- n -
- name
: gte::Controller
, gte::GLSLReflection::BufferVariable
, gte::GLSLReflection::DataBlock
, gte::GLSLReflection::EnumMap
, gte::GLSLReflection::Input
, gte::GLSLReflection::Output
, gte::GLSLReflection::SubroutineUniform
, gte::GLSLReflection::TransformFeedbackVarying
, gte::GLSLReflection::Uniform
, gte::HLSLResource::Description
, gte::HLSLShaderVariable::Description
, gte::LCPSolverShared< Real >::Variable
, gte::MemberLayout
, gte::MinimalCycleBasis< Real >::Vertex
, gte::Shader::Data
, gte::Spatial
 
- NAN_PAYLOAD_MASK
: gte::IEEEBinary< Float, UInt, NumBits, Precision >
 
- NAN_QUIET_MASK
: gte::IEEEBinary< Float, UInt, NumBits, Precision >
 
- NEG_INFINITY
: gte::IEEEBinary< Float, UInt, NumBits, Precision >
 
- NEG_ZERO
: gte::IEEEBinary< Float, UInt, NumBits, Precision >
 
- negativePolygon
: gte::FIQuery< Real, std::vector< Vector3< Real > >, Plane3< Real > >::Result
 
- negChild
: gte::ExtremalQuery3BSP< Real >::SphericalArc
 
- negVertex
: gte::ExtremalQuery3BSP< Real >::SphericalArc
 
- networkId
: GLXHyperpipeNetworkSGIX
 
- nIndex
: gte::ExtremalQuery3BSP< Real >::SphericalArc
 
- NOFRC
: gte::SIMD
 
- normal
: gte::Circle3< Real >
, gte::Ellipse3< Real >
, gte::ExtremalQuery3BSP< Real >::SphericalArc
, gte::Fluid3InitializeSource::Vortex
, gte::Halfspace< N, Real >
, gte::Hyperplane< N, Real >
, gte::Torus3< Real >
, gte::VertexCollapseMesh< Real >::VCVertex
 
- normalize
: gte::GL4InputLayout::Attribute
 
- NOT_SIGN_MASK
: gte::IEEEBinary< Float, UInt, NumBits, Precision >
 
- NSIGN
: gte::SIMD
 
- NUM_ENCODING_BITS
: gte::IEEEBinary< Float, UInt, NumBits, Precision >
 
- NUM_EXPONENT_BITS
: gte::IEEEBinary< Float, UInt, NumBits, Precision >
 
- NUM_SIGNIFICAND_BITS
: gte::IEEEBinary< Float, UInt, NumBits, Precision >
 
- NUM_TRAILING_BITS
: gte::IEEEBinary< Float, UInt, NumBits, Precision >
 
- numArray
: gte::HLSLShader::Description::InstructionCount
 
- numBarrierInstructions
: gte::HLSLShader::Description::CSParameters
 
- number
: gte::IEEEBinary< Float, UInt, NumBits, Precision >
 
- numBoundResources
: gte::HLSLShader::Description
 
- numBytes
: gte::HLSLShaderVariable::Description
, gte::Shader::Data
 
- numChannels
: gte::GL4InputLayout::Attribute
 
- numChildren
: gte::HLSLShaderType::Description
 
- numClosestPairs
: gte::DCPQuery< Real, Circle3< Real >, Circle3< Real > >::Result
, gte::DCPQuery< Real, Line3< Real >, Circle3< Real > >::Result
 
- numCols
: gte::MeshDescription
 
- numColumns
: gte::HLSLShaderType::Description
 
- numConstantBuffers
: gte::HLSLShader::Description
 
- numControlPoints
: gte::HLSLShader::Description::TSParameters
 
- numControls
: gte::BasisFunctionInput< Real >
 
- numCutInstructions
: gte::HLSLShader::Description::GSParameters
 
- numDeclarations
: gte::HLSLShader::Description::InstructionCount
 
- numDefines
: gte::HLSLShader::Description::InstructionCount
 
- numDynamicFlowControl
: gte::HLSLShader::Description::InstructionCount
 
- numElements
: gte::HLSLShaderType::Description
, gte::MemberLayout
 
- numEmitInstructions
: gte::HLSLShader::Description::GSParameters
 
- numFloatArithmetic
: gte::HLSLShader::Description::InstructionCount
 
- numGSInstances
: gte::HLSLShader::Description::TSParameters
 
- numInputParameters
: gte::HLSLShader::Description
 
- numInstructions
: gte::HLSLShader::Description::InstructionCount
 
- numInterlockedInstructions
: gte::HLSLShader::Description::CSParameters
 
- numIntersections
: gte::FIQuery< Real, Circle2< Real >, Arc2< Real > >::Result
, gte::FIQuery< Real, Circle2< Real >, Circle2< Real > >::Result
, gte::FIQuery< Real, Line2< Real >, AlignedBox2< Real > >::Result
, gte::FIQuery< Real, Line2< Real >, Arc2< Real > >::Result
, gte::FIQuery< Real, Line2< Real >, Circle2< Real > >::Result
, gte::FIQuery< Real, Line2< Real >, Line2< Real > >::Result
, gte::FIQuery< Real, Line2< Real >, Ray2< Real > >::Result
, gte::FIQuery< Real, Line2< Real >, Segment2< Real > >::Result
, gte::FIQuery< Real, Line2< Real >, Triangle2< Real > >::Result
, gte::FIQuery< Real, Line3< Real >, Capsule3< Real > >::Result
, gte::FIQuery< Real, Line3< Real >, Cylinder3< Real > >::Result
, gte::FIQuery< Real, Line3< Real >, Ellipsoid3< Real > >::Result
, gte::FIQuery< Real, Line3< Real >, Plane3< Real > >::Result
, gte::FIQuery< Real, Line3< Real >, Sphere3< Real > >::Result
, gte::FIQuery< Real, Plane3< Real >, Circle3< Real > >::Result
, gte::FIQuery< Real, Plane3< Real >, Triangle3< Real > >::Result
, gte::FIQuery< Real, Ray2< Real >, Arc2< Real > >::Result
, gte::FIQuery< Real, Ray2< Real >, Ray2< Real > >::Result
, gte::FIQuery< Real, Ray2< Real >, Segment2< Real > >::Result
, gte::FIQuery< Real, Segment2< Real >, Arc2< Real > >::Result
, gte::FIQuery< Real, Segment2< Real >, Segment2< Real > >::Result
, gte::FIQuery< Real, std::array< Real, 2 >, std::array< Real, 2 > >::Result
, gte::TIQuery< Real, Line2< Real >, Line2< Real > >::Result
, gte::TIQuery< Real, Line2< Real >, Ray2< Real > >::Result
, gte::TIQuery< Real, Line2< Real >, Segment2< Real > >::Result
, gte::TIQuery< Real, Plane3< Real >, Triangle3< Real > >::Result
, gte::TIQuery< Real, Ray2< Real >, Ray2< Real > >::Result
, gte::TIQuery< Real, Ray2< Real >, Segment2< Real > >::Result
, gte::TIQuery< Real, Segment2< Real >, Segment2< Real > >::Result
 
- numLCPIterations
: gte::DCPQuery< Real, AlignedBox3< Real >, OrientedBox3< Real > >::Result
, gte::DCPQuery< Real, OrientedBox3< Real >, OrientedBox3< Real > >::Result
, gte::DCPQuery< Real, Rectangle3< Real >, AlignedBox3< Real > >::Result
, gte::DCPQuery< Real, Rectangle3< Real >, OrientedBox3< Real > >::Result
, gte::DCPQuery< Real, Triangle3< Real >, AlignedBox3< Real > >::Result
, gte::DCPQuery< Real, Triangle3< Real >, OrientedBox3< Real > >::Result
, gte::DCPQuery< Real, Vector3< Real >, ConvexPolyhedron3< Real > >::Result
 
- numMacro
: gte::HLSLShader::Description::InstructionCount
 
- numOutputParameters
: gte::HLSLShader::Description
 
- numPatchConstants
: gte::HLSLShader::Description::TSParameters
 
- numPath
: gte::Delaunay2< InputType, ComputeType >::SearchInfo
, gte::Delaunay3< InputType, ComputeType >::SearchInfo
 
- numPoints
: gte::FIQuery< Real, Ellipse2< Real >, Ellipse2< Real > >::Result
, gte::FIQuery< Real, Halfspace3< Real >, Segment3< Real > >::Result
, gte::FIQuery< Real, Halfspace3< Real >, Triangle3< Real > >::Result
, gte::FIQuery< Real, Line3< Real >, AlignedBox3< Real > >::Result
, gte::TIQuery< Real, AlignedBox< 3, Real >, Cone< 3, Real > >::Polygon
 
- numRows
: gte::HLSLShaderType::Description
, gte::MeshDescription
 
- numSamples
: gte::HLSLResource::Description
 
- numSIntArithmetic
: gte::HLSLShader::Description::InstructionCount
 
- numSites
: gte::NearestNeighborQuery< N, Real, Site, MaxNeighbors >::Node
 
- numStaticFlowControl
: gte::HLSLShader::Description::InstructionCount
 
- numTemporaryArrays
: gte::HLSLShader::Description::InstructionCount
 
- numTemporaryRegisters
: gte::HLSLShader::Description::InstructionCount
 
- numTextureBias
: gte::HLSLShader::Description::InstructionCount
 
- numTextureComparison
: gte::HLSLShader::Description::InstructionCount
 
- numTextureGradient
: gte::HLSLShader::Description::InstructionCount
 
- numTextureLoad
: gte::HLSLShader::Description::InstructionCount
 
- numTextureNormal
: gte::HLSLShader::Description::InstructionCount
 
- numTextureStoreInstructions
: gte::HLSLShader::Description::CSParameters
 
- numThreads
: gte::ComputeModel
 
- numTriangles
: gte::MarchingCubes::Topology
, gte::MeshDescription
 
- numUIntArithmetic
: gte::HLSLShader::Description::InstructionCount
 
- numUniqueKnots
: gte::BasisFunctionInput< Real >
 
- numVertices
: gte::MarchingCubes::Topology
, gte::MeshDescription