Management, updating and computation of per-vertex and per-face normals. More...
#include <vcg/complex/trimesh/update/bounding.h>
Public Types | |
typedef ComputeMeshType | MeshType |
typedef MeshType::VertexIterator | VertexIterator |
typedef MeshType::VertexPointer | VertexPointer |
typedef MeshType::VertexType | VertexType |
Static Public Member Functions | |
static void | Box (ComputeMeshType &m) |
Calculates the bounding box of the. |
Management, updating and computation of per-vertex and per-face normals.
This class is used to compute or update the normals that can be stored in the vertex or face component of a mesh.
Definition at line 67 of file trimesh/update/bounding.h.
typedef ComputeMeshType vcg::tri::UpdateBounding< ComputeMeshType >::MeshType |
Definition at line 71 of file trimesh/update/bounding.h.
typedef MeshType::VertexIterator vcg::tri::UpdateBounding< ComputeMeshType >::VertexIterator |
Definition at line 74 of file trimesh/update/bounding.h.
typedef MeshType::VertexPointer vcg::tri::UpdateBounding< ComputeMeshType >::VertexPointer |
Definition at line 73 of file trimesh/update/bounding.h.
typedef MeshType::VertexType vcg::tri::UpdateBounding< ComputeMeshType >::VertexType |
Definition at line 72 of file trimesh/update/bounding.h.
static void vcg::tri::UpdateBounding< ComputeMeshType >::Box | ( | ComputeMeshType & | m | ) | [inline, static] |
Calculates the bounding box of the.
<ComputeMeshType>
m
Definition at line 78 of file trimesh/update/bounding.h.