sphere_box.h
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34 
37 #ifndef FCL_NARROWPHASE_DETAIL_SPHEREBOX_H
38 #define FCL_NARROWPHASE_DETAIL_SPHEREBOX_H
39 
40 #include "fcl/geometry/shape/box.h"
43 
44 namespace fcl {
45 
46 namespace detail {
47 
73 // NOTE: the choice to consider touching contact as collision is predicated on
74 // the implementation in sphere-sphere contact.
75 
77 
78 // NOTE: The handling of the discontinuities in normal and position was
79 // implicitly defined in the spherebox test in test_fcl_geometric_shapes.cpp. It
80 // provided backwards compatibility to that test.
81 
109 template <typename S>
110 FCL_EXPORT bool sphereBoxIntersect(const Sphere<S>& sphere,
111  const Transform3<S>& X_FS, const Box<S>& box,
112  const Transform3<S>& X_FB,
113  std::vector<ContactPoint<S>>* contacts);
114 
129 template <typename S>
130 FCL_EXPORT bool sphereBoxDistance(const Sphere<S>& sphere,
131  const Transform3<S>& X_FS, const Box<S>& box,
132  const Transform3<S>& X_FB, S* distance,
133  Vector3<S>* p_FSb, Vector3<S>* p_FBs);
134 
136 
137 } // namespace detail
138 } // namespace fcl
139 
141 
142 #endif // FCL_NARROWPHASE_DETAIL_SPHEREBOX_H
fcl::detail::sphereBoxDistance
template FCL_EXPORT bool sphereBoxDistance(const Sphere< double > &sphere, const Transform3< double > &X_FS, const Box< double > &box, const Transform3< double > &X_FB, double *distance, Vector3< double > *p_FSb, Vector3< double > *p_FBs)
sphere.h
box.h
sphere_box-inl.h
contact_point.h
fcl::detail::sphereBoxIntersect
template FCL_EXPORT bool sphereBoxIntersect(const Sphere< double > &sphere, const Transform3< double > &X_FS, const Box< double > &box, const Transform3< double > &X_FB, std::vector< ContactPoint< double >> *contacts)
fcl::detail::distance
template void distance(DistanceTraversalNodeBase< double > *node, BVHFrontList *front_list, int qsize)
fcl
Main namespace.
Definition: broadphase_bruteforce-inl.h:45


fcl
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autogenerated on Tue Dec 5 2023 03:40:48