- b -
- backFace
: gte::DepthStencilState
 
- bary
: gte::PickRecord
 
- bindCount
: gte::HLSLResource::Description
 
- bindPoint
: gte::HLSLResource::Description
, gte::Shader::Data
 
- blendColor
: gte::BlendState
 
- blockIndex
: gte::GLSLReflection::BufferVariable
, gte::GLSLReflection::Uniform
 
- BmA
: gte::FIQuery< Real, Ellipse2< Real >, Ellipse2< Real > >::EllipseInfo
 
- bMask
: gte::GL4BlendState::Target
 
- borderColor
: gte::SamplerState
 
- box
: gte::FIQuery< Real, AlignedBox2< Real >, AlignedBox2< Real > >::Result
, gte::FIQuery< Real, AlignedBox3< Real >, AlignedBox3< Real > >::Result
 
- box0Parameter
: gte::DCPQuery< Real, AlignedBox3< Real >, OrientedBox3< Real > >::Result
, gte::DCPQuery< Real, OrientedBox3< Real >, OrientedBox3< Real > >::Result
 
- box1Parameter
: gte::DCPQuery< Real, AlignedBox3< Real >, OrientedBox3< Real > >::Result
, gte::DCPQuery< Real, OrientedBox3< Real >, OrientedBox3< Real > >::Result
 
- boxClosest
: gte::DCPQuery< Real, Vector< N, Real >, AlignedBox< N, Real > >::Result
 
- boxParameter
: gte::DCPQuery< Real, Rectangle3< Real >, AlignedBox3< Real > >::Result
, gte::DCPQuery< Real, Rectangle3< Real >, OrientedBox3< Real > >::Result
, gte::DCPQuery< Real, Triangle3< Real >, AlignedBox3< Real > >::Result
, gte::DCPQuery< Real, Triangle3< Real >, OrientedBox3< Real > >::Result
 
- BpA
: gte::FIQuery< Real, Ellipse2< Real >, Ellipse2< Real > >::EllipseInfo
 
- bufferBinding
: gte::GLSLReflection::AtomicCounterBuffer
, gte::GLSLReflection::DataBlock
, gte::GLSLReflection::TransformFeedbackBuffer
 
- bufferDataSize
: gte::GLSLReflection::AtomicCounterBuffer
, gte::GLSLReflection::DataBlock