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~
- v -
V() :
vcg::SimpleVolume< VOX_TYPE >
,
vcg::SimpleVoxel
,
Implicit
,
Volume
,
vcg::tri::TrivialWalker< MeshType, VolumeType >
,
vcg::face::EmptyVertexRef< T >
,
vcg::Point4< T >
,
vcg::TexCoord2< T, NMAX >
,
vcg::face::EmptyVertexRef< T >
,
vcg::TexCoord2< T, NMAX >
,
vcg::tri::Resampler< OLD_MESH_TYPE, NEW_MESH_TYPE, FLT, DISTFUNCTOR >::Walker
,
vcg::face::VertexRef< T >
,
vcg::TexCoord2< T, NMAX >
,
vcg::TexCoord2Simple< T >
,
vcg::face::VertexRef< T >
,
vcg::TexCoord2Simple< T >
,
Walker
,
vcg::tri::Resampler< OLD_MESH_TYPE, NEW_MESH_TYPE, FLT, DISTFUNCTOR >::Walker
,
vcg::face::VertexRefOcc< T >
,
vcg::TexCoord2Simple< T >
v() :
vcg::TexCoord2< T, NMAX >
V() :
vcg::face::VertexRefOcc< T >
v() :
vcg::TexCoord2< T, NMAX >
V() :
vcg::hedge::Pos< MeshType >
,
vcg::face::PEmptyFVAdj< T >
v() :
vcg::TexCoord2< T, NMAX >
,
vcg::TexCoord2Simple< T >
V() :
vcg::face::PEmptyFVAdj< T >
v() :
vcg::TexCoord2Simple< T >
V() :
ImplicitSphere
,
vcg::tetra::Facet< VERT_TYPE, TETRA_TYPE >
,
vcg::Matrix44< T >
,
vcg::face::PFVAdj< T >
v() :
vcg::TexCoord2Simple< T >
V() :
vcg::face::PFVAdj< T >
,
vcg::Matrix44< T >
,
vcg::face::Pos< FaceType >
,
vcg::face::VFIterator< FaceType >
,
vcg::tetra::UpdateTopologyBase< STL_VERT_CONT, STL_TETRA_CONT >::_triV
,
vcg::Quaternion< S >
,
vcg::tetra::EmptyVertexRef< T >
,
vcg::Quaternion< S >
,
vcg::tetra::VertexRef< T >
,
vcg::SimpleVoxel
,
SphereDifference
,
vcg::tri::BitQuad< _MeshType, Interpolator >::Pos
,
vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
,
vcg::tetra::Pos< MTTYPE >
,
vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
,
vcg::ndim::Point< N, S >
,
vcg::SimpleVolume< VOX_TYPE >
,
vcg::edge::EmptyVertexRef< T >
,
vcg::ndim::Point< N, S >
,
vcg::Point2< P2ScalarType >
,
vcg::edge::EmptyVertexRef< T >
,
vcg::Point2< P2ScalarType >
,
SphereUnion
,
vcg::SimpleVoxel
,
vcg::edge::VertexRef< T >
,
vcg::Point2< P2ScalarType >
,
vcg::Point3< P3ScalarType >
,
vcg::edge::VertexRef< T >
,
vcg::Point3< P3ScalarType >
,
vcg::SimpleVoxel
,
vcg::edge::EmptyEVAdj< T >
,
vcg::Point3< P3ScalarType >
,
vcg::Point4< T >
,
vcg::edge::EVAdj< T >
,
vcg::Point4< T >
V0() :
vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
,
vcg::edge::VertexRef< T >
,
vcg::face::VertexRef< T >
,
vcg::face::VertexRefOcc< T >
,
vcg::face::PFVAdj< T >
,
vcg::face::VFIterator< FaceType >
,
vcg::tetra::VertexRef< T >
V1() :
vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
,
vcg::edge::VertexRef< T >
,
vcg::face::VertexRef< T >
,
vcg::face::VertexRefOcc< T >
,
vcg::face::PFVAdj< T >
,
vcg::face::VFIterator< FaceType >
,
vcg::tetra::VertexRef< T >
V2() :
vcg::face::VertexRef< T >
,
vcg::face::VertexRefOcc< T >
,
vcg::face::PFVAdj< T >
,
vcg::face::VFIterator< FaceType >
,
vcg::tetra::VertexRef< T >
Val() :
vcg::SimpleVolume< VOX_TYPE >
,
vcg::GenNormal< ScalarType >::OctaLevel
ValidateAttachment() :
RenderTarget
,
ColorRenderTarget
,
DepthRenderTarget
,
StencilRenderTarget
ValidateColor() :
FrameBufferSemantic
ValidateDepth() :
FrameBufferSemantic
ValidateEntry() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::HashTable
ValidateEntryCoordinate() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::OffsetTable
ValidateFormat() :
FrameBufferSemantic
,
ColorTexture
,
DepthTexture
,
StencilTexture
,
ColorRenderTarget
,
DepthRenderTarget
,
StencilRenderTarget
ValidateStencil() :
FrameBufferSemantic
ValidObject() :
GLObject
value() :
EIGEN_EMPTY_STRUCT< Scalar >
,
ei_int_if_dynamic< Dynamic >
,
AmbiVector< _Scalar >::Iterator
,
CompressedStorage< Scalar >
,
MatrixBase< Derived >::InnerIterator
,
MappedSparseMatrix< _Scalar, _Flags >::InnerIterator
,
ei_sparse_cwise_binary_op_inner_iterator_selector< BinaryOp, Lhs, Rhs, Derived, IsSparse, IsSparse >
,
ei_sparse_cwise_binary_op_inner_iterator_selector< ei_scalar_product_op< T >, Lhs, Rhs, Derived, IsSparse, IsSparse >
,
ei_sparse_cwise_binary_op_inner_iterator_selector< ei_scalar_product_op< T >, Lhs, Rhs, Derived, IsSparse, IsDense >
,
ei_sparse_cwise_binary_op_inner_iterator_selector< ei_scalar_product_op< T >, Lhs, Rhs, Derived, IsDense, IsSparse >
,
SparseCwiseUnaryOp< UnaryOp, MatrixType >::InnerIterator
,
SparseMatrix< _Scalar, _Flags >::InnerIterator
,
SparseVector< _Scalar, _Flags >::InnerIterator
ValueApplyDiff() :
vcg::tri::UpdateColor< UpdateMeshType >
ValueBrightnessContrast() :
vcg::tri::UpdateColor< UpdateMeshType >
ValueEqualize() :
vcg::tri::UpdateColor< UpdateMeshType >
ValueInvert() :
vcg::tri::UpdateColor< UpdateMeshType >
ValueLevels() :
vcg::tri::UpdateColor< UpdateMeshType >
ValueMul() :
vcg::tri::UpdateColor< UpdateMeshType >
ValueNode() :
ValueNode
ValuePow() :
vcg::tri::UpdateColor< UpdateMeshType >
valueRef() :
MappedSparseMatrix< _Scalar, _Flags >::InnerIterator
,
SparseMatrix< _Scalar, _Flags >::InnerIterator
,
SparseVector< _Scalar, _Flags >::InnerIterator
valueStringList() :
vcg::tri::io::UtilDAE
Variance() :
vcg::Distribution< ScalarType >
,
vcg::Histogram< ScalarType >
VEAdj() :
vcg::vertex::VEAdj< T >
vec() :
Quaternion< _Scalar >
vector() :
Translation< _Scalar, _Dim >
vector_occ() :
vcg::vector_occ< VALUE_TYPE >
vector_ocf() :
vcg::face::vector_ocf< VALUE_TYPE >
,
vcg::vertex::vector_ocf< VALUE_TYPE >
vectorD() :
LDLT< MatrixType >
,
SparseLDLT< MatrixType, Backend >
VectorNBW() :
vcg::VectorNBW< bool >
VectProd() :
vcg::Point4< T >
VEi() :
vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
,
vcg::vertex::EmptyCore< TT >
,
vcg::vertex::VEAdj< T >
VEp() :
vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
,
vcg::vertex::EmptyCore< TT >
,
vcg::vertex::VEAdj< T >
Verse() :
vcg::PathMode
VertDesc() :
vcg::tetra::io::ImporterPLY< OpenMeshType >
,
vcg::tri::io::ImporterPLY< OpenMeshType >
VertDist() :
vcg::tri::Geo< MeshType, DistanceFunctor >::VertDist
Vertex() :
vcg::hedge::HEdgeData< T >
vertex_cb() :
vcg::glu_tesselator
vertex_rotate() :
vcg::tri::HalfEdgeTopology< MeshType >
VertexAreaUniform() :
vcg::tri::SurfaceSampling< MetroMesh, VertexSampler >
VertexBorderFlag() :
vcg::tri::UpdateColor< UpdateMeshType >
VertexBorderFromFace() :
vcg::tri::UpdateFlags< UpdateMeshType >
VertexBorderFromNone() :
vcg::tri::UpdateFlags< UpdateMeshType >
VertexBorderManifoldFlag() :
vcg::tri::UpdateColor< UpdateMeshType >
VertexClamp() :
vcg::tri::UpdateQuality< UpdateMeshType >
VertexClear() :
vcg::tri::UpdateFlags< UpdateMeshType >
VertexClearB() :
vcg::tri::UpdateFlags< UpdateMeshType >
VertexClearV() :
vcg::tri::UpdateFlags< UpdateMeshType >
VertexColorLaplacian() :
vcg::tri::Smooth< SmoothMeshType >
VertexConstant() :
vcg::tri::UpdateColor< UpdateMeshType >
,
vcg::tri::UpdateQuality< UpdateMeshType >
VertexCoordLaplacian() :
vcg::tri::Smooth< SmoothMeshType >
VertexCoordLaplacianAngleWeighted() :
vcg::tri::Smooth< SmoothMeshType >
VertexCoordLaplacianBlend() :
vcg::tri::Smooth< SmoothMeshType >
VertexCoordLaplacianCurvatureFlow() :
vcg::tri::Smooth< SmoothMeshType >
VertexCoordLaplacianHC() :
vcg::tri::Smooth< SmoothMeshType >
VertexCoordLaplacianQuality() :
vcg::tri::Smooth< SmoothMeshType >
VertexCoordPasoDoble() :
vcg::tri::Smooth< SmoothMeshType >
VertexCoordPasoDobleFast() :
vcg::tri::Smooth< SmoothMeshType >
VertexCoordPlanarLaplacian() :
vcg::tri::Smooth< SmoothMeshType >
VertexCoordScaleDependentLaplacian_Fujiwara() :
vcg::tri::Smooth< SmoothMeshType >
VertexCoordTaubin() :
vcg::tri::Smooth< SmoothMeshType >
VertexCoordViewDepth() :
vcg::tri::Smooth< SmoothMeshType >
VertexCurvature() :
vcg::tri::UpdateCurvature< MeshType >
VertexEdge() :
vcg::edge::UpdateTopology< UpdateMeshType >
VertexFace() :
vcg::tri::UpdateTopology< UpdateMeshType >
VertexFromAbsoluteCurvature() :
vcg::tri::UpdateQuality< UpdateMeshType >
VertexFromBorderFlag() :
vcg::tri::UpdateSelection< ComputeMeshType >
VertexFromFace() :
vcg::tri::UpdateColor< UpdateMeshType >
VertexFromFaceLoose() :
vcg::tri::UpdateSelection< ComputeMeshType >
VertexFromFaceStrict() :
vcg::tri::UpdateSelection< ComputeMeshType >
VertexFromGaussianCurvature() :
vcg::tri::UpdateQuality< UpdateMeshType >
VertexFromMeanCurvature() :
vcg::tri::UpdateQuality< UpdateMeshType >
VertexFromQualityRange() :
vcg::tri::UpdateSelection< ComputeMeshType >
VertexFromRMSCurvature() :
vcg::tri::UpdateQuality< UpdateMeshType >
VertexGeodesicFromBorder() :
vcg::tri::UpdateQuality< UpdateMeshType >
VertexInBox() :
vcg::tri::UpdateSelection< ComputeMeshType >
VertexMaskBitFromString() :
vcg::tri::io::ImporterVMI< OpenMeshType, A0, A1, A2, A3, A4 >
VertexMesh() :
vcg::vrt::VertexMesh< VertContainerType >
VertexNonManifoldEdges() :
vcg::tri::UpdateSelection< ComputeMeshType >
VertexNormalLaplacian() :
vcg::tri::Smooth< SmoothMeshType >
VertexNumber() :
vcg::tetra::Tetramesh< STL_VERT_CONT, STL_TETRA_CONT >
,
vcg::tri::TriMesh< Container0, Container1, Container2, Container3 >
VertexPairEdgePtr() :
vcg::tri::UpdateHalfEdges< MeshType >::VertexPairEdgePtr
,
vcg::tri::UpdateIndexed< MeshType >::VertexPairEdgePtr
VertexPointerSampler() :
OverlapEstimation< MESH_TYPE >::VertexPointerSampler
VertexQualityGray() :
vcg::tri::UpdateColor< UpdateMeshType >
VertexQualityLaplacian() :
vcg::tri::Smooth< SmoothMeshType >
VertexQualityRamp() :
vcg::tri::UpdateColor< UpdateMeshType >
VertexRef() :
vcg::face::VertexRef< T >
,
vcg::edge::VertexRef< T >
,
vcg::tetra::VertexRef< T >
VertexSampling() :
vcg::Sampling< MetroMesh >
VertexSaturate() :
vcg::tri::UpdateQuality< UpdateMeshType >
VertexSelected() :
vcg::tri::UpdateColor< UpdateMeshType >
VertexSet() :
vcg::tri::UpdateFlags< UpdateMeshType >
VertexSetB() :
vcg::tri::UpdateFlags< UpdateMeshType >
VertexSetV() :
vcg::tri::UpdateFlags< UpdateMeshType >
VertexShader() :
VertexShader
VertexStar() :
vcg::edge::VertexStar< EDGETYPE >
VertexUniform() :
vcg::tri::SurfaceSampling< MetroMesh, VertexSampler >
VertexVisShader() :
vcg::VertexVisShader< MESH_TYPE >
VertexWeighted() :
vcg::tri::SurfaceSampling< MetroMesh, VertexSampler >
Vertices() :
vcg::Unify< EdgeMeshType >
VerticesTag() :
Collada::Tags::VerticesTag
VertTmark() :
vcg::tri::VertTmark< MESH_TYPE >
VFAdj() :
vcg::vertex::VFAdj< T >
,
vcg::face::VFAdj< T >
VFi() :
vcg::face::VFAdjOcf< T >
,
vcg::face::EmptyPVFAdj< T >
,
vcg::vertex::VFAdj< T >
,
vcg::face::EmptyAdj< T >
,
vcg::face::VFAdj< T >
,
vcg::face::VFAdjOccBase< A, T >
,
vcg::vertex::VFAdjOcf< T >
,
vcg::face::PVFAdj< T >
,
vcg::vertex::EmptyCore< TT >
VFIterator() :
vcg::face::VFIterator< FaceType >
VFlip() :
vcg::face::Pos< FaceType >
,
vcg::edge::Pos< EDGETYPE >
VFp() :
vcg::face::EmptyAdj< T >
,
vcg::face::PVFAdj< T >
,
vcg::face::VFAdjOcf< T >
,
vcg::face::EmptyPVFAdj< T >
,
vcg::vertex::EmptyCore< TT >
,
vcg::vertex::VFAdjOcf< T >
,
vcg::vertex::VFAdj< T >
,
vcg::face::PVFAdj< T >
,
vcg::face::VFAdjOccBase< A, T >
,
vcg::face::VFAdj< T >
VHAdj() :
vcg::vertex::VHAdj< T >
VHi() :
vcg::vertex::EmptyCore< TT >
,
vcg::vertex::VHAdj< T >
VHp() :
vcg::vertex::VHAdj< T >
,
vcg::vertex::EmptyCore< TT >
Vi() :
vcg::tetra::VTIterator< MTTYPE >
ViewLineFromModel() :
vcg::View< T >
ViewLineFromWindow() :
vcg::View< T >
ViewPlaneFromModel() :
vcg::View< T >
ViewPoint() :
vcg::Frustum< T >
,
vcg::View< T >
ViewportPxTo_neg1_1() :
vcg::Camera< S >
ViewportPxToLocal() :
vcg::Camera< S >
viewSmooth() :
GLArea
VInd() :
vcg::face::Pos< FaceType >
Visit() :
vcg::tri::Geo< MeshType, DistanceFunctor >
,
vcg::MT< C >
visit() :
MatrixBase< Derived >
VisShader() :
vcg::VisShader< MESH_TYPE, MAXVIS >
VisualSceneTag() :
Collada::Tags::VisualSceneTag
VN() :
vcg::FaceTypeHolder< UserTypes >
,
vcg::face::PolyInfo< T >
VofE() :
vcg::Tetra
VofEE() :
vcg::Tetra
VofF() :
vcg::Tetra
VofFFF() :
vcg::Tetra
VoidType() :
vcg::VoidType
VOL() :
FAIL
Volume() :
vcg::Box< N, S >
,
vcg::tri::TriMesh< Container0, Container1, Container2, Container3 >
,
vcg::Box3< BoxScalarType >
,
vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE >::FailStat
,
Volume
VolumeOriginal() :
vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE >
VolumeSimulateCollapse() :
vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE >
Voxel() :
vcg::OctreeTemplate< VOXEL_TYPE, SCALAR_TYPE >
,
vcg::Voxel
VQualityHeap() :
vcg::tri::UpdateQuality< UpdateMeshType >::VQualityHeap
Vt() :
vcg::tetra::VTIterator< MTTYPE >
VTAdj() :
vcg::vertex::VTAdj< T >
,
vcg::tetra::VTAdj< T >
VTi() :
vcg::tetra::EmptyAdj< T >
,
vcg::edge::EmptyETAdj< T >
,
vcg::vertex::VTAdj< T >
,
vcg::vertex::EmptyCore< TT >
,
vcg::tetra::VTAdj< T >
VTIterator() :
vcg::tetra::VTIterator< MTTYPE >
VTp() :
vcg::tetra::VTAdj< T >
,
vcg::tetra::EmptyAdj< T >
,
vcg::vertex::EmptyCore< TT >
,
vcg::vertex::VTAdj< T >
VTTopology() :
vcg::tetra::UpdateTopology< TetraMeshType >
,
vcg::tetra::UpdateTopologyBase< STL_VERT_CONT, STL_TETRA_CONT >
VV() :
vcg::tri::Resampler< OLD_MESH_TYPE, NEW_MESH_TYPE, FLT, DISTFUNCTOR >::Walker
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vcglib
Author(s): Christian Bersch
autogenerated on Fri Jan 11 09:21:30 2013