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~
- g -
G() :
vcg::vert::OSGColorCore< T >
gamma() :
vcg::ColorSpace< T >
Gamma() :
vcg::face::PointNormalDistanceFunctor< S >
,
vcg::vertex::PointNormalDistanceFunctor< VERTYPE >
,
vcg::tri::UpdateColor< UpdateMeshType >
Gather() :
vcg::GridStaticPtr< OBJTYPE, FLT >
Gauss33() :
vcg::math::Quadric< Scalar >
Gen() :
Texture
,
BufferRenderTarget
,
TextureRenderTarget
,
FrameBuffer
,
GLObject
,
Shader
,
Program
generate() :
vcg::math::RandomGenerator
,
vcg::math::SubtractiveRingRNG
,
vcg::math::MarsenneTwisterRNG
,
vcg::math::DynamicLegendre< ScalarType, MAX_L >
generate01() :
vcg::math::RandomGenerator
,
vcg::math::SubtractiveRingRNG
,
vcg::math::MarsenneTwisterRNG
generate01closed() :
vcg::math::RandomGenerator
,
vcg::math::SubtractiveRingRNG
,
vcg::math::MarsenneTwisterRNG
generate01open() :
vcg::math::RandomGenerator
,
vcg::math::SubtractiveRingRNG
,
vcg::math::MarsenneTwisterRNG
GenerateMaterialBinding() :
vcg::tri::io::ImporterDAE< OpenMeshType >
generatePointsVector() :
vcg::tri::io::UtilDAE::PolygonalMesh< POLYGONAL_TYPE >
GenericVertexInterpolator() :
vcg::tri::GenericVertexInterpolator< MESH_TYPE >
GenMatrix() :
vcg::VisShader< MESH_TYPE, MAXVIS >
Geo() :
vcg::vert::EmptyOSGInfo< T >
,
vcg::vert::OSGInfo< T >
GeometryShader() :
GeometryShader
GeometryTag() :
Collada::Tags::GeometryTag
Get() :
vcg::CAT< STL_CONT, ATTR_TYPE >
get_color_attachment_format() :
vcg::gl_surface
get_color_pixels() :
vcg::gl_surface
get_depth_attachment_format() :
vcg::gl_surface
get_depth_pixels() :
vcg::gl_surface
get_height() :
vcg::gl_surface
get_incident_faces() :
vcg::tri::HalfEdgeTopology< MeshType >
get_position() :
vcg::glu_tesselator
get_width() :
vcg::gl_surface
GetAllPerEdgeAttribute() :
vcg::tri::Allocator< AllocateMeshType >
GetAllPerFaceAttribute() :
vcg::tri::Allocator< AllocateMeshType >
GetAllPerMeshAttribute() :
vcg::tri::Allocator< AllocateMeshType >
GetAllPerVertexAttribute() :
vcg::tri::Allocator< AllocateMeshType >
GetArea() :
vcg::Sampling< MetroMesh >
GetBBox() :
vcg::Unify< EdgeMeshType >::PVertex
,
vcg::tri::FourPCS< MeshType >::EPoint
,
vcg::HEdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
,
vcg::EdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
,
vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
,
vcg::FaceArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J >
,
vcg::TetraArityMax< BVT, BET, BFT, BTT, A, B, C, D, E, F, G, H, I >
,
vcg::VertexArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K, L >
,
vcg::Point3< P3ScalarType >
,
vcg::NormalExtrapolation< VERTEX_CONTAINER >::Plane
getBoundHole() :
vcg::tri::Hole< MESH >
GetCellsIndex() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::UniformGrid
GetClosest() :
vcg::SpatialIndex< OBJTYPE, SCALARTYPE >
,
vcg::GridStaticPtr< OBJTYPE, FLT >
,
vcg::Octree< OBJECT_TYPE, SCALAR_TYPE >
,
vcg::SpatialHashTable< ObjType, FLT >
,
vcg::AABBBinaryTreeIndex< OBJTYPE, SCALARTYPE, NODEAUXDATA >
getColorspace() :
img::ImgAttributes< ScalarType >
GetColumn() :
vcg::ndim::Matrix< TYPE >
,
vcg::Matrix33
GetColumn3() :
vcg::Matrix44< T >
GetColumn4() :
vcg::Matrix44< T >
GetData() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::HashTable
,
vcg::Bmt
GetDistMax() :
vcg::Sampling< MetroMesh >
GetDistMean() :
vcg::Sampling< MetroMesh >
GetDistRMS() :
vcg::Sampling< MetroMesh >
GetDistVolume() :
vcg::Sampling< MetroMesh >
GetEntry() :
vcg::CATEntry< STL_CONT, ENTRY_TYPE >
GetError() :
vcg::ply::PlyFile
GetExportMaskCapability() :
vcg::tri::io::Exporter3DS< SaveMeshType >
,
vcg::tri::io::ExporterDAE< MESHMODEL >
,
vcg::tri::io::ExporterIDTF< SaveMeshType >
,
vcg::tri::io::ExporterOBJ< SaveMeshType >
,
vcg::tri::io::ExporterOFF< SaveMeshType >
,
vcg::tri::io::ExporterPLY< SaveMeshType >
,
vcg::tri::io::ExporterSTL< SaveMeshType >
,
vcg::tri::io::ExporterU3D< SaveMeshType >
,
vcg::tri::io::ExporterWRL< SaveMeshType >
GetExtrinsicsToWorldMatrix() :
vcg::Shot< S, RotationType >
getFaceIndex() :
vcg::tetra::Facet< VERT_TYPE, TETRA_TYPE >
GetFarPlane() :
GlShot< ShotType >
GetFlag() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::BinaryImage
GetFrameBuffer() :
RenderTarget
GetFreeEntryList() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::HashTable
GetFrustum() :
vcg::Camera< S >
,
GlCamera< CameraType >
getGamma() :
img::ImgAttributes< ScalarType >
GetHeader() :
vcg::tri::io::ImporterVMI< OpenMeshType, A0, A1, A2, A3, A4 >
,
vcg::ply::PlyFile
getHEdges() :
vcg::tri::HalfEdgeTopology< MeshType >
GetHintParamf() :
vcg::GlTrimesh< MESH_TYPE, partial, FACE_POINTER_CONTAINER >
GetHintParami() :
vcg::GlTrimesh< MESH_TYPE, partial, FACE_POINTER_CONTAINER >
GetHist() :
vcg::Sampling< MetroMesh >
GetInBox() :
vcg::SpatialIndex< OBJTYPE, SCALARTYPE >
,
vcg::GridStaticPtr< OBJTYPE, FLT >
,
vcg::Octree< OBJECT_TYPE, SCALAR_TYPE >
,
vcg::SpatialHashTable< ObjType, FLT >
getInCellUpdated() :
vcg::DynamicSpatialHashTable< ContainerType, FLT >
GetIndexDuplexVertex() :
vcg::tri::io::Exporter3DS< SaveMeshType >
GetIndexVertex() :
vcg::tri::io::Exporter3DS< SaveMeshType >
,
vcg::tri::io::ExporterOBJ< SaveMeshType >
GetIndexVertexNormal() :
vcg::tri::io::ExporterOBJ< SaveMeshType >
GetIndexVertexTexture() :
vcg::tri::io::ExporterOBJ< SaveMeshType >
GetInfo() :
vcg::tri::Hole< MESH >
GetInSphere() :
vcg::SpatialIndex< OBJTYPE, SCALARTYPE >
,
vcg::GridStaticPtr< OBJTYPE, FLT >
,
vcg::Octree< OBJECT_TYPE, SCALAR_TYPE >
,
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >
,
vcg::SpatialHashTable< ObjType, FLT >
getInSphere() :
vcg::tri::Pivot< MESH >
GetIntercept() :
vcg::SimpleVolume< VOX_TYPE >
GetKClosest() :
vcg::AABBBinaryTreeIndex< OBJTYPE, SCALARTYPE, NODEAUXDATA >
,
vcg::SpatialIndex< OBJTYPE, SCALARTYPE >
,
vcg::GridStaticPtr< OBJTYPE, FLT >
,
vcg::Octree< OBJECT_TYPE, SCALAR_TYPE >
,
vcg::SpatialHashTable< ObjType, FLT >
GetMark() :
vcg::tri::PlanarEdgeFlip< TRIMESH_TYPE, MYTYPE, QualityFunc >
,
vcg::tetra::Tetramesh< STL_VERT_CONT, STL_TETRA_CONT >
GetNAreaSamples() :
vcg::Sampling< MetroMesh >
GetNearFarPlanes() :
GlShot< ShotType >
GetNEdgeSamples() :
vcg::Sampling< MetroMesh >
GetNeighboringEntryIterator() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::UniformGrid
GetNeighborintEntryIterator() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::HashTable
GetNSamples() :
vcg::Sampling< MetroMesh >
GetNSamplesPerAreaUnit() :
vcg::Sampling< MetroMesh >
GetNSamplesTarget() :
vcg::Sampling< MetroMesh >
GetNumberOfFreeEntries() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::HashTable
GetNumberOfNotEmptyCells() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::UniformGrid
GetNumberOfNotEmptyEntries() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::HashTable
GetNumberOfOccupiedCells() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::OffsetTable
GetNVertexSamples() :
vcg::Sampling< MetroMesh >
GetObjects() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::UniformGrid
GetOffset() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::OffsetTable
GetOpt() :
GetOpt
GetPath() :
vcg::OctreeTemplate< VOXEL_TYPE, SCALAR_TYPE >
GetPerEdgeAttribute() :
vcg::tri::Allocator< AllocateMeshType >
GetPerFaceAttribute() :
vcg::tri::Allocator< AllocateMeshType >
GetPerMeshAttribute() :
vcg::tri::Allocator< AllocateMeshType >
GetPerVertexAttribute() :
vcg::tri::Allocator< AllocateMeshType >
getPixel() :
img::Image< Channels, ScalarType, Safe >
getPixelAsClamped() :
img::Image< Channels, ScalarType, Safe >
GetPoints() :
vcg::Rubberband
,
vcg::PathMode
GetPos() :
vcg::tri::PlanarEdgeFlip< TRIMESH_TYPE, MYTYPE, QualityFunc >
,
vcg::tri::BitQuad< _MeshType, Interpolator >::Iterator
GetPosition() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::UniformGrid::EntryIterator
,
vcg::MovableCoordinateFrame
getPrecomputedMontecarloSample() :
vcg::tri::SurfaceSampling< MetroMesh, VertexSampler >
GetPreImageSortedPerCardinality() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::OffsetTable
GetRandomOffset() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::OffsetTable
getRange() :
img::ImgAttributes< ScalarType >
getReferenceWhite() :
img::ImgAttributes< ScalarType >
GetResolution() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::BinaryImage
,
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::UniformGrid
GetRotation() :
vcg::MovableCoordinateFrame
GetRoute() :
vcg::OctreeTemplate< VOXEL_TYPE, SCALAR_TYPE >
GetRow() :
vcg::ndim::Matrix< TYPE >
,
vcg::Matrix33
GetRow3() :
vcg::Matrix44< T >
GetRow4() :
vcg::Matrix44< T >
getSecondRing() :
vcg::tri::UpdateCurvatureFitting< MeshType >
GetSize() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::HashTable
,
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::OffsetTable
GetSliceIndex() :
vcg::tri::Resampler< OLD_MESH_TYPE, NEW_MESH_TYPE, FLT, DISTFUNCTOR >::Walker
GetSpeed() :
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
getTetrahedron() :
vcg::tetra::Facet< VERT_TYPE, TETRA_TYPE >
GetTexCoord() :
vcg::tri::io::ImporterDAE< OpenMeshType >
GetTexture() :
TextureRenderTarget
GetTheta() :
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
getTransfMatrixFromNode() :
vcg::tri::io::ImporterDAE< OpenMeshType >
GetTransform() :
vcg::MovableCoordinateFrame
GetUnefectiveOffsetTableSize() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >
GetValency() :
vcg::tri::BitQuad< _MeshType, Interpolator >
getValue() :
img::Image< Channels, ScalarType, Safe >
getValueAsClamped() :
img::Image< Channels, ScalarType, Safe >
getVertices() :
vcg::tri::HalfEdgeTopology< MeshType >
GetView() :
vcg::View< T >
,
vcg::Trackball
,
vcg::Frustum< T >
GetViewPoint() :
vcg::Shot< S, RotationType >
GetViewSize() :
GlCamera< CameraType >
GetWorldToExtrinsicsMatrix() :
vcg::Shot< S, RotationType >
GetXIntercept() :
Walker
,
Volume
,
vcg::SimpleVolume< VOX_TYPE >
,
vcg::tri::Resampler< OLD_MESH_TYPE, NEW_MESH_TYPE, FLT, DISTFUNCTOR >::Walker
,
vcg::SimpleVolume< VOX_TYPE >
,
vcg::tri::TrivialWalker< MeshType, VolumeType >
GetYIntercept() :
vcg::tri::TrivialWalker< MeshType, VolumeType >
,
vcg::SimpleVolume< VOX_TYPE >
,
Walker
,
vcg::SimpleVolume< VOX_TYPE >
,
Volume
,
vcg::tri::Resampler< OLD_MESH_TYPE, NEW_MESH_TYPE, FLT, DISTFUNCTOR >::Walker
GetZIntercept() :
Volume
,
vcg::SimpleVolume< VOX_TYPE >
,
vcg::tri::TrivialWalker< MeshType, VolumeType >
,
vcg::tri::Resampler< OLD_MESH_TYPE, NEW_MESH_TYPE, FLT, DISTFUNCTOR >::Walker
,
vcg::SimpleVolume< VOX_TYPE >
,
Walker
gl_surface() :
vcg::gl_surface
GLAccumPixel() :
vcg::VertexVisShader< MESH_TYPE >
,
vcg::VisShader< MESH_TYPE, MAXVIS >
GLArea() :
GLArea
glArrow() :
vcg::Add_Ons
GlClip() :
vcg::tetra::GlTetramesh< CONT_TETRA >::ClipPlane
glCone() :
vcg::Add_Ons
glCylinder() :
vcg::Add_Ons
glDiamond() :
vcg::Add_Ons
GlDraw() :
vcg::tetra::GlTetramesh< CONT_TETRA >::ClipPlane
glDraw() :
MyGLWidget
GlobalMark() :
vcg::tri::PlanarEdgeFlip< TRIMESH_TYPE, MYTYPE, QualityFunc >
,
vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE >
GlobalToLocal() :
vcg::Box3< BoxScalarType >
,
vcg::Box< N, S >
,
vcg::ndim::Point< N, S >
,
vcg::Space< N, S >
GLObject() :
GLObject
glPoint() :
vcg::Add_Ons
GlTetramesh() :
vcg::tetra::GlTetramesh< CONT_TETRA >
GlTrimesh() :
vcg::GlTrimesh< MESH_TYPE, partial, FACE_POINTER_CONTAINER >
Glue() :
vcg::tri::AdvancingFront< MESH >
GLWidget() :
GLWidget
GoalReached() :
vcg::LocalOptimization< MeshType >
GoodObjIndex() :
vcg::tri::io::ImporterOBJ< OpenMeshType >
grad() :
vcg::math::Perlin
GrayShade() :
vcg::Color4< T >
greater() :
Eigen::ei_lexi_comparison< Derived1, Derived2, 3 >
,
Eigen::ei_lexi_comparison< Derived1, Derived2, 4 >
,
Eigen::ei_lexi_comparison< Derived1, Derived2, 2 >
greaterEqual() :
Eigen::ei_lexi_comparison< Derived1, Derived2, 3 >
,
Eigen::ei_lexi_comparison< Derived1, Derived2, 4 >
,
Eigen::ei_lexi_comparison< Derived1, Derived2, 2 >
Grid() :
vcg::GridStaticPtr< OBJTYPE, FLT >
,
vcg::Unify< EdgeMeshType >
,
vcg::GridStaticPtr< OBJTYPE, FLT >
,
vcg::GridStaticObj< ObjType, FLT >
,
vcg::GridStaticPtr< OBJTYPE, FLT >
,
vcg::SpatialHashTable< ObjType, FLT >
,
vcg::GridStaticPtr< OBJTYPE, FLT >
,
vcg::SpatialHashTable< ObjType, FLT >
,
vcg::GridStaticObj< ObjType, FLT >
,
vcg::GridStaticPtr< OBJTYPE, FLT >
GridIndF() :
vcg::GridStaticObj< ObjType, FLT >
GridIndI() :
vcg::GridStaticObj< ObjType, FLT >
GridP() :
vcg::BasicGrid< SCALARTYPE >
GridReal() :
vcg::SpatialHashTable< ObjType, FLT >
GridStaticObj() :
vcg::GridStaticObj< ObjType, FLT >
GuessInitialBoundingBox() :
vcg::Octree< OBJECT_TYPE, SCALAR_TYPE >
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vcglib
Author(s): Christian Bersch
autogenerated on Fri Jan 11 09:21:30 2013