#include <Eigen/Dense>
#include <Eigen/StdVector>
#include <Eigen/QR>
#include <eigen3/Eigen/Eigen>
Go to the source code of this file.
Classes | |
class | RobotDynamics::Math::Matrix3d |
class | RobotDynamics::Math::Matrix4d |
class | RobotDynamics::Math::SpatialMatrix |
struct | RobotDynamics::Math::SpatialTransform |
Compact representation of spatial transformations. More... | |
class | RobotDynamics::Math::SpatialVector |
class | RobotDynamics::Math::TransformableGeometricObject |
The TransformableGeometricObject class is an essential interface because it forces all geometric objects to implement a method that tells how to transform them. This makes in possible for frame transformations of any TransformableGeometricObject can be done via the FrameObject::changeFrame method. More... | |
class | RobotDynamics::Math::Vector3d |
class | RobotDynamics::Math::Vector4d |
Namespaces | |
RobotDynamics | |
Namespace for all structures of the RobotDynamics library. | |
RobotDynamics::Math | |
Math types such as vectors and matrices and utility functions. | |
Typedefs | |
typedef Eigen::AngleAxisd | RobotDynamics::Math::AxisAngle |
typedef Eigen::Matrix< double, 6, 3 > | RobotDynamics::Math::Matrix63 |
typedef Eigen::MatrixXd | RobotDynamics::Math::MatrixNd |
typedef Eigen::VectorXd | RobotDynamics::Math::VectorNd |