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static const Camera | vanilla::cam1 (level_pose, K2) |
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static const Camera | vanillaPose::cam1 (level_pose, sharedK) |
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static const Camera | vanillaPose2::cam1 (level_pose, sharedK2) |
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static const Camera | bundler::cam1 (level_pose, K) |
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static const Camera | bundlerPose::cam1 (level_pose, sharedBundlerK) |
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static const Camera | sphericalCamera::cam1 (level_pose) |
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static const Camera | vanilla::cam2 (pose_right, K2) |
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static const Camera | vanillaPose::cam2 (pose_right, sharedK) |
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static const Camera | vanillaPose2::cam2 (pose_right, sharedK2) |
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static const Camera | bundler::cam2 (pose_right, K) |
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static const Camera | bundlerPose::cam2 (pose_right, sharedBundlerK) |
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static const Camera | sphericalCamera::cam2 (pose_right) |
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static const Camera | vanilla::cam3 (pose_above, K2) |
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static const Camera | vanillaPose::cam3 (pose_above, sharedK) |
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static const Camera | vanillaPose2::cam3 (pose_above, sharedK2) |
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static const Camera | bundler::cam3 (pose_above, K) |
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static const Camera | bundlerPose::cam3 (pose_above, sharedBundlerK) |
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static const Camera | sphericalCamera::cam3 (pose_above) |
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static const EmptyCal::shared_ptr | sphericalCamera::emptyK (new EmptyCal()) |
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static const Cal3_S2 | vanilla::K (fov, w, h) |
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static const Cal3Bundler | bundler::K (500, 1e-3, 1e-3, 0, 0) |
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static const Cal3_S2 | vanilla::K2 (1500, 1200, 0, w, h) |
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static const Camera | vanilla::level_camera (level_pose, K2) |
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static const Camera | vanillaPose::level_camera (level_pose, sharedK) |
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static const Camera | vanillaPose2::level_camera (level_pose, sharedK2) |
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static const Camera | bundler::level_camera (level_pose, K) |
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static const Camera | bundlerPose::level_camera (level_pose, sharedBundlerK) |
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static const Camera | sphericalCamera::level_camera (level_pose) |
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static const Camera | vanilla::level_camera_right (pose_right, K2) |
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static const Camera | vanillaPose::level_camera_right (pose_right, sharedK) |
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static const Camera | vanillaPose2::level_camera_right (pose_right, sharedK2) |
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static const Camera | bundler::level_camera_right (pose_right, K) |
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static const Camera | bundlerPose::level_camera_right (pose_right, sharedBundlerK) |
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static const Camera | sphericalCamera::level_camera_right (pose_right) |
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template<class CAMERA > |
CAMERA | perturbCameraPose (const CAMERA &camera) |
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template<class CAMERA > |
void | projectToMultipleCameras (const CAMERA &cam1, const CAMERA &cam2, const CAMERA &cam3, Point3 landmark, typename CAMERA::MeasurementVector &measurements_cam) |
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static const std::shared_ptr< Cal3Bundler > | bundlerPose::sharedBundlerK (new Cal3Bundler(500, 1e-3, 1e-3, 1000, 2000)) |
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static const Cal3_S2::shared_ptr | vanillaPose::sharedK (new Cal3_S2(fov, w, h)) |
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static const Cal3_S2::shared_ptr | vanillaPose2::sharedK2 (new Cal3_S2(1500, 1200, 0, 640, 480)) |
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