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    5 #include <opencv2/core/core.hpp> 
    6 #include <opencv2/contrib/contrib.hpp> 
    7 #include <opencv2/core/affine.hpp> 
    8 #include <opencv2/viz/vizcore.hpp> 
   25         Intr (
float fx, 
float fy, 
float cx, 
float cy);
 
   26         Intr operator()(
int level_index) 
const;
 
   52             struct { 
float x, 
y, 
z, 
w; };
 
   72             struct { 
unsigned char b, 
g, 
r; };
 
   79         unsigned char r, 
g, 
b;
 
  101     inline float deg2rad (
float alpha) { 
return alpha * 0.017453293f; }
 
  
std::vector< ImgPose * > imgposes_
cuda::DeviceArray2D< unsigned short > Dists
cuda::DeviceArray2D< Normal > Normals
std::vector< Cloud > points_pyr
Point & operator+(cv::Vec< float, 3 > vec)
float icp_truncate_depth_dist
float bilateral_sigma_depth
std::vector< Depth > depth_pyr
double distance_camera_target
float raycast_step_factor
ostream & operator<<(ostream &os, const Options &o)
Overlaoeded outpur operator.
cuda::DeviceArray2D< unsigned short > Depth
float bilateral_sigma_spatial
float tsdf_min_camera_movement
cuda::DeviceArray2D< RGB > Image
std::vector< Normals > normals_pyr
cuda::DeviceMemory CudaData
int bilateral_kernel_size
float gradient_delta_factor
A class to parse the program options for the reconstruction executable.
float deg2rad(float alpha)
std::vector< int > icp_iter_num
cuda::DeviceArray2D< Point > Cloud
lvr2
Author(s): Thomas Wiemann 
, Sebastian Pütz , Alexander Mock , Lars Kiesow , Lukas Kalbertodt , Tristan Igelbrink , Johan M. von Behren , Dominik Feldschnieders , Alexander Löhr 
autogenerated on Wed Mar 2 2022 00:37:25