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- p -
P() :
vcg::tri::TrivialEar< MESH >
,
vcg::math::Perlin
,
vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
,
vcg::face::EmptyVertexRef< T >
,
vcg::face::PFVAdj< T >
,
vcg::Segment2< SegmentScalarType >
,
vcg::Segment3< SegmentScalarType >
,
vcg::face::PFVAdj< T >
,
vcg::Tetra3< ScalarType >
,
vcg::TexCoord2< T, NMAX >
,
vcg::face::EmptyVertexRef< T >
,
vcg::tetra::EmptyVertexRef< T >
,
vcg::TexCoord2< T, NMAX >
,
vcg::tetra::EmptyVertexRef< T >
,
vcg::TexCoord2< T, NMAX >
,
vcg::TexCoord2Simple< T >
,
vcg::edge::EmptyVertexRef< T >
,
vcg::face::VertexRef< T >
,
vcg::tetra::VertexRef< T >
,
vcg::TexCoord2Simple< T >
,
vcg::tetra::VertexRef< T >
,
vcg::TexCoord2Simple< T >
,
vcg::Triangle2< SCALAR_TYPE >
,
vcg::face::VertexRef< T >
,
vcg::vertex::EmptyCore< TT >
,
vcg::Triangle2< SCALAR_TYPE >
,
vcg::Triangle3< ScalarTriangleType >
,
vcg::vertex::EmptyCore< TT >
,
vcg::Triangle3< ScalarTriangleType >
,
vcg::vert::EmptyOSGCoord< T >
,
vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
,
vcg::edge::EmptyVertexRef< T >
,
vcg::face::VertexRefOcc< T >
,
vcg::vertex::Coord< A, T >
,
vcg::vert::EmptyOSGCoord< T >
,
vcg::vert::OSGCoord< A, T >
,
vcg::vertex::Coord< A, T >
,
vcg::face::VertexRefOcc< T >
,
vcg::vertex::CoordOcc< A, T >
,
vcg::Box3< BoxScalarType >
,
vcg::edge::VertexRef< T >
,
vcg::face::PEmptyFVAdj< T >
,
vcg::Line2< LineScalarType, NORM >
,
vcg::Line3< LineScalarType, NORM >
,
vcg::face::PEmptyFVAdj< T >
,
vcg::Ray2< RayScalarType, NORM >
,
vcg::Ray3< RayScalarType, NORM >
P0() :
vcg::Segment3< SegmentScalarType >
,
vcg::Tetra3< ScalarType >
,
vcg::Triangle2< SCALAR_TYPE >
,
vcg::Triangle3< ScalarTriangleType >
,
vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
,
vcg::edge::VertexRef< T >
,
vcg::face::VertexRef< T >
,
vcg::face::VertexRefOcc< T >
,
vcg::face::PFVAdj< T >
,
vcg::tetra::VertexRef< T >
,
vcg::Segment2< SegmentScalarType >
P1() :
vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
,
vcg::edge::VertexRef< T >
,
vcg::face::VertexRef< T >
,
vcg::face::VertexRefOcc< T >
,
vcg::face::PFVAdj< T >
,
vcg::tetra::VertexRef< T >
,
vcg::Segment2< SegmentScalarType >
,
vcg::Segment3< SegmentScalarType >
,
vcg::Tetra3< ScalarType >
,
vcg::Triangle2< SCALAR_TYPE >
,
vcg::Triangle3< ScalarTriangleType >
P2() :
vcg::face::VertexRef< T >
,
vcg::face::VertexRefOcc< T >
,
vcg::face::PFVAdj< T >
,
vcg::tetra::VertexRef< T >
,
vcg::Tetra3< ScalarType >
,
vcg::Triangle2< SCALAR_TYPE >
,
vcg::Triangle3< ScalarTriangleType >
P3() :
vcg::Tetra3< ScalarType >
packedMatrix() :
HessenbergDecomposition< _MatrixType >
,
Tridiagonalization< _MatrixType >
packet() :
MatrixBase< Derived >
,
NestByValue< ExpressionType >
,
Product< LhsNested, RhsNested, ProductMode >
,
Transpose< MatrixType >
,
Block< MatrixType, BlockRows, BlockCols, PacketAccess, _DirectAccessStatus >
,
CwiseBinaryOp< BinaryOp, Lhs, Rhs >
,
CwiseNullaryOp< NullaryOp, MatrixType >
,
CwiseUnaryOp< UnaryOp, MatrixType >
,
Product< LhsNested, RhsNested, DiagonalProduct >
,
Flagged< ExpressionType, Added, Removed >
,
MapBase< Derived >
,
Matrix< _Scalar, _Rows, _Cols, _Options, _MaxRows, _MaxCols >
,
MatrixBase< Derived >
packetOp() :
ei_scalar_add_op< Scalar >
,
ei_scalar_inverse_op< Scalar >
,
ei_scalar_square_op< Scalar >
,
ei_scalar_cube_op< Scalar >
,
EIGEN_EMPTY_STRUCT< Scalar >
,
ei_scalar_multiple_op< Scalar >
,
ei_scalar_quotient1_impl< Scalar, HasFloatingPoint >
,
ei_scalar_constant_op< Scalar >
pageSizeCm() :
vcg::edg::io::SVGProperties
Paint() :
OverlapEstimation< MESH_TYPE >
paintGL() :
GLArea
,
GLWidget
,
GLArea
Parameter() :
Program
Parameters() :
OverlapEstimation< MESH_TYPE >::Parameters
ParametrizedLine() :
ParametrizedLine< _Scalar, _AmbientDim >
Params() :
vcg::tri::TriEdgeCollapseQuadric< TriMeshType, MYTYPE, HelperType >
ParamTag() :
Collada::Tags::ParamTag
Parent() :
vcg::OctreeTemplate< VOXEL_TYPE, SCALAR_TYPE >
parse() :
GetOpt
Parseline() :
vcg::tri::io::ImporterRAW< MESH_TYPE >
Parselinedescription() :
vcg::tri::io::ImporterRAW< MESH_TYPE >
ParseMatrixNode() :
vcg::tri::io::UtilDAE
ParseRotationMatrix() :
vcg::tri::io::UtilDAE
ParseTranslation() :
vcg::tri::io::UtilDAE
part() :
MatrixBase< Derived >
Part() :
Part< MatrixType, Mode >
PartialRedux() :
PartialRedux< ExpressionType, Direction >
PartialReduxExpr() :
PartialReduxExpr< MatrixType, MemberOp, Direction >
PassThrough() :
vcg::AABBBinaryTreeFrustumCull< TREETYPE >
PathMode() :
vcg::PathMode
PD1() :
vcg::vertex::EmptyCore< TT >
,
vcg::vertex::EmptyCurvatureDir< TT >
,
vcg::vertex::CurvatureDir< A, TT >
,
vcg::vertex::CurvatureDirOcc< A, TT >
,
vcg::vertex::CurvatureDirOcf< A, TT >
PD2() :
vcg::vertex::EmptyCore< TT >
,
vcg::vertex::EmptyCurvatureDir< TT >
,
vcg::vertex::CurvatureDir< A, TT >
,
vcg::vertex::CurvatureDirOcc< A, TT >
,
vcg::vertex::CurvatureDirOcf< A, TT >
PEdge() :
vcg::tri::UpdateTopology< UpdateMeshType >::PEdge
PEdgeTex() :
vcg::tri::UpdateTopology< UpdateMeshType >::PEdgeTex
PerBitQuadFaceNormalized() :
vcg::tri::UpdateNormals< ComputeMeshType >
Percentile() :
vcg::Distribution< ScalarType >
,
vcg::Histogram< ScalarType >
PerEdgeAttributeHandle() :
vcg::tri::TriMesh< Container0, Container1, Container2, Container3 >::PerEdgeAttributeHandle< ATTR_TYPE >
PerFace() :
vcg::tri::UpdateNormals< ComputeMeshType >
PerFaceAttributeHandle() :
vcg::tri::TriMesh< Container0, Container1, Container2, Container3 >::PerFaceAttributeHandle< ATTR_TYPE >
PerFaceFromCurrentVertexNormal() :
vcg::tri::UpdateNormals< ComputeMeshType >
PerFaceMatrix() :
vcg::tri::UpdateNormals< ComputeMeshType >
PerFaceNormalized() :
vcg::tri::UpdateNormals< ComputeMeshType >
PerFaceRW() :
vcg::tri::UpdateNormals< ComputeMeshType >
PerfectHashFunction() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >
PerfectSpatialHashing() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >
PerformCompactConstruction() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >
PerformFastConstruction() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >
Perimeter() :
vcg::tri::Hole< MESH >::Info
PerlinColor() :
vcg::tri::UpdateColor< UpdateMeshType >
PerMeshAttributeHandle() :
vcg::tri::TriMesh< Container0, Container1, Container2, Container3 >::PerMeshAttributeHandle< ATTR_TYPE >
PermutateVertexVector() :
vcg::tri::Allocator< AllocateMeshType >
permutationP() :
LU< MatrixType >
,
SparseLU< MatrixType, SuperLU >
,
SparseLU< MatrixType, UmfPack >
permutationQ() :
LU< MatrixType >
,
SparseLU< MatrixType, SuperLU >
,
SparseLU< MatrixType, UmfPack >
PerTetraFace() :
vcg::tetra::UpdateNormals< ComputeMeshType >
Perturb() :
vcg::GenNormal< ScalarType >
PerVertex() :
vcg::tetra::UpdateNormals< ComputeMeshType >
,
vcg::tri::UpdateNormals< ComputeMeshType >
PerVertexAngleWeighted() :
vcg::tri::UpdateNormals< ComputeMeshType >
PerVertexAttributeHandle() :
vcg::tri::TriMesh< Container0, Container1, Container2, Container3 >::PerVertexAttributeHandle< ATTR_TYPE >
PerVertexFromCurrentFaceNormal() :
vcg::tri::UpdateNormals< ComputeMeshType >
PerVertexMatrix() :
vcg::tri::UpdateNormals< ComputeMeshType >
PerVertexNormalized() :
vcg::tri::UpdateNormals< ComputeMeshType >
PerVertexNormalizedPerFace() :
vcg::tri::UpdateNormals< ComputeMeshType >
PerVertexNormalizedPerFaceNormalized() :
vcg::tri::UpdateNormals< ComputeMeshType >
PerVertexPerFace() :
vcg::tri::UpdateNormals< ComputeMeshType >
PerVertexWeighted() :
vcg::tri::UpdateNormals< ComputeMeshType >
PFEAdj() :
vcg::face::PFEAdj< T >
PFFAdj() :
vcg::face::PFFAdj< T >
PFHAdj() :
vcg::face::PFHAdj< T >
PFVAdj() :
vcg::face::PFVAdj< T >
PickFace() :
vcg::GLPickTri< MESH_TYPE >
PickFaceVisible() :
vcg::GLPickTri< MESH_TYPE >
PickNearestFace() :
vcg::GLPickTri< MESH_TYPE >
PickNearestTetra() :
vcg::GLPickTetra< TETRA_MESH_TYPE >
PickNearestTetraFace() :
vcg::GLPickTetra< TETRA_MESH_TYPE >
PickTetra() :
vcg::GLPickTetra< TETRA_MESH_TYPE >
PickTetraFace() :
vcg::GLPickTetra< TETRA_MESH_TYPE >
PickVert() :
vcg::GLPickTri< MESH_TYPE >
Pin() :
vcg::Rubberband
Pivot() :
vcg::tri::Pivot< MESH >
pivot() :
vcg::tri::Pivot< MESH >
Pivot::cluster() :
vcg::tri::Pivot< MESH >
Pivot::detach() :
vcg::tri::Pivot< MESH >
Pivot::glue() :
vcg::tri::Pivot< MESH >
Pivot::trovamiunnome() :
vcg::tri::Pivot< MESH >
Pix() :
vcg::SimplePic< PixType >
PixelConvert() :
vcg::Rubberband
Place() :
vcg::tri::BallPivoting< MESH >
,
vcg::tri::AdvancingTest< MESH >
,
vcg::tri::AdvancingFront< MESH >
PlanarEdgeFlip() :
vcg::tri::PlanarEdgeFlip< TRIMESH_TYPE, MYTYPE, QualityFunc >
Plane() :
vcg::face::EdgePlane< T >
,
vcg::NormalExtrapolation< VERTEX_CONTAINER >::Plane
Plane3() :
vcg::Plane3< T, NORM >
PlaneMode() :
vcg::PlaneMode
PlyConv() :
vcg::tetra::io::ExporterPLY< SaveMeshType >
,
vcg::tri::io::ExporterPLY< SaveMeshType >
PlyElement() :
vcg::ply::PlyElement
PlyFile() :
vcg::ply::PlyFile
PlyInfo() :
vcg::tri::io::PlyInfo
,
vcg::tetra::io::PlyInfo
PlyProperty() :
vcg::ply::PlyProperty
Point() :
vcg::ndim::Point< N, S >
Point2() :
vcg::ndim::Point2< S >
,
vcg::Point2< P2ScalarType >
Point3() :
vcg::ndim::Point3< S >
,
vcg::Point3< P3ScalarType >
Point4() :
vcg::Point4< T >
,
vcg::ndim::Point4< S >
,
vcg::Point4< T >
,
vcg::ndim::Point4< S >
PointBase() :
vcg::ndim::PointBase< N, S >
PointDistance() :
vcg::Triangle2< SCALAR_TYPE >
Pointer2begin() :
vcg::vector_occ< VALUE_TYPE >
PointerUpdater() :
vcg::tri::Allocator< AllocateMeshType >::PointerUpdater< SimplexPointerType >
PoissonDisk() :
vcg::tri::SurfaceSampling< MetroMesh, VertexSampler >
PoissonDiskParam() :
vcg::tri::SurfaceSampling< MetroMesh, VertexSampler >::PoissonDiskParam
PoissonDiskPruning() :
vcg::tri::SurfaceSampling< MetroMesh, VertexSampler >
Polar2Cartesian() :
vcg::Point2< P2ScalarType >
PolarMode() :
vcg::PolarMode
PolyInfo() :
vcg::face::PolyInfo< T >
Polynomial() :
vcg::math::Legendre< ScalarType >
,
vcg::math::DynamicLegendre< ScalarType, MAX_L >
PolyTable() :
vcg::tri::EMCLookUpTable
pop_back() :
vcg::vertex::vector_ocf< VALUE_TYPE >
,
vcg::vector_occ< VALUE_TYPE >
,
vcg::face::vector_ocf< VALUE_TYPE >
Pos() :
vcg::face::PointDistanceBaseFunctor< S >
,
vcg::face::Pos< FaceType >
,
vcg::tri::BitQuad< _MeshType, Interpolator >::Pos
,
vcg::tri::NearestToCenter< MeshType >
,
vcg::hedge::Pos< MeshType >
,
vcg::edge::Pos< EDGETYPE >
,
vcg::face::PointDistanceFunctor< S >
,
vcg::face::PointNormalDistanceFunctor< S >
,
vcg::face::Pos< FaceType >
,
vcg::tetra::Pos< MTTYPE >
,
vcg::vertex::PointDistanceFunctor< SCALARTYPE >
,
vcg::face::Pos< FaceType >
,
vcg::vertex::PointNormalDistanceFunctor< VERTYPE >
,
vcg::tetra::Pos< MTTYPE >
,
vcg::face::Pos< FaceType >
,
vcg::hedge::Pos< MeshType >
,
vcg::edge::PointDistanceFunctor< S >
,
vcg::tri::AverageColorCell< MeshType >
,
vcg::edge::Pos< EDGETYPE >
,
vcg::tri::BitQuad< _MeshType, Interpolator >::Pos
PosJump() :
vcg::tetra::PosJump< MTTYPE >
PosLoop() :
vcg::tetra::PosLoop< MTTYPE >
PosOnDiag() :
vcg::tri::BitQuad< _MeshType, Interpolator >
precision() :
SparseLLT< MatrixType, Backend >
,
SparseLU< MatrixType, Backend >
,
SparseLDLT< MatrixType, Backend >
pred() :
vcg::tri::Geo< MeshType, DistanceFunctor >::pred
pred_addr() :
vcg::tri::Geo< MeshType, DistanceFunctor >::pred_addr
PreImage() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::OffsetTable::PreImage
prerotate() :
Transform< _Scalar, _Dim >
prescale() :
Transform< _Scalar, _Dim >
preshear() :
Transform< _Scalar, _Dim >
pretranslate() :
Transform< _Scalar, _Dim >
Prev() :
vcg::face::PolyInfo< T >
,
vcg::FaceTypeHolder< UserTypes >
PrevE() :
vcg::tri::BitQuad< _MeshType, Interpolator >::Pos
PreviousEdge() :
vcg::tri::UpdateHalfEdges< MeshType >
PrincipalDirections() :
vcg::tri::UpdateCurvature< MeshType >
PrincipalDirectionsNormalCycles() :
vcg::tri::UpdateCurvature< MeshType >
PrincipalDirectionsPCA() :
vcg::tri::UpdateCurvature< MeshType >
print() :
vcg::Matrix44< T >
printNode() :
SlotNode
,
FacetsNode
,
OwnSlotNode
,
SlotsNode
,
FacetNode
,
InstancesNode
,
ClassesNode
,
ValueNode
,
ClassNode
,
EntryNode
,
InstanceNode
,
Node
,
OwnSlotsNode
,
MainNode
,
NodeGroup
printXMLTree() :
XMLTree
Priority() :
vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE >
,
vcg::tetra::TetraEdgeCollapse< TETRA_MESH_TYPE >
,
vcg::LocalModification< MeshType >
,
vcg::tri::PlanarEdgeFlip< TRIMESH_TYPE, MYTYPE, QualityFunc >
ProcessCell() :
vcg::tri::MarchingCubes< TRIMESH_TYPE, WALKER_TYPE >
,
vcg::tri::ExtendedMarchingCubes< TRIMESH_TYPE, WALKER_TYPE >
ProcessSlice() :
vcg::tri::Resampler< OLD_MESH_TYPE, NEW_MESH_TYPE, FLT, DISTFUNCTOR >::Walker
Product() :
Product< LhsNested, RhsNested, ProductMode >
,
Product< LhsNested, RhsNested, DiagonalProduct >
ProfileCommonTag() :
Collada::Tags::ProfileCommonTag
Program() :
Program
ProgramVF() :
ProgramVF
Project() :
vcg::View< T >
project() :
vcg::tri::UpdateCurvatureFitting< MeshType >
Project() :
vcg::Shot< S, RotationType >
,
vcg::math::SphericalHarmonics< ScalarType, MAX_BAND >
,
vcg::Camera< S >
projection() :
ParametrizedLine< _Scalar, _AmbientDim >
,
Hyperplane< _Scalar, _AmbientDim >
Projection() :
vcg::Line3< LineScalarType, NORM >
,
vcg::Ray2< RayScalarType, NORM >
,
vcg::Ray3< RayScalarType, NORM >
,
vcg::Line2< LineScalarType, NORM >
,
vcg::Plane3< T, NORM >
prune() :
DynamicSparseMatrix< _Scalar, _Flags >
,
SparseVector< _Scalar, _Flags >
,
SparseMatrix< _Scalar, _Flags >
,
CompressedStorage< Scalar >
pseudoEigenvalueMatrix() :
EigenSolver< _MatrixType >
pseudoEigenvectors() :
EigenSolver< _MatrixType >
PTag() :
Collada::Tags::PTag
PToIP() :
vcg::BasicGrid< SCALARTYPE >
Ptr() :
vcg::tri::NearestToCenter< MeshType >
,
vcg::tri::AverageColorCell< MeshType >
PtrValue() :
vcg::AABBBinaryTree< OBJTYPE, SCALARTYPE, NODEAUXDATATYPE >::AABBBinaryTreeNode
push_back() :
vcg::vector_occ< VALUE_TYPE >
Push_back() :
vcg::EntryCAT< STL_CONT, ATTR_TYPE >
push_back() :
ring< T >
Push_back() :
vcg::EntryCATBase< STL_CONT >
push_back() :
vcg::vertex::vector_ocf< VALUE_TYPE >
,
vcg::VectorNBW< bool >
,
vcg::face::vector_ocf< VALUE_TYPE >
PVertex() :
vcg::edge::UpdateTopology< UpdateMeshType >::PVertex
,
vcg::Unify< EdgeMeshType >::PVertex
PVFAdj() :
vcg::face::PVFAdj< T >
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vcglib
Author(s): Christian Bersch
autogenerated on Fri Jan 11 09:21:30 2013