#include <GteHLSLShader.h>
Public Attributes | |
| D3D_PRIMITIVE | inputPrimitive | 
| unsigned int | maxOutputVertices | 
| unsigned int | numCutInstructions | 
| unsigned int | numEmitInstructions | 
| D3D_PRIMITIVE_TOPOLOGY | outputTopology | 
Definition at line 51 of file GteHLSLShader.h.
| D3D_PRIMITIVE gte::HLSLShader::Description::GSParameters::inputPrimitive | 
Definition at line 55 of file GteHLSLShader.h.
| unsigned int gte::HLSLShader::Description::GSParameters::maxOutputVertices | 
Definition at line 57 of file GteHLSLShader.h.
| unsigned int gte::HLSLShader::Description::GSParameters::numCutInstructions | 
Definition at line 53 of file GteHLSLShader.h.
| unsigned int gte::HLSLShader::Description::GSParameters::numEmitInstructions | 
Definition at line 54 of file GteHLSLShader.h.
| D3D_PRIMITIVE_TOPOLOGY gte::HLSLShader::Description::GSParameters::outputTopology | 
Definition at line 56 of file GteHLSLShader.h.