| btSoftBody::AJoint | |
| btSoftBody::Anchor | |
| btSoftBody::Body | |
| bt32BitAxisSweep3 | |
| btActionInterface | Basic interface to allow actions such as vehicles and characters to be updated inside a btDynamicsWorld |
| btActivatingCollisionAlgorithm | This class is not enabled yet (work-in-progress) to more aggressively activate objects |
| btAlignedAllocator< T, Alignment > | |
| btAlignedObjectArray< T > | |
| btAxisSweep3 | |
| btAxisSweep3Internal< BP_FP_INT_TYPE > | |
| btBlock | Internal structure for the btStackAlloc memory allocator |
| btBox2dBox2dCollisionAlgorithm | Box-box collision detection |
| btBox2dShape | The btBox2dShape is a box primitive around the origin, its sides axis aligned with length specified by half extents, in local shape coordinates. When used as part of a btCollisionObject or btRigidBody it will be an oriented box in world space |
| btBoxBoxCollisionAlgorithm | Box-box collision detection |
| btBoxBoxDetector | |
| btBoxShape | The btBoxShape is a box primitive around the origin, its sides axis aligned with length specified by half extents, in local shape coordinates. When used as part of a btCollisionObject or btRigidBody it will be an oriented box in world space |
| btMultiSapBroadphase::btBridgeProxy | |
| btBroadphaseAabbCallback | |
| btBroadphaseInterface | |
| btBroadphasePairSortPredicate | |
| btBroadphaseRayCallback | |
| btBU_Simplex1to4 | The btBU_Simplex1to4 implements tetrahedron, triangle, line, vertex collision shapes. In most cases it is better to use btConvexHullShape instead |
| btBvhSubtreeInfoData | |
| btBvhTree | Basic Box tree structure |
| btCapsuleShape | |
| btCapsuleShapeData | Do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 |
| btCapsuleShapeX | |
| btCapsuleShapeZ | |
| btCharacterControllerInterface | |
| btChunk | |
| btCollisionAlgorithm | |
| btCollisionAlgorithmConstructionInfo | |
| btCollisionAlgorithmCreateFunc | Used by the btCollisionDispatcher to register and create instances for btCollisionAlgorithm |
| btCollisionConfiguration | |
| btCollisionDispatcher | |
| btCollisionObjectDoubleData | Do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 |
| btCollisionObjectFloatData | Do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 |
| btCollisionShape | Interface for collision shapes that can be shared among btCollisionObjects |
| btCollisionShapeData | Do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 |
| btCollisionWorld | CollisionWorld is interface and container for the collision detection |
| btCompoundCollisionAlgorithm | BtCompoundCollisionAlgorithm supports collision between CompoundCollisionShapes and other collision shapes |
| btCompoundShapeChildData | Do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 |
| btCompoundShapeData | Do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 |
| btConcaveShape | |
| btConeShape | The btConeShape implements a cone shape primitive, centered around the origin and aligned with the Y axis. The btConeShapeX is aligned around the X axis and btConeShapeZ around the Z axis |
| btConeShapeX | BtConeShape implements a Cone shape, around the X axis |
| btConeShapeZ | BtConeShapeZ implements a Cone shape, around the Z axis |
| btConeTwistConstraint | BtConeTwistConstraint can be used to simulate ragdoll joints (upper arm, leg etc) |
| btConeTwistConstraintData | Do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 |
| btTypedConstraint::btConstraintInfo1 | |
| btTypedConstraint::btConstraintInfo2 | |
| btConstraintSetting | |
| btConstraintSolver | BtConstraintSolver provides solver interface |
| btContactArray | |
| btContactSolverInfo | |
| btContactSolverInfoData | |
| btContinuousConvexCollision | |
| btContinuousDynamicsWorld | |
| btConvex2dConvex2dAlgorithm | |
| btConvex2dShape | |
| btConvexCast | BtConvexCast is an interface for Casting |
| btConvexConcaveCollisionAlgorithm | BtConvexConcaveCollisionAlgorithm supports collision between convex shapes and (concave) trianges meshes |
| btConvexConvexAlgorithm | |
| btConvexHullShapeData | Do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 |
| btConvexInternalAabbCachingShape | BtConvexInternalAabbCachingShape adds local aabb caching for convex shapes, to avoid expensive bounding box calculations |
| btConvexInternalShape | The btConvexInternalShape is an internal base class, shared by most convex shape implementations |
| btConvexInternalShapeData | Do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 |
| btConvexPenetrationDepthSolver | ConvexPenetrationDepthSolver provides an interface for penetration depth calculation |
| btConvexPlaneCollisionAlgorithm | |
| btConvexSeparatingDistanceUtil | |
| btConvexTriangleCallback | For each triangle in the concave mesh that overlaps with the AABB of a convex (m_convexProxy), processTriangle is called |
| btConvexTriangleMeshShape | |
| btCylinderShape | Implements a cylinder shape primitive, centered around the origin. Its central axis aligned with the Y axis. btCylinderShapeX is aligned with the X axis and btCylinderShapeZ around the Z axis |
| btCylinderShapeData | Do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 |
| btCylinderShapeX | |
| btCylinderShapeZ | |
| btDbvt | |
| btDbvtAabbMm | |
| btDbvtBroadphase | |
| btDbvtNode | |
| btDbvtProxy | |
| btDefaultCollisionConfiguration | |
| btDefaultCollisionConstructionInfo | |
| btDefaultMotionState | The btDefaultMotionState provides a common implementation to synchronize world transforms with offsets |
| btDefaultSerializer | |
| btDefaultVehicleRaycaster | |
| btDiscreteCollisionDetectorInterface | |
| btDiscreteDynamicsWorld | |
| btDispatcher | |
| btDispatcherInfo | |
| btDynamicsWorld | The btDynamicsWorld is the interface class for several dynamics implementation, basic, discrete, parallel, and continuous etc |
| btEigen | |
| btElement | |
| btEmptyAlgorithm | |
| btEmptyShape | |
| btGEN_Link | |
| btGEN_List | |
| btGeneric6DofConstraint | BtGeneric6DofConstraint between two rigidbodies each with a pivotpoint that descibes the axis location in local space |
| btGeneric6DofConstraintData | Do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 |
| btGeneric6DofSpringConstraint | Generic 6 DOF constraint that allows to set spring motors to any translational and rotational DOF |
| btGenericMemoryPool | Generic Pool class |
| btGenericPoolAllocator | Generic Allocator with pools |
| btGeometryUtil | The btGeometryUtil helper class provides a few methods to convert between plane equations and vertices |
| btGhostPairCallback | The btGhostPairCallback interfaces and forwards adding and removal of overlapping pairs from the btBroadphaseInterface to btGhostObject |
| btGImpactBvh | Structure for containing Boxes |
| btGImpactCollisionAlgorithm | Collision Algorithm for GImpact Shapes |
| btGImpactCompoundShape | BtGImpactCompoundShape allows to handle multiple btCollisionShape objects at once |
| btGImpactMeshShape | This class manages a mesh supplied by the btStridingMeshInterface interface |
| btGImpactMeshShapeData | Do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 |
| btGImpactMeshShapePart | This class manages a sub part of a mesh supplied by the btStridingMeshInterface interface |
| btGImpactQuantizedBvh | Structure for containing Boxes |
| btGImpactShapeInterface | Base class for gimpact shapes |
| btGjkConvexCast | GjkConvexCast performs a raycast on a convex object using support mapping |
| btGjkEpaPenetrationDepthSolver | |
| btGjkEpaSolver2 | BtGjkEpaSolver contributed under zlib by Nathanael Presson |
| btGjkPairDetector | BtGjkPairDetector uses GJK to implement the btDiscreteCollisionDetectorInterface |
| btHashedOverlappingPairCache | Hash-space based Pair Cache, thanks to Erin Catto, Box2D, http://www.box2d.org, and Pierre Terdiman, Codercorner, http://codercorner.com |
| btHashInt | |
| btHashKey< Value > | |
| btHashKeyPtr< Value > | |
| btHashMap< Key, Value > | |
| btHashPtr | |
| btHashString | Very basic hashable string implementation, compatible with btHashMap |
| btHeightfieldTerrainShape | BtHeightfieldTerrainShape simulates a 2D heightfield terrain |
| btHinge2Constraint | |
| btHingeConstraintDoubleData | Do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 |
| btHingeConstraintFloatData | Do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 |
| btIDebugDraw | |
| btInternalTriangleIndexCallback | |
| btIntIndexData | |
| btKinematicCharacterController | |
| btManifoldPoint | |
| btManifoldResult | BtManifoldResult is a helper class to manage contact results |
| btMaterial | This file was created by Alex Silverman |
| btMatrix3x3 | Implements a 3x3 rotation matrix, to perform linear algebra in combination with btQuaternion, btTransform and btVector3. Make sure to only include a pure orthogonal matrix without scaling |
| btMatrix3x3DoubleData | For serialization |
| btMatrix3x3FloatData | For serialization |
| btMeshPartData | Do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 |
| btMinkowskiPenetrationDepthSolver | |
| btMinkowskiSumShape | The btMinkowskiSumShape is only for advanced users. This shape represents implicit based minkowski sum of two convex implicit shapes |
| btMotionState | |
| btMultiSapBroadphase | |
| btMultiSapBroadphase::btMultiSapProxy | |
| btMultiSphereShape | |
| btMultiSphereShapeData | |
| btNodeOverlapCallback | |
| btNullPairCache | BtNullPairCache skips add/removal of overlapping pairs. Userful for benchmarking and unit testing |
| btOptimizedBvhNodeDoubleData | |
| btOptimizedBvhNodeFloatData | |
| btOverlapCallback | |
| btOverlapFilterCallback | |
| btOverlappingPairCache | |
| btOverlappingPairCallback | Additional optional broadphase user callback for adding/removing overlapping pairs, similar interface to btOverlappingPairCache |
| btPairCachingGhostObject | |
| btPairSet | A pairset array |
| btPlane | |
| btPoint2PointConstraintDoubleData | Do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 |
| btPoint2PointConstraintFloatData | Do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 |
| btPointCollector | |
| btPolyhedralConvexAabbCachingShape | The btPolyhedralConvexAabbCachingShape adds aabb caching to the btPolyhedralConvexShape |
| btPolyhedralConvexShape | The btPolyhedralConvexShape is an internal interface class for polyhedral convex shapes |
| btPoolAllocator | Allows to efficiently allocate a large pool of objects, instead of dynamically allocating them separately |
| btPositionAndRadius | |
| btPrimitiveManagerBase | Prototype Base class for primitive classification |
| btPrimitiveTriangle | |
| btQuantizedBvhDoubleData | |
| btQuantizedBvhFloatData | |
| btQuantizedBvhNodeData | |
| btQuantizedBvhTree | Basic Box tree structure |
| btQuaternion | The btQuaternion implements quaternion to perform linear algebra rotations in combination with btMatrix3x3, btVector3 and btTransform |
| btRaycastVehicle | RayCast vehicle, very special constraint that turn a rigidbody into a vehicle |
| btRigidBody | |
| btRigidBody::btRigidBodyConstructionInfo | |
| btRigidBodyDoubleData | Do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 |
| btRigidBodyFloatData | Do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 |
| btRotationalLimitMotor | Rotation Limit structure for generic joints |
| btSequentialImpulseConstraintSolver | The btSequentialImpulseConstraintSolver is a fast SIMD implementation of the Projected Gauss Seidel (iterative LCP) method |
| btSerializer | |
| btShapeHull | BtShapeHull implemented by John McCutchan |
| btShortIntIndexData | |
| btSimpleBroadphase | |
| btSimpleBroadphaseProxy | |
| btSimpleDynamicsWorld | |
| btSimplexSolverInterface | |
| btSimulationIslandManager | SimulationIslandManager creates and handles simulation islands, using btUnionFind |
| btSliderConstraint | |
| btSliderConstraintData | Do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 |
| btSoftBody | |
| btSoftBodyCollisionShape | |
| btSoftBodyConcaveCollisionAlgorithm | BtSoftBodyConcaveCollisionAlgorithm supports collision between soft body shapes and (concave) trianges meshes |
| btSoftBodyHelpers | |
| btSoftBodyRigidBodyCollisionConfiguration | BtSoftBodyRigidBodyCollisionConfiguration add softbody interaction on top of btDefaultCollisionConfiguration |
| btSoftBodyTriangleCallback | For each triangle in the concave mesh that overlaps with the AABB of a soft body (m_softBody), processTriangle is called |
| btSoftBodyWorldInfo | |
| btSoftClusterCollisionShape | |
| btSoftColliders | |
| btSoftRigidCollisionAlgorithm | BtSoftRigidCollisionAlgorithm provides collision detection between btSoftBody and btRigidBody |
| btSoftRigidDynamicsWorld | |
| btSoftSoftCollisionAlgorithm | Collision detection between two btSoftBody shapes |
| btSolve2LinearConstraint | Constraint class used for lateral tyre friction |
| btSortedOverlappingPairCache | |
| btSparseSdf< CELLSIZE > | |
| btSphereBoxCollisionAlgorithm | |
| btSphereSphereCollisionAlgorithm | |
| btSphereTriangleCollisionAlgorithm | |
| btStackAlloc | The StackAlloc class provides some fast stack-based memory allocator (LIFO last-in first-out) |
| btStaticPlaneShapeData | Do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 |
| btStorageResult | |
| btStridingMeshInterface | |
| btStridingMeshInterfaceData | Do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 |
| btSubSimplexClosestResult | |
| btSubsimplexConvexCast | |
| btSymMatrix< T > | BtSoftBody implementation by Nathanael Presson |
| btTetrahedronShapeEx | Helper class for tetrahedrons |
| btTransform | Supports rigid transforms with only translation and rotation and no scaling/shear. It can be used in combination with btVector3, btQuaternion and btMatrix3x3 linear algebra classes |
| btTransformDoubleData | |
| btTransformFloatData | For serialization |
| btTransformUtil | Utils related to temporal transforms |
| btTranslationalLimitMotor | |
| btTriangle | |
| btTriangleBuffer | |
| btTriangleCallback | |
| btTriangleConvexcastCallback | |
| btTriangleInfo | |
| btTriangleInfoData | |
| btTriangleInfoMap | The btTriangleInfoMap stores edge angle information for some triangles. You can compute this information yourself or using btGenerateInternalEdgeInfo |
| btTriangleInfoMapData | |
| btTriangleMesh | |
| btTriangleMeshShape | The btTriangleMeshShape is an internal concave triangle mesh interface. Don't use this class directly, use btBvhTriangleMeshShape instead |
| btTriangleMeshShapeData | Do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 |
| btTriangleRaycastCallback | |
| btTriangleShapeEx | Helper class for colliding Bullet Triangle Shapes |
| btTriIndex | |
| btTypedConstraint | TypedConstraint is the baseclass for Bullet constraints and vehicles |
| btTypedConstraintData | Do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 |
| btTypedObject | Rudimentary class to provide type info |
| btUniformScalingShape | |
| btUnionFind | UnionFind calculates connected subsets |
| btUniversalConstraint | |
| btUsageBitfield | |
| btVector3DoubleData | |
| btVector3FloatData | |
| btVector4 | |
| btVehicleRaycaster | BtVehicleRaycaster is provides interface for between vehicle simulation and raycasting |
| btVehicleRaycaster::btVehicleRaycasterResult | |
| btRaycastVehicle::btVehicleTuning | |
| btVoronoiSimplexSolver | |
| btWheelInfo | BtWheelInfo contains information per wheel about friction and suspension |
| btWheelInfoConstructionInfo | |
| btConvexCast::CastResult | |
| btSparseSdf< CELLSIZE >::Cell | |
| btSoftBody::CJoint | |
| btCollisionWorld::ClosestConvexResultCallback | |
| btDiscreteCollisionDetectorInterface::ClosestPointInput | |
| btCollisionWorld::ClosestRayResultCallback | |
| btSoftBody::Cluster | |
| btSoftColliders::ClusterBase | |
| btSoftColliders::CollideCL_RS | |
| btSoftColliders::CollideCL_SS | |
| btSoftColliders::CollideSDF_RS | |
| btSoftColliders::CollideVF_SS | |
| btGImpactCompoundShape::CompoundPrimitiveManager | Compound primitive manager |
| btSoftBody::Config | |
| btCollisionWorld::ContactResultCallback | ContactResultCallback is used to report contact points |
| ConvexH | |
| btCollisionWorld::ConvexResultCallback | RayResultCallback is used to report new raycast results |
| copy_elements_func | Prototype for copying elements |
| CProfileIterator | An iterator to navigate through the tree |
| CProfileManager | The Manager for the Profile system |
| CProfileNode | A node in the Profile Hierarchy Tree |
| CProfileSample | |
| btConvex2dConvex2dAlgorithm::CreateFunc | |
| btSphereTriangleCollisionAlgorithm::CreateFunc | |
| btSoftSoftCollisionAlgorithm::CreateFunc | |
| btConvexConcaveCollisionAlgorithm::CreateFunc | |
| btCompoundCollisionAlgorithm::CreateFunc | |
| btConvexConvexAlgorithm::CreateFunc | |
| btConvexPlaneCollisionAlgorithm::CreateFunc | |
| btEmptyAlgorithm::CreateFunc | |
| btBoxBoxCollisionAlgorithm::CreateFunc | |
| btSphereSphereCollisionAlgorithm::CreateFunc | |
| btGImpactCollisionAlgorithm::CreateFunc | |
| btSoftBodyConcaveCollisionAlgorithm::CreateFunc | |
| btBox2dBox2dCollisionAlgorithm::CreateFunc | |
| btSoftRigidCollisionAlgorithm::CreateFunc | |
| btSphereBoxCollisionAlgorithm::CreateFunc | |
| DISTANCE_PLANE_3D_FUNC | This function calcs the distance from a 3D plane |
| btSoftBody::eAeroModel | EAeroModel |
| btAxisSweep3Internal< BP_FP_INT_TYPE >::Edge | |
| btSoftBody::eFeature | EFeature |
| btSoftBody::Element | |
| btSoftBody::ePSolver | EPSolver : positions solvers |
| btSoftBody::eSolverPresets | ESolverPresets |
| btSoftBody::Joint::eType | |
| btSoftBody::eVSolver | EVSolver : velocities solvers |
| btSoftBody::Face | |
| btSoftBody::fCollision | FCollision |
| fDrawFlags | |
| btSoftBody::Feature | |
| btSoftBody::fMaterial | FMaterial |
| GIM_AABB | Axis aligned box |
| GIM_AABB_DATA | |
| gim_array< T > | Very simple array container with fast access and simd memory |
| gim_bitset | |
| GIM_BOX_BOX_TRANSFORM_CACHE | Class for transforming a model1 to the space of model0 |
| GIM_BOX_TREE | Basic Box tree structure |
| GIM_BOX_TREE_NODE | Node Structure for trees |
| GIM_BOX_TREE_SET< _GIM_PRIMITIVE_MANAGER_PROTOTYPE > | Class for Box Tree Sets |
| GIM_BOX_TREE_TEMPLATE_SET< _GIM_PRIMITIVE_MANAGER_PROTOTYPE, _GIM_BOX_TREE_PROTOTYPE > | Generic Box Tree Template |
| GIM_BVH_DATA | GIM_BVH_DATA is an internal GIMPACT collision structure to contain axis aligned bounding box |
| GIM_BVH_DATA_ARRAY | |
| GIM_BVH_TREE_NODE | Node Structure for trees |
| GIM_BVH_TREE_NODE_ARRAY | |
| GIM_CONTACT | |
| gim_contact_array | |
| GIM_HASH_NODE_CMP_KEY_MACRO | Macro for comparing the key and the element |
| GIM_HASH_NODE_CMP_MACRO | Macro for comparing Hash nodes |
| GIM_HASH_NODE_GET_KEY | Macro for getting the key |
| gim_hash_table< T > | A compact hash table implementation |
| GIM_HASH_TABLE_NODE< T > | |
| GIM_PAIR | Overlapping pair |
| gim_pair_set | A pairset array |
| GIM_PRIMITIVE_MANAGER_PROTOTYPE | Prototype Base class for primitive classification |
| GIM_QUANTIZED_BVH_NODE_ARRAY | |
| GIM_RSORT_TOKEN | |
| GIM_RSORT_TOKEN_COMPARATOR | Prototype for comparators |
| GIM_TREE_TREE_COLLIDER< BOX_SET_CLASS0, BOX_SET_CLASS1 > | GIM_BOX_SET collision methods |
| GIM_TRIANGLE | Class for colliding triangles |
| GIM_TRIANGLE_CONTACT | Structure for collision |
| GIM_TRIANGLE_CONTACT_DATA | Structure for collision |
| ConvexH::HalfEdge | |
| btAxisSweep3Internal< BP_FP_INT_TYPE >::Handle | |
| HullDesc | |
| HullLibrary | |
| HullResult | |
| btDbvt::IClone | |
| btDbvt::ICollide | |
| btSoftBody::AJoint::IControl | |
| btSoftBody::ImplicitFn | |
| btSoftBody::Impulse | |
| int4 | |
| integer_comparator | Prototype for comparators |
| btSparseSdf< CELLSIZE >::IntFrac | |
| btSimulationIslandManager::IslandCallback | |
| btDbvt::IWriter | |
| btSoftBody::Joint | |
| btAlignedObjectArray< T >::less | |
| less_comparator | |
| btSoftBody::Link | |
| btSoftBody::LJoint | |
| btCollisionWorld::LocalConvexResult | |
| btCollisionWorld::LocalRayResult | |
| btCollisionWorld::LocalShapeInfo | |
| btSoftBody::Material | |
| memcopy_elements_func | Prototype for copying elements |
| btSoftBody::Node | |
| btSoftBody::Note | |
| PHullResult | |
| plRayCastResult | |
| btSoftBody::Pose | |
| btWheelInfo::RaycastInfo | |
| btSoftBody::RayFromToCaster | RayFromToCaster takes a ray from, ray to (instead of direction!) |
| btCollisionWorld::RayResultCallback | RayResultCallback is used to report new raycast results |
| btSoftBody::RContact | |
| btAlignedAllocator< T, Alignment >::rebind< O > | |
| btDiscreteCollisionDetectorInterface::Result | |
| btSoftBody::SContact | |
| btSoftBody::sCti | |
| btSoftBody::sMedium | |
| btSoftBody::SolverState | |
| btSoftBody::LJoint::Specs | |
| btSoftBody::AJoint::Specs | |
| btSoftBody::Joint::Specs | |
| SphereTriangleDetector | Sphere-triangle to match the btDiscreteCollisionDetectorInterface |
| btSoftBody::sRayCast | |
| btGjkEpaSolver2::sResults | |
| btDbvt::sStkCLN | |
| btDbvt::sStkNN | |
| btDbvt::sStkNP | |
| btDbvt::sStkNPS | |
| btCompoundCollisionAlgorithm::SwappedCreateFunc | |
| btSoftBodyConcaveCollisionAlgorithm::SwappedCreateFunc | |
| btConvexConcaveCollisionAlgorithm::SwappedCreateFunc | |
| btSoftBody::Tetra | |
| btGImpactMeshShapePart::TrimeshPrimitiveManager | Trimesh primitive manager |
| uint_key_func | Prototype for getting the integer representation of an object |