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- n -
n() :
vcg::TexCoord2< T, NMAX >
,
vcg::TexCoord2Simple< T >
N() :
vcg::face::NormalAbs< A, T >
,
vcg::TexCoord2Simple< T >
,
vcg::face::InfoOccBase< A, T >
,
vcg::TexCoord2Simple< T >
,
vcg::vert::EmptyOSGNormal< T >
,
Implicit
,
vcg::face::NormalOcc< A, T >
,
vcg::vert::OSGNormal< A, T >
,
vcg::face::NormalOcf< A, T >
n() :
vcg::TexCoord2Simple< T >
N() :
vcg::tri::NearestToCenter< MeshType >
,
vcg::tetra::EmptyFaceNormal< A, T >
,
vcg::tetra::FaceNormal< A, T >
,
vcg::tri::AverageColorCell< MeshType >
,
vcg::vertex::EmptyCore< TT >
,
vcg::vertex::Normal< A, T >
n() :
vcg::TexCoord2< T, NMAX >
,
vcg::TexCoord2Simple< T >
N() :
vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
,
vcg::vertex::NormalOcc< A, T >
,
vcg::vertex::NormalOcf< A, T >
,
vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
,
vcg::vertex::NormalOcf< A, T >
,
vcg::TexCoord2< T, NMAX >
n() :
vcg::TexCoord2Simple< T >
N() :
vcg::face::EmptyNormal< T >
,
vcg::TexCoord2< T, NMAX >
,
vcg::face::NormalFromVert< T >
,
vcg::TexCoord2< T, NMAX >
,
vcg::TexCoord2Simple< T >
Name() :
vcg::edge::EmptyBitFlags< T >
,
vcg::TetraTypeHolder< BVT, BET, BFT, BTT >
,
vcg::tetra::EmptyVertexRef< T >
,
vcg::edge::BitFlags< T >
,
vcg::tetra::VertexRef< T >
,
vcg::tetra::EmptyFaceNormal< A, T >
,
vcg::edge::EmptyColorQuality< T >
,
vcg::tetra::FaceNormal< A, T >
,
vcg::tetra::FaceNormal3f< T >
,
vcg::edge::Color< A, T >
,
vcg::tetra::FaceNormal3d< T >
,
vcg::tetra::EmptyBitFlags< T >
,
vcg::edge::Color4b< TT >
,
vcg::tetra::BitFlags< T >
,
vcg::tetra::EmptyMark< T >
,
vcg::edge::Quality< A, TT >
,
vcg::tetra::Mark< T >
,
vcg::tetra::EmptyAdj< T >
,
vcg::edge::Qualitys< TT >
,
vcg::tetra::VTAdj< T >
,
vcg::tetra::TTAdj< T >
,
vcg::edge::Qualityf< TT >
,
vcg::vertex::Curvature< A, TT >
,
vcg::vertex::Curvaturef< T >
,
vcg::edge::Qualityd< TT >
,
vcg::vertex::Curvatured< T >
,
vcg::vertex::EmptyCore< TT >
,
vcg::edge::EmptyEVAdj< T >
,
vcg::vertex::Coord< A, T >
,
vcg::vertex::Coord3f< T >
,
vcg::tri::Allocator< AllocateMeshType >::NameTypeBound_Base
,
vcg::edge::EVAdj< T >
,
vcg::vertex::Coord3d< T >
,
vcg::vertex::Normal< A, T >
,
vcg::edge::EmptyEEAdj< T >
,
vcg::vertex::Normal3s< T >
,
vcg::vertex::Normal3f< T >
,
vcg::tri::Allocator< AllocateMeshType >::NameTypeBound< TYPE >
,
vcg::edge::EEAdj< T >
,
vcg::vertex::Normal3d< T >
,
vcg::vertex::Mark< T >
,
vcg::edge::EmptyEHAdj< T >
,
vcg::vertex::TexCoord< A, TT >
,
vcg::vertex::TexCoord2s< TT >
,
vcg::DummyTypes
,
vcg::edge::EHAdj< T >
,
vcg::vertex::TexCoord2f< TT >
,
vcg::vertex::TexCoord2d< TT >
,
vcg::edge::EmptyETAdj< T >
,
vcg::vertex::BitFlags< T >
,
vcg::vertex::Color< A, T >
,
vcg::HEdgeTypeHolder< UserTypes >
,
vcg::edge::ETAdj< T >
,
vcg::vertex::Color4b< TT >
,
vcg::vertex::Quality< A, TT >
,
vcg::edge::EmptyEFAdj< T >
,
vcg::vertex::Qualitys< TT >
,
vcg::vertex::Qualityf< TT >
,
vcg::hedge::EmptyMark< T >
,
vcg::edge::EFAdj< T >
,
vcg::vertex::Qualityd< TT >
,
vcg::vertex::EmptyCurvatureDir< TT >
,
vcg::FaceTypeHolder< UserTypes >
,
vcg::vertex::CurvatureDir< A, TT >
,
vcg::vertex::CurvatureDirf< T >
,
vcg::hedge::Mark< T >
,
vcg::face::EmptyVertexRef< T >
,
vcg::vertex::CurvatureDird< T >
,
vcg::vertex::Radius< A, TT >
,
vcg::face::VertexRef< T >
,
vcg::vertex::Radiusf< TT >
,
vcg::vertex::VEAdj< T >
,
vcg::hedge::EmptyBitFlags< T >
,
vcg::face::EmptyNormal< T >
,
vcg::vertex::VFAdj< T >
,
vcg::vertex::VHAdj< T >
,
vcg::face::NormalFromVert< T >
,
vcg::vertex::VTAdj< T >
,
vcg::vertex::CurvatureOcc< A, TT >
,
vcg::hedge::BitFlags< T >
,
vcg::face::NormalAbs< A, T >
,
vcg::vertex::CurvaturefOcc< T >
,
vcg::vertex::CurvaturedOcc< T >
,
vcg::face::WedgeNormal< T >
,
vcg::vertex::CurvatureDirOcc< A, TT >
,
vcg::vertex::CurvatureDirfOcc< T >
,
vcg::hedge::EmptyHVAdj< T >
,
vcg::face::WedgeRealNormal< A, T >
,
vcg::vertex::CurvatureDirdOcc< T >
,
vcg::vertex::RadiusOcc< A, TT >
,
vcg::face::WedgeRealNormal3s< TT >
,
vcg::vertex::RadiusfOcc< T >
,
vcg::vertex::RadiusdOcc< T >
,
vcg::hedge::HVAdj< T >
,
vcg::face::WedgeRealNormal3f< TT >
,
vcg::vert::OSGColor3f< T >
,
vcg::vert::OSGColor< A, T >
,
vcg::vert::EmptyOSGColor< T >
,
vcg::vert::OSGNormal3f< T >
,
vcg::vertex::CurvatureOcf< A, TT >
,
vcg::vert::EmptyOSGNormal< T >
,
vcg::vert::OSGCoord3f< T >
,
vcg::vert::OSGCoord< A, T >
,
vcg::vert::EmptyOSGCoord< T >
,
vcg::NavigatorWasdMode
,
vcg::PolarMode
,
vcg::vertex::CurvatureDirOcf< A, TT >
,
vcg::face::WedgeRealNormal3d< TT >
,
vcg::CylinderMode
,
vcg::PlaneMode
,
vcg::AxisMode
,
vcg::ScaleMode
,
vcg::ZMode
,
vcg::PanMode
,
vcg::SphereMode
,
vcg::vertex::CurvatureDirfOcf< T >
,
vcg::TrackMode
,
vcg::vertex::Sph36d< T >
,
vcg::vertex::Sph25d< T >
,
vcg::vertex::Sph16d< T >
,
vcg::vertex::Sph9d< T >
,
vcg::vertex::CurvatureDirdOcf< T >
,
vcg::hedge::EmptyHEAdj< T >
,
vcg::face::Normal3s< T >
,
vcg::vertex::RadiusOcf< A, TT >
,
vcg::vertex::Sph< A, T >
,
vcg::face::Normal3f< T >
,
vcg::vertex::Sph9f< T >
,
vcg::vertex::Sph16f< T >
,
vcg::hedge::HEAdj< T >
,
vcg::face::Normal3d< T >
,
vcg::vertex::Sph25f< T >
,
vcg::vertex::Sph36f< T >
,
vcg::face::EmptyWedgeTexCoord< T >
,
vcg::vertex::Sph49f< T >
,
vcg::hedge::EmptyHHAdj< T >
,
vcg::face::WedgeTexCoord< A, T >
,
vcg::face::WedgeTexCoord2s< TT >
,
vcg::hedge::HHAdj< T >
,
vcg::face::WedgeTexCoord2f< TT >
,
vcg::InactiveMode
,
vcg::face::WedgeTexCoord2d< TT >
,
vcg::hedge::EmptyHNextAdj< T >
,
vcg::face::EmptyBitFlags< T >
,
vcg::face::BitFlags< T >
,
vcg::hedge::HNextAdj< T >
,
vcg::face::EmptyColorMarkQuality< T >
,
vcg::PathMode
,
vcg::AreaMode
,
vcg::face::Color< A, T >
,
vcg::hedge::EmptyHOppAdj< T >
,
vcg::face::WedgeColor< A, T >
,
vcg::face::WedgeColor4b< T >
,
vcg::hedge::HOppAdj< T >
,
vcg::face::WedgeColor4f< T >
,
vcg::vert::OSGNormal< A, T >
,
vcg::face::Color4b< T >
,
vcg::hedge::EmptyHPrevAdj< T >
,
vcg::face::Quality< A, T >
,
vcg::face::Qualitys< T >
,
vcg::hedge::HPrevAdj< T >
,
vcg::face::Qualityf< T >
,
vcg::face::Qualityd< T >
,
vcg::hedge::EmptyHFAdj< T >
,
vcg::face::Mark< T >
,
vcg::face::EmptyAdj< T >
,
vcg::hedge::HFAdj< T >
,
vcg::face::VFAdj< T >
,
vcg::face::FFAdj< T >
,
vcg::EdgeTypeHolder< UserTypes >
,
vcg::face::FEAdj< T >
,
vcg::face::FHAdj< T >
,
vcg::edge::EmptyVertexRef< T >
,
vcg::face::PEmptyFVAdj< T >
,
vcg::face::PFVAdj< T >
,
vcg::edge::VertexRef< T >
,
vcg::face::EmptyPVFAdj< T >
,
vcg::face::PVFAdj< T >
,
vcg::edge::EmptyMark< T >
,
vcg::face::PFFAdj< T >
,
vcg::face::PFEAdj< T >
,
vcg::edge::Mark< T >
,
vcg::face::PFHAdj< T >
,
vcg::face::EdgePlane< T >
NamesWithType() :
vcg::tri::Allocator< AllocateMeshType >
NameTypeBound() :
vcg::tri::Allocator< AllocateMeshType >::NameTypeBound< TYPE >
NavigatorWasdMode() :
vcg::NavigatorWasdMode
nearestPixel() :
img::Image< Channels, ScalarType, Safe >
NearestPoint() :
vcg::ClosestIterator< Spatial_Idexing, DISTFUNCTOR, TMARKER >
NearestToCenter() :
vcg::tri::NearestToCenter< MeshType >
NeedUpdate() :
vcg::edg::Allocator< AllocateMeshType >::PointerUpdater< SimplexPointerType >
,
vcg::vrt::Allocator< AllocateMeshType >::PointerUpdater< SimplexPointerType >
,
vcg::tri::Allocator< AllocateMeshType >::PointerUpdater< SimplexPointerType >
Neg1_1ToViewportPx() :
vcg::Camera< S >
Neighbor() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::Neighbor
NeighboringEntryIterator() :
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::NeighboringEntryIterator
Neighbour() :
vcg::Octree< OBJECT_TYPE, SCALAR_TYPE >::Neighbour
NestByValue() :
NestByValue< ExpressionType >
nestByValue() :
MatrixBase< Derived >
New() :
vcg::CAT< STL_CONT, ATTR_TYPE >
NewBitFlag() :
vcg::EdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
,
vcg::VertexArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K, L >
,
vcg::TetraArityMax< BVT, BET, BFT, BTT, A, B, C, D, E, F, G, H, I >
,
vcg::FaceArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J >
,
vcg::HEdgeArityMax< UserTypes, A, B, C, D, E, F, G, H, I, J, K >
,
vcg::EDGE_TYPE< EDGENAME, SVTYPE, TCTYPE >
newCAT() :
vcg::Env
NewEdge() :
vcg::tri::AdvancingFront< MESH >
newHinge() :
vcg::tri::Pivot< MESH >
NewNode() :
vcg::OctreeTemplate< VOXEL_TYPE, SCALAR_TYPE >
NewParamTag() :
Collada::Tags::NewParamTag
Next() :
vcg::FaceTypeHolder< UserTypes >
,
vcg::hedge::HEdgeData< T >
,
vcg::face::PolyInfo< T >
nextB() :
GLWidget
NextB() :
vcg::edge::Pos< EDGETYPE >
,
vcg::face::Pos< FaceType >
NextE() :
vcg::tri::BitQuad< _MeshType, Interpolator >::Pos
,
vcg::edge::Pos< EDGETYPE >
,
vcg::face::Pos< FaceType >
nextE() :
GLWidget
NextF() :
vcg::edge::VertexStar< EDGETYPE >
,
vcg::face::Pos< FaceType >
NextFE() :
vcg::face::JumpingPos< FACE_TYPE >
NextSlice() :
Walker
,
vcg::tri::TrivialWalker< MeshType, VolumeType >
,
vcg::tri::Resampler< OLD_MESH_TYPE, NEW_MESH_TYPE, FLT, DISTFUNCTOR >::Walker
NextT() :
vcg::tetra::PosJump< MTTYPE >
,
vcg::tetra::Pos< MTTYPE >
,
vcg::tetra::PosLoop< MTTYPE >
nextVfite() :
GLWidget
niceRound() :
vcg::CoordinateFrame
nmbToStr() :
TextUtility
Node() :
vcg::OctreeTemplate< VOXEL_TYPE, SCALAR_TYPE >::Node
NodeCount() :
vcg::OctreeTemplate< VOXEL_TYPE, SCALAR_TYPE >
NodeTag() :
Collada::Tags::NodeTag
NodeVsFrustum() :
vcg::AABBBinaryTreeFrustumCull< TREETYPE >
Noise() :
vcg::math::Perlin
nonZeros() :
AmbiVector< _Scalar >
,
DynamicSparseMatrix< _Scalar, _Flags >
,
SparseMatrix< _Scalar, _Flags >
,
RandomSetter< SparseMatrixType, MapTraits, OuterPacketBits >
,
SparseVector< _Scalar, _Flags >
,
MatrixBase< Derived >
,
SparseTranspose< MatrixType >
,
MappedSparseMatrix< _Scalar, _Flags >
,
SparseMatrixBase< Derived >
norm() :
SparseMatrixBase< Derived >
Norm() :
vcg::ndim::Point< N, S >
norm() :
MatrixBase< Derived >
,
PartialRedux< ExpressionType, Direction >
Norm() :
vcg::Point2< P2ScalarType >
,
vcg::ndim::Point3< S >
,
vcg::ndim::Point4< S >
,
vcg::ndim::Point2< S >
,
vcg::Point4< T >
,
vcg::ndim::Point4< S >
,
vcg::Point3< P3ScalarType >
,
vcg::ndim::Point< N, S >
,
vcg::Matrix33
norm() :
Quaternion< _Scalar >
normal() :
Hyperplane< _Scalar, _AmbientDim >
Normalize() :
vcg::Plane3< T, NORM >
,
vcg::Ray3< RayScalarType, NORM >
,
vcg::Line2< LineScalarType, NORM >
normalize() :
Quaternion< _Scalar >
Normalize() :
vcg::PathMode
,
vcg::Line3< LineScalarType, NORM >
,
vcg::Ray2< RayScalarType, NORM >
,
vcg::ndim::Point< N, S >
,
vcg::Box2< BoxScalarType >
,
vcg::Point4< T >
,
vcg::ndim::Point2< S >
normalize() :
Hyperplane< _Scalar, _AmbientDim >
Normalize() :
vcg::Line2< LineScalarType, NORM >
,
vcg::Ray3< RayScalarType, NORM >
,
vcg::ndim::Point2< S >
,
vcg::ndim::Point4< S >
,
vcg::Line3< LineScalarType, NORM >
,
vcg::Ray2< RayScalarType, NORM >
,
vcg::ndim::Point< N, S >
,
vcg::ndim::Point3< S >
,
vcg::Point3< P3ScalarType >
normalize() :
MatrixBase< Derived >
Normalize() :
vcg::Point2< P2ScalarType >
,
vcg::ndim::Point3< S >
normalizeAngle() :
GLWidget
normalized() :
MatrixBase< Derived >
,
vcg::Point3< P3ScalarType >
,
Quaternion< _Scalar >
NormalizeFace() :
vcg::tri::UpdateNormals< ComputeMeshType >
NormalizeVertex() :
vcg::tri::UpdateNormals< ComputeMeshType >
NormDevCoordToWindowCoord() :
vcg::View< T >
NormInfinity() :
vcg::ndim::Point< N, S >
,
vcg::ndim::Point4< S >
,
vcg::ndim::Point3< S >
,
vcg::ndim::Point2< S >
NormOne() :
vcg::ndim::Point< N, S >
,
vcg::ndim::Point2< S >
,
vcg::ndim::Point3< S >
,
vcg::ndim::Point4< S >
NullaryExpr() :
MatrixBase< Derived >
NumberOfIncidentFaces() :
vcg::face::Pos< FaceType >
NumberOfIncidentVertices() :
vcg::face::Pos< FaceType >
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vcglib
Author(s): Christian Bersch
autogenerated on Fri Jan 11 09:21:30 2013