Namespaces | |
cache | |
impl | |
Classes | |
class | BufferCore |
A Class which provides coordinate transforms between any two frames in a system. More... | |
struct | CanTransformAccum |
class | ConnectivityException |
An exception class to notify of no connection. More... | |
class | ExtrapolationException |
An exception class to notify that the requested value would have required extrapolation beyond current limits. More... | |
class | InvalidArgumentException |
An exception class to notify that one of the arguments is invalid. More... | |
class | LookupException |
An exception class to notify of bad frame number. More... | |
class | Matrix3x3 |
The Matrix3x3 class implements a 3x3 rotation matrix, to perform linear algebra in combination with Quaternion, Transform and Vector3. Make sure to only include a pure orthogonal matrix without scaling. More... | |
struct | Matrix3x3DoubleData |
for serialization More... | |
struct | Matrix3x3FloatData |
for serialization More... | |
class | Quaternion |
The Quaternion implements quaternion to perform linear algebra rotations in combination with Matrix3x3, Vector3 and Transform. More... | |
class | Stamped |
The data type which will be cross compatable with geometry_msgs This is the tf2 datatype equivilant of a MessageStamped. More... | |
class | StaticCache |
class | TestBufferCore |
class | tf2Vector4 |
struct | TimeAndFrameIDFrameComparator |
class | TimeCache |
A class to keep a sorted linked list in time This builds and maintains a list of timestamped data. And provides lookup functions to get data out as a function of time. More... | |
class | TimeCacheInterface |
class | TimeoutException |
An exception class to notify that a timeout has occured. More... | |
class | Transform |
The Transform class supports rigid transforms with only translation and rotation and no scaling/shear. It can be used in combination with Vector3, Quaternion and Matrix3x3 linear algebra classes. More... | |
struct | TransformAccum |
struct | TransformDoubleData |
class | TransformException |
A base class for all tf2 exceptions This inherits from ros::exception which inherits from std::runtime_exception. More... | |
struct | TransformFloatData |
for serialization More... | |
class | TransformStorage |
Storage for transforms and their parent. More... | |
struct | Vector3DoubleData |
struct | Vector3FloatData |
Typedefs | |
typedef uint32_t | CompactFrameID |
typedef std::pair< ros::Time, CompactFrameID > | P_TimeAndFrameID |
typedef boost::shared_ptr< TimeCacheInterface > | TimeCacheInterfacePtr |
typedef uint32_t | TransformableCallbackHandle |
typedef uint64_t | TransformableRequestHandle |
Enumerations | |
enum | TransformableResult { TransformAvailable, TransformFailure } |
enum | WalkEnding { Identity, TargetParentOfSource, SourceParentOfTarget, FullPath } |
Functions | |
TF2SIMD_FORCE_INLINE tf2Scalar | angle (const Quaternion &q1, const Quaternion &q2) |
Return the half angle between two quaternions. More... | |
TF2SIMD_FORCE_INLINE tf2Scalar | angleShortestPath (const Quaternion &q1, const Quaternion &q2) |
Return the shortest angle between two quaternions. More... | |
ATTRIBUTE_ALIGNED16 (class) QuadWord | |
The QuadWord class is base class for Vector3 and Quaternion. Some issues under PS3 Linux with IBM 2.1 SDK, gcc compiler prevent from using aligned quadword. More... | |
template<class A , class B > | |
void | convert (const A &a, B &b) |
template<class A > | |
void | convert (const A &a1, A &a2) |
TF2SIMD_FORCE_INLINE tf2Scalar | dot (const Quaternion &q1, const Quaternion &q2) |
Calculate the dot product between two quaternions. More... | |
template<class T > | |
void | doTransform (const T &data_in, T &data_out, const geometry_msgs::TransformStamped &transform) |
The templated function expected to be able to do a transform. More... | |
template<typename A , typename B > | |
void | fromMsg (const A &, B &b) |
template<class A > | |
void | getEulerYPR (const A &a, double &yaw, double &pitch, double &roll) |
template<class T > | |
const std::string & | getFrameId (const T &t) |
Get the frame_id from data. More... | |
template<class P > | |
const std::string & | getFrameId (const tf2::Stamped< P > &t) |
template<class T > | |
const ros::Time & | getTimestamp (const T &t) |
Get the timestamp from data. More... | |
template<class P > | |
const ros::Time & | getTimestamp (const tf2::Stamped< P > &t) |
template<class A > | |
A | getTransformIdentity () |
template<class A > | |
double | getYaw (const A &a) |
TF2SIMD_FORCE_INLINE Quaternion | inverse (const Quaternion &q) |
Return the inverse of a quaternion. More... | |
TF2SIMD_FORCE_INLINE tf2Scalar | length (const Quaternion &q) |
Return the length of a quaternion. More... | |
TF2SIMD_FORCE_INLINE Vector3 | lerp (const Vector3 &v1, const Vector3 &v2, const tf2Scalar &t) |
Return the linear interpolation between two vectors. More... | |
TF2SIMD_FORCE_INLINE Vector3 | operator* (const Vector3 &v1, const Vector3 &v2) |
Return the elementwise product of two vectors. More... | |
TF2SIMD_FORCE_INLINE Quaternion | operator* (const Quaternion &q1, const Quaternion &q2) |
Return the product of two quaternions. More... | |
TF2SIMD_FORCE_INLINE Quaternion | operator* (const Quaternion &q, const Vector3 &w) |
TF2SIMD_FORCE_INLINE Vector3 | operator* (const Vector3 &v, const tf2Scalar &s) |
Return the vector scaled by s. More... | |
TF2SIMD_FORCE_INLINE Quaternion | operator* (const Vector3 &w, const Quaternion &q) |
TF2SIMD_FORCE_INLINE Vector3 | operator* (const tf2Scalar &s, const Vector3 &v) |
Return the vector scaled by s. More... | |
TF2SIMD_FORCE_INLINE Vector3 | operator* (const Matrix3x3 &m, const Vector3 &v) |
TF2SIMD_FORCE_INLINE Vector3 | operator* (const Vector3 &v, const Matrix3x3 &m) |
TF2SIMD_FORCE_INLINE Matrix3x3 | operator* (const Matrix3x3 &m1, const Matrix3x3 &m2) |
TF2SIMD_FORCE_INLINE Vector3 | operator+ (const Vector3 &v1, const Vector3 &v2) |
Return the sum of two vectors (Point symantics) More... | |
TF2SIMD_FORCE_INLINE Quaternion | operator- (const Quaternion &q) |
Return the negative of a quaternion. More... | |
TF2SIMD_FORCE_INLINE Vector3 | operator- (const Vector3 &v1, const Vector3 &v2) |
Return the difference between two vectors. More... | |
TF2SIMD_FORCE_INLINE Vector3 | operator- (const Vector3 &v) |
Return the negative of the vector. More... | |
TF2SIMD_FORCE_INLINE Vector3 | operator/ (const Vector3 &v, const tf2Scalar &s) |
Return the vector inversely scaled by s. More... | |
TF2SIMD_FORCE_INLINE Vector3 | operator/ (const Vector3 &v1, const Vector3 &v2) |
Return the vector inversely scaled by s. More... | |
template<typename T > | |
bool | operator== (const Stamped< T > &a, const Stamped< T > &b) |
Comparison Operator for Stamped datatypes. More... | |
TF2SIMD_FORCE_INLINE bool | operator== (const Transform &t1, const Transform &t2) |
Test if two transforms have all elements equal. More... | |
TF2SIMD_FORCE_INLINE bool | operator== (const Matrix3x3 &m1, const Matrix3x3 &m2) |
Equality operator between two matrices It will test all elements are equal. More... | |
bool | operator> (const TransformStorage &lhs, const TransformStorage &rhs) |
TF2SIMD_FORCE_INLINE Vector3 | quatRotate (const Quaternion &rotation, const Vector3 &v) |
void | setIdentity (geometry_msgs::Transform &tx) |
TF2SIMD_FORCE_INLINE Quaternion | shortestArcQuat (const Vector3 &v0, const Vector3 &v1) |
TF2SIMD_FORCE_INLINE Quaternion | shortestArcQuatNormalize2 (Vector3 &v0, Vector3 &v1) |
TF2SIMD_FORCE_INLINE Quaternion | slerp (const Quaternion &q1, const Quaternion &q2, const tf2Scalar &t) |
Return the result of spherical linear interpolation betwen two quaternions. More... | |
bool | startsWithSlash (const std::string &frame_id) |
std::string | stripSlash (const std::string &in) |
TF2SIMD_FORCE_INLINE tf2Scalar | tf2Angle (const Vector3 &v1, const Vector3 &v2) |
Return the angle between two vectors. More... | |
TF2SIMD_FORCE_INLINE Vector3 | tf2Cross (const Vector3 &v1, const Vector3 &v2) |
Return the cross product of two vectors. More... | |
TF2SIMD_FORCE_INLINE tf2Scalar | tf2Distance (const Vector3 &v1, const Vector3 &v2) |
Return the distance between two vectors. More... | |
TF2SIMD_FORCE_INLINE tf2Scalar | tf2Distance2 (const Vector3 &v1, const Vector3 &v2) |
Return the distance squared between two vectors. More... | |
TF2SIMD_FORCE_INLINE tf2Scalar | tf2Dot (const Vector3 &v1, const Vector3 &v2) |
Return the dot product between two vectors. More... | |
TF2SIMD_FORCE_INLINE void | tf2PlaneSpace1 (const Vector3 &n, Vector3 &p, Vector3 &q) |
TF2SIMD_FORCE_INLINE void | tf2SwapScalarEndian (const tf2Scalar &sourceVal, tf2Scalar &destVal) |
tf2SwapVector3Endian swaps vector endianness, useful for network and cross-platform serialization More... | |
TF2SIMD_FORCE_INLINE void | tf2SwapVector3Endian (const Vector3 &sourceVec, Vector3 &destVec) |
tf2SwapVector3Endian swaps vector endianness, useful for network and cross-platform serialization More... | |
TF2SIMD_FORCE_INLINE tf2Scalar | tf2Triple (const Vector3 &v1, const Vector3 &v2, const Vector3 &v3) |
TF2SIMD_FORCE_INLINE void | tf2UnSwapVector3Endian (Vector3 &vector) |
tf2UnSwapVector3Endian swaps vector endianness, useful for network and cross-platform serialization More... | |
template<typename A , typename B > | |
B | toMsg (const A &a) |
void | transformMsgToTF2 (const geometry_msgs::Transform &msg, tf2::Transform &tf2) |
convert Transform msg to Transform More... | |
void | transformTF2ToMsg (const tf2::Transform &tf2, geometry_msgs::Transform &msg) |
convert Transform to Transform msg More... | |
void | transformTF2ToMsg (const tf2::Transform &tf2, geometry_msgs::TransformStamped &msg, ros::Time stamp, const std::string &frame_id, const std::string &child_frame_id) |
convert Transform to Transform msg More... | |
void | transformTF2ToMsg (const tf2::Quaternion &orient, const tf2::Vector3 &pos, geometry_msgs::Transform &msg) |
void | transformTF2ToMsg (const tf2::Quaternion &orient, const tf2::Vector3 &pos, geometry_msgs::TransformStamped &msg, ros::Time stamp, const std::string &frame_id, const std::string &child_frame_id) |
Variables | |
static double | QUATERNION_NORMALIZATION_TOLERANCE = 10e-3 |
typedef uint32_t tf2::CompactFrameID |
Definition at line 50 of file transform_storage.h.
typedef std::pair< ros::Time, CompactFrameID > tf2::P_TimeAndFrameID |
Definition at line 57 of file buffer_core.h.
Definition at line 61 of file buffer_core.h.
typedef uint32_t tf2::TransformableCallbackHandle |
Definition at line 58 of file buffer_core.h.
typedef uint64_t tf2::TransformableRequestHandle |
Definition at line 59 of file buffer_core.h.
Enumerator | |
---|---|
TransformAvailable | |
TransformFailure |
Definition at line 64 of file buffer_core.h.
enum tf2::WalkEnding |
Enumerator | |
---|---|
Identity | |
TargetParentOfSource | |
SourceParentOfTarget | |
FullPath |
Definition at line 299 of file buffer_core.cpp.
TF2SIMD_FORCE_INLINE tf2Scalar tf2::angle | ( | const Quaternion & | q1, |
const Quaternion & | q2 | ||
) |
Return the half angle between two quaternions.
Definition at line 407 of file Quaternion.h.
TF2SIMD_FORCE_INLINE tf2Scalar tf2::angleShortestPath | ( | const Quaternion & | q1, |
const Quaternion & | q2 | ||
) |
Return the shortest angle between two quaternions.
Definition at line 414 of file Quaternion.h.
tf2::ATTRIBUTE_ALIGNED16 | ( | class | ) |
The QuadWord class is base class for Vector3 and Quaternion. Some issues under PS3 Linux with IBM 2.1 SDK, gcc compiler prevent from using aligned quadword.
tf2::Vector3 can be used to represent 3D points and vectors. It has an un-used w component to suit 16-byte alignment when tf2::Vector3 is stored in containers. This extra component can be used by derived classes (Quaternion?) or by user Ideally, this class should be replaced by a platform optimized TF2SIMD version that keeps the data in registers
Return the x value
Return the y value
Return the z value
Set the x value
Set the y value
Set the z value
Set the w value
Return the x value
Return the y value
Return the z value
Return the w value
operator tf2Scalar*() replaces operator[], using implicit conversion. We added operator != and operator == to avoid pointer comparisons.
Set x,y,z and zero w
x | Value of x |
y | Value of y |
z | Value of z |
Set the values
x | Value of x |
y | Value of y |
z | Value of z |
w | Value of w |
No initialization constructor
Three argument constructor (zeros w)
x | Value of x |
y | Value of y |
z | Value of z |
Initializing constructor
x | Value of x |
y | Value of y |
z | Value of z |
w | Value of w |
Set each element to the max of the current values and the values of another QuadWord
other | The other QuadWord to compare with |
Set each element to the min of the current values and the values of another QuadWord
other | The other QuadWord to compare with |
No initialization constructor
Constructor from scalars
x | X value |
y | Y value |
z | Z value |
Add a vector to this one
The | vector to add to this one |
Sutf2ract a vector from this one
The | vector to sutf2ract |
Scale the vector
s | Scale factor |
Inversely scale the vector
s | Scale factor to divide by |
Return the dot product
v | The other vector in the dot product |
Return the length of the vector squared
Return the length of the vector
Return the distance squared between the ends of this and another vector This is symantically treating the vector like a point
Return the distance between the ends of this and another vector This is symantically treating the vector like a point
Normalize this vector x^2 + y^2 + z^2 = 1
Return a normalized version of this vector
Rotate this vector
wAxis | The axis to rotate about |
angle | The angle to rotate by |
Return the angle between this and another vector
v | The other vector |
Return a vector will the absolute values of each element
Return the cross product between this and another vector
v | The other vector |
Return the axis with the smallest value Note return values are 0,1,2 for x, y, or z
Return the axis with the largest value Note return values are 0,1,2 for x, y, or z
Return the linear interpolation between this and another vector
v | The other vector |
t | The ration of this to v (t = 0 => return this, t=1 => return other) |
Elementwise multiply this vector by the other
v | The other vector |
Return the x value
Return the y value
Return the z value
Set the x value
Set the y value
Set the z value
Set the w value
Return the x value
Return the y value
Return the z value
Return the w value
operator tf2Scalar*() replaces operator[], using implicit conversion. We added operator != and operator == to avoid pointer comparisons.
Set each element to the max of the current values and the values of another Vector3
other | The other Vector3 to compare with |
Set each element to the min of the current values and the values of another Vector3
other | The other Vector3 to compare with |
No initialization constructor
Constructor from scalars
x | X value |
y | Y value |
z | Z value |
Add a vector to this one
The | vector to add to this one |
Sutf2ract a vector from this one
The | vector to sutf2ract |
Scale the vector
s | Scale factor |
Inversely scale the vector
s | Scale factor to divide by |
Return the dot product
v | The other vector in the dot product |
Return the length of the vector squared
Return the length of the vector
Return the distance squared between the ends of this and another vector This is symantically treating the vector like a point
Return the distance between the ends of this and another vector This is symantically treating the vector like a point
Normalize this vector x^2 + y^2 + z^2 = 1
Return a normalized version of this vector
Rotate this vector
wAxis | The axis to rotate about |
angle | The angle to rotate by |
Return the angle between this and another vector
v | The other vector |
Return a vector will the absolute values of each element
Return the cross product between this and another vector
v | The other vector |
Return the axis with the smallest value Note return values are 0,1,2 for x, y, or z
Return the axis with the largest value Note return values are 0,1,2 for x, y, or z
Return the linear interpolation between this and another vector
v | The other vector |
t | The ration of this to v (t = 0 => return this, t=1 => return other) |
Elementwise multiply this vector by the other
v | The other vector |
Return the x value
Return the y value
Return the z value
Set the x value
Set the y value
Set the z value
Set the w value
Return the x value
Return the y value
Return the z value
Return the w value
operator tf2Scalar*() replaces operator[], using implicit conversion. We added operator != and operator == to avoid pointer comparisons.
Set each element to the max of the current values and the values of another Vector3
other | The other Vector3 to compare with |
Set each element to the min of the current values and the values of another Vector3
other | The other Vector3 to compare with |
Definition at line 33 of file QuadWord.h.
void tf2::convert | ( | const A & | a, |
B & | b | ||
) |
Function that converts any type to any type (messages or not). Matching toMsg and from Msg conversion functions need to exist. If they don't exist or do not apply (for example, if your two classes are ROS messages), just write a specialization of the function.
a | an object to convert from |
b | the object to convert to |
void tf2::convert | ( | const A & | a1, |
A & | a2 | ||
) |
TF2SIMD_FORCE_INLINE tf2Scalar tf2::dot | ( | const Quaternion & | q1, |
const Quaternion & | q2 | ||
) |
Calculate the dot product between two quaternions.
Definition at line 392 of file Quaternion.h.
void tf2::doTransform | ( | const T & | data_in, |
T & | data_out, | ||
const geometry_msgs::TransformStamped & | transform | ||
) |
The templated function expected to be able to do a transform.
This is the method which tf2 will use to try to apply a transform for any given datatype.
data_in | The data to be transformed. |
data_out | A reference to the output data. Note this can point to data in and the method should be mutation safe. |
transform | The transform to apply to data_in to fill data_out. |
This method needs to be implemented by client library developers
void tf2::fromMsg | ( | const A & | , |
B & | b | ||
) |
Function that converts from a ROS message type to another type. It has to be implemented by each data type in tf2_* (except ROS messages) as it is used in the "convert" function.
a | a ROS message to convert from |
b | the object to convert to |
void tf2::getEulerYPR | ( | const A & | a, |
double & | yaw, | ||
double & | pitch, | ||
double & | roll | ||
) |
Return the yaw, pitch, roll of anything that can be converted to a tf2::Quaternion The conventions are the usual ROS ones defined in tf2/LineMath/Matrix3x3.h
a | the object to get data from (it represents a rotation/quaternion) |
yaw | yaw |
pitch | pitch |
roll | roll |
const std::string& tf2::getFrameId | ( | const T & | t | ) |
Get the frame_id from data.
t | The data input. |
const std::string& tf2::getFrameId | ( | const tf2::Stamped< P > & | t | ) |
const ros::Time& tf2::getTimestamp | ( | const T & | t | ) |
Get the timestamp from data.
t | The data input. |
const ros::Time& tf2::getTimestamp | ( | const tf2::Stamped< P > & | t | ) |
A tf2::getTransformIdentity | ( | ) |
Return the identity for any type that can be converted to a tf2::Transform
double tf2::getYaw | ( | const A & | a | ) |
Return the yaw of anything that can be converted to a tf2::Quaternion The conventions are the usual ROS ones defined in tf2/LineMath/Matrix3x3.h This function is a specialization of getEulerYPR and is useful for its wide-spread use in navigation
a | the object to get data from (it represents a rotation/quaternion) |
yaw | yaw |
TF2SIMD_FORCE_INLINE Quaternion tf2::inverse | ( | const Quaternion & | q | ) |
Return the inverse of a quaternion.
Definition at line 421 of file Quaternion.h.
TF2SIMD_FORCE_INLINE tf2Scalar tf2::length | ( | const Quaternion & | q | ) |
Return the length of a quaternion.
Definition at line 400 of file Quaternion.h.
TF2SIMD_FORCE_INLINE Vector3 tf2::lerp | ( | const Vector3 & | v1, |
const Vector3 & | v2, | ||
const tf2Scalar & | t | ||
) |
TF2SIMD_FORCE_INLINE Vector3 tf2::operator* | ( | const Vector3 & | v1, |
const Vector3 & | v2 | ||
) |
TF2SIMD_FORCE_INLINE Quaternion tf2::operator* | ( | const Quaternion & | q1, |
const Quaternion & | q2 | ||
) |
Return the product of two quaternions.
Definition at line 365 of file Quaternion.h.
TF2SIMD_FORCE_INLINE Quaternion tf2::operator* | ( | const Quaternion & | q, |
const Vector3 & | w | ||
) |
Definition at line 373 of file Quaternion.h.
TF2SIMD_FORCE_INLINE Vector3 tf2::operator* | ( | const Vector3 & | v, |
const tf2Scalar & | s | ||
) |
TF2SIMD_FORCE_INLINE Quaternion tf2::operator* | ( | const Vector3 & | w, |
const Quaternion & | q | ||
) |
Definition at line 382 of file Quaternion.h.
TF2SIMD_FORCE_INLINE Vector3 tf2::operator* | ( | const tf2Scalar & | s, |
const Vector3 & | v | ||
) |
TF2SIMD_FORCE_INLINE Vector3 tf2::operator* | ( | const Matrix3x3 & | m, |
const Vector3 & | v | ||
) |
Definition at line 603 of file Matrix3x3.h.
TF2SIMD_FORCE_INLINE Vector3 tf2::operator* | ( | const Vector3 & | v, |
const Matrix3x3 & | m | ||
) |
Definition at line 610 of file Matrix3x3.h.
TF2SIMD_FORCE_INLINE Matrix3x3 tf2::operator* | ( | const Matrix3x3 & | m1, |
const Matrix3x3 & | m2 | ||
) |
Definition at line 616 of file Matrix3x3.h.
TF2SIMD_FORCE_INLINE Vector3 tf2::operator+ | ( | const Vector3 & | v1, |
const Vector3 & | v2 | ||
) |
TF2SIMD_FORCE_INLINE Quaternion tf2::operator- | ( | const Quaternion & | q | ) |
Return the negative of a quaternion.
Definition at line 356 of file Quaternion.h.
TF2SIMD_FORCE_INLINE Vector3 tf2::operator- | ( | const Vector3 & | v1, |
const Vector3 & | v2 | ||
) |
TF2SIMD_FORCE_INLINE Vector3 tf2::operator- | ( | const Vector3 & | v | ) |
TF2SIMD_FORCE_INLINE Vector3 tf2::operator/ | ( | const Vector3 & | v, |
const tf2Scalar & | s | ||
) |
TF2SIMD_FORCE_INLINE Vector3 tf2::operator/ | ( | const Vector3 & | v1, |
const Vector3 & | v2 | ||
) |
Comparison Operator for Stamped datatypes.
Definition at line 68 of file transform_datatypes.h.
TF2SIMD_FORCE_INLINE bool tf2::operator== | ( | const Transform & | t1, |
const Transform & | t2 | ||
) |
Test if two transforms have all elements equal.
Definition at line 244 of file Transform.h.
TF2SIMD_FORCE_INLINE bool tf2::operator== | ( | const Matrix3x3 & | m1, |
const Matrix3x3 & | m2 | ||
) |
Equality operator between two matrices It will test all elements are equal.
Definition at line 641 of file Matrix3x3.h.
bool tf2::operator> | ( | const TransformStorage & | lhs, |
const TransformStorage & | rhs | ||
) |
TF2SIMD_FORCE_INLINE Vector3 tf2::quatRotate | ( | const Quaternion & | rotation, |
const Vector3 & | v | ||
) |
Definition at line 438 of file Quaternion.h.
void tf2::setIdentity | ( | geometry_msgs::Transform & | tx | ) |
Definition at line 92 of file buffer_core.cpp.
TF2SIMD_FORCE_INLINE Quaternion tf2::shortestArcQuat | ( | const Vector3 & | v0, |
const Vector3 & | v1 | ||
) |
Definition at line 446 of file Quaternion.h.
TF2SIMD_FORCE_INLINE Quaternion tf2::shortestArcQuatNormalize2 | ( | Vector3 & | v0, |
Vector3 & | v1 | ||
) |
Definition at line 465 of file Quaternion.h.
TF2SIMD_FORCE_INLINE Quaternion tf2::slerp | ( | const Quaternion & | q1, |
const Quaternion & | q2, | ||
const tf2Scalar & | t | ||
) |
Return the result of spherical linear interpolation betwen two quaternions.
q1 | The first quaternion |
q2 | The second quaternion |
t | The ration between q1 and q2. t = 0 return q1, t=1 returns q2 Slerp assumes constant velocity between positions. |
Definition at line 432 of file Quaternion.h.
bool tf2::startsWithSlash | ( | const std::string & | frame_id | ) |
Definition at line 103 of file buffer_core.cpp.
std::string tf2::stripSlash | ( | const std::string & | in | ) |
Definition at line 111 of file buffer_core.cpp.
TF2SIMD_FORCE_INLINE tf2Scalar tf2::tf2Angle | ( | const Vector3 & | v1, |
const Vector3 & | v2 | ||
) |
TF2SIMD_FORCE_INLINE Vector3 tf2::tf2Cross | ( | const Vector3 & | v1, |
const Vector3 & | v2 | ||
) |
TF2SIMD_FORCE_INLINE tf2Scalar tf2::tf2Distance | ( | const Vector3 & | v1, |
const Vector3 & | v2 | ||
) |
TF2SIMD_FORCE_INLINE tf2Scalar tf2::tf2Distance2 | ( | const Vector3 & | v1, |
const Vector3 & | v2 | ||
) |
TF2SIMD_FORCE_INLINE tf2Scalar tf2::tf2Dot | ( | const Vector3 & | v1, |
const Vector3 & | v2 | ||
) |
TF2SIMD_FORCE_INLINE void tf2::tf2PlaneSpace1 | ( | const Vector3 & | n, |
Vector3 & | p, | ||
Vector3 & | q | ||
) |
TF2SIMD_FORCE_INLINE void tf2::tf2SwapScalarEndian | ( | const tf2Scalar & | sourceVal, |
tf2Scalar & | destVal | ||
) |
TF2SIMD_FORCE_INLINE void tf2::tf2SwapVector3Endian | ( | const Vector3 & | sourceVec, |
Vector3 & | destVec | ||
) |
TF2SIMD_FORCE_INLINE tf2Scalar tf2::tf2Triple | ( | const Vector3 & | v1, |
const Vector3 & | v2, | ||
const Vector3 & | v3 | ||
) |
TF2SIMD_FORCE_INLINE void tf2::tf2UnSwapVector3Endian | ( | Vector3 & | vector | ) |
B tf2::toMsg | ( | const A & | a | ) |
Function that converts from one type to a ROS message type. It has to be implemented by each data type in tf2_* (except ROS messages) as it is used in the "convert" function.
a | an object of whatever type |
void tf2::transformMsgToTF2 | ( | const geometry_msgs::Transform & | msg, |
tf2::Transform & | tf2 | ||
) |
convert Transform msg to Transform
Definition at line 49 of file buffer_core.cpp.
void tf2::transformTF2ToMsg | ( | const tf2::Transform & | tf2, |
geometry_msgs::Transform & | msg | ||
) |
convert Transform to Transform msg
Definition at line 53 of file buffer_core.cpp.
void tf2::transformTF2ToMsg | ( | const tf2::Transform & | tf2, |
geometry_msgs::TransformStamped & | msg, | ||
ros::Time | stamp, | ||
const std::string & | frame_id, | ||
const std::string & | child_frame_id | ||
) |
convert Transform to Transform msg
Definition at line 65 of file buffer_core.cpp.
void tf2::transformTF2ToMsg | ( | const tf2::Quaternion & | orient, |
const tf2::Vector3 & | pos, | ||
geometry_msgs::Transform & | msg | ||
) |
Definition at line 73 of file buffer_core.cpp.
void tf2::transformTF2ToMsg | ( | const tf2::Quaternion & | orient, |
const tf2::Vector3 & | pos, | ||
geometry_msgs::TransformStamped & | msg, | ||
ros::Time | stamp, | ||
const std::string & | frame_id, | ||
const std::string & | child_frame_id | ||
) |
Definition at line 84 of file buffer_core.cpp.
|
static |
Definition at line 46 of file buffer_core.cpp.