- s -
- S
: gte::TSManifoldMesh::Tetrahedron
 
- sampleMask
: gte::BlendState
 
- samplerNumSlots
: gte::HLSLShaderVariable::Description
 
- samplerStart
: gte::HLSLShaderVariable::Description
 
- segment
: gte::Capsule< N, Real >
 
- segment0Parameter
: gte::FIQuery< Real, Segment2< Real >, Segment2< Real > >::Result
 
- segment1Parameter
: gte::FIQuery< Real, Segment2< Real >, Segment2< Real > >::Result
 
- segmentClosest
: gte::DCPQuery< Real, Vector< N, Real >, Segment< N, Real > >::Result
 
- segmentParameter
: gte::DCPQuery< Real, Segment3< Real >, AlignedBox3< Real > >::Result
, gte::DCPQuery< Real, Segment3< Real >, OrientedBox3< Real > >::Result
, gte::DCPQuery< Real, Segment3< Real >, Rectangle3< Real > >::Result
, gte::DCPQuery< Real, Segment3< Real >, Triangle3< Real > >::Result
, gte::DCPQuery< Real, Vector< N, Real >, Segment< N, Real > >::Result
, gte::FIQuery< Real, Line2< Real >, Segment2< Real > >::Result
, gte::FIQuery< Real, Ray2< Real >, Segment2< Real > >::Result
 
- semantic
: gte::GL4InputLayout::Attribute
, gte::VertexAttribute
, gte::VertexFormat::Attribute
 
- semanticIndex
: gte::HLSLParameter::Description
 
- semanticName
: gte::HLSLParameter::Description
 
- send_event
: GLXStereoNotifyEventEXT
 
- separating
: gte::TIQuery< Real, AlignedBox2< Real >, OrientedBox2< Real > >::Result
, gte::TIQuery< Real, AlignedBox3< Real >, OrientedBox3< Real > >::Result
, gte::TIQuery< Real, OrientedBox2< Real >, OrientedBox2< Real > >::Result
, gte::TIQuery< Real, OrientedBox3< Real >, OrientedBox3< Real > >::Result
 
- separation
: gte::ExtremalQuery3BSP< Real >::SphericalArc
 
- serial
: GLXStereoNotifyEventEXT
 
- shaderDataLookup
: gte::ConstantBuffer
, gte::RawBuffer
, gte::SamplerState
, gte::StructuredBuffer
, gte::TextureArray
, gte::TextureBuffer
, gte::TextureSingle
 
- shaderName
: gte::GLSLReflection::EnumMap
 
- shaderType
: gte::HLSLShader::Description
 
- SIGN
: gte::SIMD
 
- SIGN_MASK
: gte::IEEEBinary< Float, UInt, NumBits, Precision >
 
- SIGN_SHIFT
: gte::IEEEBinary< Float, UInt, NumBits, Precision >
 
- signedDistance
: gte::DCPQuery< Real, Vector3< Real >, Plane3< Real > >::Result
 
- sinAngle
: gte::Cone< N, Real >
, gte::Sector2< Real >
 
- siteOffset
: gte::NearestNeighborQuery< N, Real, Site, MaxNeighbors >::Node
 
- size
: gte::GLSLReflection::EnumMap
, gte::IndexAttribute
 
- slicePitch
: gte::Texture::Subresource
 
- slopeScaledDepthBias
: gte::RasterizerState
 
- sn
: gte::SingularValueDecomposition< Real >::GivensRotation
, gte::SymmetricEigensolver< Real >::GivensRotation
 
- sNext
: gte::TriangulateEC< InputType, ComputeType >::Vertex
 
- source
: gte::IndexAttribute
, gte::VertexAttribute
 
- spaceDelta
: gte::Fluid2Parameters
, gte::Fluid3Parameters
 
- specular
: gte::DirectionalLightEffect::InternalLighting
, gte::DirectionalLightEffect::InternalMaterial
, gte::DirectionalLightTextureEffect::InternalLighting
, gte::DirectionalLightTextureEffect::InternalMaterial
, gte::Lighting
, gte::Material
, gte::PointLightEffect::InternalLighting
, gte::PointLightEffect::InternalMaterial
, gte::PointLightTextureEffect::InternalLighting
, gte::PointLightTextureEffect::InternalMaterial
, gte::SpotLightEffect::InternalLighting
, gte::SpotLightEffect::InternalMaterial
 
- split
: gte::NearestNeighborQuery< N, Real, Site, MaxNeighbors >::Node
 
- spotCutoff
: gte::Lighting
, gte::SpotLightEffect::InternalLighting
 
- sPrev
: gte::TriangulateEC< InputType, ComputeType >::Vertex
 
- sqrDistance
: gte::DCPQuery< Real, AlignedBox3< Real >, OrientedBox3< Real > >::Result
, gte::DCPQuery< Real, AlignedBox< N, Real >, AlignedBox< N, Real > >::Result
, gte::DCPQuery< Real, Circle3< Real >, Circle3< Real > >::ClosestInfo
, gte::DCPQuery< Real, Circle3< Real >, Circle3< Real > >::Result
, gte::DCPQuery< Real, Line3< Real >, AlignedBox3< Real > >::Result
, gte::DCPQuery< Real, Line3< Real >, Circle3< Real > >::ClosestInfo
, gte::DCPQuery< Real, Line3< Real >, Circle3< Real > >::Result
, gte::DCPQuery< Real, Line3< Real >, Rectangle3< Real > >::Result
, gte::DCPQuery< Real, Line3< Real >, Triangle3< Real > >::Result
, gte::DCPQuery< Real, Line< N, Real >, Line< N, Real > >::Result
, gte::DCPQuery< Real, Line< N, Real >, Ray< N, Real > >::Result
, gte::DCPQuery< Real, Line< N, Real >, Segment< N, Real > >::Result
, gte::DCPQuery< Real, OrientedBox3< Real >, OrientedBox3< Real > >::Result
, gte::DCPQuery< Real, Ray3< Real >, AlignedBox3< Real > >::Result
, gte::DCPQuery< Real, Ray3< Real >, OrientedBox3< Real > >::Result
, gte::DCPQuery< Real, Ray3< Real >, Rectangle3< Real > >::Result
, gte::DCPQuery< Real, Ray3< Real >, Triangle3< Real > >::Result
, gte::DCPQuery< Real, Ray< N, Real >, Ray< N, Real > >::Result
, gte::DCPQuery< Real, Ray< N, Real >, Segment< N, Real > >::Result
, gte::DCPQuery< Real, Rectangle3< Real >, AlignedBox3< Real > >::Result
, gte::DCPQuery< Real, Rectangle3< Real >, OrientedBox3< Real > >::Result
, gte::DCPQuery< Real, Rectangle3< Real >, Rectangle3< Real > >::Result
, gte::DCPQuery< Real, Segment3< Real >, AlignedBox3< Real > >::Result
, gte::DCPQuery< Real, Segment3< Real >, OrientedBox3< Real > >::Result
, gte::DCPQuery< Real, Segment3< Real >, Rectangle3< Real > >::Result
, gte::DCPQuery< Real, Segment3< Real >, Triangle3< Real > >::Result
, gte::DCPQuery< Real, Segment< N, Real >, Segment< N, Real > >::Result
, gte::DCPQuery< Real, Triangle3< Real >, AlignedBox3< Real > >::Result
, gte::DCPQuery< Real, Triangle3< Real >, OrientedBox3< Real > >::Result
, gte::DCPQuery< Real, Triangle3< Real >, Rectangle3< Real > >::Result
, gte::DCPQuery< Real, Triangle3< Real >, Triangle3< Real > >::Result
, gte::DCPQuery< Real, Vector3< Real >, Circle3< Real > >::Result
, gte::DCPQuery< Real, Vector3< Real >, ConvexPolyhedron3< Real > >::Result
, gte::DCPQuery< Real, Vector3< Real >, Frustum3< Real > >::Result
, gte::DCPQuery< Real, Vector3< Real >, Rectangle3< Real > >::Result
, gte::DCPQuery< Real, Vector3< Real >, Tetrahedron3< Real > >::Result
, gte::DCPQuery< Real, Vector< N, Real >, AlignedBox< N, Real > >::Result
, gte::DCPQuery< Real, Vector< N, Real >, Hyperellipsoid< N, Real > >::Result
, gte::DCPQuery< Real, Vector< N, Real >, Line< N, Real > >::Result
, gte::DCPQuery< Real, Vector< N, Real >, Ray< N, Real > >::Result
, gte::DCPQuery< Real, Vector< N, Real >, Segment< N, Real > >::Result
, gte::DCPQuery< Real, Vector< N, Real >, Triangle< N, Real > >::Result
, gte::DistancePointTriangleExact< N, Rational >::Result
, gte::DistanceSegmentSegmentExact< N, Rational >::Result
 
- sqrExtent
: gte::FIQuery< Real, Ellipse2< Real >, Ellipse2< Real > >::EllipseInfo
 
- sqrLenU
: gte::MinimumVolumeBox3< InputType, ComputeType >::Box
, gte::MinimumVolumeBox3< InputType, ComputeType >::ExtrudeRectangle
 
- sqrLenU0
: gte::MinimumAreaBox2< InputType, ComputeType >::Box
 
- srcAlpha
: gte::BlendState::Target
, gte::GL4BlendState::Target
 
- srcColor
: gte::BlendState::Target
, gte::GL4BlendState::Target
 
- srcHeight
: GLXPipeRect
 
- srcWidth
: GLXPipeRect
 
- srcXOrigin
: GLXPipeRect
 
- srcYOrigin
: GLXPipeRect
 
- stencilEnable
: gte::DepthStencilState
 
- stencilReadMask
: gte::DepthStencilState
 
- stencilWriteMask
: gte::DepthStencilState
 
- stereo_tree
: GLXStereoNotifyEventEXT
 
- stream
: gte::HLSLParameter::Description
 
- stride
: gte::GL4InputLayout::Attribute
, gte::VertexAttribute
 
- SUP_TRAILING
: gte::IEEEBinary< Float, UInt, NumBits, Precision >
 
- systemValueType
: gte::HLSLParameter::Description