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5 #include <opencv2/core/core.hpp>
6 #include <opencv2/contrib/contrib.hpp>
7 #include <opencv2/core/affine.hpp>
8 #include <opencv2/viz/vizcore.hpp>
25 Intr (
float fx,
float fy,
float cx,
float cy);
26 Intr operator()(
int level_index)
const;
52 struct {
float x,
y,
z,
w; };
72 struct {
unsigned char b,
g,
r; };
79 unsigned char r,
g,
b;
101 inline float deg2rad (
float alpha) {
return alpha * 0.017453293f; }
std::vector< ImgPose * > imgposes_
cuda::DeviceArray2D< unsigned short > Dists
cuda::DeviceArray2D< Normal > Normals
std::vector< Cloud > points_pyr
Point & operator+(cv::Vec< float, 3 > vec)
float icp_truncate_depth_dist
float bilateral_sigma_depth
std::vector< Depth > depth_pyr
double distance_camera_target
float raycast_step_factor
ostream & operator<<(ostream &os, const Options &o)
Overlaoeded outpur operator.
cuda::DeviceArray2D< unsigned short > Depth
float bilateral_sigma_spatial
float tsdf_min_camera_movement
cuda::DeviceArray2D< RGB > Image
std::vector< Normals > normals_pyr
cuda::DeviceMemory CudaData
int bilateral_kernel_size
float gradient_delta_factor
A class to parse the program options for the reconstruction executable.
float deg2rad(float alpha)
std::vector< int > icp_iter_num
cuda::DeviceArray2D< Point > Cloud
lvr2
Author(s): Thomas Wiemann
, Sebastian Pütz , Alexander Mock , Lars Kiesow , Lukas Kalbertodt , Tristan Igelbrink , Johan M. von Behren , Dominik Feldschnieders , Alexander Löhr
autogenerated on Wed Mar 2 2022 00:37:25