), out);
00993 out << obj->shape_poses_[j].translation().x() << " " << obj->shape_poses_[j].translation().y() << " "
00994 << obj->shape_poses_[j].translation().z() << std::endl;
00995 Eigen::Quaterniond r(obj->shape_poses_[j].rotation());
00996 out << r.x() << " " << r.y() << " " << r.z() << " " << r.w() << std::endl;
00997 if (hasObjectColor(ns[i]))
00998 {
00999 const std_msgs::ColorRGBA& c = getObjectColor(ns[i]);
01000 out << c.r << " " << c.g << " " << c.b << " " << c.a << std::endl;
01001 }
01002 else
01003 out << "0 0 0 0" << std::endl;
01004 }
01005 }
01006 }
01007 out << "." << std::endl;
01008 }
01009
01010 void planning_scene::PlanningScene::loadGeometryFromStream(std::istream& in)
01011 {
01012 loadGeometryFromStream(in, Eigen::Affine3d::Identity());
01013 }
01014
01015 void planning_scene::PlanningScene::loadGeometryFromStream(std::istream& in, const Eigen::Affine3d& offset)
01016 {
01017 if (!in.good() || in.eof())
01018 return;
01019 std::getline(in, name_);
01020 do
01021 {
01022 std::string marker;
01023 in >> marker;
01024 if (!in.good() || in.eof())
01025 return;
01026 if (marker == "*")
01027 {
01028 std::string ns;
01029 std::getline(in, ns);
01030 if (!in.good() || in.eof())
01031 return;
01032 boost::algorithm::trim(ns);
01033 unsigned int shape_count;
01034 in >> shape_count;
01035 for (std::size_t i = 0; i < shape_count && in.good() && !in.eof(); ++i)
01036 {
01037 shapes::Shape* s = shapes::constructShapeFromText(in);
01038 double x, y, z, rx, ry, rz, rw;
01039 in >> x >> y >> z;
01040 in >> rx >> ry >> rz >> rw;
01041 float r, g, b, a;
01042 in >> r >> g >> b >> a;
01043 if (s)
01044 {
01045 Eigen::Affine3d pose = Eigen::Translation3d(x, y, z) * Eigen::Quaterniond(rw, rx, ry, rz);
01046
01047 pose = offset * pose;
01048 world_->addToObject(ns, shapes::ShapePtr(s), pose);
01049 if (r > 0.0f || g > 0.0f || b > 0.0f || a > 0.0f)
01050 {
01051 std_msgs::ColorRGBA color;
01052 color.r = r;
01053 color.g = g;
01054 color.b = b;
01055 color.a = a;
01056 setObjectColor(ns, color);
01057 }
01058 }
01059 }
01060 }
01061 else
01062 break;
01063 } while (true);
01064 }
01065
01066 void planning_scene::PlanningScene::setCurrentState(const moveit_msgs::RobotState& state)
01067 {
01068
01069
01070 moveit_msgs::RobotState state_no_attached(state);
01071 state_no_attached.attached_collision_objects.clear();
01072
01073 if (parent_)
01074 {
01075 if (!kstate_)
01076 {
01077 kstate_.reset(new robot_state::RobotState(parent_->getCurrentState()));
01078 kstate_->setAttachedBodyUpdateCallback(current_state_attached_body_callback_);
01079 }
01080 robot_state::robotStateMsgToRobotState(getTransforms(), state_no_attached, *kstate_);
01081 }
01082 else
01083 robot_state::robotStateMsgToRobotState(*ftf_, state_no_attached, *kstate_);
01084
01085 for (std::size_t i = 0; i < state.attached_collision_objects.size(); ++i)
01086 {
01087 if (!state.is_diff && state.attached_collision_objects[i].object.operation != moveit_msgs::CollisionObject::ADD)
01088 {
01089 logError("The specified RobotState is not marked as is_diff. The request to modify the object '%s' is not "
01090 "supported. Object is ignored.",
01091 state.attached_collision_objects[i].object.id.c_str());
01092 continue;
01093 }
01094 processAttachedCollisionObjectMsg(state.attached_collision_objects[i]);
01095 }
01096 }
01097
01098 void planning_scene::PlanningScene::setCurrentState(const robot_state::RobotState& state)
01099 {
01100 getCurrentStateNonConst() = state;
01101 }
01102
01103 void planning_scene::PlanningScene::decoupleParent()
01104 {
01105 if (!parent_)
01106 return;
01107
01108 if (!ftf_)
01109 {
01110 ftf_.reset(new SceneTransforms(this));
01111 ftf_->setAllTransforms(parent_->getTransforms().getAllTransforms());
01112 }
01113
01114 if (!kstate_)
01115 {
01116 kstate_.reset(new robot_state::RobotState(parent_->getCurrentState()));
01117 kstate_->setAttachedBodyUpdateCallback(current_state_attached_body_callback_);
01118 }
01119
01120 if (!acm_)
01121 acm_.reset(new collision_detection::AllowedCollisionMatrix(parent_->getAllowedCollisionMatrix()));
01122
01123 for (CollisionDetectorIterator it = collision_.begin(); it != collision_.end(); ++it)
01124 {
01125 if (!it->second->crobot_)
01126 {
01127 it->second->crobot_ = it->second->alloc_->allocateRobot(it->second->parent_->getCollisionRobot());
01128 it->second->crobot_const_ = it->second->crobot_;
01129 }
01130 if (!it->second->crobot_unpadded_)
01131 {
01132 it->second->crobot_unpadded_ =
01133 it->second->alloc_->allocateRobot(it->second->parent_->getCollisionRobotUnpadded());
01134 it->second->crobot_unpadded_const_ = it->second->crobot_unpadded_;
01135 }
01136 it->second->parent_.reset();
01137 }
01138 world_diff_.reset();
01139
01140 if (!object_colors_)
01141 {
01142 ObjectColorMap kc;
01143 parent_->getKnownObjectColors(kc);
01144 object_colors_.reset(new ObjectColorMap(kc));
01145 }
01146 else
01147 {
01148 ObjectColorMap kc;
01149 parent_->getKnownObjectColors(kc);
01150 for (ObjectColorMap::const_iterator it = kc.begin(); it != kc.end(); ++it)
01151 if (object_colors_->find(it->first) == object_colors_->end())
01152 (*object_colors_)[it->first] = it->second;
01153 }
01154
01155 if (!object_types_)
01156 {
01157 ObjectTypeMap kc;
01158 parent_->getKnownObjectTypes(kc);
01159 object_types_.reset(new ObjectTypeMap(kc));
01160 }
01161 else
01162 {
01163 ObjectTypeMap kc;
01164 parent_->getKnownObjectTypes(kc);
01165 for (ObjectTypeMap::const_iterator it = kc.begin(); it != kc.end(); ++it)
01166 if (object_types_->find(it->first) == object_types_->end())
01167 (*object_types_)[it->first] = it->second;
01168 }
01169
01170 parent_.reset();
01171 }
01172
01173 bool planning_scene::PlanningScene::setPlanningSceneDiffMsg(const moveit_msgs::PlanningScene& scene_msg)
01174 {
01175 bool result = true;
01176
01177 logDebug("moveit.planning_scene: Adding planning scene diff");
01178 if (!scene_msg.name.empty())
01179 name_ = scene_msg.name;
01180
01181 if (!scene_msg.robot_model_name.empty() && scene_msg.robot_model_name != getRobotModel()->getName())
01182 logWarn("Setting the scene for model '%s' but model '%s' is loaded.", scene_msg.robot_model_name.c_str(),
01183 getRobotModel()->getName().c_str());
01184
01185
01186
01187 if (!scene_msg.fixed_frame_transforms.empty())
01188 {
01189 if (!ftf_)
01190 ftf_.reset(new SceneTransforms(this));
01191 ftf_->setTransforms(scene_msg.fixed_frame_transforms);
01192 }
01193
01194
01195 if (!scene_msg.robot_state.multi_dof_joint_state.joint_names.empty() ||
01196 !scene_msg.robot_state.joint_state.name.empty() || !scene_msg.robot_state.attached_collision_objects.empty())
01197 setCurrentState(scene_msg.robot_state);
01198
01199
01200 if (!scene_msg.allowed_collision_matrix.entry_names.empty())
01201 acm_.reset(new collision_detection::AllowedCollisionMatrix(scene_msg.allowed_collision_matrix));
01202
01203 if (!scene_msg.link_padding.empty() || !scene_msg.link_scale.empty())
01204 {
01205 for (CollisionDetectorIterator it = collision_.begin(); it != collision_.end(); ++it)
01206 {
01207 if (!it->second->crobot_)
01208 {
01209 it->second->crobot_ = it->second->alloc_->allocateRobot(it->second->parent_->getCollisionRobot());
01210 it->second->crobot_const_ = it->second->crobot_;
01211 }
01212 it->second->crobot_->setPadding(scene_msg.link_padding);
01213 it->second->crobot_->setScale(scene_msg.link_scale);
01214 }
01215 }
01216
01217
01218 if (!scene_msg.object_colors.empty())
01219 {
01220 object_colors_.reset();
01221 for (std::size_t i = 0; i < scene_msg.object_colors.size(); ++i)
01222 setObjectColor(scene_msg.object_colors[i].id, scene_msg.object_colors[i].color);
01223 }
01224
01225
01226 for (std::size_t i = 0; i < scene_msg.world.collision_objects.size(); ++i)
01227 result &= processCollisionObjectMsg(scene_msg.world.collision_objects[i]);
01228
01229
01230 if (!scene_msg.world.octomap.octomap.data.empty())
01231 processOctomapMsg(scene_msg.world.octomap);
01232
01233 return result;
01234 }
01235
01236 bool planning_scene::PlanningScene::setPlanningSceneMsg(const moveit_msgs::PlanningScene& scene_msg)
01237 {
01238 logDebug("moveit.planning_scene: Setting new planning scene: '%s'", scene_msg.name.c_str());
01239 name_ = scene_msg.name;
01240
01241 if (!scene_msg.robot_model_name.empty() && scene_msg.robot_model_name != getRobotModel()->getName())
01242 logWarn("Setting the scene for model '%s' but model '%s' is loaded.", scene_msg.robot_model_name.c_str(),
01243 getRobotModel()->getName().c_str());
01244
01245 if (parent_)
01246 decoupleParent();
01247
01248 object_types_.reset();
01249 ftf_->setTransforms(scene_msg.fixed_frame_transforms);
01250 setCurrentState(scene_msg.robot_state);
01251 acm_.reset(new collision_detection::AllowedCollisionMatrix(scene_msg.allowed_collision_matrix));
01252 for (CollisionDetectorIterator it = collision_.begin(); it != collision_.end(); ++it)
01253 {
01254 if (!it->second->crobot_)
01255 {
01256 it->second->crobot_ = it->second->alloc_->allocateRobot(it->second->parent_->getCollisionRobot());
01257 it->second->crobot_const_ = it->second->crobot_;
01258 }
01259 it->second->crobot_->setPadding(scene_msg.link_padding);
01260 it->second->crobot_->setScale(scene_msg.link_scale);
01261 }
01262 object_colors_.reset(new ObjectColorMap());
01263 for (std::size_t i = 0; i < scene_msg.object_colors.size(); ++i)
01264 setObjectColor(scene_msg.object_colors[i].id, scene_msg.object_colors[i].color);
01265 world_->clearObjects();
01266 return processPlanningSceneWorldMsg(scene_msg.world);
01267 }
01268
01269 bool planning_scene::PlanningScene::processPlanningSceneWorldMsg(const moveit_msgs::PlanningSceneWorld& world)
01270 {
01271 bool result = true;
01272 for (std::size_t i = 0; i < world.collision_objects.size(); ++i)
01273 result &= processCollisionObjectMsg(world.collision_objects[i]);
01274 processOctomapMsg(world.octomap);
01275 return result;
01276 }
01277
01278 bool planning_scene::PlanningScene::usePlanningSceneMsg(const moveit_msgs::PlanningScene& scene_msg)
01279 {
01280 if (scene_msg.is_diff)
01281 return setPlanningSceneDiffMsg(scene_msg);
01282 else
01283 return setPlanningSceneMsg(scene_msg);
01284 }
01285
01286 void planning_scene::PlanningScene::processOctomapMsg(const octomap_msgs::Octomap& map)
01287 {
01288
01289 world_->removeObject(OCTOMAP_NS);
01290
01291 if (map.data.empty())
01292 return;
01293
01294 if (map.id != "OcTree")
01295 {
01296 logError("Received octomap is of type '%s' but type 'OcTree' is expected.", map.id.c_str());
01297 return;
01298 }
01299
01300 boost::shared_ptr<octomap::OcTree> om(static_cast<octomap::OcTree*>(octomap_msgs::msgToMap(map)));
01301 if (!map.header.frame_id.empty())
01302 {
01303 const Eigen::Affine3d& t = getTransforms().getTransform(map.header.frame_id);
01304 world_->addToObject(OCTOMAP_NS, shapes::ShapeConstPtr(new shapes::OcTree(om)), t);
01305 }
01306 else
01307 {
01308 world_->addToObject(OCTOMAP_NS, shapes::ShapeConstPtr(new shapes::OcTree(om)), Eigen::Affine3d::Identity());
01309 }
01310 }
01311
01312 void planning_scene::PlanningScene::removeAllCollisionObjects()
01313 {
01314 const std::vector<std::string>& object_ids = world_->getObjectIds();
01315 for (std::size_t i = 0; i < object_ids.size(); ++i)
01316 if (object_ids[i] != OCTOMAP_NS)
01317 world_->removeObject(object_ids[i]);
01318 }
01319
01320 void planning_scene::PlanningScene::processOctomapMsg(const octomap_msgs::OctomapWithPose& map)
01321 {
01322
01323 world_->removeObject(OCTOMAP_NS);
01324
01325 if (map.octomap.data.empty())
01326 return;
01327
01328 if (map.octomap.id != "OcTree")
01329 {
01330 logError("Received octomap is of type '%s' but type 'OcTree' is expected.", map.octomap.id.c_str());
01331 return;
01332 }
01333
01334 boost::shared_ptr<octomap::OcTree> om(static_cast<octomap::OcTree*>(octomap_msgs::msgToMap(map.octomap)));
01335 const Eigen::Affine3d& t = getTransforms().getTransform(map.header.frame_id);
01336 Eigen::Affine3d p;
01337 tf::poseMsgToEigen(map.origin, p);
01338 p = t * p;
01339 world_->addToObject(OCTOMAP_NS, shapes::ShapeConstPtr(new shapes::OcTree(om)), p);
01340 }
01341
01342 void planning_scene::PlanningScene::processOctomapPtr(const boost::shared_ptr<const octomap::OcTree>& octree,
01343 const Eigen::Affine3d& t)
01344 {
01345 collision_detection::CollisionWorld::ObjectConstPtr map = world_->getObject(OCTOMAP_NS);
01346 if (map)
01347 {
01348 if (map->shapes_.size() == 1)
01349 {
01350
01351 const shapes::OcTree* o = static_cast<const shapes::OcTree*>(map->shapes_[0].get());
01352 if (o->octree == octree)
01353 {
01354
01355 if (map->shape_poses_[0].isApprox(t, std::numeric_limits<double>::epsilon() * 100.0))
01356 {
01357 if (world_diff_)
01358 world_diff_->set(OCTOMAP_NS, collision_detection::World::DESTROY | collision_detection::World::CREATE |
01359 collision_detection::World::ADD_SHAPE);
01360 }
01361 else
01362 {
01363 shapes::ShapeConstPtr shape = map->shapes_[0];
01364 map.reset();
01365 world_->moveShapeInObject(OCTOMAP_NS, shape, t);
01366 }
01367 return;
01368 }
01369 }
01370 }
01371
01372 world_->removeObject(OCTOMAP_NS);
01373 world_->addToObject(OCTOMAP_NS, shapes::ShapeConstPtr(new shapes::OcTree(octree)), t);
01374 }
01375
01376 bool planning_scene::PlanningScene::processAttachedCollisionObjectMsg(
01377 const moveit_msgs::AttachedCollisionObject& object)
01378 {
01379 if (object.object.operation == moveit_msgs::CollisionObject::ADD && !getRobotModel()->hasLinkModel(object.link_name))
01380 {
01381 logError("Unable to attach a body to link '%s' (link not found)", object.link_name.c_str());
01382 return false;
01383 }
01384
01385 if (object.object.id == OCTOMAP_NS)
01386 {
01387 logError("The ID '%s' cannot be used for collision objects (name reserved)", OCTOMAP_NS.c_str());
01388 return false;
01389 }
01390
01391 if (!kstate_)
01392 {
01393 kstate_.reset(new robot_state::RobotState(parent_->getCurrentState()));
01394 kstate_->setAttachedBodyUpdateCallback(current_state_attached_body_callback_);
01395 }
01396 kstate_->update();
01397
01398 if (object.object.operation == moveit_msgs::CollisionObject::ADD ||
01399 object.object.operation == moveit_msgs::CollisionObject::APPEND)
01400 {
01401 if (object.object.primitives.size() != object.object.primitive_poses.size())
01402 {
01403 logError("Number of primitive shapes does not match number of poses in attached collision object message");
01404 return false;
01405 }
01406
01407 if (object.object.meshes.size() != object.object.mesh_poses.size())
01408 {
01409 logError("Number of meshes does not match number of poses in attached collision object message");
01410 return false;
01411 }
01412
01413 if (object.object.planes.size() != object.object.plane_poses.size())
01414 {
01415 logError("Number of planes does not match number of poses in attached collision object message");
01416 return false;
01417 }
01418
01419 const robot_model::LinkModel* lm = getRobotModel()->getLinkModel(object.link_name);
01420 if (lm)
01421 {
01422 std::vector<shapes::ShapeConstPtr> shapes;
01423 EigenSTL::vector_Affine3d poses;
01424
01425
01426 if (object.object.operation == moveit_msgs::CollisionObject::ADD && object.object.primitives.empty() &&
01427 object.object.meshes.empty() && object.object.planes.empty())
01428 {
01429 collision_detection::CollisionWorld::ObjectConstPtr obj = world_->getObject(object.object.id);
01430 if (obj)
01431 {
01432 logInform("Attaching world object '%s' to link '%s'", object.object.id.c_str(), object.link_name.c_str());
01433
01434
01435 shapes = obj->shapes_;
01436 poses = obj->shape_poses_;
01437
01438 world_->removeObject(object.object.id);
01439
01440
01441 const Eigen::Affine3d& i_t = kstate_->getGlobalLinkTransform(lm).inverse();
01442 for (std::size_t i = 0; i < poses.size(); ++i)
01443 poses[i] = i_t * poses[i];
01444 }
01445 else
01446 {
01447 logError("Attempting to attach object '%s' to link '%s' but no geometry specified and such an object does "
01448 "not exist in the collision world",
01449 object.object.id.c_str(), object.link_name.c_str());
01450 return false;
01451 }
01452 }
01453 else
01454 {
01455
01456 if (world_->removeObject(object.object.id))
01457 {
01458 if (object.object.operation == moveit_msgs::CollisionObject::ADD)
01459 logInform("Removing world object with the same name as newly attached object: '%s'",
01460 object.object.id.c_str());
01461 else
01462 logWarn("You tried to append geometry to an attached object that is actually a world object ('%s'). World "
01463 "geometry is ignored.",
01464 object.object.id.c_str());
01465 }
01466
01467 for (std::size_t i = 0; i < object.object.primitives.size(); ++i)
01468 {
01469 shapes::Shape* s = shapes::constructShapeFromMsg(object.object.primitives[i]);
01470 if (s)
01471 {
01472 Eigen::Affine3d p;
01473 tf::poseMsgToEigen(object.object.primitive_poses[i], p);
01474 shapes.push_back(shapes::ShapeConstPtr(s));
01475 poses.push_back(p);
01476 }
01477 }
01478 for (std::size_t i = 0; i < object.object.meshes.size(); ++i)
01479 {
01480 shapes::Shape* s = shapes::constructShapeFromMsg(object.object.meshes[i]);
01481 if (s)
01482 {
01483 Eigen::Affine3d p;
01484 tf::poseMsgToEigen(object.object.mesh_poses[i], p);
01485 shapes.push_back(shapes::ShapeConstPtr(s));
01486 poses.push_back(p);
01487 }
01488 }
01489 for (std::size_t i = 0; i < object.object.planes.size(); ++i)
01490 {
01491 shapes::Shape* s = shapes::constructShapeFromMsg(object.object.planes[i]);
01492 if (s)
01493 {
01494 Eigen::Affine3d p;
01495 tf::poseMsgToEigen(object.object.plane_poses[i], p);
01496 shapes.push_back(shapes::ShapeConstPtr(s));
01497 poses.push_back(p);
01498 }
01499 }
01500
01501
01502 if (object.object.header.frame_id != object.link_name)
01503 {
01504 const Eigen::Affine3d& t = kstate_->getGlobalLinkTransform(lm).inverse() *
01505 getTransforms().getTransform(object.object.header.frame_id);
01506 for (std::size_t i = 0; i < poses.size(); ++i)
01507 poses[i] = t * poses[i];
01508 }
01509 }
01510
01511 if (shapes.empty())
01512 {
01513 logError("There is no geometry to attach to link '%s' as part of attached body '%s'", object.link_name.c_str(),
01514 object.object.id.c_str());
01515 return false;
01516 }
01517
01518 if (!object.object.type.db.empty() || !object.object.type.key.empty())
01519 setObjectType(object.object.id, object.object.type);
01520
01521 if (object.object.operation == moveit_msgs::CollisionObject::ADD || !kstate_->hasAttachedBody(object.object.id))
01522 {
01523
01524 if (kstate_->clearAttachedBody(object.object.id))
01525 logInform("The robot state already had an object named '%s' attached to link '%s'. The object was replaced.",
01526 object.object.id.c_str(), object.link_name.c_str());
01527 kstate_->attachBody(object.object.id, shapes, poses, object.touch_links, object.link_name,
01528 object.detach_posture);
01529 logInform("Attached object '%s' to link '%s'", object.object.id.c_str(), object.link_name.c_str());
01530 }
01531 else
01532 {
01533 const robot_state::AttachedBody* ab = kstate_->getAttachedBody(object.object.id);
01534 shapes.insert(shapes.end(), ab->getShapes().begin(), ab->getShapes().end());
01535 poses.insert(poses.end(), ab->getFixedTransforms().begin(), ab->getFixedTransforms().end());
01536 trajectory_msgs::JointTrajectory detach_posture =
01537 object.detach_posture.joint_names.empty() ? ab->getDetachPosture() : object.detach_posture;
01538 std::set<std::string> ab_touch_links = ab->getTouchLinks();
01539 kstate_->clearAttachedBody(object.object.id);
01540 if (object.touch_links.empty())
01541 kstate_->attachBody(object.object.id, shapes, poses, ab_touch_links, object.link_name, detach_posture);
01542 else
01543 kstate_->attachBody(object.object.id, shapes, poses, object.touch_links, object.link_name, detach_posture);
01544 logInform("Added shapes to object '%s' attached to link '%s'", object.object.id.c_str(),
01545 object.link_name.c_str());
01546 }
01547
01548 return true;
01549 }
01550 else
01551 logError("Robot state is not compatible with robot model. This could be fatal.");
01552 }
01553 else if (object.object.operation == moveit_msgs::CollisionObject::REMOVE)
01554 {
01555 std::vector<const robot_state::AttachedBody*> attached_bodies;
01556 if (object.link_name.empty())
01557 {
01558 if (object.object.id.empty())
01559 kstate_->getAttachedBodies(attached_bodies);
01560 else
01561 {
01562 const robot_state::AttachedBody* ab = kstate_->getAttachedBody(object.object.id);
01563 if (ab)
01564 attached_bodies.push_back(ab);
01565 }
01566 }
01567 else
01568 {
01569 const robot_model::LinkModel* lm = getRobotModel()->getLinkModel(object.link_name);
01570 if (lm)
01571 {
01572 if (object.object.id.empty())
01573
01574 {
01575 kstate_->getAttachedBodies(attached_bodies, lm);
01576 }
01577 else
01578 {
01579 const robot_state::AttachedBody* ab = kstate_->getAttachedBody(object.object.id);
01580 if (ab)
01581 attached_bodies.push_back(ab);
01582 }
01583 }
01584 }
01585
01586 for (std::size_t i = 0; i < attached_bodies.size(); ++i)
01587 {
01588 std::vector<shapes::ShapeConstPtr> shapes = attached_bodies[i]->getShapes();
01589 EigenSTL::vector_Affine3d poses = attached_bodies[i]->getGlobalCollisionBodyTransforms();
01590 std::string name = attached_bodies[i]->getName();
01591
01592 kstate_->clearAttachedBody(name);
01593
01594 if (world_->hasObject(name))
01595 logWarn("The collision world already has an object with the same name as the body about to be detached. NOT "
01596 "adding the detached body '%s' to the collision world.",
01597 object.object.id.c_str());
01598 else
01599 {
01600 world_->addToObject(name, shapes, poses);
01601 logInform("Detached object '%s' from link '%s' and added it back in the collision world", name.c_str(),
01602 object.link_name.c_str());
01603 }
01604 }
01605 if (!attached_bodies.empty() || object.object.id.empty())
01606 return true;
01607 }
01608 else if (object.object.operation == moveit_msgs::CollisionObject::MOVE)
01609 {
01610 logError("Move for attached objects not yet implemented");
01611 }
01612 else
01613 {
01614 logError("Unknown collision object operation: %d", object.object.operation);
01615 }
01616
01617 return false;
01618 }
01619
01620 bool planning_scene::PlanningScene::processCollisionObjectMsg(const moveit_msgs::CollisionObject& object)
01621 {
01622 if (object.id == OCTOMAP_NS)
01623 {
01624 logError("The ID '%s' cannot be used for collision objects (name reserved)", OCTOMAP_NS.c_str());
01625 return false;
01626 }
01627
01628 if (object.operation == moveit_msgs::CollisionObject::ADD || object.operation == moveit_msgs::CollisionObject::APPEND)
01629 {
01630 if (object.primitives.empty() && object.meshes.empty() && object.planes.empty())
01631 {
01632 logError("There are no shapes specified in the collision object message");
01633 return false;
01634 }
01635
01636 if (object.primitives.size() != object.primitive_poses.size())
01637 {
01638 logError("Number of primitive shapes does not match number of poses in collision object message");
01639 return false;
01640 }
01641
01642 if (object.meshes.size() != object.mesh_poses.size())
01643 {
01644 logError("Number of meshes does not match number of poses in collision object message");
01645 return false;
01646 }
01647
01648 if (object.planes.size() != object.plane_poses.size())
01649 {
01650 logError("Number of planes does not match number of poses in collision object message");
01651 return false;
01652 }
01653
01654
01655 if (object.operation == moveit_msgs::CollisionObject::ADD && world_->hasObject(object.id))
01656 world_->removeObject(object.id);
01657
01658 const Eigen::Affine3d& t = getTransforms().getTransform(object.header.frame_id);
01659
01660 for (std::size_t i = 0; i < object.primitives.size(); ++i)
01661 {
01662 shapes::Shape* s = shapes::constructShapeFromMsg(object.primitives[i]);
01663 if (s)
01664 {
01665 Eigen::Affine3d p;
01666 tf::poseMsgToEigen(object.primitive_poses[i], p);
01667 world_->addToObject(object.id, shapes::ShapeConstPtr(s), t * p);
01668 }
01669 }
01670 for (std::size_t i = 0; i < object.meshes.size(); ++i)
01671 {
01672 shapes::Shape* s = shapes::constructShapeFromMsg(object.meshes[i]);
01673 if (s)
01674 {
01675 Eigen::Affine3d p;
01676 tf::poseMsgToEigen(object.mesh_poses[i], p);
01677 world_->addToObject(object.id, shapes::ShapeConstPtr(s), t * p);
01678 }
01679 }
01680 for (std::size_t i = 0; i < object.planes.size(); ++i)
01681 {
01682 shapes::Shape* s = shapes::constructShapeFromMsg(object.planes[i]);
01683 if (s)
01684 {
01685 Eigen::Affine3d p;
01686 tf::poseMsgToEigen(object.plane_poses[i], p);
01687 world_->addToObject(object.id, shapes::ShapeConstPtr(s), t * p);
01688 }
01689 }
01690 if (!object.type.key.empty() || !object.type.db.empty())
01691 setObjectType(object.id, object.type);
01692 return true;
01693 }
01694 else if (object.operation == moveit_msgs::CollisionObject::REMOVE)
01695 {
01696 if (object.id.empty())
01697 {
01698 removeAllCollisionObjects();
01699 }
01700 else
01701 world_->removeObject(object.id);
01702 return true;
01703 }
01704 else if (object.operation == moveit_msgs::CollisionObject::MOVE)
01705 {
01706 if (world_->hasObject(object.id))
01707 {
01708 if (!object.primitives.empty() || !object.meshes.empty() || !object.planes.empty())
01709 logWarn("Move operation for object '%s' ignores the geometry specified in the message.", object.id.c_str());
01710
01711 const Eigen::Affine3d& t = getTransforms().getTransform(object.header.frame_id);
01712 EigenSTL::vector_Affine3d new_poses;
01713 for (std::size_t i = 0; i < object.primitive_poses.size(); ++i)
01714 {
01715 Eigen::Affine3d p;
01716 tf::poseMsgToEigen(object.primitive_poses[i], p);
01717 new_poses.push_back(t * p);
01718 }
01719 for (std::size_t i = 0; i < object.mesh_poses.size(); ++i)
01720 {
01721 Eigen::Affine3d p;
01722 tf::poseMsgToEigen(object.mesh_poses[i], p);
01723 new_poses.push_back(t * p);
01724 }
01725 for (std::size_t i = 0; i < object.plane_poses.size(); ++i)
01726 {
01727 Eigen::Affine3d p;
01728 tf::poseMsgToEigen(object.plane_poses[i], p);
01729 new_poses.push_back(t * p);
01730 }
01731
01732 collision_detection::World::ObjectConstPtr obj = world_->getObject(object.id);
01733 if (obj->shapes_.size() == new_poses.size())
01734 {
01735 std::vector<shapes::ShapeConstPtr> shapes = obj->shapes_;
01736 obj.reset();
01737 world_->removeObject(object.id);
01738 world_->addToObject(object.id, shapes, new_poses);
01739 }
01740 else
01741 {
01742 logError("Number of supplied poses (%u) for object '%s' does not match number of shapes (%u). Not moving.",
01743 (unsigned int)new_poses.size(), object.id.c_str(), (unsigned int)obj->shapes_.size());
01744 return false;
01745 }
01746 return true;
01747 }
01748 else
01749 logError("World object '%s' does not exist. Cannot move.", object.id.c_str());
01750 }
01751 else
01752 logError("Unknown collision object operation: %d", object.operation);
01753 return false;
01754 }
01755
01756 const Eigen::Affine3d& planning_scene::PlanningScene::getFrameTransform(const std::string& id) const
01757 {
01758 return getFrameTransform(getCurrentState(), id);
01759 }
01760
01761 const Eigen::Affine3d& planning_scene::PlanningScene::getFrameTransform(const std::string& id)
01762 {
01763 if (getCurrentState().dirtyLinkTransforms())
01764 return getFrameTransform(getCurrentStateNonConst(), id);
01765 else
01766 return getFrameTransform(getCurrentState(), id);
01767 }
01768
01769 const Eigen::Affine3d& planning_scene::PlanningScene::getFrameTransform(const robot_state::RobotState& state,
01770 const std::string& id) const
01771 {
01772 if (!id.empty() && id[0] == '/')
01773 return getFrameTransform(id.substr(1));
01774 if (state.knowsFrameTransform(id))
01775 return state.getFrameTransform(id);
01776 if (getWorld()->hasObject(id))
01777 {
01778 collision_detection::World::ObjectConstPtr obj = getWorld()->getObject(id);
01779 if (obj->shape_poses_.size() > 1)
01780 {
01781 logWarn("More than one shapes in object '%s'. Using first one to decide transform", id.c_str());
01782 return obj->shape_poses_[0];
01783 }
01784 else if (obj->shape_poses_.size() == 1)
01785 return obj->shape_poses_[0];
01786 }
01787 return getTransforms().Transforms::getTransform(id);
01788 }
01789
01790 bool planning_scene::PlanningScene::knowsFrameTransform(const std::string& id) const
01791 {
01792 return knowsFrameTransform(getCurrentState(), id);
01793 }
01794
01795 bool planning_scene::PlanningScene::knowsFrameTransform(const robot_state::RobotState& state,
01796 const std::string& id) const
01797 {
01798 if (!id.empty() && id[0] == '/')
01799 return knowsFrameTransform(id.substr(1));
01800 if (state.knowsFrameTransform(id))
01801 return true;
01802 if (getWorld()->hasObject(id))
01803 {
01804 collision_detection::World::ObjectConstPtr obj = getWorld()->getObject(id);
01805 return obj->shape_poses_.size() == 1;
01806 }
01807 return getTransforms().Transforms::canTransform(id);
01808 }
01809
01810 bool planning_scene::PlanningScene::hasObjectType(const std::string& id) const
01811 {
01812 if (object_types_)
01813 if (object_types_->find(id) != object_types_->end())
01814 return true;
01815 if (parent_)
01816 return parent_->hasObjectType(id);
01817 return false;
01818 }
01819
01820 const object_recognition_msgs::ObjectType& planning_scene::PlanningScene::getObjectType(const std::string& id) const
01821 {
01822 if (object_types_)
01823 {
01824 ObjectTypeMap::const_iterator it = object_types_->find(id);
01825 if (it != object_types_->end())
01826 return it->second;
01827 }
01828 if (parent_)
01829 return parent_->getObjectType(id);
01830 static const object_recognition_msgs::ObjectType empty;
01831 return empty;
01832 }
01833
01834 void planning_scene::PlanningScene::setObjectType(const std::string& id,
01835 const object_recognition_msgs::ObjectType& type)
01836 {
01837 if (!object_types_)
01838 object_types_.reset(new ObjectTypeMap());
01839 (*object_types_)[id] = type;
01840 }
01841
01842 void planning_scene::PlanningScene::removeObjectType(const std::string& id)
01843 {
01844 if (object_types_)
01845 object_types_->erase(id);
01846 }
01847
01848 void planning_scene::PlanningScene::getKnownObjectTypes(ObjectTypeMap& kc) const
01849 {
01850 kc.clear();
01851 if (parent_)
01852 parent_->getKnownObjectTypes(kc);
01853 if (object_types_)
01854 for (ObjectTypeMap::const_iterator it = object_types_->begin(); it != object_types_->end(); ++it)
01855 kc[it->first] = it->second;
01856 }
01857
01858 bool planning_scene::PlanningScene::hasObjectColor(const std::string& id) const
01859 {
01860 if (object_colors_)
01861 if (object_colors_->find(id) != object_colors_->end())
01862 return true;
01863 if (parent_)
01864 return parent_->hasObjectColor(id);
01865 return false;
01866 }
01867
01868 const std_msgs::ColorRGBA& planning_scene::PlanningScene::getObjectColor(const std::string& id) const
01869 {
01870 if (object_colors_)
01871 {
01872 ObjectColorMap::const_iterator it = object_colors_->find(id);
01873 if (it != object_colors_->end())
01874 return it->second;
01875 }
01876 if (parent_)
01877 return parent_->getObjectColor(id);
01878 static const std_msgs::ColorRGBA empty;
01879 return empty;
01880 }
01881
01882 void planning_scene::PlanningScene::getKnownObjectColors(ObjectColorMap& kc) const
01883 {
01884 kc.clear();
01885 if (parent_)
01886 parent_->getKnownObjectColors(kc);
01887 if (object_colors_)
01888 for (ObjectColorMap::const_iterator it = object_colors_->begin(); it != object_colors_->end(); ++it)
01889 kc[it->first] = it->second;
01890 }
01891
01892 void planning_scene::PlanningScene::setObjectColor(const std::string& id, const std_msgs::ColorRGBA& color)
01893 {
01894 if (!object_colors_)
01895 object_colors_.reset(new ObjectColorMap());
01896 (*object_colors_)[id] = color;
01897 }
01898
01899 void planning_scene::PlanningScene::removeObjectColor(const std::string& id)
01900 {
01901 if (object_colors_)
01902 object_colors_->erase(id);
01903 }
01904
01905 bool planning_scene::PlanningScene::isStateColliding(const moveit_msgs::RobotState& state, const std::string& group,
01906 bool verbose) const
01907 {
01908 robot_state::RobotState s(getCurrentState());
01909 robot_state::robotStateMsgToRobotState(getTransforms(), state, s);
01910 return isStateColliding(s, group, verbose);
01911 }
01912
01913 bool planning_scene::PlanningScene::isStateColliding(const std::string& group, bool verbose)
01914 {
01915 if (getCurrentState().dirtyCollisionBodyTransforms())
01916 return isStateColliding(getCurrentStateNonConst(), group, verbose);
01917 else
01918 return isStateColliding(getCurrentState(), group, verbose);
01919 }
01920
01921 bool planning_scene::PlanningScene::isStateColliding(const robot_state::RobotState& state, const std::string& group,
01922 bool verbose) const
01923 {
01924 collision_detection::CollisionRequest req;
01925 req.verbose = verbose;
01926 req.group_name = group;
01927 collision_detection::CollisionResult res;
01928 checkCollision(req, res, state);
01929 return res.collision;
01930 }
01931
01932 bool planning_scene::PlanningScene::isStateFeasible(const moveit_msgs::RobotState& state, bool verbose) const
01933 {
01934 if (state_feasibility_)
01935 {
01936 robot_state::RobotState s(getCurrentState());
01937 robot_state::robotStateMsgToRobotState(getTransforms(), state, s);
01938 return state_feasibility_(s, verbose);
01939 }
01940 return true;
01941 }
01942
01943 bool planning_scene::PlanningScene::isStateFeasible(const robot_state::RobotState& state, bool verbose) const
01944 {
01945 if (state_feasibility_)
01946 return state_feasibility_(state, verbose);
01947 return true;
01948 }
01949
01950 bool planning_scene::PlanningScene::isStateConstrained(const moveit_msgs::RobotState& state,
01951 const moveit_msgs::Constraints& constr, bool verbose) const
01952 {
01953 robot_state::RobotState s(getCurrentState());
01954 robot_state::robotStateMsgToRobotState(getTransforms(), state, s);
01955 return isStateConstrained(s, constr, verbose);
01956 }
01957
01958 bool planning_scene::PlanningScene::isStateConstrained(const robot_state::RobotState& state,
01959 const moveit_msgs::Constraints& constr, bool verbose) const
01960 {
01961 kinematic_constraints::KinematicConstraintSetPtr ks(
01962 new kinematic_constraints::KinematicConstraintSet(getRobotModel()));
01963 ks->add(constr, getTransforms());
01964 if (ks->empty())
01965 return true;
01966 else
01967 return isStateConstrained(state, *ks, verbose);
01968 }
01969
01970 bool planning_scene::PlanningScene::isStateConstrained(const moveit_msgs::RobotState& state,
01971 const kinematic_constraints::KinematicConstraintSet& constr,
01972 bool verbose) const
01973 {
01974 robot_state::RobotState s(getCurrentState());
01975 robot_state::robotStateMsgToRobotState(getTransforms(), state, s);
01976 return isStateConstrained(s, constr, verbose);
01977 }
01978
01979 bool planning_scene::PlanningScene::isStateConstrained(const robot_state::RobotState& state,
01980 const kinematic_constraints::KinematicConstraintSet& constr,
01981 bool verbose) const
01982 {
01983 return constr.decide(state, verbose).satisfied;
01984 }
01985
01986 bool planning_scene::PlanningScene::isStateValid(const robot_state::RobotState& state, const std::string& group,
01987 bool verbose) const
01988 {
01989 static const moveit_msgs::Constraints emp_constraints;
01990 return isStateValid(state, emp_constraints, group, verbose);
01991 }
01992
01993 bool planning_scene::PlanningScene::isStateValid(const moveit_msgs::RobotState& state, const std::string& group,
01994 bool verbose) const
01995 {
01996 static const moveit_msgs::Constraints emp_constraints;
01997 return isStateValid(state, emp_constraints, group, verbose);
01998 }
01999
02000 bool planning_scene::PlanningScene::isStateValid(const moveit_msgs::RobotState& state,
02001 const moveit_msgs::Constraints& constr, const std::string& group,
02002 bool verbose) const
02003 {
02004 robot_state::RobotState s(getCurrentState());
02005 robot_state::robotStateMsgToRobotState(getTransforms(), state, s);
02006 return isStateValid(s, constr, group, verbose);
02007 }
02008
02009 bool planning_scene::PlanningScene::isStateValid(const robot_state::RobotState& state,
02010 const moveit_msgs::Constraints& constr, const std::string& group,
02011 bool verbose) const
02012 {
02013 if (isStateColliding(state, group, verbose))
02014 return false;
02015 if (!isStateFeasible(state, verbose))
02016 return false;
02017 return isStateConstrained(state, constr, verbose);
02018 }
02019
02020 bool planning_scene::PlanningScene::isStateValid(const robot_state::RobotState& state,
02021 const kinematic_constraints::KinematicConstraintSet& constr,
02022 const std::string& group, bool verbose) const
02023 {
02024 if (isStateColliding(state, group, verbose))
02025 return false;
02026 if (!isStateFeasible(state, verbose))
02027 return false;
02028 return isStateConstrained(state, constr, verbose);
02029 }
02030
02031 bool planning_scene::PlanningScene::isPathValid(const moveit_msgs::RobotState& start_state,
02032 const moveit_msgs::RobotTrajectory& trajectory,
02033 const std::string& group, bool verbose,
02034 std::vector<std::size_t>* invalid_index) const
02035 {
02036 static const moveit_msgs::Constraints emp_constraints;
02037 static const std::vector<moveit_msgs::Constraints> emp_constraints_vector;
02038 return isPathValid(start_state, trajectory, emp_constraints, emp_constraints_vector, group, verbose, invalid_index);
02039 }
02040
02041 bool planning_scene::PlanningScene::isPathValid(const moveit_msgs::RobotState& start_state,
02042 const moveit_msgs::RobotTrajectory& trajectory,
02043 const moveit_msgs::Constraints& path_constraints,
02044 const std::string& group, bool verbose,
02045 std::vector<std::size_t>* invalid_index) const
02046 {
02047 static const std::vector<moveit_msgs::Constraints> emp_constraints_vector;
02048 return isPathValid(start_state, trajectory, path_constraints, emp_constraints_vector, group, verbose, invalid_index);
02049 }
02050
02051 bool planning_scene::PlanningScene::isPathValid(const moveit_msgs::RobotState& start_state,
02052 const moveit_msgs::RobotTrajectory& trajectory,
02053 const moveit_msgs::Constraints& path_constraints,
02054 const moveit_msgs::Constraints& goal_constraints,
02055 const std::string& group, bool verbose,
02056 std::vector<std::size_t>* invalid_index) const
02057 {
02058 std::vector<moveit_msgs::Constraints> goal_constraints_vector(1, goal_constraints);
02059 return isPathValid(start_state, trajectory, path_constraints, goal_constraints_vector, group, verbose, invalid_index);
02060 }
02061
02062 bool planning_scene::PlanningScene::isPathValid(const moveit_msgs::RobotState& start_state,
02063 const moveit_msgs::RobotTrajectory& trajectory,
02064 const moveit_msgs::Constraints& path_constraints,
02065 const std::vector<moveit_msgs::Constraints>& goal_constraints,
02066 const std::string& group, bool verbose,
02067 std::vector<std::size_t>* invalid_index) const
02068 {
02069 robot_trajectory::RobotTrajectory t(getRobotModel(), group);
02070 robot_state::RobotState start(getCurrentState());
02071 robot_state::robotStateMsgToRobotState(getTransforms(), start_state, start);
02072 t.setRobotTrajectoryMsg(start, trajectory);
02073 return isPathValid(t, path_constraints, goal_constraints, group, verbose, invalid_index);
02074 }
02075
02076 bool planning_scene::PlanningScene::isPathValid(const robot_trajectory::RobotTrajectory& trajectory,
02077 const moveit_msgs::Constraints& path_constraints,
02078 const std::vector<moveit_msgs::Constraints>& goal_constraints,
02079 const std::string& group, bool verbose,
02080 std::vector<std::size_t>* invalid_index) const
02081 {
02082 bool result = true;
02083 if (invalid_index)
02084 invalid_index->clear();
02085 kinematic_constraints::KinematicConstraintSet ks_p(getRobotModel());
02086 ks_p.add(path_constraints, getTransforms());
02087 std::size_t n_wp = trajectory.getWayPointCount();
02088 for (std::size_t i = 0; i < n_wp; ++i)
02089 {
02090 const robot_state::RobotState& st = trajectory.getWayPoint(i);
02091
02092 bool this_state_valid = true;
02093 if (isStateColliding(st, group, verbose))
02094 this_state_valid = false;
02095 if (!isStateFeasible(st, verbose))
02096 this_state_valid = false;
02097 if (!ks_p.empty() && !ks_p.decide(st, verbose).satisfied)
02098 this_state_valid = false;
02099
02100 if (!this_state_valid)
02101 {
02102 if (invalid_index)
02103 invalid_index->push_back(i);
02104 else
02105 return false;
02106 result = false;
02107 }
02108
02109
02110 if (i + 1 == n_wp && !goal_constraints.empty())
02111 {
02112 bool found = false;
02113 for (std::size_t k = 0; k < goal_constraints.size(); ++k)
02114 {
02115 if (isStateConstrained(st, goal_constraints[k]))
02116 {
02117 found = true;
02118 break;
02119 }
02120 }
02121 if (!found)
02122 {
02123 if (verbose)
02124 logInform("Goal not satisfied");
02125 if (invalid_index)
02126 invalid_index->push_back(i);
02127 result = false;
02128 }
02129 }
02130 }
02131 return result;
02132 }
02133
02134 bool planning_scene::PlanningScene::isPathValid(const robot_trajectory::RobotTrajectory& trajectory,
02135 const moveit_msgs::Constraints& path_constraints,
02136 const moveit_msgs::Constraints& goal_constraints,
02137 const std::string& group, bool verbose,
02138 std::vector<std::size_t>* invalid_index) const
02139 {
02140 std::vector<moveit_msgs::Constraints> goal_constraints_vector(1, goal_constraints);
02141 return isPathValid(trajectory, path_constraints, goal_constraints_vector, group, verbose, invalid_index);
02142 }
02143
02144 bool planning_scene::PlanningScene::isPathValid(const robot_trajectory::RobotTrajectory& trajectory,
02145 const moveit_msgs::Constraints& path_constraints,
02146 const std::string& group, bool verbose,
02147 std::vector<std::size_t>* invalid_index) const
02148 {
02149 static const std::vector<moveit_msgs::Constraints> emp_constraints_vector;
02150 return isPathValid(trajectory, path_constraints, emp_constraints_vector, group, verbose, invalid_index);
02151 }
02152
02153 bool planning_scene::PlanningScene::isPathValid(const robot_trajectory::RobotTrajectory& trajectory,
02154 const std::string& group, bool verbose,
02155 std::vector<std::size_t>* invalid_index) const
02156 {
02157 static const moveit_msgs::Constraints emp_constraints;
02158 static const std::vector<moveit_msgs::Constraints> emp_constraints_vector;
02159 return isPathValid(trajectory, emp_constraints, emp_constraints_vector, group, verbose, invalid_index);
02160 }
02161
02162 void planning_scene::PlanningScene::getCostSources(const robot_trajectory::RobotTrajectory& trajectory,
02163 std::size_t max_costs,
02164 std::set<collision_detection::CostSource>& costs,
02165 double overlap_fraction) const
02166 {
02167 getCostSources(trajectory, max_costs, std::string(), costs, overlap_fraction);
02168 }
02169
02170 void planning_scene::PlanningScene::getCostSources(const robot_trajectory::RobotTrajectory& trajectory,
02171 std::size_t max_costs, const std::string& group_name,
02172 std::set<collision_detection::CostSource>& costs,
02173 double overlap_fraction) const
02174 {
02175 collision_detection::CollisionRequest creq;
02176 creq.max_cost_sources = max_costs;
02177 creq.group_name = group_name;
02178 creq.cost = true;
02179 std::set<collision_detection::CostSource> cs;
02180 std::set<collision_detection::CostSource> cs_start;
02181 std::size_t n_wp = trajectory.getWayPointCount();
02182 for (std::size_t i = 0; i < n_wp; ++i)
02183 {
02184 collision_detection::CollisionResult cres;
02185 checkCollision(creq, cres, trajectory.getWayPoint(i));
02186 cs.insert(cres.cost_sources.begin(), cres.cost_sources.end());
02187 if (i == 0)
02188 cs_start.swap(cres.cost_sources);
02189 }
02190
02191 if (cs.size() <= max_costs)
02192 costs.swap(cs);
02193 else
02194 {
02195 costs.clear();
02196 std::size_t i = 0;
02197 for (std::set<collision_detection::CostSource>::iterator it = cs.begin(); i < max_costs; ++it, ++i)
02198 costs.insert(*it);
02199 }
02200
02201 collision_detection::removeCostSources(costs, cs_start, overlap_fraction);
02202 collision_detection::removeOverlapping(costs, overlap_fraction);
02203 }
02204
02205 void planning_scene::PlanningScene::getCostSources(const robot_state::RobotState& state, std::size_t max_costs,
02206 std::set<collision_detection::CostSource>& costs) const
02207 {
02208 getCostSources(state, max_costs, std::string(), costs);
02209 }
02210
02211 void planning_scene::PlanningScene::getCostSources(const robot_state::RobotState& state, std::size_t max_costs,
02212 const std::string& group_name,
02213 std::set<collision_detection::CostSource>& costs) const
02214 {
02215 collision_detection::CollisionRequest creq;
02216 creq.max_cost_sources = max_costs;
02217 creq.group_name = group_name;
02218 creq.cost = true;
02219 collision_detection::CollisionResult cres;
02220 checkCollision(creq, cres, state);
02221 cres.cost_sources.swap(costs);
02222 }
02223
02224 void planning_scene::PlanningScene::printKnownObjects(std::ostream& out) const
02225 {
02226 const std::vector<std::string>& objects = getWorld()->getObjectIds();
02227
02228 out << "Collision World Objects:\n\t ";
02229 std::copy(objects.begin(), objects.end(), std::ostream_iterator<std::string>(out, "\n\t "));
02230
02231 std::vector<const robot_state::AttachedBody*> attached_bodies;
02232 getCurrentState().getAttachedBodies(attached_bodies);
02233
02234 out << "\nAttached Bodies:\n";
02235 for (std::size_t i = 0; i < attached_bodies.size(); ++i)
02236 {
02237 out << "\t " << attached_bodies[i]->getName() << "\n";
02238 }
02239 }