#include <kfusion/cuda/device_array.hpp>
#include <kfusion/Options.hpp>
#include <opencv2/core/core.hpp>
#include <opencv2/contrib/contrib.hpp>
#include <opencv2/core/affine.hpp>
#include <opencv2/viz/vizcore.hpp>
#include <iosfwd>
Go to the source code of this file.
Classes | |
struct | kfusion::cuda::Frame |
struct | kfusion::ImgPose |
struct | kfusion::Intr |
struct | kfusion::KinFuParams |
struct | kfusion::PixelRGB |
struct | kfusion::Point |
struct | kfusion::RGB |
struct | kfusion::SampledScopeTime |
struct | kfusion::ScopeTime |
struct | kfusion::TSDFSlice |
Namespaces | |
kfusion | |
Utility. | |
kfusion::cuda | |
Typedefs | |
typedef cv::Affine3f | kfusion::Affine3f |
typedef cuda::DeviceArray2D< Point > | kfusion::cuda::Cloud |
typedef cuda::DeviceMemory | kfusion::cuda::CudaData |
typedef cuda::DeviceArray2D< unsigned short > | kfusion::cuda::Depth |
typedef cuda::DeviceArray2D< unsigned short > | kfusion::cuda::Dists |
typedef cuda::DeviceArray2D< RGB > | kfusion::cuda::Image |
typedef cv::Matx33f | kfusion::Mat3f |
typedef Point | kfusion::Normal |
typedef cuda::DeviceArray2D< Normal > | kfusion::cuda::Normals |
typedef cv::Vec3f | kfusion::Vec3f |
typedef cv::Vec3i | kfusion::Vec3i |
Functions | |
float | kfusion::deg2rad (float alpha) |
KF_EXPORTS std::ostream & | kfusion::operator<< (std::ostream &os, const Intr &intr) |
KF_EXPORTS std::ostream & | kfusion::operator<< (std::ostream &os, const kfusion::Point &p) |