Program Listing for File go_to_action.hpp
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// Copyright 2024 Universidad Politécnica de Madrid
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#ifndef AS2_BEHAVIOR_TREE__ACTION__GO_TO_ACTION_HPP_
#define AS2_BEHAVIOR_TREE__ACTION__GO_TO_ACTION_HPP_
#include <string>
#include <memory>
#include "behaviortree_cpp_v3/action_node.h"
#include "as2_core/names/actions.hpp"
#include "as2_msgs/action/go_to_waypoint.hpp"
#include "as2_behavior_tree/bt_action_node.hpp"
#include "as2_behavior_tree/port_specialization.hpp"
#include "geometry_msgs/msg/point_stamped.hpp"
namespace as2_behavior_tree
{
class GoToAction
: public nav2_behavior_tree::BtActionNode<as2_msgs::action::GoToWaypoint>
{
public:
GoToAction(
const std::string & xml_tag_name,
const BT::NodeConfiguration & conf);
void on_tick();
void on_wait_for_result(
std::shared_ptr<const as2_msgs::action::GoToWaypoint::Feedback> feedback);
static BT::PortsList providedPorts()
{
return providedBasicPorts(
{BT::InputPort<double>("max_speed"), BT::InputPort<double>("yaw_angle"),
BT::InputPort<geometry_msgs::msg::PointStamped>("pose"),
BT::InputPort<int>("yaw_mode")});
}
};
} // namespace as2_behavior_tree
#endif // AS2_BEHAVIOR_TREE__ACTION__GO_TO_ACTION_HPP_